Gameforfun.com.br
GAMEFORFUN | Detonados, Tutoriais e Notícias sobre Games
Domain Summary
What is the traffic rank for Gameforfun.com.br?
• Gameforfun.com.br ranks #4,788,927 globally on HypeStat.
What percent of global Internet users visit Gameforfun.com.br?
• 1.35E-5% of global Internet users visit Gameforfun.com.br
How many people visit Gameforfun.com.br each day?
• Gameforfun.com.br receives approximately 668 visitors and 853 page impressions per day.
Which countries does Gameforfun.com.br receive most of its visitors from?
• Gameforfun.com.br is mostly visited by people located in Brazil,Portugal,United States.
How much Gameforfun.com.br can earn?
• Gameforfun.com.br should earn about $1.28/day from advertising revenue.
What is Gameforfun.com.br estimated value?
• Estimated value of Gameforfun.com.br is $1,261.74.
What IP addresses does Gameforfun.com.br resolve to?
• Gameforfun.com.br resolves to the IP addresses 204.157.111.116.
Where are Gameforfun.com.br servers located in?
• Gameforfun.com.br has servers located in São Paulo, São Paulo, 01323, Brazil.
gameforfun.com.br Profile
Title:GAMEFORFUN | Detonados, Tutoriais e Notícias sobre Games
Description:Gameforfun Noticias sobre videogames em primeira mão todos os dias. Fique bem informado com as novidades do mundo dos vídeogames. PS3, PS4, PS5, Xbox e Nintendo
Category:Games / Video Games Consoles and Accessories
About:
Gameforfun.com.br is an interactive online platform dedicated to providing a diverse array of games for entertainment and leisure. The website primarily targets casual gamers, offering a collection that includes puzzle games, action-adventure titles, and multiplayer options, ensuring a broad appeal to various age groups and preferences. Key features include user-friendly navigation, categorization of games for easy access, and a responsive design optimized for both desktop and mobile devices. The user interface is characterized by a clean layout with visually engaging graphics and intuitive controls, facilitating a seamless gaming experience for users while fostering an immersive environment.
Edit Site Info
What technologies does gameforfun.com.br use?
These are the technologies used at gameforfun.com.br. gameforfun.com.br has a total of 18 technologies installed in 17 different categories.gameforfun.com.br Traffic Analysis
Gameforfun.com.br is ranked #4,788,927 in the world. This website is viewed by an estimated 668 visitors daily, generating a total of 853 pageviews. This equates to about 20.2K monthly visitors. Gameforfun.com.br traffic has increased by 91.09% compared to last month.Daily Visitors668
2.88%
Monthly Visits20.2K
91.09%
Pages per Visit1.28
15.69%
Visit duration00:39
59.84%
Bounce Rate74.22%
0.5%
Is this your site?Verify your site's metrics.
- Daily Unique Visitors:
- 668
- Monthly Visits:
- 20,240
- Pages per Visit:
- 1.28
- Daily Pageviews:
- 853
- Avg. visit duration:
- 00:39
- Bounce rate:
- 74.22%
- Global Reach:
- 1.35E-5%
- Monthly Visits (SEMrush):
- 83,912
- Monthly Unique Visitors (SEMrush):
- 39,757
- Monthly Visits (SimilarWeb):
- 20,437
- HypeRank:
- 4,788,927
- SEMrush Rank:
- 13,797,321
- SimilarWeb Rank:
- 1,474,662
Traffic sources
- Direct:
- 54.07%
- Referral:
- 6.09%
- Search:
- 39.84%
- Social:
- 0%
- Paid:
- 0%
Desktop vs Mobile
- Desktop:
- 12.41%
- Mobile:
- 87.59%
Total Visits Last 3 Months
14.4K
FEB
10.6K
MAR
20.2K
APR
Visitors by country
- Country
- Users%
- Brazil 76.61%
- Portugal 14.10%
- United States 9.28%
Where do visitors go on gameforfun.com.br?
