spieletester.de Spieletester.de

   
PS5, PS4, Pc Spiele & Xbox Games im Test - Spieletester.de

Domain Summary

What is the traffic rank for Spieletester.de?

• Spieletester.de ranks #5,685,616 globally on HypeStat.

What percent of global Internet users visit Spieletester.de?

9.7E-6% of global Internet users visit Spieletester.de

How many people visit Spieletester.de each day?

• Spieletester.de receives approximately 479 visitors and 522 page impressions per day.

Which countries does Spieletester.de receive most of its visitors from?

• Spieletester.de is mostly visited by people located in Germany.

How much Spieletester.de can earn?

• Spieletester.de should earn about $0.73/day from advertising revenue.

What is Spieletester.de estimated value?

• Estimated value of Spieletester.de is $637.62.

What IP addresses does Spieletester.de resolve to?

• Spieletester.de resolves to the IP addresses 5.9.65.156.

Where are Spieletester.de servers located in?

• Spieletester.de has servers located in Giessen, Hesse, 35396, Germany.

spieletester.de Profile

Title:PS5, PS4, Pc Spiele & Xbox Games im Test - Spieletester.de
Description:Spieletester.de berichtet über Neuheiten aus der Spielewelt. Das Online-Magazin bietet Testberichte, Videos, Bilder & mehr für den PC & PlayStation 5 & Xbox.
Category:Games / Video Games Consoles and Accessories
About: Spieletester.de is a German website focused on providing reviews, news, and other content related to video games. The site covers a wide range of gaming platforms, including consoles, PC, and mobile devices. It features detailed game reviews, previews of upcoming titles, industry news, and opinion pieces. Additionally, Spieletester.de often includes video content, such as gameplay footage and interviews with industry professionals. The site aims to serve as a comprehensive resource for German-speaking gamers looking for in-depth information and analysis on the latest developments in the gaming world.
*This text is generated by artificial intelligence and may not be accurate. Edit Site Info

What technologies does spieletester.de use?

These are the technologies used at spieletester.de. spieletester.de has a total of 18 technologies installed in 16 different categories.

spieletester.de Traffic Analysis

Spieletester.de is ranked #5,685,616 in the world. This website is viewed by an estimated 479 visitors daily, generating a total of 522 pageviews. This equates to about 14.5K monthly visitors. Spieletester.de traffic has increased by 152.86% compared to last month.
Daily Visitors479
52.48%
Monthly Visits14.5K
152.86%
Pages per Visit1.09
Visit duration00:05
Bounce Rate95.05%
0.04%
Is this your site?Verify your site's metrics.
Daily Unique Visitors:
479
Monthly Visits:
14,514
Pages per Visit:
1.09
Daily Pageviews:
522
Avg. visit duration:
00:05
Bounce rate:
95.05%
Global Reach:
9.7E-6%
Monthly Visits (SEMrush):
35,899
Monthly Unique Visitors (SEMrush):
6,746
Monthly Visits (SimilarWeb):
14,521
HypeRank:
5,685,616
SEMrush Rank:
13,030,635
SimilarWeb Rank:
2,443,646
*All traffic values are estimates only.

Traffic sources

Direct:
0.34%
Referral:
0%
Search:
99.66%
Social:
0%
Paid:
0%

Desktop vs Mobile

Desktop:
2.59%
Mobile:
97.41%

Total Visits Last 3 Months

4.9K
DEC
5.7K
JAN
14.5K
FEB

Visitors by country

Country
Users%
 
Germany 100.00%

Where do visitors go on spieletester.de?

 
Reach%Pageviews%PerUser
spieletester.de
100.00%100.00%1

Which sites are competitors to spieletester.de?

Websites similar to spieletester.de are sites similar on user interests and browsing behavior. Users can discover new websites that are similar to the ones they already enjoy or find useful.
Last update was 34 days ago
     
This can take up to 60 seconds. Please wait...

*HypeStat.com is not promoting or affiliated with spieletester.de in any way. Only publicly available statistics data are displayed.

