tictactoe.football

Tictactoe.football

#8,096,468 Global
Tic-Tac-Toe Football - real-time multiplayer iOS and Android app
Last Updated 534 days ago
     
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Domain Summary

What is the traffic rank for Tictactoe.football?

Tictactoe.football ranks #8,096,468 globally on HypeStat.

What percent of global Internet users visit Tictactoe.football?

2.0E-7% of global Internet users visit Tictactoe.football

How many people visit Tictactoe.football each day?

Tictactoe.football receives approximately 9 visitors and 9 page impressions per day.

Which countries does Tictactoe.football receive most of its visitors from?

Tictactoe.football is mostly visited by people located in Spain.

What is Tictactoe.football estimated value?

Estimated value of Tictactoe.football is $4.00.

What IP addresses does Tictactoe.football resolve to?

Tictactoe.football resolves to the IP addresses 172.105.73.221.

Where are Tictactoe.football servers located in?

Tictactoe.football has servers located in Frankfurt am Main, Hesse, 60313, Germany.

tictactoe.football Profile

Title
Tic-Tac-Toe Football - real-time multiplayer iOS and Android app

What technologies does tictactoe.football use?

These are the technologies used at tictactoe.football. tictactoe.football has a total of 7 technologies installed in 7 different categories.

tictactoe.football Traffic Analysis

Tictactoe.football is ranked #8,096,468 in the world. This website is viewed by an estimated 9 visitors daily, generating a total of 9 pageviews. This equates to about 272.7 monthly visitors. Tictactoe.football traffic has decreased by 2.7% compared to last month.

Daily Visitors
9
9 unique
▼ 23.51%
Monthly Visits
272.7
▼ 2.7%
Pages per Visit
1.01
▲ 95.03%
Visit Duration
01:22
▲ 192.86%
Bounce Rate
43.73%
▼ 49.79%
Is this your site?Verify your site's metrics.
Daily Unique Visitors
9
Monthly Visits
273
Pages per Visit
1.01
Daily Pageviews
9
Avg. Visit Duration
01:22
Bounce Rate
43.73%
Global Reach
2.0E-7%
Monthly Visits (SEMrush)
360
Monthly Unique Visitors (SEMrush)
283
Monthly Visits (SimilarWeb)
262
HypeRank
8,096,468
SEMrush Rank
8,018,019

*All traffic values are estimates only.

Traffic Sources

Direct
39.17%
Referral
0%
Search
21.39%
Social
0%
Paid
39.44%

Desktop vs Mobile

Desktop
100.00%
Mobile
0%

Total Visits Last 3 Months

179
JAN
280.3
FEB
272.7
MAR

Visitors by Country

CountryUsers %
Spain 100.00%
SEO

tictactoe.football SEMrush Overview

SEMrush is a complete online advertising and marketing platform that gives a wide variety of tools and features to help businesses and marketers improve their online visibility and optimize their digital marketing strategies.

SemRushSemRush
Domain
tictactoe.football
RankBased on keywords, cost and organic traffic
8,018,019
Organic KeywordsKeywords in top 20 Google SERP
24
Organic TrafficVisitors coming from top 20 search results
8
Organic CostEquivalent Google Ads spend for the same traffic
$0.00
Full SEMrush Report →

Search Engine Indexes

Search engine indexes are huge databases of web pages that search engines like Google, Bing and Baidu use to retrieve relevant results when users search. These indexes are built by crawling and indexing pages from across the web.

Google Index
3
Monetization

Ad Experience Report

Summary of the ad and abusive experience ratings Google assigns to tictactoe.football, per platform.

Mobile Summary

Root Domain
tictactoe.football
Ad FilteringChrome is not filtering ads on your site.
Off
StatusReviewed against the Better Ads Standards
Not reviewed

Desktop Summary

Root Domain
tictactoe.football
Ad FilteringChrome is not filtering ads on your site.
Off
StatusReviewed against the Better Ads Standards
Not reviewed

Abusive Experience

Root Domain
tictactoe.football
EnforcementChrome is not preventing your site from opening new windows or tabs.
Off
StatusReviewed for abusive experiences
Not reviewed
Technical

Where is tictactoe.football hosted?