- Reach%Pageviews%PerUser
- gameforfun.com.br
- 82.11%60.51%1.2
- OTHER
- 0%39.49%0
▼
SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.- Domain:
- gameforfun.com.br
- Rank:
(Rank based on keywords, cost and organic traffic) - 13,797,321
- Organic Keywords:
(Number of keywords in top 20 Google SERP) - 118
- Organic Traffic:
(Number of visitors coming from top 20 search results) - 1
- Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords) - $1.00
Backlinks Report ▼
Gameforfun.com.br has a total of 6,092 backlinks from 1,120 referring domains and most of them comes from Singapore.- Total Backlinks:
- 6,092
- Follow Links:
- n/a
- Nofollow Links:
- n/a
- Referring Domains:
- 1,120
- Referring IPs:
- 1,683
- Authority Domain Score:
- 10
Backlinks by country
- Country
- Domains
- Singapore 63
- United States 41
- Moldova 13
- France 8
- Germany 5
Backlinks by TLDs
- TLD Distribution
- Domains
- .com
- 698
- .info
- 174
- .net
- 114
- .edu
- 0
- .gov
- 0
Which sites are competitors to gameforfun.com.br?
Websites similar to gameforfun.com.br are sites similar on user interests and browsing behavior. Users can discover new websites that are similar to the ones they already enjoy or find useful.- Domain
- CompareDaily Visitors
- twitch.tv
- Compare >31M
- steamcommunity.com
- Compare >6M
- meups.com.br
- Compare >25.4K
- gameblast.com.br
- Compare >3.6K
- red***.gg
- Compare >2.1K
- thunderkeys.com
- Compare >1.6K
- gamerpoint.com.br
- Compare >165
Last update was 23 days ago
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*HypeStat.com is not promoting or affiliated with gameforfun.com.br in any way. Only publicly available statistics data are displayed.
Search Engine Indexes ▼
Search engine indexes are huge databases or collections of net pages that search engines like google like google and yahoo use to retrieve applicable facts while customers carry out searches. These indexes are created through search engines like google and yahoo through crawling and indexing net pages from throughout the internet.- Google Index:
- 3,030
- Bing Index:
- 12,300,000
- Baidu Index:
- 1
Revenue report ▼
gameforfun.com.br would generate approximately $1.3 per day if the source of income were advertisements, which equates to an estimated monthly revenue of $38.4 and annual gross revenue of approximately $467.2. Based on these figures, the site's net worth is estimated at around $1.3K.How much would gameforfun.com.br make?
- Daily Revenue:
- $1.28
- Monthly Revenue:
- $38.40
- Yearly Revenue:
- $467.20
Daily earning by country
- CountryPageviewsEarning
- Brazil 654$0.87
- United States 79$0.38
- Portugal 120$0.03
Loss of money due to Adblock?
- Daily Revenue Loss:
- $0.13
- Monthly Revenue Loss:
- $3.80
- Yearly Revenue Loss:
- $46.19
- Daily Pageviews Blocked:
- 79
- Monthly Pageviews Blocked:
- 2,362
- Yearly Pageviews Blocked:
- 28,736
Daily revenue loss by country
- CountryBlockedLost Money
- United States 14$0.07
- Brazil 39$0.05
- Portugal 25$0.01
How much is gameforfun.com.br worth?
- Website Value:
- $1.3K
Ad Experience Report ▼
Summary of the ad experience rating of a website for a specific platform.Mobile summary
- Root domain:
- gameforfun.com.br
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Not reviewed
Desktop summary
- Root domain:
- gameforfun.com.br
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Not reviewed
Abusive Experience Report ▼
Summary of the abusive experience rating of a website.- Root domain:
- gameforfun.com.br
- Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.) - Off
- Status:
(The status of the site reviewed for the abusive experiences.) - Not reviewed
Where is gameforfun.com.br hosted? ▼
Gameforfun.com.br may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.- Server IP:
- 204.157.111.116
- ASN:
- AS53107
- ISP:
- EVEO Serviços de Internet Ltda.
