gamespodcast.de Gamespodcast.de

   
The Pod | Das Spielemagazin zum Hören

Domain Summary

What is the traffic rank for Gamespodcast.de?

• Gamespodcast.de ranks #1,968,204 globally on HypeStat.

What percent of global Internet users visit Gamespodcast.de?

4.58E-5% of global Internet users visit Gamespodcast.de

How many people visit Gamespodcast.de each day?

• Gamespodcast.de receives approximately 2.3K visitors and 7,633 page impressions per day.

Which countries does Gamespodcast.de receive most of its visitors from?

• Gamespodcast.de is mostly visited by people located in Germany,Austria,France.

How much Gamespodcast.de can earn?

• Gamespodcast.de should earn about $12.69/day from advertising revenue.

What is Gamespodcast.de estimated value?

• Estimated value of Gamespodcast.de is $12,023.14.

What IP addresses does Gamespodcast.de resolve to?

• Gamespodcast.de resolves to the IP addresses 2606:4700:20::681a:154, 104.26.1.84.

Where are Gamespodcast.de servers located in?

• Gamespodcast.de has servers located in Neuwied, Rheinland-Pfalz, 56564, United States.

gamespodcast.de Profile

Title:The Pod | Das Spielemagazin zum Hören
Category:Games / Other Games
About: Gamespodcast.de is a popular German podcast website dedicated to the discussion and analysis of video games. The site features content from experienced games journalists and enthusiasts, providing listeners with in-depth reviews, industry insights, and engaging discussions on a wide range of gaming topics. The podcast series often includes interviews with game developers, thoughtful commentary on gaming trends, and reflections on the impact of video games on culture. The hosts bring a wealth of knowledge and a passion for gaming, creating a rich, informative experience for their audience.
*This text is generated by artificial intelligence and may not be accurate. Edit Site Info

What technologies does gamespodcast.de use?

These are the technologies used at gamespodcast.de. gamespodcast.de has a total of 8 technologies installed in 8 different categories.

gamespodcast.de Traffic Analysis

Gamespodcast.de is ranked #1,968,204 in the world. This website is viewed by an estimated 2.3K visitors daily, generating a total of 7.6K pageviews. This equates to about 68.5K monthly visitors. Gamespodcast.de traffic has increased by 100.01% compared to last month.
Daily Visitors2.3K
9.98%
Monthly Visits68.5K
100.01%
Pages per Visit3.38
2.12%
Visit duration01:16
47.77%
Bounce Rate25.33%
2.86%
Is this your site?Verify your site's metrics.
Daily Unique Visitors:
2,260
Monthly Visits:
68,478
Pages per Visit:
3.38
Daily Pageviews:
7,633
Avg. visit duration:
01:16
Bounce rate:
25.33%
Global Reach:
4.58E-5%
Monthly Visits (SEMrush):
177,594
Monthly Unique Visitors (SEMrush):
23,866
Monthly Visits (SimilarWeb):
67,119
HypeRank:
1,968,204
SEMrush Rank:
4,011,977
SimilarWeb Rank:
419,148
*All traffic values are estimates only.

Traffic sources

Direct:
62.62%
Referral:
0.48%
Search:
36.83%
Social:
0.06%
Paid:
0%

Desktop vs Mobile

Desktop:
17.65%
Mobile:
82.35%

Total Visits Last 3 Months

69.2K
FEB
34.2K
MAR
68.5K
APR

Visitors by country

Country
Users%
 
Germany 69.45%
 
Austria 23.39%
 
France 3.54%
 
Switzerland 3.07%
 
United States 0.55%

Where do visitors go on gamespodcast.de?

 
Reach%Pageviews%PerUser
forum.gamespodcast.de
95.11%87.96%4.5
gamespodcast.de
36.41%12.04%2

Which sites are competitors to gamespodcast.de?

Websites similar to gamespodcast.de are sites similar on user interests and browsing behavior. Users can discover new websites that are similar to the ones they already enjoy or find useful.
Last update was 16 days ago
     
This can take up to 60 seconds. Please wait...

*HypeStat.com is not promoting or affiliated with gamespodcast.de in any way. Only publicly available statistics data are displayed.