Search Engine Indexes

Search engine indexes are huge databases or collections of net pages that search engines like google like google and yahoo use to retrieve applicable facts while customers carry out searches. These indexes are created through search engines like google and yahoo through crawling and indexing net pages from throughout the internet.
Google Index:
795
Bing Index:
1,300
Baidu Index:
1

 

SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.
SemRushSemRush
Domain:
  spieletester.de
Rank:
(Rank based on keywords, cost and organic traffic)
  13,030,635
Organic Keywords:
(Number of keywords in top 20 Google SERP)
  69
Organic Traffic:
(Number of visitors coming from top 20 search results)
  1
Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords)
  $1.00

Revenue report

Google.com would generate approximately $0.7 per day if the source of income were advertisements, which equates to an estimated monthly revenue of $21.9 and annual gross revenue of approximately $266.5. Based on these figures, the site's net worth is estimated at around $637.6.

How much would spieletester.de make?

Daily Revenue:
$0.73
Monthly Revenue:
$21.90
Yearly Revenue:
$266.45
*All earnings values are estimates only.

Daily earning by country

 
CountryPageviewsEarning
 
Germany 522$0.73

Loss of money due to Adblock?

Daily Revenue Loss:
$0.21
Monthly Revenue Loss:
$6.36
Yearly Revenue Loss:
$77.36
Daily Pageviews Blocked:
151
Monthly Pageviews Blocked:
4,541
Yearly Pageviews Blocked:
55,254

Daily revenue loss by country

 
CountryBlockedLost Money
 
Germany 151$0.21

How much is spieletester.de worth?

Website Value:
$637.6

Ad Experience Report

Summary of the ad experience rating of a website for a specific platform.

Mobile summary

Root domain:
spieletester.de
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed

Desktop summary

Root domain:
spieletester.de
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed

Abusive Experience Report

Summary of the abusive experience rating of a website.
Root domain:
spieletester.de
Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.)
Off
Status:
(The status of the site reviewed for the abusive experiences.)
Not reviewed

Where is spieletester.de hosted?

Spieletester.de may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.
Server IP:
5.9.65.156
ASN:
AS24940 
ISP:
Hetzner Online GmbH 
Server Location:
Giessen
Hesse, HE
35396
Germany, DE
 

Other sites hosted on 5.9.65.156

There are no other sites hosted on this IP

How fast does spieletester.de load?

The average loading time of spieletester.de is 1324 ms. The Desktop speed index is 94 and mobile speed index is 74.
Average Load Time:
1324 ms

Page Speed (Google PageSpeed Insights) - Desktop

94
0-49 50-89 90-100 i

Field Data

Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

Cumulative Layout Shift (CLS)0 0% of loads for this page have a fast (<0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have an average (0s ~ 0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have a slow (>0s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)0 0% of loads for this page have a fast (<0s) Time To First Byte (TTFB) 0% 0% of loads for this page have an average (0s ~ 0s) Time To First Byte (TTFB) 0% 0% of loads for this page have a slow (>0s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average (0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interaction To Next Paint (INP)0 0% of loads for this page have a fast (<0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have a slow (>0ms) Interaction To Next Paint (INP) 0%
Largest Contentful Paint (LCP)0 0% of loads for this page have a fast (<0ms) Largest Contentful Paint (LCP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Largest Contentful Paint (LCP) 0% 0% of loads for this page have a slow (>0ms) Largest Contentful Paint (LCP) 0%

Origin Data

All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

Cumulative Layout Shift (CLS)0 0% of loads for this page have a fast (<0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have an average (0s ~ 0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have a slow (>0s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)0 0% of loads for this page have a fast (<0s) Time To First Byte (TTFB) 0% 0% of loads for this page have an average (0s ~ 0s) Time To First Byte (TTFB) 0% 0% of loads for this page have a slow (>0s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average 0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interaction To Next Paint (INP)0 0% of loads for this page have a fast (<0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have a slow (>0ms) Interaction To Next Paint (INP) 0%
Largest Contentful Paint (LCP)0 0% of loads for this page have a fast (<0ms) Largest Contentful Paint (LCP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Largest Contentful Paint (LCP) 0% 0% of loads for this page have a slow (>0ms) Largest Contentful Paint (LCP) 0%