- Server Location:
- São Paulo
São Paulo, SP
01323
Brazil, BR
Other sites hosted on 204.157.111.116
There are no other sites hosted on this IPHow fast does gameforfun.com.br load? ▼
The average loading time of gameforfun.com.br is 1069 ms. The Desktop speed index is 95 and mobile speed index is 84.- Average Load Time:
- 1069 ms
Page Speed (Google PageSpeed Insights) - Desktop
Field Data
Over the last 30 days, the field data shows that this page has a FAST speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
Cumulative Layout Shift (CLS)0ms
Time To First Byte (TTFB)655ms
First Contentful Paint (FCP)1.3s
First Input Delay (FID)0
Interaction To Next Paint (INP)43ms
Largest Contentful Paint (LCP)2.0s
Origin Data
All pages served from this origin have an FAST speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
Cumulative Layout Shift (CLS)0ms
Time To First Byte (TTFB)655ms
First Contentful Paint (FCP)1.3s
First Input Delay (FID)0
Interaction To Next Paint (INP)43ms
Largest Contentful Paint (LCP)2.0s
Lab Data
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
INP by phase
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Max Potential First Input Delay 40 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Use efficient cache lifetimes
A long cache lifetime can speed up repeat visits to your page. Learn more
A long cache lifetime can speed up repeat visits to your page. Learn more
Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Time to Interactive 0.8 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
3rd parties
3rd party code can significantly impact load performance. to prioritize your page's content. Reduce and defer loading of 3rd party code
3rd party code can significantly impact load performance. to prioritize your page's content. Reduce and defer loading of 3rd party code
Speed Index 1.7 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Minimize third-party usage
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn how to minimize third-party impact
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn how to minimize third-party impact
First Meaningful Paint
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Largest Contentful Paint 0.8 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
First Contentful Paint 0.4 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Duplicated JavaScript
Remove large, duplicate JavaScript modules from bundles to reduce unnecessary bytes consumed by network activity.
Remove large, duplicate JavaScript modules from bundles to reduce unnecessary bytes consumed by network activity.
Page Speed (Google PageSpeed Insights) - Mobile
Field Data
Over the last 30 days, the field data shows that this page has a FAST speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
Cumulative Layout Shift (CLS)0ms
Time To First Byte (TTFB)734ms
First Contentful Paint (FCP)1.8s
First Input Delay (FID)0
Interactive To Next Paint (INP)157ms
Largest Contentful Paint (LCP)2.2s
Origin Data
All pages served from this origin have an FAST speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
Cumulative Layout Shift (CLS)0ms
Time To First Byte (TTFB)734ms
First Contentful Paint (FCP)1.8s
First Input Delay (FID)0
Interactive To Next Paint (INP)157ms
Largest Contentful Paint (LCP)2.2s
Lab Data
Time to Interactive 3.8 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Minimize third-party usage
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn how to minimize third-party impact
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn how to minimize third-party impact
First Meaningful Paint
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Speed Index 5.3 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Max Potential First Input Delay 50 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
INP breakdown
Start investigating with the longest subpart. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Start investigating with the longest subpart. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
First Contentful Paint 1.7 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Largest Contentful Paint 3.8 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Does gameforfun.com.br use compression? ▼
Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on gameforfun.com.br are reduced by 81%.
gameforfun.com.br use br compression.
Original size: 250.5 KB
Compressed size: 47.19 KB
File reduced by: 203.32 KB (81%)
Compressed size: 47.19 KB
File reduced by: 203.32 KB (81%)
Google Safe Browsing ▼
Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.