Search Engine Indexes

Search engine indexes are huge databases or collections of net pages that search engines like google like google and yahoo use to retrieve applicable facts while customers carry out searches. These indexes are created through search engines like google and yahoo through crawling and indexing net pages from throughout the internet.
Google Index:
20,800
Bing Index:
2,210

 

SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.
SemRushSemRush
Domain:
  gamespodcast.de
Rank:
(Rank based on keywords, cost and organic traffic)
  4,011,977
Organic Keywords:
(Number of keywords in top 20 Google SERP)
  127
Organic Traffic:
(Number of visitors coming from top 20 search results)
  77
Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords)
  $3.00

Revenue report

Google.com would generate approximately $12.7 per day if the source of income were advertisements, which equates to an estimated monthly revenue of $380.7 and annual gross revenue of approximately $4.6K. Based on these figures, the site's net worth is estimated at around $12K.

How much would gamespodcast.de make?

Daily Revenue:
$12.69
Monthly Revenue:
$380.70
Yearly Revenue:
$4,631.85
*All earnings values are estimates only.

Daily earning by country

 
CountryPageviewsEarning
 
Germany 5,301$7.42
 
Austria 1,786$3.61
 
Switzerland 234$1.30
 
United States 42$0.20
 
France 270$0.16

Loss of money due to Adblock?

Daily Revenue Loss:
$3.38
Monthly Revenue Loss:
$101.34
Yearly Revenue Loss:
$1,232.94
Daily Pageviews Blocked:
2,081
Monthly Pageviews Blocked:
62,431
Yearly Pageviews Blocked:
759,577

Daily revenue loss by country

 
CountryBlockedLost Money
 
Germany 1,537$2.15
 
Austria 464$0.94
 
Switzerland 42$0.23
 
United States 8$0.04
 
France 30$0.02

How much is gamespodcast.de worth?

Website Value:
$12K

Ad Experience Report

Summary of the ad experience rating of a website for a specific platform.

Mobile summary

Root domain:
gamespodcast.de
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed

Desktop summary

Root domain:
gamespodcast.de
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed

Abusive Experience Report

Summary of the abusive experience rating of a website.
Root domain:
gamespodcast.de
Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.)
Off
Status:
(The status of the site reviewed for the abusive experiences.)
Not reviewed

Where is gamespodcast.de hosted?

Gamespodcast.de may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.
Server IP:
2606:4700:20::681a:154, 104.26.1.84
ASN:
AS13335 
ISP:
Cloudflare Inc 
Server Location:
Neuwied
Rheinland-Pfalz, RP
56564
United States, US
 

Other sites hosted on 104.26.1.84

How fast does gamespodcast.de load?

The average loading time of gamespodcast.de is 1442 ms. The Desktop speed index is 73 and mobile speed index is 79.
Average Load Time:
1442 ms

Page Speed (Google PageSpeed Insights) - Desktop

73
0-49 50-89 90-100 i

Field Data

Over the last 30 days, the field data shows that this page has a SLOW speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

Cumulative Layout Shift (CLS)30ms 61% of loads for this page have a fast (<0.01s) Cumulative Layout Shift (CLS) 61% 7% of loads for this page have an average (0.01s ~ 0.025s) Cumulative Layout Shift (CLS) 7% 30% of loads for this page have a slow (>0.025s) Cumulative Layout Shift (CLS) 30%
Time To First Byte (TTFB)639ms 83% of loads for this page have a fast (<0.8s) Time To First Byte (TTFB) 83% 14% of loads for this page have an average (0.8s ~ 1.8s) Time To First Byte (TTFB) 14% 1% of loads for this page have a slow (>1.8s) Time To First Byte (TTFB) 1%
First Contentful Paint (FCP)812ms 95% of loads for this page have a fast (<1.8s) First Contentful Paint (FCP) 95% 3% of loads for this page have an average (1.8s ~ 3s) First Contentful Paint (FCP) 3% 1% of loads for this page have a slow (>3s) First Contentful Paint (FCP) 1%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average (0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interaction To Next Paint (INP)14ms 99% of loads for this page have a fast (<200ms) Interaction To Next Paint (INP) 99% 0% of loads for this page have an average (200ms ~ 500ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have a slow (>500ms) Interaction To Next Paint (INP) 0%
Largest Contentful Paint (LCP)1.3s 95% of loads for this page have a fast (<2500ms) Largest Contentful Paint (LCP) 95% 3% of loads for this page have an average (2500ms ~ 4000ms) Largest Contentful Paint (LCP) 3% 1% of loads for this page have a slow (>4000ms) Largest Contentful Paint (LCP) 1%

