gamenewsplus.net Gamenewsplus.net

   
Game News Plus - Video Games News & Reviews

Domain Summary

What is the traffic rank for Gamenewsplus.net?

• Gamenewsplus.net ranks #6,959,783 globally on HypeStat.

How many people visit Gamenewsplus.net each day?

• Gamenewsplus.net receives approximately 2 visitors and 3 page impressions per day.

Which countries does Gamenewsplus.net receive most of its visitors from?

• Gamenewsplus.net is mostly visited by people located in Turkey.

What is Gamenewsplus.net estimated value?

• Estimated value of Gamenewsplus.net is $0.52.

What IP addresses does Gamenewsplus.net resolve to?

• Gamenewsplus.net resolves to the IP addresses 104.21.35.82.

Where are Gamenewsplus.net servers located in?

• Gamenewsplus.net has servers located in Scottsdale, AZ, 85267, United States.

gamenewsplus.net Profile

Title:Game News Plus - Video Games News & Reviews
Description:Game News Plus is an aggregation site that compiles and shares current video game news on PC, PlayStation, Xbox and Nintendo with proper attribution.
Tags:
Category:Games / Video Games Consoles and Accessories
About: Gamenewsplus.net is an online platform dedicated to providing the latest news, reviews, and updates from the gaming world. The site is geared towards avid gamers and industry enthusiasts, bringing a comprehensive mix of content that covers various gaming genres and platforms. From breaking news about game releases and updates to in-depth reviews and editorial pieces, it aims to be a go-to resource for those wanting to stay informed about the ever-evolving landscape of video games. The site also often features articles on gaming hardware, offering insights into the latest consoles, accessories, and PC components. Community engagement is a key aspect of gamenewsplus.net; they frequently host polls, forums, and comment sections that allow readers to interact with each other and the site's contributors. In addition to traditional written content, the website may include multimedia elements like video reviews and gameplay footage to enhance the reader's experience. Overall, gamenewsplus.net aims to cover all aspects of the gaming industry, providing valuable information and entertainment for a diverse audience of gamers.
*This text is generated by artificial intelligence and may not be accurate. Edit Site Info

What technologies does gamenewsplus.net use?

These are the technologies used at gamenewsplus.net. gamenewsplus.net has a total of 14 technologies installed in 14 different categories.

gamenewsplus.net Traffic Analysis

Gamenewsplus.net is ranked #6,959,783 in the world. This website is viewed by an estimated 2 visitors daily, generating a total of 3 pageviews. This equates to about 60.6 monthly visitors.
Daily Visitors2
Monthly Visits60.6
Pages per Visit1.28
Visit duration00:19
Bounce Rate36.47%
Is this your site?Verify your site's metrics.
Daily Unique Visitors:
2
Monthly Visits:
61
Pages per Visit:
1.28
Daily Pageviews:
3
Avg. visit duration:
00:19
Bounce rate:
36.47%
Global Reach:
 n/a
Monthly Visits (SEMrush):
4,014
HypeRank:
6,959,783
SEMrush Rank:
12,877,755
SimilarWeb Rank:
24,700,217
*All traffic values are estimates only.

Traffic sources

Direct:
55.78%
Referral:
0%
Search:
17.12%
Social:
27.11%
Paid:
0%

Total Visits Last 3 Months

1.2K
OCT
60.6
NOV
60.6
DEC

Visitors by country

Country
Users%
 
Turkey 100.00%

Where do visitors go on gamenewsplus.net?

 
Reach%Pageviews%PerUser
gamenewsplus.net
100.00%100.00%2

Which sites are competitors to gamenewsplus.net?

Websites similar to gamenewsplus.net are sites similar on user interests and browsing behavior. Users can discover new websites that are similar to the ones they already enjoy or find useful.
Last update was 15 days ago
     
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*HypeStat.com is not promoting or affiliated with gamenewsplus.net in any way. Only publicly available statistics data are displayed.

