Blazedev.games
BlazeDev Games – Providing the feeling of old retro games using the latest technology
Domain Summary
What percent of global Internet users visit Blazedev.games?
• 4.0E-7% of global Internet users visit Blazedev.games
How many people visit Blazedev.games each day?
• Blazedev.games receives approximately 20 visitors and 26 page impressions per day.
Which countries does Blazedev.games receive most of its visitors from?
• Blazedev.games is mostly visited by people located in Brazil,Turkey,Ukraine.
How much Blazedev.games can earn?
• Blazedev.games should earn about $0.02/day from advertising revenue.
What is Blazedev.games estimated value?
• Estimated value of Blazedev.games is $15.11.
What IP addresses does Blazedev.games resolve to?
• Blazedev.games resolves to the IP addresses 51.68.138.14.
Where are Blazedev.games servers located in?
• Blazedev.games has servers located in Warsaw, Mazovia, 00-510, Poland.
blazedev.games Profile

Title:blazeDev Games – Providing the feeling of old retro games using the latest technology
What technologies does blazedev.games use?
These are the technologies used at blazedev.games. blazedev.games has a total of 6 technologies installed in 7 different categories.blazedev.games Traffic Analysis
This website is viewed by an estimated 20 visitors daily, generating a total of 26 pageviews. This equates to about 606 monthly visitors.Daily Visitors20
Monthly Visits606
Pages per Visit1.33
Visit duration00:03
Bounce Rate43.79%
Is this your site?Verify your site's metrics.
- Daily Unique Visitors:
- 20
- Monthly Visits:
- 606
- Pages per Visit:
- 1.33
- Daily Pageviews:
- 26
- Avg. visit duration:
- 00:03
- Bounce rate:
- 43.79%
- Global Reach:
- 4.0E-7%
- Monthly Visits (SimilarWeb):
- 602
- HypeRank:
- n/a
- SEMrush Rank:
- 24,582,718
Backlinks Report ▼
Blazedev.games has a total of 24 backlinks from 19 referring domains and most of them comes from United States.- Total Backlinks:
- 24
- Follow Links:
- n/a
- Nofollow Links:
- n/a
- Referring Domains:
- 19
- Referring IPs:
- 18
- Authority Domain Score:
- 4
Backlinks by country
- Country
- Domains
- United States 4
- Germany 2
- Netherlands 1
Backlinks by TLDs
- TLD Distribution
- Domains
- .com
- 12
- .net
- 3
- .dev
- 2
- .edu
- 0
- .gov
- 0
Last update was 27 days ago
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*HypeStat.com is not promoting or affiliated with blazedev.games in any way. Only publicly available statistics data are displayed.
▼
SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.- Domain:
- blazedev.games
- Rank:
(Rank based on keywords, cost and organic traffic) - 24,582,718
- Organic Keywords:
(Number of keywords in top 20 Google SERP) - 2
- Organic Traffic:
(Number of visitors coming from top 20 search results) - 0
- Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords) - $0.00
Revenue report ▼
Google.com would generate approximately $0 per day if the source of income were advertisements, which equates to an estimated monthly revenue of $0.6 and annual gross revenue of approximately $7.3. Based on these figures, the site's net worth is estimated at around $15.1.How much would blazedev.games make?
- Daily Revenue:
- $0.02
- Monthly Revenue:
- $0.60
- Yearly Revenue:
- $7.30
Daily earning by country
- CountryPageviewsEarning
- Brazil 9$0.01
- Ukraine 4$0.00
- Turkey 9$0.00
- Hungary 4$0.00
Daily revenue loss by country
- CountryBlockedLost Money
- Brazil 1$0.00
- Ukraine 1$0.00
- Hungary 1$0.00
- Turkey 1$0.00
How much is blazedev.games worth?