Origin Data

All pages served from this origin have an SLOW speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

Cumulative Layout Shift (CLS)28ms 64% of loads for this page have a fast (<0.01s) Cumulative Layout Shift (CLS) 64% 8% of loads for this page have an average (0.01s ~ 0.025s) Cumulative Layout Shift (CLS) 8% 26% of loads for this page have a slow (>0.025s) Cumulative Layout Shift (CLS) 26%
Time To First Byte (TTFB)619ms 85% of loads for this page have a fast (<0.8s) Time To First Byte (TTFB) 85% 12% of loads for this page have an average (0.8s ~ 1.8s) Time To First Byte (TTFB) 12% 2% of loads for this page have a slow (>1.8s) Time To First Byte (TTFB) 2%
First Contentful Paint (FCP)829ms 94% of loads for this page have a fast (<1.8s) First Contentful Paint (FCP) 94% 3% of loads for this page have an average (1.8s ~ 3s) First Contentful Paint (FCP) 3% 1% of loads for this page have a slow (>3s) First Contentful Paint (FCP) 1%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average 0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interaction To Next Paint (INP)17ms 99% of loads for this page have a fast (<200ms) Interaction To Next Paint (INP) 99% 0% of loads for this page have an average (200ms ~ 500ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have a slow (>500ms) Interaction To Next Paint (INP) 0%
Largest Contentful Paint (LCP)1.3s 95% of loads for this page have a fast (<2500ms) Largest Contentful Paint (LCP) 95% 2% of loads for this page have an average (2500ms ~ 4000ms) Largest Contentful Paint (LCP) 2% 1% of loads for this page have a slow (>4000ms) Largest Contentful Paint (LCP) 1%

Lab Data

Long critical network tree  
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
Minimize third-party usage  
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn how to minimize third-party impact
Speed Index 2.0 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Forced reflow  
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow
Largest Contentful Paint 0.9 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Third parties  
Third party code can significantly impact load performance. to prioritize your page's content. Reduce and defer loading of third party code
Time to Interactive 0.9 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Max Potential First Input Delay 80 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Lazy load third-party resources with facades  
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
CSS Selector costs  
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors
First Meaningful Paint  
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
INP by phase  
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
First Contentful Paint 0.8 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Font display  
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides

Page Speed (Google PageSpeed Insights) - Mobile

79
0-49 50-89 90-100 i

Field Data

Over the last 30 days, the field data shows that this page has a FAST speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

Cumulative Layout Shift (CLS)0ms 61% of loads for this page have a fast (<0.01s) Cumulative Layout Shift (CLS) 96% 3% of loads for this page have an average (0.01s ~ 0.025s) Cumulative Layout Shift (CLS) 3% 0% of loads for this page have a slow (>0.025s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)795ms 83% of loads for this page have a fast (<800s) Time To First Byte (TTFB) 75% 22% of loads for this page have an average (800s ~ 1800s) Time To First Byte (TTFB) 22% 2% of loads for this page have a slow (>1800s) Time To First Byte (TTFB) 2%
First Contentful Paint (FCP)1.2s 95% of loads for this page have a fast (<1.8s) First Contentful Paint (FCP) 89% 7% of loads for this page have an average (1.8s ~ 3s) First Contentful Paint (FCP) 7% 3% of loads for this page have a slow (>3s) First Contentful Paint (FCP) 3%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average (0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interactive To Next Paint (INP)89ms 99% of loads for this page have a fast (<200s) Interactive To Next Paint (INP) 94% 5% of loads for this page have an average (200s ~ 500s) Interactive To Next Paint (INP) 5% 0% of loads for this page have a slow (>500s) Interactive To Next Paint (INP) 0%
Largest Contentful Paint (LCP)1.8s 95% of loads for this page have a fast (<2500s) Largest Contentful Paint (LCP) 89% 8% of loads for this page have an average (2500s ~ 4000s) Largest Contentful Paint (LCP) 8% 2% of loads for this page have a slow (>4000s) Largest Contentful Paint (LCP) 2%