Search Engine Indexes

Search engine indexes are huge databases or collections of net pages that search engines like google like google and yahoo use to retrieve applicable facts while customers carry out searches. These indexes are created through search engines like google and yahoo through crawling and indexing net pages from throughout the internet.
Google Index:
2,350
Bing Index:
2,170
Baidu Index:
18

 

SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.
SemRushSemRush
Domain:
  gamenewsplus.net
Rank:
(Rank based on keywords, cost and organic traffic)
  12,877,755
Organic Keywords:
(Number of keywords in top 20 Google SERP)
  212
Organic Traffic:
(Number of visitors coming from top 20 search results)
  4
Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords)
  $5.00

Ad Experience Report

Summary of the ad experience rating of a website for a specific platform.

Mobile summary

Root domain:
gamenewsplus.net
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed

Desktop summary

Root domain:
gamenewsplus.net
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed

Abusive Experience Report

Summary of the abusive experience rating of a website.
Root domain:
gamenewsplus.net
Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.)
Off
Status:
(The status of the site reviewed for the abusive experiences.)
Not reviewed

Where is gamenewsplus.net hosted?

Gamenewsplus.net may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.
Server IP:
104.21.35.82
ASN:
AS13335 
ISP:
Cloudflare Inc 
Server Location:
Scottsdale
AZ
85267
United States, US
 

Other sites hosted on 104.21.35.82

How fast does gamenewsplus.net load?

The average loading time of gamenewsplus.net is 299 ms. The Desktop speed index is 100 and mobile speed index is 99.
Average Load Time:
299 ms

Page Speed (Google PageSpeed Insights) - Desktop

100
0-49 50-89 90-100 i

Field Data

Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

Cumulative Layout Shift (CLS)0 0% of loads for this page have a fast (<0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have an average (0s ~ 0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have a slow (>0s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)0 0% of loads for this page have a fast (<0s) Time To First Byte (TTFB) 0% 0% of loads for this page have an average (0s ~ 0s) Time To First Byte (TTFB) 0% 0% of loads for this page have a slow (>0s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average (0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interaction To Next Paint (INP)0 0% of loads for this page have a fast (<0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have a slow (>0ms) Interaction To Next Paint (INP) 0%
Largest Contentful Paint (LCP)0 0% of loads for this page have a fast (<0ms) Largest Contentful Paint (LCP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Largest Contentful Paint (LCP) 0% 0% of loads for this page have a slow (>0ms) Largest Contentful Paint (LCP) 0%

Origin Data

All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

Cumulative Layout Shift (CLS)0 0% of loads for this page have a fast (<0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have an average (0s ~ 0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have a slow (>0s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)0 0% of loads for this page have a fast (<0s) Time To First Byte (TTFB) 0% 0% of loads for this page have an average (0s ~ 0s) Time To First Byte (TTFB) 0% 0% of loads for this page have a slow (>0s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average 0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interaction To Next Paint (INP)0 0% of loads for this page have a fast (<0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have a slow (>0ms) Interaction To Next Paint (INP) 0%
Largest Contentful Paint (LCP)0 0% of loads for this page have a fast (<0ms) Largest Contentful Paint (LCP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Largest Contentful Paint (LCP) 0% 0% of loads for this page have a slow (>0ms) Largest Contentful Paint (LCP) 0%

Lab Data

Lazy load third-party resources with facades  
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Forced reflow  
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow
Optimize DOM size  
A large DOM can increase the duration of style calculations and layout reflows, impacting page responsiveness. A large DOM will also increase memory usage. Learn how to avoid an excessive DOM size
Largest Contentful Paint 0.4 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
INP by phase  
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Speed Index 0.5 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Preconnect to required origins  
Consider adding `preconnect` or `dns-prefetch` resource hints to establish early connections to important third-party origins. Learn how to preconnect to required origins
Long critical network tree  
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
First Meaningful Paint  
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Minimize third-party usage  
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn how to minimize third-party impact
First Contentful Paint 0.3 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Time to Interactive 0.4 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
CSS Selector costs  
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors
Font display  
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Third parties  
Third party code can significantly impact load performance. to prioritize your page's content. Reduce and defer loading of third party code

