Mmo.one
MMO.one — игровые новости, игровой портал, MMORPG игры онлайнDomain Summary
What is the traffic rank for Mmo.one?
• Mmo.one ranks #4,359,139 globally on HypeStat.
What percent of global Internet users visit Mmo.one?
• 3.0E-6% of global Internet users visit Mmo.one
How many people visit Mmo.one each day?
• Mmo.one receives approximately 1K visitors and 996 page impressions per day.
Which countries does Mmo.one receive most of its visitors from?
• Mmo.one is mostly visited by people located in Russian Federation,Ukraine,Belarus.
How much Mmo.one can earn?
• Mmo.one should earn about $1.67/day from advertising revenue.
What is Mmo.one estimated value?
• Estimated value of Mmo.one is $1,548.42.
What IP addresses does Mmo.one resolve to?
• Mmo.one resolves to the IP addresses 136.243.150.150.
Where are Mmo.one servers located in?
• Mmo.one has servers located in Berlin, Land Berlin, 10555, Germany.
mmo.one Profile
Title:MMO.one — игровые новости, игровой портал, MMORPG игры онлайн
Description:MMO.one — это компьютерные игры, новые игры и игровые новости, видеобзоры и статьи. Игровой портал MMORPG игр, MMO игры и другие онлайн игры
What technologies does mmo.one use?
These are the technologies used at mmo.one. mmo.one has a total of 4 technologies installed in 7 different categories.mmo.one Traffic Analysis
Mmo.one is ranked #4,359,139 in the world. This website is viewed by an estimated 1K visitors daily, generating a total of 1K pageviews. This equates to about 30.2K monthly visitors.Daily Visitors1K
Monthly Visits30.2K
Pages per Visit1.00
Visit duration00:11
Bounce Rate100.00%
Is this your site?Verify your site's metrics.
- Daily Unique Visitors:
- 996
- Monthly Visits:
- 30,179
- Pages per Visit:
- 1.00
- Daily Pageviews:
- 996
- Avg. visit duration:
- 00:11
- Bounce rate:
- 100.00%
- Global Reach:
- 3.0E-6%
- Monthly Visits (SEMrush):
- 29,868
- Monthly Unique Visitors (SEMrush):
- 29,868
- HypeRank:
- 4,359,139
- SEMrush Rank:
- 44,521,222
Traffic sources
- Direct:
- 1.54%
- Referral:
- 0%
- Search:
- 98.46%
- Social:
- 0%
- Paid:
- 0%
Desktop vs Mobile
- Desktop:
- 2.32%
- Mobile:
- 97.68%
Visitors by country
- Country
- Users%
- Russian Federation 56.4%
- Ukraine 5.3%
- Belarus 2.7%
- Kazakhstan 1.7%
Where do visitors go on mmo.one?
- Reach%Pageviews%PerUser
- mmo.one
- 100.00%100.00%1
Backlinks Report ▼
Mmo.one has a total of 23,810 backlinks from 1,054 referring domains and most of them comes from United States.- Total Backlinks:
- 23,810
- Follow Links:
- 23,795
- Nofollow Links:
- 14
- Referring Domains:
- 1,054
- Referring IPs:
- 947
- Authority Domain Score:
- 0
Backlinks by country
- Country
- Domains
- United States 315
- Russian Federation 141
- Singapore 95
- Germany 94
- Sweden 86
Backlinks by TLDs
- TLD Distribution
- Domains
- .com
- 414
- .ru
- 181
- .pw
- 69
- .edu
- 0
- .gov
- 0
Last update was 884 days ago
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This can take up to 60 seconds. Please wait...
*HypeStat.com is not promoting or affiliated with mmo.one in any way. Only publicly available statistics data are displayed.
Search Engine Indexes ▼
Search engine indexes are huge databases or collections of net pages that search engines like google like google and yahoo use to retrieve applicable facts while customers carry out searches. These indexes are created through search engines like google and yahoo through crawling and indexing net pages from throughout the internet.- Google Index:
- 4,230
Moz Data ▼
Domain Authority (DA) is a metric developed by Moz. DA is a score that predicts the ranking potential of a website on search engine result pages (SERPs). Moz calculates Domain Authority on a logarithmic scale from 1 to 100, with higher scores indicating a greater likelihood of ranking well in search results. Moz Domain Authority of mmo.one is 1.- Domain Authority:
- 1
- Page Authority:
- 1
- MozRank:
- n/a
▼
SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.- Domain:
- mmo.one
- Rank:
(Rank based on keywords, cost and organic traffic) - 44,521,222
- Organic Keywords:
(Number of keywords in top 20 Google SERP) - 25
- Organic Traffic:
(Number of visitors coming from top 20 search results) - 1
- Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords) - $0.00
Revenue report ▼
Google.com would generate approximately $1.7 per day if the source of income were advertisements, which equates to an estimated monthly revenue of $50.1 and annual gross revenue of approximately $609.6. Based on these figures, the site's net worth is estimated at around $1.5K.How much would mmo.one make?
