shockgame.io Shockgame.io

   
Site Maintenance

Domain Summary

What is the traffic rank for Shockgame.io?

• Shockgame.io ranks #4,768,248 globally on HypeStat.

What percent of global Internet users visit Shockgame.io?

4.0E-6% of global Internet users visit Shockgame.io

How many people visit Shockgame.io each day?

• Shockgame.io receives approximately 197 visitors and 394 page impressions per day.

Which countries does Shockgame.io receive most of its visitors from?

• Shockgame.io is mostly visited by people located in Netherlands,Germany,Canada.

How much Shockgame.io can earn?

• Shockgame.io should earn about $1.11/day from advertising revenue.

What is Shockgame.io estimated value?

• Estimated value of Shockgame.io is $1,004.36.

What IP addresses does Shockgame.io resolve to?

• Shockgame.io resolves to the IP addresses 77.73.68.158.

Where are Shockgame.io servers located in?

• Shockgame.io has servers located in St Petersburg, St.-Petersburg, 192019, Russia.

shockgame.io Profile

Title:Site Maintenance

What technologies does shockgame.io use?

These are the technologies used at shockgame.io. shockgame.io has a total of 13 technologies installed in 10 different categories.

shockgame.io Traffic Analysis

Shockgame.io is ranked #4,768,248 in the world. This website is viewed by an estimated 197 visitors daily, generating a total of 394 pageviews. This equates to about 6K monthly visitors.
Daily Visitors197
Monthly Visits6K
Pages per Visit2.00
Visit duration n/a
Bounce Rate n/a
Is this your site?Verify your site's metrics.
Daily Unique Visitors:
197
Monthly Visits:
5,969
Pages per Visit:
2.00
Daily Pageviews:
394
Avg. visit duration:
n/a
Bounce rate:
n/a
Global Reach:
4.0E-6%
HypeRank:
4,768,248
*All traffic values are estimates only.

Visitors by country

Country
Users%
 
Netherlands 53.22%
 
Germany 20.30%
 
Canada 17.51%
 
United States 7.12%
 
United Kingdom 1.66%

Where do visitors go on shockgame.io?

 
Reach%Pageviews%PerUser
shockgame.io
100.00%100.00%1.75
Last update was 534 days ago
     
This can take up to 60 seconds. Please wait...

*HypeStat.com is not promoting or affiliated with shockgame.io in any way. Only publicly available statistics data are displayed.

Search Engine Indexes

Search engine indexes are huge databases or collections of net pages that search engines like google like google and yahoo use to retrieve applicable facts while customers carry out searches. These indexes are created through search engines like google and yahoo through crawling and indexing net pages from throughout the internet.
Google Index:
4
Bing Index:
1

Moz Data

Domain Authority (DA) is a metric developed by Moz. DA is a score that predicts the ranking potential of a website on search engine result pages (SERPs). Moz calculates Domain Authority on a logarithmic scale from 1 to 100, with higher scores indicating a greater likelihood of ranking well in search results. Moz Domain Authority of shockgame.io is 2.
Domain Authority:
  2
Page Authority:
  10
MozRank:
  1

 

SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.
SemRushSemRush
Domain:
  shockgame.io
Rank:
(Rank based on keywords, cost and organic traffic)
  n/a
Organic Keywords:
(Number of keywords in top 20 Google SERP)
  0
Organic Traffic:
(Number of visitors coming from top 20 search results)
  0
Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords)
  $0.00

Revenue report

Google.com would generate approximately $1.1 per day if the source of income were advertisements, which equates to an estimated monthly revenue of $33.3 and annual gross revenue of approximately $405.2. Based on these figures, the site's net worth is estimated at around $1K.

How much would shockgame.io make?

Daily Revenue:
$1.11
Monthly Revenue:
$33.30
Yearly Revenue:
$405.15
*All earnings values are estimates only.

Daily earning by country

 
CountryPageviewsEarning
 
Canada 75$0.45
 
Netherlands 201$0.38
 
United States 24$0.11
 
United Kingdom 4$0.01
 
Viet Nam 0$0.00

Loss of money due to Adblock?