Lab Data

Speed Index 1.7 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
First Contentful Paint 1.0 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Max Potential First Input Delay 60 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Lazy load third-party resources with facades  
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Largest Contentful Paint 1.1 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Preconnect to required origins  
Consider adding `preconnect` or `dns-prefetch` resource hints to establish early connections to important third-party origins. Learn how to preconnect to required origins
First Meaningful Paint  
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Time to Interactive 1.1 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric

Page Speed (Google PageSpeed Insights) - Mobile

74
0-49 50-89 90-100 i

Field Data

Over the last 30 days, the field data shows that this page has a SLOW speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

Cumulative Layout Shift (CLS)37ms 0% of loads for this page have a fast (<0.01s) Cumulative Layout Shift (CLS) 70% 2% of loads for this page have an average (0.01s ~ 0.025s) Cumulative Layout Shift (CLS) 2% 26% of loads for this page have a slow (>0.025s) Cumulative Layout Shift (CLS) 26%
Time To First Byte (TTFB)808ms 0% of loads for this page have a fast (<800s) Time To First Byte (TTFB) 74% 18% of loads for this page have an average (800s ~ 1800s) Time To First Byte (TTFB) 18% 6% of loads for this page have a slow (>1800s) Time To First Byte (TTFB) 6%
First Contentful Paint (FCP)1.4s 0% of loads for this page have a fast (<1.8s) First Contentful Paint (FCP) 84% 13% of loads for this page have an average (1.8s ~ 3s) First Contentful Paint (FCP) 13% 2% of loads for this page have a slow (>3s) First Contentful Paint (FCP) 2%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average (0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interactive To Next Paint (INP)216ms 0% of loads for this page have a fast (<200s) Interactive To Next Paint (INP) 71% 23% of loads for this page have an average (200s ~ 500s) Interactive To Next Paint (INP) 23% 5% of loads for this page have a slow (>500s) Interactive To Next Paint (INP) 5%
Largest Contentful Paint (LCP)1.5s 0% of loads for this page have a fast (<2500s) Largest Contentful Paint (LCP) 94% 4% of loads for this page have an average (2500s ~ 4000s) Largest Contentful Paint (LCP) 4% 1% of loads for this page have a slow (>4000s) Largest Contentful Paint (LCP) 1%

Origin Data

All pages served from this origin have an SLOW speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

Cumulative Layout Shift (CLS)37ms 70% of loads for this page have a fast (<0.01s) Cumulative Layout Shift (CLS) 70% 2% of loads for this page have an average (0.01s ~ 0.025s) Cumulative Layout Shift (CLS) 2% 26% of loads for this page have a slow (>0.025s) Cumulative Layout Shift (CLS) 26%
Time To First Byte (TTFB)808ms 74% of loads for this page have a fast (<0.8s) Time To First Byte (TTFB) 74% 18% of loads for this page have an average (0.8s ~ 1.8s) Time To First Byte (TTFB) 18% 6% of loads for this page have a slow (>1.8s) Time To First Byte (TTFB) 6%
First Contentful Paint (FCP)1.4s 84% of loads for this page have a fast (<1.8s) First Contentful Paint (FCP) 84% 13% of loads for this page have an average (1.8s ~ 3s) First Contentful Paint (FCP) 13% 2% of loads for this page have a slow (>3s) First Contentful Paint (FCP) 2%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average 0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interactive To Next Paint (INP)216ms 71% of loads for this page have a fast (<0.2s) Interactive To Next Paint (INP) 71% 23% of loads for this page have an average (0.2s ~ 0.5s) Interactive To Next Paint (INP) 23% 5% of loads for this page have a slow (>0.5s) Interactive To Next Paint (INP) 5%
Largest Contentful Paint (LCP)1.5s 94% of loads for this page have a fast (<2.5s)Largest Contentful Paint (LCP) 94% 4% of loads for this page have an average (2.5s ~ 4s)Largest Contentful Paint (LCP) 4% 1% of loads for this page have a slow (>4s)Largest Contentful Paint (LCP) 1%

