2player-online.github.io

2player-online.github.io

#307,597 Global
2 Player Games
Last Updated 55 mins ago
     
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Domain Summary

What is the traffic rank for 2player-online.github.io?

2player-online.github.io ranks #307,597 globally on HypeStat.

What percent of global Internet users visit 2player-online.github.io?

0.000019% of global Internet users visit 2player-online.github.io

How many people visit 2player-online.github.io each day?

2player-online.github.io receives approximately 1.1K visitors and 3,152 page impressions per day.

Which countries does 2player-online.github.io receive most of its visitors from?

2player-online.github.io is mostly visited by people located in United States,Australia,India.

How much 2player-online.github.io can earn?

2player-online.github.io should earn about $8.15/day from advertising revenue.

What is 2player-online.github.io estimated value?

Estimated value of 2player-online.github.io is $7,005.01.

What IP addresses does 2player-online.github.io resolve to?

2player-online.github.io resolves to the IP addresses 185.199.111.153.

2player-online.github.io Profile

Title
2 Player Games
Description
Experience the ultimate gaming thrill with 2 Player Games! Play directly in your browser, enjoy fullscreen mode, and immerse yourself in uninterrupted gameplay – completely ad-free. Dive into the adventure today!
The website 2player-online.github.io serves as a platform for engaging in multiplayer online games, primarily focusing on facilitating interactive experiences between two players. Its primary purpose is to provide users with an accessible space to play classic and original games collaboratively or competitively through web browsers. Key features include a selection of various game genres, user-friendly navigation, and a responsive design that ensures compatibility across devices. The user interface is characterized by a clean, minimalist aesthetic that emphasizes functionality, enabling players to easily access games and manage their gameplay experience without unnecessary distractions. Overall, the site aims to foster social interaction through gaming.
Edit Site Info

What technologies does 2player-online.github.io use?

These are the technologies used at 2player-online.github.io. 2player-online.github.io has a total of 17 technologies installed in 11 different categories.

2player-online.github.io Traffic Analysis

2player-online.github.io is ranked #307,597 in the world. This website is viewed by an estimated 1.1K visitors daily, generating a total of 3.2K pageviews. This equates to about 34.8K monthly visitors. 2player-online.github.io traffic has increased by 463.26% compared to last month.

Daily Visitors
1.1K
1,148 unique
▲ 604.93%
Monthly Visits
34.8K
▲ 463.26%
Pages per Visit
2.75
▼ 17.89%
Visit Duration
01:27
▼ 14.89%
Bounce Rate
40.87%
▲ 41.82%
Is this your site?Verify your site's metrics.
Daily Unique Visitors
1,148
Monthly Visits
34,784
Pages per Visit
2.75
Daily Pageviews
3,152
Avg. Visit Duration
01:27
Bounce Rate
40.87%
Global Reach
0.000019%
Monthly Visits (SEMrush)
50,226
Monthly Unique Visitors (SEMrush)
37,044
Monthly Visits (SimilarWeb)
34,103
HypeRank
307,597
SEMrush Rank
80,989
SimilarWeb Rank
774,509

*All traffic values are estimates only.

Traffic Sources

Direct
31.13%
Referral
0.80%
Search
67.57%
Social
0.51%
Paid
0%

Desktop vs Mobile

Desktop
57.65%
Mobile
42.35%

Monthly Visits

4.9K
JUL
6.2K
AUG
34.8K
SEP

Visitors by Country

CountryUsers %
United States 44.07%
Australia 14.10%
India 8.92%
Netherlands 6.96%
United Arab Emirates 4.91%
SEO

2player-online.github.io SEMrush Overview

SEMrush is a complete online advertising and marketing platform that gives a wide variety of tools and features to help businesses and marketers improve their online visibility and optimize their digital marketing strategies.

SemRushSemRush
Domain
2player-online.github.io
RankBased on keywords, cost and organic traffic
80,989
Organic KeywordsKeywords in top 20 Google SERP
434
Organic TrafficVisitors coming from top 20 search results
22,873
Organic CostEquivalent Google Ads spend for the same traffic
$4,059.00
Full SEMrush Report →

Search Engine Indexes

Search engine indexes are huge databases of web pages that search engines like Google and Baidu use to retrieve relevant results when users search. These indexes are built by crawling and indexing pages from across the web.

Google Index
1
Monetization

Revenue Report

2player-online.github.io would generate approximately $8.2 per day if the source of income were advertisements, which equates to an estimated monthly revenue of $244.5 and annual gross revenue of approximately $3K. Based on these figures, the site's net worth is estimated at around $7K.

How much would 2player-online.github.io make?

Daily Revenue
$8.15
Monthly Revenue
$244.50
Yearly Revenue
$2,974.75

How much is 2player-online.github.io worth?

Website Value
$7K

*All earnings values are estimates only.