- Website Value:
- $15.1
Ad Experience Report ▼
Summary of the ad experience rating of a website for a specific platform.Mobile summary
- Root domain:
- blazedev.games
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Not reviewed
Desktop summary
- Root domain:
- blazedev.games
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Not reviewed
Abusive Experience Report ▼
Summary of the abusive experience rating of a website.- Root domain:
- blazedev.games
- Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.) - Off
- Status:
(The status of the site reviewed for the abusive experiences.) - Not reviewed
Where is blazedev.games hosted? ▼
Blazedev.games may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.- Server IP:
- 51.68.138.14
- ASN:
- AS16276
- ISP:
- OVH SAS
- Server Location:
- Warsaw
Mazovia, 14
00-510
Poland, PL
Other sites hosted on 51.68.138.14
There are no other sites hosted on this IPHow fast does blazedev.games load? ▼
The average loading time of blazedev.games is 704 ms. The Desktop speed index is 93 and mobile speed index is 74.- Average Load Time:
- 704 ms
Page Speed (Google PageSpeed Insights) - Desktop
Field Data
Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
Cumulative Layout Shift (CLS)0
Time To First Byte (TTFB)0
First Contentful Paint (FCP)0
First Input Delay (FID)0
Interaction To Next Paint (INP)0
Largest Contentful Paint (LCP)0
Origin Data
All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
Cumulative Layout Shift (CLS)0
Time To First Byte (TTFB)0
First Contentful Paint (FCP)0
First Input Delay (FID)0
Interaction To Next Paint (INP)0
Largest Contentful Paint (LCP)0
Lab Data
Speed Index 1.5 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Largest Contentful Paint 1.4 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Forced reflow
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
First Contentful Paint 0.9 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Long critical network tree
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
INP by phase
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
CSS Selector costs
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors
First Meaningful Paint
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Time to Interactive 1.4 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Font display
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Page Speed (Google PageSpeed Insights) - Mobile
Field Data
Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
Cumulative Layout Shift (CLS)0
Time To First Byte (TTFB)0
First Contentful Paint (FCP)0
First Input Delay (FID)0
Interactive To Next Paint (INP)0
Largest Contentful Paint (LCP)0
Origin Data
All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
Cumulative Layout Shift (CLS)0
Time To First Byte (TTFB)0
First Contentful Paint (FCP)0
First Input Delay (FID)0
Interactive To Next Paint (INP)0
Largest Contentful Paint (LCP)0
Lab Data
Font display
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Largest Contentful Paint image was not lazily loaded
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
First Meaningful Paint
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Forced reflow
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Long critical network tree
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
Time to Interactive 7.8 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
INP by phase
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Speed Index 3.2 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
First Contentful Paint 1.9 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
LCP request discovery
Optimize LCP by making the LCP image from the HTML immediately, and discoverable avoiding lazy-loading
Optimize LCP by making the LCP image from the HTML immediately, and discoverable avoiding lazy-loading
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
CSS Selector costs
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors
Preload Largest Contentful Paint image
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
Largest Contentful Paint 7.8 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Does blazedev.games use compression? ▼
Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on blazedev.games are reduced by 79%.
blazedev.games use gzip compression.
Original size: 93.93 KB
Compressed size: 18.85 KB
File reduced by: 75.09 KB (79%)
Compressed size: 18.85 KB
File reduced by: 75.09 KB (79%)
Google Safe Browsing ▼
Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.SSL Checker - SSL Certificate Verify ▼
An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. blazedev.games supports HTTPS. blazedev.games supports HTTPS
Verifying SSL Support. Please wait...
Common Name: blazedev.games
Organization:
Location:
Issuer: E6
Valid from: Apr 8 17:12:53 2025 GMT
Valid until: Jul 7 17:12:52 2025 GMT
Authority: CA:FALSE
Keysize:
Organization:
Location:
Issuer: E6
Valid from: Apr 8 17:12:53 2025 GMT
Valid until: Jul 7 17:12:52 2025 GMT
Authority: CA:FALSE
Keysize:
Common Name: E6
Organization: Let's Encrypt
Location: US
Issuer: ISRG Root X1
Valid from: Mar 13 00:00:00 2024 GMT
Valid until: Mar 12 23:59:59 2027 GMT
Authority: CA:TRUE
Keysize:
Organization: Let's Encrypt
Location: US
Issuer: ISRG Root X1
Valid from: Mar 13 00:00:00 2024 GMT
Valid until: Mar 12 23:59:59 2027 GMT
Authority: CA:TRUE
Keysize:
Verify HTTP/2 Support ▼
HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency. blazedev.games supports HTTP/2
Verifying HTTP/2.0 Support. Please wait...