Origin Data

All pages served from this origin have an FAST speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

Cumulative Layout Shift (CLS)0ms 87% of loads for this page have a fast (<0.01s) Cumulative Layout Shift (CLS) 87% 7% of loads for this page have an average (0.01s ~ 0.025s) Cumulative Layout Shift (CLS) 7% 4% of loads for this page have a slow (>0.025s) Cumulative Layout Shift (CLS) 4%
Time To First Byte (TTFB)732ms 79% of loads for this page have a fast (<0.8s) Time To First Byte (TTFB) 79% 17% of loads for this page have an average (0.8s ~ 1.8s) Time To First Byte (TTFB) 17% 2% of loads for this page have a slow (>1.8s) Time To First Byte (TTFB) 2%
First Contentful Paint (FCP)1.2s 90% of loads for this page have a fast (<1.8s) First Contentful Paint (FCP) 90% 6% of loads for this page have an average (1.8s ~ 3s) First Contentful Paint (FCP) 6% 2% of loads for this page have a slow (>3s) First Contentful Paint (FCP) 2%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average 0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interactive To Next Paint (INP)107ms 90% of loads for this page have a fast (<0.2s) Interactive To Next Paint (INP) 90% 8% of loads for this page have an average (0.2s ~ 0.5s) Interactive To Next Paint (INP) 8% 1% of loads for this page have a slow (>0.5s) Interactive To Next Paint (INP) 1%
Largest Contentful Paint (LCP)1.5s 91% of loads for this page have a fast (<2.5s)Largest Contentful Paint (LCP) 91% 5% of loads for this page have an average (2.5s ~ 4s)Largest Contentful Paint (LCP) 5% 2% of loads for this page have a slow (>4s)Largest Contentful Paint (LCP) 2%

Lab Data

Total Blocking Time 10 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Forced reflow  
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow
Lazy load third-party resources with facades  
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Largest Contentful Paint 3.8 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
First Meaningful Paint  
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Long critical network tree  
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
First Contentful Paint 3.0 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Font display  
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
INP by phase  
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Speed Index 5.6 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Minimize third-party usage  
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn how to minimize third-party impact
Time to Interactive 3.8 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Max Potential First Input Delay 60 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
CSS Selector costs  
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors
Third parties  
Third party code can significantly impact load performance. to prioritize your page's content. Reduce and defer loading of third party code

Does gamespodcast.de use compression?

Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on gamespodcast.de are reduced by 86%.
gamespodcast.de use br compression.
Original size: 218.8 KB
Compressed size: 30.44 KB
File reduced by: 188.35 KB (86%)

Google Safe Browsing

Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.
This site is not currently listed as suspicious

MyWot.com Reputation Ratings

MyWOT (short for "My Web of Trust") is a web-based reputation and rating service that provides users with information about the trustworthiness and safety of websites. gamespodcast.de has 62 Safety Reputations.
Status:
  SAFE
Safety Reputations:
  62
Safety Confidence:
  3

SSL Checker - SSL Certificate Verify

An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. gamespodcast.de supports HTTPS.
 gamespodcast.de supports HTTPS
     
Verifying SSL Support. Please wait...
Common Name: gamespodcast.de
Organization:
Location:
Issuer: WE1
Valid from: Apr 18 11:13:20 2025 GMT
Valid until: Jul 17 12:13:16 2025 GMT
Authority: CA:FALSE
Keysize:
Common Name: WE1
Organization: Google Trust Services
Location: US
Issuer: GTS Root R4
Valid from: Dec 13 09:00:00 2023 GMT
Valid until: Feb 20 14:00:00 2029 GMT
Authority: CA:TRUE
Keysize:
Common Name: GTS Root R4
Organization: Google Trust Services LLC
Location: US
Issuer: GlobalSign Root CA
Valid from: Nov 15 03:43:21 2023 GMT
Valid until: Jan 28 00:00:42 2028 GMT
Authority: CA:TRUE
Keysize:

Verify HTTP/2 Support

HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency.
 gamespodcast.de supports HTTP/2
     
Verifying HTTP/2.0 Support. Please wait...