Tictactoe.football may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.

ASN
AS63949
ISP
Linode, LLC
Server Location
Frankfurt am Main
Hesse, HE
60313
Germany, DE

Other sites hosted on 172.105.73.221

There are no other sites hosted on this IP.

How fast does tictactoe.football load?

The average loading time of tictactoe.football is 369 ms. The Desktop speed index is 96 and mobile speed index is 82.

96
Good
0–49 · Poor
50–89 · Needs Improvement
90–100 · Good
How is this scored? →
Average Load Time
369 ms

Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report. We are showing the 90th percentile of FCP and the 95th percentile of FID.

CLSCumulative Layout Shift
0
0% fast0% avg0% slow
TTFBTime To First Byte
0
0% fast0% avg0% slow
FCPFirst Contentful Paint
0
0% fast0% avg0% slow
FIDFirst Input Delay
0
0% fast0% avg0% slow
INPInteraction To Next Paint
0
0% fast0% avg0% slow
LCPLargest Contentful Paint
0
0% fast0% avg0% slow

All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report over the last 30 days. To view suggestions tailored to each page, analyze individual page URLs.

CLSCumulative Layout Shift
0
0% fast0% avg0% slow
TTFBTime To First Byte
0
0% fast0% avg0% slow
FCPFirst Contentful Paint
0
0% fast0% avg0% slow
FIDFirst Input Delay
0
0% fast0% avg0% slow
INPInteraction To Next Paint
0
0% fast0% avg0% slow
LCPLargest Contentful Paint
0
0% fast0% avg0% slow
Total Blocking Time10 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
INP by phase
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
First Contentful Paint0.8 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Largest Contentful Paint1.2 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Largest Contentful Paint image was not lazily loaded
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
LCP request discovery
Optimize LCP by making the LCP image from the HTML immediately, and discoverable avoiding lazy-loading
Font display
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Long critical network tree
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
Forced reflow
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow
Speed Index1.1 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Preload Largest Contentful Paint image
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
CSS Selector costs
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors
Max Potential First Input Delay220 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Time to Interactive1.2 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
First Meaningful Paint
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
82
Needs Work
0–49 · Poor
50–89 · Needs Improvement
90–100 · Good
How is this scored? →
Average Load Time
369 ms

Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report. We are showing the 90th percentile of FCP and the 95th percentile of FID.

CLSCumulative Layout Shift
0
0% fast0% avg0% slow
TTFBTime To First Byte
0
0% fast0% avg0% slow
FCPFirst Contentful Paint
0
0% fast0% avg0% slow
FIDFirst Input Delay
0
0% fast0% avg0% slow
INPInteraction To Next Paint
0
0% fast0% avg0% slow
LCPLargest Contentful Paint
0
0% fast0% avg0% slow

All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report over the last 30 days. To view suggestions tailored to each page, analyze individual page URLs.

CLSCumulative Layout Shift
0
0% fast0% avg0% slow
TTFBTime To First Byte
0
0% fast0% avg0% slow
FCPFirst Contentful Paint
0
0% fast0% avg0% slow
FIDFirst Input Delay
0
0% fast0% avg0% slow
INPInteraction To Next Paint
0
0% fast0% avg0% slow
LCPLargest Contentful Paint
0
0% fast0% avg0% slow
First Contentful Paint2.5 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
INP by phase
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Preload Largest Contentful Paint image
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
Time to Interactive4.3 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
CSS Selector costs
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors
Largest Contentful Paint4.3 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
LCP request discovery
Optimize LCP by making the LCP image from the HTML immediately, and discoverable avoiding lazy-loading
Largest Contentful Paint image was not lazily loaded
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
Long critical network tree
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
First Meaningful Paint
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Font display
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Speed Index2.7 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Forced reflow
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow
Total Blocking Time20 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Max Potential First Input Delay70 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric

Does tictactoe.football use compression?

Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on tictactoe.football are reduced by 73%.

73%
Reduced
Original
11.68 KB
Compressed
3.11 KB

Saved 8.57 KB off the original size

tictactoe.football use gzip compression.

Google Safe Browsing

Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.

This site is not currently listed as suspicious

WOT MyWot.com Reputation Ratings

MyWOT (short for "My Web of Trust") is a web-based reputation and rating service that provides users with information about the trustworthiness and safety of websites.

Status
SAFE

SSL Checker SSL Certificate Verify

An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. tictactoe.football supports HTTPS.

tictactoe.football supports HTTPS
Verifying SSL Support. Please wait...
Common Name: tictactoe.football
Organization:
Location:
Issuer: E6
Valid from: Mar 18 04:09:53 2025 GMT
Valid until: Jun 16 04:09:52 2025 GMT
Authority: CA:FALSE
Keysize:
Common Name: E6
Organization: Let's Encrypt
Location: US
Issuer: ISRG Root X1
Valid from: Mar 13 00:00:00 2024 GMT
Valid until: Mar 12 23:59:59 2027 GMT
Authority: CA:TRUE
Keysize:

Verify HTTP/2 & HTTP/3 Support

HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency. HTTP/3 goes a step further and runs over QUIC instead of TCP, for faster connections and better performance on unreliable networks.

tictactoe.football supports HTTP/2
tictactoe.football does not support HTTP/3
Verifying HTTP/2 and HTTP/3 Support. Please wait...
Details

Http Header

HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.

HTTP/1.1
server: nginx
content-type: text/html; charset=UTF-8
vary: Accept-Encoding
cache-control: no-cache, private
date: Mon, 28 Apr 2025 14:09:02 GMT
set-cookie: XSRF-TOKEN=eyJpdiI6Ilo5c3RTTnVUbHgrVm9iTUJWUlVidnc9PSIsInZhbHVlIjoiZ29Lcko1aFl5RitrQW1xbHM1LzZ3eVF6dEg3engyZUZmYkFuNmw1RU5PZHY1UkhRaDM1dm5HazBSdXhMT1VJc1hnanhqTU9FR3o2Zm1waGpwUGNLc1B6V2NJZTlyWTFVMUxyUWdDNHBpeXFKVHZIWDZHUCs5dFo2MVZZZDhuNGUiLCJtYWMiOiI5ODJkYjJiM2E0MTI1NjZiNDQ4MTk0MGI1NzFhZjQ0N2RjNWYwYTE3YmJlODlkZjY2NjU2OGQyNmJjYzRhNjVlIiwidGFnIjoiIn0%3D; expires=Mon, 28 Apr 2025 16:09:02 GMT; Max-Age=7200; path=/; samesite=lax
set-cookie: tic_tac_toe_football_session=eyJpdiI6IjVLSVJ2UEt6Wm8rMHRGdWYxK3VBRkE9PSIsInZhbHVlIjoiT1BQZEtIa2ZKR1BOaXZibmp5N0NEcW5kV2V6ZGFtMTk1cFh1d1FFTlNlV08xSThiOGVnTVJwUG5nMmRLZzQ4QWZkc0tBb1JuRkVWeFpGU2ZMWXcyRitOZXdDZkJwRnV4Z1RvOWdwNmlvSVdKYmQ2R2c1a0w2MzhZeUhaLzJLN0kiLCJtYWMiOiJjMzIzYmYwOWEzMWNkNDIzYTQ3MDg1YjExYjI1NmI3MzBlMzI2ODEwNGIxMjI5NTkzYjNkNTU3NTFlMTVhNGIyIiwidGFnIjoiIn0%3D; expires=Mon, 28 Apr 2025 16:09:02 GMT; Max-Age=7200; path=/; httponly; samesite=lax
x-frame-options: SAMEORIGIN
x-xss-protection: 1; mode=block
x-content-type-options: nosniff
content-encoding: gzip

DNS Lookup

DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.