This site is not currently listed as suspicious
MyWot.com Reputation Ratings
MyWOT (short for "My Web of Trust") is a web-based reputation and rating service that provides users with information about the trustworthiness and safety of websites. gameforfun.com.br has 75 Safety Reputations.- Status:
- SAFE
- Safety Reputations:
- 75
- Safety Confidence:
- 7
SSL Checker - SSL Certificate Verify ▼
An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. gameforfun.com.br supports HTTPS. gameforfun.com.br supports HTTPS
Verifying SSL Support. Please wait...
Common Name: gameforfun.com.br
Organization:
Location:
Issuer: R12
Valid from: Mar 10 18:01:03 2026 GMT
Valid until: Jun 8 18:01:02 2026 GMT
Authority: CA:FALSE
Keysize: 4096 Bits
Organization:
Location:
Issuer: R12
Valid from: Mar 10 18:01:03 2026 GMT
Valid until: Jun 8 18:01:02 2026 GMT
Authority: CA:FALSE
Keysize: 4096 Bits
Common Name: R12
Organization: Let's Encrypt
Location: US
Issuer: ISRG Root X1
Valid from: Mar 13 00:00:00 2024 GMT
Valid until: Mar 12 23:59:59 2027 GMT
Authority: CA:TRUE
Keysize: 2048 Bits
Organization: Let's Encrypt
Location: US
Issuer: ISRG Root X1
Valid from: Mar 13 00:00:00 2024 GMT
Valid until: Mar 12 23:59:59 2027 GMT
Authority: CA:TRUE
Keysize: 2048 Bits
Verify HTTP/2 Support ▼
HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency. gameforfun.com.br supports HTTP/2
Verifying HTTP/2.0 Support. Please wait...
Http Header ▼
HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.server: nginx
date: Thu, 28 May 2026 19:09:33 GMT
content-type: text/html; charset=UTF-8
vary: Accept-Encoding
last-modified: Thu, 28 May 2026 16:34:32 GMT
x-frame-options: SAMEORIGIN
x-content-type-options: nosniff
x-xss-protection: 1; mode=block
x-permitted-cross-domain-policies: master-only
referrer-policy: same-origin
alt-svc: h3=":443"; ma=86400
content-encoding: br
DNS Lookup ▼
DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.| Type | Ip | Target/Txt | TTL |
| HINFO | 3600 |
Whois Lookup ▼
Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information. Domain registration for this website began on August 21, 2013 and will expire on August 21, 2026 if not renewed. This website is now assigned through the registrar lucas mar?al. The WHOIS data for this website's domain was last updated on August 1, 2024.- Domain Created:
- 2013-08-21
- Domain Expires:
- 2026-08-21
- Domain Updated:
- 2024-08-01
- Domain Age:
- 12 years 10 months
- Domain Registrar:
- lucas mar?al
- Domain Owner:
- Lucas Mar?al Ferreira Costa
- WhoIs:
% Copyright (c) Nic.br - Use of this data is governed by the Use and % Privacy Policy at https://registro.br/upp . Distribution, % commercialization, reproduction, and use for advertising or similar % purposes are expressly prohibited. % 2026-05-27T14:53:06-03:00 - 2a01:4f8:2220:15dd::2 domain: gameforfun.com.br owner: Lucas Mar?al Ferreira Costa ownerid: ***.413.268-** country: BR owner-c: LUM270 tech-c: LUM270 nserver: alina.ns.cloudflare.com nsstat: 20260526 AA nslastaa: 20260526 nserver: chris.ns.cloudflare.com nsstat: 20260526 AA nslastaa: 20260526 saci: yes created: 20130821 #11885022 changed: 20240801 expires: 20260821 status: published nic-hdl-br: LUM270 person: lucas mar?al e-mail:country: BR created: 20030416 changed: 20140417 % Security and mail abuse issues should also be addressed to cert.br, % respectivelly to
and
% % whois.registro.br only accepts exact match queries for domains, % registrants, contacts, tickets, providers, IPs, and ASNs.