Http Header

HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.
date: Thu, 29 May 2025 05:06:14 GMT
content-length: 17
location: https://www.gamespodcast.de/
content-security-policy: script-src 'self' 'unsafe-inline' 'unsafe-eval'
referrer-policy: same-origin
x-frame-options: SAMEORIGIN
x-xss-protection: 1; mode=block
cf-cache-status: DYNAMIC
report-to: {"endpoints":[{"url":"https://a.nel.cloudflare.com/report/v4?s=gszNdCcBUxjQejyQBw0nitJaSQL8nq8O4hSInG6JRwXi0FtHQofQER%2BYCuTgxkI6ZeBNNUqTx79Y62gzm8akrgWPS%2B9stQ84%2Fqjnggz3ae1Ya96Eylzk7NplXpFo9Rwvpg%3D%3D"}],"group":"cf-nel","max_age":604800}
nel: {"success_fraction":0,"report_to":"cf-nel","max_age":604800}
strict-transport-security: max-age=15552000
x-content-type-options: nosniff
server: cloudflare
cf-ray: 947376193d2886e4-ORD
server-timing: cfL4;desc="?proto=TCP&rtt=6495&min_rtt=1352&rtt_var=10560&sent=8&recv=11&lost=0&retrans=0&sent_bytes=3423&recv_bytes=894&delivery_rate=2135693&cwnd=241&unsent_bytes=0&cid=bbe2ecf88215262c&ts=352&x=0"

HTTP/2 200 
date: Thu, 29 May 2025 05:06:15 GMT
content-type: text/html; charset=UTF-8
cache-control: no-store, no-cache, must-revalidate
content-security-policy: script-src 'self' 'unsafe-inline' 'unsafe-eval'
expires: Thu, 19 Nov 1981 08:52:00 GMT
link: <https://www.gamespodcast.de/wp-json/>; rel="https://api.w.org/"
link: <https://www.gamespodcast.de/wp-json/wp/v2/pages/857>; rel="alternate"; title="JSON"; type="application/json"
link: <https://www.gamespodcast.de/>; rel=shortlink
pragma: no-cache
referrer-policy: same-origin
set-cookie: PHPSESSID=75qjbl3h55l99hi03gnnq392bt; path=/
x-frame-options: SAMEORIGIN
x-xss-protection: 1; mode=block
cf-cache-status: DYNAMIC
report-to: {"endpoints":[{"url":"https://a.nel.cloudflare.com/report/v4?s=7k4mpOQYLlm6mxkkS%2Bh0lDUcT1C08nfw2zxGXsbfwNFPraDfPdzgvuQUeFQ749s4wMViaPMiIbhFug%2F3LCDtNrOVdanOcU3VIIuHGQlz8CE%2FOmT1PQi%2FPZWeJw7j%2B0rjJwsiWBQ%3D"}],"group":"cf-nel","max_age":604800}
nel: {"success_fraction":0,"report_to":"cf-nel","max_age":604800}
strict-transport-security: max-age=15552000
x-content-type-options: nosniff
server: cloudflare
cf-ray: 9473761b7b446184-ORD
content-encoding: br
server-timing: cfL4;desc="?proto=TCP&rtt=6364&min_rtt=1207&rtt_var=10475&sent=8&recv=12&lost=0&retrans=0&sent_bytes=3423&recv_bytes=897&delivery_rate=2202281&cwnd=254&unsent_bytes=0&cid=950c969bbd23aacb&ts=627&x=0"

DNS Lookup

DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.
Type Ip Target/Txt TTL
AAAA 2606:4700:20::ac43:46b8 225
AAAA 2606:4700:20::681a:54 225
AAAA 2606:4700:20::681a:154 225
A 172.67.70.184 225
A 104.26.0.84 225
A 104.26.1.84 225
NS pam.ns.cloudflare.com 86325
NS roan.ns.cloudflare.com 86325
HINFO 3600

Whois Lookup

Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information.
Domain Updated:
2023-02-28
WhoIs:
 

% Restricted rights.
% 
% Terms and Conditions of Use
% 
% The above data may only be used within the scope of technical or
% administrative necessities of Internet operation or to remedy legal
% problems.
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% 
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% the domain holder, general request and abuse contact.
% This information can be obtained through use of our web-based whois service
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% 

Domain: gamespodcast.de
Nserver: pam.ns.cloudflare.com
Nserver: roan.ns.cloudflare.com
Status: connect
Changed: 2023-02-28T20:37:35+01:00