- Daily Revenue:
- $1.67
- Monthly Revenue:
- $50.10
- Yearly Revenue:
- $609.55
Daily earning by country
- CountryPageviewsEarning
- Russian Federation 528$0.22
- Ukraine 70$0.03
- Belarus 20$0.01
- Kazakhstan 10$0.00
Loss of money due to Adblock?
- Daily Revenue Loss:
- $0.02
- Monthly Revenue Loss:
- $0.55
- Yearly Revenue Loss:
- $6.69
- Daily Pageviews Blocked:
- 43
- Monthly Pageviews Blocked:
- 1,291
- Yearly Pageviews Blocked:
- 15,705
Daily revenue loss by country
- CountryBlockedLost Money
- Russian Federation 32$0.01
- Ukraine 9$0.00
- Belarus 2$0.00
- Kazakhstan 0$0.00
How much is mmo.one worth?
- Website Value:
- $1.5K
Ad Experience Report ▼
Summary of the ad experience rating of a website for a specific platform.Mobile summary
- Root domain:
- mmo.one
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Not reviewed
Desktop summary
- Root domain:
- mmo.one
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Not reviewed
Abusive Experience Report ▼
Summary of the abusive experience rating of a website.- Root domain:
- mmo.one
- Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.) - Off
- Status:
(The status of the site reviewed for the abusive experiences.) - Not reviewed
Where is mmo.one hosted? ▼
Mmo.one may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.- Server IP:
- 136.243.150.150
- ASN:
- AS24940
- ISP:
- Hetzner Online GmbH
- Server Location:
- Berlin
Land Berlin, BE
10555
Germany, DE
Other sites hosted on 136.243.150.150
How fast does mmo.one load? ▼
The average loading time of mmo.one is n/a ms. The Desktop speed index is 100 and mobile speed index is 100.- Average Load Time:
- n/a ms
Page Speed (Google PageSpeed Insights) - Desktop
Field Data
Over the last 30 days, the field data shows that this page has a AVERAGE speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
Cumulative Layout Shift (CLS)4ms
Time To First Byte (TTFB)994ms
First Contentful Paint (FCP)2.0s
First Input Delay (FID)0
Interaction To Next Paint (INP)0
Largest Contentful Paint (LCP)2.6s
Origin Data
All pages served from this origin have an AVERAGE speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
Cumulative Layout Shift (CLS)4ms
Time To First Byte (TTFB)994ms
First Contentful Paint (FCP)2.0s
First Input Delay (FID)0
Interaction To Next Paint (INP)0
Largest Contentful Paint (LCP)2.6s
Lab Data
Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn more
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn more
Max Potential First Input Delay 110 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more
First Meaningful Paint 0.2 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more
First Meaningful Paint measures when the primary content of a page is visible. Learn more
Minimize third-party usage
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn more
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn more
Largest Contentful Paint 0.2 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more
Performance budget
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more
Avoids `unload` event listeners
The `unload` event does not fire reliably and listening for it can prevent browser optimizations like the Back-Forward Cache. Use `pagehide` or `visibilitychange` events instead. Learn more
The `unload` event does not fire reliably and listening for it can prevent browser optimizations like the Back-Forward Cache. Use `pagehide` or `visibilitychange` events instead. Learn more
Speed Index 0.8 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more
Speed Index shows how quickly the contents of a page are visibly populated. Learn more
Does not have a `<meta name="viewport">` tag with `width` or `initial-scale`
A `<meta name="viewport">` not only optimizes your app for mobile screen sizes, but also prevents . a 300 millisecond delay to user input Learn more
A `<meta name="viewport">` not only optimizes your app for mobile screen sizes, but also prevents . a 300 millisecond delay to user input Learn more
First Contentful Paint 0.2 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more
First Contentful Paint marks the time at which the first text or image is painted. Learn more
Timing budget
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more
Time to Interactive 0.4 s
Time to interactive is the amount of time it takes for the page to become fully interactive. Learn more
Time to interactive is the amount of time it takes for the page to become fully interactive. Learn more
Largest Contentful Paint image was not lazily loaded
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more
Total Blocking Time 50 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more
Page Speed (Google PageSpeed Insights) - Mobile
Field Data