Daily Revenue Loss:
$0.23
Monthly Revenue Loss:
$6.93
Yearly Revenue Loss:
$84.29
Daily Pageviews Blocked:
79
Monthly Pageviews Blocked:
2,384
Yearly Pageviews Blocked:
29,006

Daily revenue loss by country

 
CountryBlockedLost Money
 
Canada 19$0.11
 
Netherlands 34$0.07
 
United States 4$0.02
 
United Kingdom 1$0.00
 
Viet Nam 0$0.00

How much is shockgame.io worth?

Website Value:
$1K

Ad Experience Report

Summary of the ad experience rating of a website for a specific platform.

Mobile summary

Root domain:
shockgame.io
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed

Desktop summary

Root domain:
shockgame.io
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed

Abusive Experience Report

Summary of the abusive experience rating of a website.
Root domain:
shockgame.io
Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.)
Off
Status:
(The status of the site reviewed for the abusive experiences.)
Not reviewed

Where is shockgame.io hosted?

Shockgame.io may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.
Server IP:
77.73.68.158
ASN:
AS43317 
ISP:
OOO Fishnet Communications 
Server Location:
St Petersburg
St.-Petersburg, SPE
192019
Russia, RU
 

Other sites hosted on 77.73.68.158

There are no other sites hosted on this IP

How fast does shockgame.io load?

The average loading time of shockgame.io is n/a ms. The Desktop speed index is 100 and mobile speed index is 100.
Average Load Time:
n/a ms

Page Speed (Google PageSpeed Insights) - Desktop

100
0-49 50-89 90-100 i

Field Data

Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average (0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%

Origin Data

All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average 0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%

Lab Data

Largest Contentful Paint 0.2 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more
Minimize third-party usage  
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn more
Largest Contentful Paint image was not lazily loaded  
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more
Timing budget  
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more
Time to Interactive 0.2 s
Time to interactive is the amount of time it takes for the page to become fully interactive. Learn more
First Contentful Paint 0.2 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more
Does not have a `<meta name="viewport">` tag with `width` or `initial-scale`  
A `<meta name="viewport">` not only optimizes your app for mobile screen sizes, but also prevents . a 300 millisecond delay to user input Learn more
Avoids `unload` event listeners  
The `unload` event does not fire reliably and listening for it can prevent browser optimizations like the Back-Forward Cache. Use `pagehide` or `visibilitychange` events instead. Learn more
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more
Lazy load third-party resources with facades  
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn more
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more
Speed Index 0.2 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more
Performance budget  
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more
First Meaningful Paint 0.2 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more

Page Speed (Google PageSpeed Insights) - Mobile

100
0-49 50-89 90-100 i

Field Data

Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average (0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%

Origin Data

All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average 0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%

Lab Data

First Contentful Paint (3G) 1548 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network. Learn more
Largest Contentful Paint image was not lazily loaded  
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more
First Contentful Paint 0.8 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more
Time to Interactive 0.8 s
Time to interactive is the amount of time it takes for the page to become fully interactive. Learn more
Lazy load third-party resources with facades  
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn more
Does not have a `<meta name="viewport">` tag with `width` or `initial-scale`  
A `<meta name="viewport">` not only optimizes your app for mobile screen sizes, but also prevents . a 300 millisecond delay to user input Learn more
Performance budget  
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more
Max Potential First Input Delay 50 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more
Avoids `unload` event listeners  
The `unload` event does not fire reliably and listening for it can prevent browser optimizations like the Back-Forward Cache. Use `pagehide` or `visibilitychange` events instead. Learn more
First Meaningful Paint 0.8 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more
Timing budget  
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more
Minimize third-party usage  
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn more
Speed Index 1.3 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more
Largest Contentful Paint 0.8 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more

Does shockgame.io use compression?

Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on shockgame.io are reduced by 56%.
shockgame.io use br compression.
Original size: 833 B
Compressed size: 366 B
File reduced by: 467 B (56%)

Google Safe Browsing

Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.
This site is not currently listed as suspicious

MyWot.com Reputation Ratings

MyWOT (short for "My Web of Trust") is a web-based reputation and rating service that provides users with information about the trustworthiness and safety of websites.
Status:
  UNKNOWN

SSL Checker - SSL Certificate Verify

An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. shockgame.io supports HTTPS.
 shockgame.io supports HTTPS
     
Verifying SSL Support. Please wait...
Common Name: 77.73.68.158
Organization: Hostvn, OU = IT Department
Location: Hanoi, Caugiay, VN
Issuer: 77.73.68.158
Valid from: Feb 16 01:43:20 2022 GMT
Valid until: Feb 14 01:43:20 2032 GMT
Authority:
Keysize: 4096 Bits

Verify HTTP/2 Support

HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency.
 shockgame.io supports HTTP/2
     
Verifying HTTP/2.0 Support. Please wait...