Page Speed (Google PageSpeed Insights) - Mobile

99
0-49 50-89 90-100 i

Field Data

Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

Cumulative Layout Shift (CLS)0 0% of loads for this page have a fast (<0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have an average (0s ~ 0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have a slow (>0s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)0 0% of loads for this page have a fast (<0s) Time To First Byte (TTFB) 0% 0% of loads for this page have an average (0s ~ 0s) Time To First Byte (TTFB) 0% 0% of loads for this page have a slow (>0s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average (0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interactive To Next Paint (INP)0 0% of loads for this page have a fast (<0s) Interactive To Next Paint (INP) 0% 0% of loads for this page have an average (0s ~ 0s) Interactive To Next Paint (INP) 0% 0% of loads for this page have a slow (>0s) Interactive To Next Paint (INP) 0%
Largest Contentful Paint (LCP)0 0% of loads for this page have a fast (<0s) Largest Contentful Paint (LCP) 0% 0% of loads for this page have an average (0s ~ 0s) Largest Contentful Paint (LCP) 0% 0% of loads for this page have a slow (>0s) Largest Contentful Paint (LCP) 0%

Origin Data

All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

Cumulative Layout Shift (CLS)0 0% of loads for this page have a fast (<0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have an average (0s ~ 0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have a slow (>0s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)0 0% of loads for this page have a fast (<0s) Time To First Byte (TTFB) 0% 0% of loads for this page have an average (0s ~ 0s) Time To First Byte (TTFB) 0% 0% of loads for this page have a slow (>0s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average 0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interactive To Next Paint (INP)0 0% of loads for this page have a fast (<0s) Interactive To Next Paint (INP) 0% 0% of loads for this page have an average (0s ~ 0s) Interactive To Next Paint (INP) 0% 0% of loads for this page have a slow (>0s) Interactive To Next Paint (INP) 0%
Largest Contentful Paint (LCP)0 0% of loads for this page have a fast (<0s)Largest Contentful Paint (LCP) 0% 0% of loads for this page have an average (0s ~ 0s)Largest Contentful Paint (LCP) 0% 0% of loads for this page have a slow (>0s)Largest Contentful Paint (LCP) 0%

Lab Data

Lazy load third-party resources with facades  
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
First Meaningful Paint  
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Minimize third-party usage  
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn how to minimize third-party impact
Preconnect to required origins  
Consider adding `preconnect` or `dns-prefetch` resource hints to establish early connections to important third-party origins. Learn how to preconnect to required origins
Long critical network tree  
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
Third parties  
Third party code can significantly impact load performance. to prioritize your page's content. Reduce and defer loading of third party code
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
First Contentful Paint 1.2 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Largest Contentful Paint 1.8 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Time to Interactive 1.8 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Speed Index 2.1 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
INP by phase  
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
CSS Selector costs  
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors
Optimize DOM size  
A large DOM can increase the duration of style calculations and layout reflows, impacting page responsiveness. A large DOM will also increase memory usage. Learn how to avoid an excessive DOM size
Font display  
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Forced reflow  
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow

Does gamenewsplus.net use compression?

Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on gamenewsplus.net are reduced by 78%.
gamenewsplus.net use br compression.
Original size: 79.2 KB
Compressed size: 17.05 KB
File reduced by: 62.14 KB (78%)

Google Safe Browsing

Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.
This site is not currently listed as suspicious

MyWot.com Reputation Ratings

MyWOT (short for "My Web of Trust") is a web-based reputation and rating service that provides users with information about the trustworthiness and safety of websites.
Status:
  NOT_SAFE

SSL Checker - SSL Certificate Verify

An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. gamenewsplus.net supports HTTPS.
 gamenewsplus.net supports HTTPS
     
Verifying SSL Support. Please wait...
Common Name: gamenewsplus.net
Organization:
Location:
Issuer: WE1
Valid from: Mar 4 23:08:55 2025 GMT
Valid until: Jun 3 00:06:40 2025 GMT
Authority: CA:FALSE
Keysize:
Common Name: WE1
Organization: Google Trust Services
Location: US
Issuer: GTS Root R4
Valid from: Dec 13 09:00:00 2023 GMT
Valid until: Feb 20 14:00:00 2029 GMT
Authority: CA:TRUE
Keysize:
Common Name: GTS Root R4
Organization: Google Trust Services LLC
Location: US
Issuer: GlobalSign Root CA
Valid from: Nov 15 03:43:21 2023 GMT
Valid until: Jan 28 00:00:42 2028 GMT
Authority: CA:TRUE
Keysize:

Verify HTTP/2 Support

HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency.
 gamenewsplus.net supports HTTP/2
     
Verifying HTTP/2.0 Support. Please wait...