Over the last 30 days, the field data shows that this page has a AVERAGE speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
Cumulative Layout Shift (CLS)9ms
Time To First Byte (TTFB)1.1s
First Contentful Paint (FCP)2.2s
First Input Delay (FID)0
Interactive To Next Paint (INP)0
Largest Contentful Paint (LCP)2.4s
Origin Data
All pages served from this origin have an AVERAGE speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
Cumulative Layout Shift (CLS)9ms
Time To First Byte (TTFB)1.1s
First Contentful Paint (FCP)2.2s
First Input Delay (FID)0
Interactive To Next Paint (INP)0
Largest Contentful Paint (LCP)2.4s
Lab Data
Avoids `unload` event listeners
The `unload` event does not fire reliably and listening for it can prevent browser optimizations like the Back-Forward Cache. Use `pagehide` or `visibilitychange` events instead. Learn more
The `unload` event does not fire reliably and listening for it can prevent browser optimizations like the Back-Forward Cache. Use `pagehide` or `visibilitychange` events instead. Learn more
Time to Interactive 0.8 s
Time to interactive is the amount of time it takes for the page to become fully interactive. Learn more
Time to interactive is the amount of time it takes for the page to become fully interactive. Learn more
Timing budget
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more
Performance budget
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more
Largest Contentful Paint image was not lazily loaded
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more
First Contentful Paint 0.8 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more
First Contentful Paint marks the time at which the first text or image is painted. Learn more
First Meaningful Paint 0.8 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more
First Meaningful Paint measures when the primary content of a page is visible. Learn more
Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn more
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn more
Speed Index 1.9 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more
Speed Index shows how quickly the contents of a page are visibly populated. Learn more
First Contentful Paint (3G) 1553 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network. Learn more
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network. Learn more
Largest Contentful Paint 0.8 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more
Minimize third-party usage
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn more
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn more
Does not have a `<meta name="viewport">` tag with `width` or `initial-scale`
A `<meta name="viewport">` not only optimizes your app for mobile screen sizes, but also prevents . a 300 millisecond delay to user input Learn more
A `<meta name="viewport">` not only optimizes your app for mobile screen sizes, but also prevents . a 300 millisecond delay to user input Learn more
Does mmo.one use compression? ▼
Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on mmo.one are reduced by 41%.
mmo.one use gzip compression.
Original size: 472 B
Compressed size: 276 B
File reduced by: 196 B (41%)
Compressed size: 276 B
File reduced by: 196 B (41%)
Google Safe Browsing ▼
Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.SSL Checker - SSL Certificate Verify ▼
An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. mmo.one supports HTTPS. mmo.one supports HTTPS
Verifying SSL Support. Please wait...
Common Name: mmo.one
Organization:
Location:
Issuer: R3
Valid from: Apr 17 23:53:10 2022 GMT
Valid until: Jul 16 23:53:09 2022 GMT
Authority: CA:FALSE
Keysize: 2048 Bits
Organization:
Location:
Issuer: R3
Valid from: Apr 17 23:53:10 2022 GMT
Valid until: Jul 16 23:53:09 2022 GMT
Authority: CA:FALSE
Keysize: 2048 Bits
Common Name: R3
Organization: Let's Encrypt
Location: US
Issuer: ISRG Root X1
Valid from: Sep 4 00:00:00 2020 GMT
Valid until: Sep 15 16:00:00 2025 GMT
Authority: CA:TRUE
Keysize: 2048 Bits
Organization: Let's Encrypt
Location: US
Issuer: ISRG Root X1
Valid from: Sep 4 00:00:00 2020 GMT
Valid until: Sep 15 16:00:00 2025 GMT
Authority: CA:TRUE
Keysize: 2048 Bits
Common Name: ISRG Root X1
Organization: Internet Security Research Group
Location: US
Issuer: DST Root CA X3
Valid from: Jan 20 19:14:03 2021 GMT
Valid until: Sep 30 18:14:03 2024 GMT
Authority: CA:TRUE
Keysize: 4096 Bits
Organization: Internet Security Research Group
Location: US
Issuer: DST Root CA X3
Valid from: Jan 20 19:14:03 2021 GMT
Valid until: Sep 30 18:14:03 2024 GMT
Authority: CA:TRUE
Keysize: 4096 Bits
Verify HTTP/2 Support ▼
HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency. mmo.one does not support HTTP/2
Verifying HTTP/2.0 Support. Please wait...