Http Header ▼
HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.server: openresty
date: Sat, 26 Apr 2025 14:55:02 GMT
content-type: text/html; charset=UTF-8
content-length: 19301
x-powered-by: PHP/8.2.28
link: <https://blazedev.games/wp-json/>; rel="https://api.w.org/"
link: <https://blazedev.games/wp-json/wp/v2/pages/575>; rel="alternate"; title="JSON"; type="application/json"
link: <https://blazedev.games/>; rel=shortlink
vary: Accept-Encoding
content-encoding: gzip
x-served-by: blazedev.games
Whois Lookup ▼
Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information. Domain registration for this website began on March 31, 2023 and will expire on March 31, 2025 if not renewed. This website is now assigned through the registrar OVH, SAS. The WHOIS data for this website's domain was last updated on March 1, 2025.- Domain Created:
- 2023-03-31
- Domain Expires:
- 2025-03-31
- Domain Updated:
- 2025-03-01
- Domain Age:
- 2 years 1 months 23 days
- Domain Registrar:
- OVH, SAS
- Domain Owner:
- Błażej Hanzel Software Studio
- WhoIs:
Domain Name: blazedev.games Registry Domain ID: REDACTED FOR PRIVACY Registrar WHOIS Server: whois.ovh.com Registrar URL: https://ovh.com Updated Date: 2025-03-01T09:20:43Z Creation Date: 2023-03-31T16:20:21Z Registrar Registration Expiration Date: 2025-03-31T18:22:12+02:00 Registrar: OVH, SAS Registrar IANA ID: 433 Registrar Abuse Contact Email:Registrar Abuse Contact Phone: +33.972101007 Domain Status: clientDeleteProhibited https://icann.org/epp#clientDeleteProhibited Domain Status: clientTransferProhibited https://icann.org/epp#clientTransferProhibited Registry Registrant ID: ovh642709387tmi Registrant Name: REDACTED FOR PRIVACY Registrant Organization: Błażej Hanzel Software Studio Registrant Street: REDACTED FOR PRIVACY Registrant City: REDACTED FOR PRIVACY Registrant State/Province: Registrant Postal Code: REDACTED FOR PRIVACY Registrant Country: PL Registrant Phone: REDACTED FOR PRIVACY Registrant Phone Ext: REDACTED FOR PRIVACY Registrant Fax: REDACTED FOR PRIVACY Registrant Fax Ext: REDACTED FOR PRIVACY Registrant Email: REDACTED FOR PRIVACY - Send message to contact by visiting https://www.ovhcloud.com/en/lp/request-ovhcloud-registered-domain/ Registry Admin ID: ovh64270939q3a8 Admin Name: REDACTED FOR PRIVACY Admin Organization: REDACTED FOR PRIVACY Admin Street: REDACTED FOR PRIVACY Admin City: REDACTED FOR PRIVACY Admin State/Province: REDACTED FOR PRIVACY Admin Postal Code: REDACTED FOR PRIVACY Admin Country: REDACTED FOR PRIVACY Admin Phone: REDACTED FOR PRIVACY Admin Phone Ext: REDACTED FOR PRIVACY Admin Fax: REDACTED FOR PRIVACY Admin Fax Ext: REDACTED FOR PRIVACY Admin Email: REDACTED FOR PRIVACY - Send message to contact by visiting https://www.ovhcloud.com/en/lp/request-ovhcloud-registered-domain/ Registry Tech ID: ovh64270939q3a8 Tech Name: REDACTED FOR PRIVACY Tech Organization: REDACTED FOR PRIVACY Tech Street: REDACTED FOR PRIVACY Tech City: REDACTED FOR PRIVACY Tech State/Province: REDACTED FOR PRIVACY Tech Postal Code: REDACTED FOR PRIVACY Tech Country: REDACTED FOR PRIVACY Tech Phone: REDACTED FOR PRIVACY Tech Phone Ext: REDACTED FOR PRIVACY Tech Fax: REDACTED FOR PRIVACY Tech Fax Ext: REDACTED FOR PRIVACY Tech Email: REDACTED FOR PRIVACY - Send message to contact by visiting https://www.ovhcloud.com/en/lp/request-ovhcloud-registered-domain/ Name Server: dns113.ovh.net Name Server: ns113.ovh.net DNSSEC: unsigned URL of the ICANN WHOIS Data Problem Reporting System: http://wdprs.internic.net/ >>> Last update of WHOIS database: 2025-03-01T09:20:44Z