Http Header

HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.
date: Tue, 01 Nov 2022 19:31:22 GMT
content-type: text/html; charset=utf-8
last-modified: Wed, 16 Feb 2022 01:51:15 GMT
vary: Accept-Encoding
etag: W/"620c5893-341"
server: HOSTVN.NET
x-content-type-options: "nosniff" always
x-xss-protection: "1; mode=block" always
strict-transport-security: "max-age=31536000; includeSubDomains; preload" always
referrer-policy: no-referrer-when-downgrade
content-encoding: br

DNS Lookup

DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.
Type Ip Target/Txt TTL
HINFO 3600
NS salvador.ns.porkbun.com 3551
NS fortaleza.ns.porkbun.com 3551
NS maceio.ns.porkbun.com 3551
NS curitiba.ns.porkbun.com 3551

Whois Lookup

Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information. Domain registration for this website began on June 14, 2021 and will expire on June 14, 2027 if not renewed. This website is now assigned through the registrar Porkbun LLC. The WHOIS data for this website's domain was last updated on September 16, 2021.
Domain Created:
2021-06-14
Domain Expires:
2027-06-14
Domain Updated:
2021-09-16
Domain Age:
2 years 10 months 5 days
Domain Registrar:
Porkbun LLC
Domain Owner:
Private by Design, LLC
WhoIs:
 

Domain Name: SHOCKGAME.IO
Registry Domain ID: D503300001198987287-LRMS
Registrar WHOIS Server: whois.porkbun.com
Registrar URL: http://www.porkbun.com
Updated Date: 2021-09-16 17:32:06
Created Date: 2021-06-14 09:02:10
Registrar Registration Expiration Date: 2027-06-14 09:02:10
Registrar: Porkbun LLC
Registrar IANA ID: 1861
Registrar Abuse Contact Email: email
Registrar Abuse Contact Phone: +1.5038508351
Domain Status: clientDeleteProhibited http://icann.org/epp#clientDeleteProhibited
Domain Status: clientTransferProhibited http://icann.org/epp#clientTransferProhibited
Domain Status: serverTransferProhibited http://icann.org/epp#serverTransferProhibited
Registry Registrant ID: 
Registrant Name: Whois Privacy
Registrant Organization: Private by Design, LLC
Registrant Street: 500 Westover Dr #9816
Registrant City: Sanford
Registrant State/Province: NC
Registrant Postal Code: 27330
Registrant Country: US
Registrant Phone: +1.9712666028
Registrant Phone Ext: 
Registrant Fax:
Registrant Fax Ext: 
Registrant Email: https://porkbun.com/whois/contact/registrant/shockgame.io
Registry Admin ID: 
Admin Name: Whois Privacy
Admin Organization: Private by Design, LLC
Admin Street: 500 Westover Dr #9816
Admin City: Sanford
Admin State/Province: NC
Admin Postal Code: 27330
Admin Country: US
Admin Phone: +1.9712666028
Admin Phone Ext: 
Admin Fax:
Admin Fax Ext: 
Admin Email: https://porkbun.com/whois/contact/admin/shockgame.io
Registry Tech ID: 
Tech Name: Whois Privacy
Tech Organization: Private by Design, LLC
Tech Street: 500 Westover Dr #9816
Tech City: Sanford
Tech State/Province: NC
Tech Postal Code: 27330
Tech Country: US
Tech Phone: +1.9712666028
Tech Phone Ext: 
Tech Fax:
Tech Fax Ext: 
Tech Email: https://porkbun.com/whois/contact/tech/shockgame.io
Name Server: curitiba.ns.porkbun.com
Name Server: fortaleza.ns.porkbun.com
Name Server: maceio.ns.porkbun.com
Name Server: salvador.ns.porkbun.com
URL of the ICANN WHOIS Data Problem Reporting System: http://wdprs.internic.net
>>> Last update of WHOIS database: 2021-09-16 17:32:06