Http Header ▼
HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.Server: nginx
Date: Sun, 19 Jun 2022 16:53:07 GMT
Content-Type: text/html; charset=UTF-8
Transfer-Encoding: chunked
Connection: keep-alive
P3P: policyref="/bitrix/p3p.xml", CP="NON DSP COR CUR ADM DEV PSA PSD OUR UNR BUS UNI COM NAV INT DEM STA"
X-Powered-CMS: Bitrix Site Manager (ac9b4c19ee9d06e9944bc1442baf0e16)
Set-Cookie: PHPSESSID=e88d589ad94529783d2e7cddaa3f83ed; path=/; HttpOnly
Expires: Thu, 19 Nov 1981 08:52:00 GMT
Cache-Control: no-store, no-cache, must-revalidate, post-check=0, pre-check=0
Pragma: no-cache
Set-Cookie: BITRIX_SM_GUEST_ID=14655413; expires=Wed, 14-Jun-2023 16:53:07 GMT; path=/
Set-Cookie: BITRIX_SM_LAST_VISIT=19.06.2022+19%3A53%3A07; expires=Wed, 14-Jun-2023 16:53:07 GMT; path=/
X-Frame-Options: SAMEORIGIN
X-Content-Type-Options: nosniff
Content-Encoding: gzip
DNS Lookup ▼
DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.Type | Ip | Target/Txt | TTL |
TXT | 3600 | ||
MX | 3600 | ||
MX | 3600 | ||
MX | 3600 | ||
MX | 3600 | ||
MX | 3600 | ||
MX | 3600 | ||
MX | 3600 | ||
SOA | 3600 | ||
Mname | connon | ||
Rname | root.connon | ||
Serial Number | 2016103101 | ||
Refresh | 10800 | ||
Retry | 3600 | ||
Expire | 604800 | ||
Minimum TTL | 86400 | ||
A | 136.243.150.150 | 3542 | |
NS | 3542 | ||
NS | 3542 |
Whois Lookup ▼
Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information. Domain registration for this website began on June 24, 2016 and will expire on June 24, 2022 if not renewed. This website is now assigned through the registrar GoDaddy.com, LLC. The WHOIS data for this website's domain was last updated on June 25, 2021.- Domain Created:
- 2016-06-24
- Domain Expires:
- 2022-06-24
- Domain Updated:
- 2021-06-25
- Domain Age:
- 8 years 4 months 26 days
- Domain Registrar:
- GoDaddy.com, LLC
- Domain Owner:
- Domains By Proxy, LLC
- WhoIs:
Domain Name: mmo.one Registry Domain ID: D0BD41970C315429C81CEF639128A3724-ARI Registrar WHOIS Server: whois.godaddy.com Registrar URL: https://www.godaddy.com Updated Date: 2021-06-25T11:01:05Z Creation Date: 2016-06-24T18:13:27Z Registrar Registration Expiration Date: 2022-06-24T18:13:27Z Registrar: GoDaddy.com, LLC Registrar IANA ID: 146 Registrar Abuse Contact Email: Registrar Abuse Contact Phone: +1.4806242505 Domain Status: clientTransferProhibited https://icann.org/epp#clientTransferProhibited Domain Status: clientUpdateProhibited https://icann.org/epp#clientUpdateProhibited Domain Status: clientRenewProhibited https://icann.org/epp#clientRenewProhibited Domain Status: clientDeleteProhibited https://icann.org/epp#clientDeleteProhibited Registry Registrant ID: CR259893145 Registrant Name: Registration Private Registrant Organization: Domains By Proxy, LLC Registrant Street: DomainsByProxy.com Registrant Street: 2155 E Warner Rd Registrant City: Tempe Registrant State/Province: Arizona Registrant Postal Code: 85284 Registrant Country: US Registrant Phone: +1.4806242599 Registrant Phone Ext: Registrant Fax: +1.4806242598 Registrant Fax Ext: Registrant Email: Select Contact Domain Holder link at https://www.godaddy.com/whois/results.aspx?domain=mmo.one Registry Admin ID: CR259893156 Admin Name: Registration Private Admin Organization: Domains By Proxy, LLC Admin Street: DomainsByProxy.com Admin Street: 2155 E Warner Rd Admin City: Tempe Admin State/Province: Arizona Admin Postal Code: 85284 Admin Country: US Admin Phone: +1.4806242599 Admin Phone Ext: Admin Fax: +1.4806242598 Admin Fax Ext: Admin Email: Select Contact Domain Holder link at https://www.godaddy.com/whois/results.aspx?domain=mmo.one Registry Tech ID: CR259893151 Tech Name: Registration Private Tech Organization: Domains By Proxy, LLC Tech Street: DomainsByProxy.com Tech Street: 2155 E Warner Rd Tech City: Tempe Tech State/Province: Arizona Tech Postal Code: 85284 Tech Country: US Tech Phone: +1.4806242599 Tech Phone Ext: Tech Fax: +1.4806242598 Tech Fax Ext: Tech Email: Select Contact Domain Holder link at https://www.godaddy.com/whois/results.aspx?domain=mmo.one Name Server: NS1.MMO.ONE Name Server: NS2.MMO.ONE DNSSEC: unsigned URL of the ICANN WHOIS Data Problem Reporting System: http://wdprs.internic.net/ >>> Last update of WHOIS database: 2022-06-19T16:54:05Z