Site Categories

Website categories are used to classify websites based on their content or purpose. These categories provide a way to organize and filter websites, allowing users to find relevant information or ensure compliance with specific regulations or policies.
Video Games/News and Reviews

Http Header

HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.
date: Thu, 06 Mar 2025 22:06:13 GMT
content-type: text/html; charset=UTF-8
last-modified: Thu, 06 Mar 2025 17:04:39 GMT
cache-control: max-age=0
expires: Thu, 06 Mar 2025 22:06:13 GMT
vary: Accept-Encoding
host-header: c2hhcmVkLmJsdWVob3N0LmNvbQ==
cf-cache-status: DYNAMIC
report-to: {"endpoints":[{"url":"https://a.nel.cloudflare.com/report/v4?s=INDoOJGlPiG%2BB7%2F0HJyF8HBrukc%2BD3OheDo79MVkLSF67rrw8nYKFqTgVN5QJQHXZ5gBoy0x4YIYDdDsTskv4ZoPDzSmBJrnRbu1HGVuT04E2iym0%2Bg35VLHvh2V0EMcIv4%2F"}],"group":"cf-nel","max_age":604800}
nel: {"success_fraction":0,"report_to":"cf-nel","max_age":604800}
server: cloudflare
cf-ray: 91c528b75bf189eb-ORD
content-encoding: br
alt-svc: h3=":443"; ma=86400
server-timing: cfL4;desc="?proto=TCP&rtt=7082&min_rtt=1978&rtt_var=10478&sent=8&recv=12&lost=0&retrans=0&sent_bytes=3422&recv_bytes=895&delivery_rate=1338262&cwnd=117&unsent_bytes=0&cid=a50a272a06e33f8d&ts=292&x=0"

DNS Lookup

DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.
Type Ip Target/Txt TTL
NS khalid.ns.cloudflare.com 172487
NS destiny.ns.cloudflare.com 172487
HINFO 3600

Whois Lookup

Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information. Domain registration for this website began on January 27, 2016 and will expire on January 27, 2026 if not renewed. This website is now assigned through the registrar GoDaddy.com, LLC. The WHOIS data for this website's domain was last updated on January 21, 2025.
Domain Created:
2016-01-27
Domain Expires:
2026-01-27
Domain Updated:
2025-01-21
Domain Age:
9 years 1 months 26 days
Domain Registrar:
GoDaddy.com, LLC
Domain Owner:
Domains By Proxy, LLC
WhoIs:
 

   Domain Name: GAMENEWSPLUS.NET
   Registry Domain ID: 1997816477_DOMAIN_NET-VRSN
   Registrar WHOIS Server: whois.godaddy.com
   Registrar URL: http://www.godaddy.com
   Updated Date: 2025-01-21T16:18:23Z
   Creation Date: 2016-01-27T09:18:22Z
   Registry Expiry Date: 2026-01-27T09:18:22Z
   Registrar: GoDaddy.com, LLC
   Registrar IANA ID: 146
   Registrar Abuse Contact Email: email
   Registrar Abuse Contact Phone: 480-624-2505
   Domain Status: clientDeleteProhibited https://icann.org/epp#clientDeleteProhibited
   Domain Status: clientRenewProhibited https://icann.org/epp#clientRenewProhibited
   Domain Status: clientTransferProhibited https://icann.org/epp#clientTransferProhibited
   Domain Status: clientUpdateProhibited https://icann.org/epp#clientUpdateProhibited
   Name Server: DESTINY.NS.CLOUDFLARE.COM
   Name Server: KHALID.NS.CLOUDFLARE.COM
   DNSSEC: unsigned
   URL of the ICANN Whois Inaccuracy Complaint Form: https://www.icann.org/wicf/
>>> Last update of whois database: 2025-03-06T22:07:10Z