TypeIPTarget / TXTTTL
SOA 900
Mname ns1.hover.com
Rname dnsmaster.hover.com
Serial Number 1738253039
Refresh 1800
Retry 900
Expire 604800
Minimum TTL 300
TXT google-site-verification=049GnhaCeByYpFuAFM3hjOrGJFa4LEbjKtLJnVsVayU 900
MX mx.hover.com.cust.hostedemail.com 900
A 172.105.73.221 850
NS ns2.hover.com 900
NS ns1.hover.com 900

Whois Lookup

Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information. Domain registration for this website began on August 20, 2023 and will expire on August 20, 2025 if not renewed. This website is now assigned through the registrar TUCOWS, INC.. The WHOIS data for this website's domain was last updated on August 19, 2024.

Domain Created
2023-08-20
Domain Expires
2025-08-20
Domain Updated
2024-08-19
Domain Age
3 years 1 months 26 days
Domain Registrar
TUCOWS, INC.
Domain Owner
Contact Privacy Inc. Customer 0168239487
WHOIS
Domain Name: TICTACTOE.FOOTBALL
Registry Domain ID: 593d4b9f0759439c82a964bdc559fc02-DONUTS
Registrar WHOIS Server: whois.tucows.com
Registrar URL: http://tucowsdomains.com
Updated Date: 2024-08-19T09:09:26
Creation Date: 2023-08-20T13:38:19
Registrar Registration Expiration Date: 2025-08-20T13:38:19
Registrar: TUCOWS, INC.
Registrar IANA ID: 69
Reseller: Hover
Domain Status: clientTransferProhibited https://icann.org/epp#clientTransferProhibited
Domain Status: clientUpdateProhibited https://icann.org/epp#clientUpdateProhibited
Registry Registrant ID: 
Registrant Name: Contact Privacy Inc. Customer 0168239487
Registrant Organization: Contact Privacy Inc. Customer 0168239487
Registrant Street: 96 Mowat Ave 
Registrant City: Toronto
Registrant State/Province: ON
Registrant Postal Code: M6K 3M1
Registrant Country: CA
Registrant Phone: +1.4165385457
Registrant Phone Ext: 
Registrant Fax: 
Registrant Fax Ext: 
Registrant Email: email
Registry Admin ID: 
Admin Name: Contact Privacy Inc. Customer 0168239487
Admin Organization: Contact Privacy Inc. Customer 0168239487
Admin Street: 96 Mowat Ave 
Admin City: Toronto
Admin State/Province: ON
Admin Postal Code: M6K 3M1
Admin Country: CA
Admin Phone: +1.4165385457
Admin Phone Ext: 
Admin Fax: 
Admin Fax Ext: 
Admin Email: email
Registry Tech ID: 
Tech Name: Contact Privacy Inc. Customer 0168239487
Tech Organization: Contact Privacy Inc. Customer 0168239487
Tech Street: 96 Mowat Ave 
Tech City: Toronto
Tech State/Province: ON
Tech Postal Code: M6K 3M1
Tech Country: CA
Tech Phone: +1.4165385457
Tech Phone Ext: 
Tech Fax: 
Tech Fax Ext: 
Tech Email: email
Name Server: ns1.hover.com
Name Server: ns2.hover.com
DNSSEC: unsigned
Registrar Abuse Contact Email: email
Registrar Abuse Contact Phone: +1.4165350123
URL of the ICANN WHOIS Data Problem Reporting System: https://icann.org/wicf
>>> Last update of WHOIS database: 2025-04-28T14:09:51Z 
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Resources

Custom Widget

tictactoe.football
Daily Visitors 9
Monthly Visits 272.7
Pages / Visit 1.01
HypeRank #8,096,468
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