Lab Data

First Contentful Paint 1.9 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
First Meaningful Paint  
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Font display  
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Largest Contentful Paint 6.5 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Long critical network tree  
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
INP by phase  
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Render blocking requests  
Requests are blocking the page's initial render, which may delay LCP. can move these network requests out of the critical path. Deferring or inlining
Optimize DOM size  
A large DOM can increase the duration of style calculations and layout reflows, impacting page responsiveness. A large DOM will also increase memory usage. Learn how to avoid an excessive DOM size
Max Potential First Input Delay 50 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Preconnect to required origins  
Consider adding `preconnect` or `dns-prefetch` resource hints to establish early connections to important third-party origins. Learn how to preconnect to required origins
Speed Index 4.2 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Lazy load third-party resources with facades  
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Time to Interactive 6.5 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
CSS Selector costs  
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors
Forced reflow  
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow

Does spieletester.de use compression?

Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on spieletester.de are reduced by 81%.
spieletester.de use gzip compression.
Original size: 347.56 KB
Compressed size: 65.97 KB
File reduced by: 281.59 KB (81%)

Google Safe Browsing

Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.
This site is not currently listed as suspicious

MyWot.com Reputation Ratings

MyWOT (short for "My Web of Trust") is a web-based reputation and rating service that provides users with information about the trustworthiness and safety of websites.
Status:
  SAFE

SSL Checker - SSL Certificate Verify

An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. spieletester.de supports HTTPS.
 spieletester.de supports HTTPS
     
Verifying SSL Support. Please wait...
Common Name: spieletester.de
Organization:
Location:
Issuer: R11
Valid from: Jan 26 01:29:46 2025 GMT
Valid until: Apr 26 01:29:45 2025 GMT
Authority: CA:FALSE
Keysize: 2048 Bits
Common Name: R11
Organization: Let's Encrypt
Location: US
Issuer: ISRG Root X1
Valid from: Mar 13 00:00:00 2024 GMT
Valid until: Mar 12 23:59:59 2027 GMT
Authority: CA:TRUE
Keysize: 2048 Bits

Verify HTTP/2 Support

HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency.
 spieletester.de supports HTTP/2
     
Verifying HTTP/2.0 Support. Please wait...

Http Header

HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.
server: nginx
date: Wed, 19 Mar 2025 21:53:34 GMT
content-type: text/html
content-length: 162
location: https://www.spieletester.de/

HTTP/2 200 
server: nginx
date: Wed, 19 Mar 2025 21:53:35 GMT
content-type: text/html; charset=UTF-8
x-powered-by: PHP/8.3.19
link: <https://www.spieletester.de/wp-json/>; rel="https://api.w.org/", <https://www.spieletester.de/wp-json/wp/v2/pages/2299>; rel="alternate"; title="JSON"; type="application/json", <https://www.spieletester.de/>; rel=shortlink
last-modified: Wed, 19 Mar 2025 21:53:35 GMT
vary: Accept-Encoding
content-encoding: gzip
strict-transport-security: max-age=15768000; includeSubDomains
x-powered-by: PleskLin

DNS Lookup

DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.
Type Ip Target/Txt TTL
TXT v=spf1 a mx ip4:78.46.20.229 ~all 3600
MX mail.spieletester.de 3600
MX spieletester.de 3600
SOA 3600
Mname pdns07.domaincontrol.com
Rname dns.jomax.net
Serial Number 2025031704
Refresh 28800
Retry 7200
Expire 604800
Minimum TTL 600
A 5.9.65.156 508
NS pdns07.domaincontrol.com 3600
NS pdns08.domaincontrol.com 3600

Whois Lookup

Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information.
Domain Updated:
2022-03-29
WhoIs:
 

% Restricted rights.
% 
% Terms and Conditions of Use
% 
% The above data may only be used within the scope of technical or
% administrative necessities of Internet operation or to remedy legal
% problems.
% The use for other purposes, in particular for advertising, is not permitted.
% 
% The DENIC whois service on port 43 doesn't disclose any information concerning
% the domain holder, general request and abuse contact.
% This information can be obtained through use of our web-based whois service
% available at the DENIC website:
% http://www.denic.de/en/domains/whois-service/web-whois.html
% 
% 

Domain: spieletester.de
Nserver: pdns07.domaincontrol.com
Nserver: pdns08.domaincontrol.com
Status: connect
Changed: 2022-03-29T06:49:40+02:00