Daily Earning by Country

CountryPageviewsEarning
United States 1,389 $5.50
Australia 444 $1.71
Netherlands 220 $0.35
United Arab Emirates 155 $0.13
India 281 $0.08

Daily Revenue Loss by Country

CountryBlockedLost
United States 250 $1.21
Australia 89 $0.43
Netherlands 37 $0.07
India 79 $0.03
United Arab Emirates 22 $0.02

Impact of Ad Blockers

Daily Revenue Loss
$1.76
Monthly Revenue Loss
$52.73
Yearly Revenue Loss
$641.56
Daily Pageviews Blocked
477
Monthly Pageviews Blocked
14,299
Yearly Pageviews Blocked
173,969

Ad Networks

ads.txt lists the companies authorized to sell advertising on a website. 2player-online.github.io lists 123 authorized seller entries, 15 of them direct.

Ad Experience Report

Summary of the ad and abusive experience ratings Google assigns to 2player-online.github.io, per platform.

Mobile Summary

Root Domain
2player-online.github.io
Ad FilteringChrome is not filtering ads on your site.
Off
StatusReviewed against the Better Ads Standards
Not reviewed

Desktop Summary

Root Domain
2player-online.github.io
Ad FilteringChrome is not filtering ads on your site.
Off
StatusReviewed against the Better Ads Standards
Not reviewed

Abusive Experience

Root Domain
2player-online.github.io
EnforcementChrome is not preventing your site from opening new windows or tabs.
Off
StatusReviewed for abusive experiences
Not reviewed
Technical

Where is 2player-online.github.io hosted?

2player-online.github.io is behind Fastly (CDN and security proxy). Visitors connect to Fastly's shared IP addresses, which answer from the nearest Fastly data center, so the real server location is hidden. Based on the website's own response headers, the site itself is hosted by GitHub, Inc..

ISP
Fastly, Inc. CDN / proxy
Server Location
Hidden behind Fastly
Hosting (detected)
GitHub, Inc.

Other sites using the same Fastly IP 185.199.111.153

How fast does 2player-online.github.io load?

The average loading time of 2player-online.github.io is 181 ms. The Desktop speed index is 57 and mobile speed index is 42.

57
Needs Work
0–49 · Poor
50–89 · Needs Improvement
90–100 · Good
How is this scored? →
Average Load Time
181 ms

Over the last 30 days, the field data shows that this page has a FAST speed compared to other pages in the Chrome User Experience Report. We are showing the 90th percentile of FCP and the 95th percentile of FID.

CLSCumulative Layout Shift
8ms
78% fast15% avg6% slow
TTFBTime To First Byte
503ms
88% fast7% avg4% slow
FCPFirst Contentful Paint
1.1s
90% fast5% avg3% slow
FIDFirst Input Delay
0
0% fast0% avg0% slow
INPInteraction To Next Paint
74ms
93% fast4% avg1% slow
LCPLargest Contentful Paint
1.4s
88% fast5% avg6% slow

All pages served from this origin have an FAST speed compared to other pages in the Chrome User Experience Report over the last 30 days. To view suggestions tailored to each page, analyze individual page URLs.

CLSCumulative Layout Shift
8ms
78% fast15% avg6% slow
TTFBTime To First Byte
485ms
87% fast7% avg5% slow
FCPFirst Contentful Paint
1.1s
90% fast5% avg4% slow
FIDFirst Input Delay
0
0% fast0% avg0% slow
INPInteraction To Next Paint
110ms
88% fast7% avg3% slow
LCPLargest Contentful Paint
1.6s
85% fast7% avg7% slow
INP breakdown
Start investigating by looking at the longest subpart. how to improve INP
Total Blocking Time450 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Speed Index1.6 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
First Contentful Paint0.7 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Time to Interactive2.2 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Largest Contentful Paint1.2 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Max Potential First Input Delay190 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
42
Poor
0–49 · Poor
50–89 · Needs Improvement
90–100 · Good
How is this scored? →
Average Load Time
181 ms

Over the last 30 days, the field data shows that this page has a FAST speed compared to other pages in the Chrome User Experience Report. We are showing the 90th percentile of FCP and the 95th percentile of FID.

CLSCumulative Layout Shift
0ms
89% fast7% avg2% slow
TTFBTime To First Byte
648ms
82% fast11% avg6% slow
FCPFirst Contentful Paint
1.3s
86% fast7% avg6% slow
FIDFirst Input Delay
0
0% fast0% avg0% slow
INPInteraction To Next Paint
83ms
94% fast5% avg0% slow
LCPLargest Contentful Paint
1.6s
87% fast6% avg6% slow

All pages served from this origin have an FAST speed compared to other pages in the Chrome User Experience Report over the last 30 days. To view suggestions tailored to each page, analyze individual page URLs.

CLSCumulative Layout Shift
0ms
89% fast7% avg2% slow
TTFBTime To First Byte
631ms
83% fast13% avg3% slow
FCPFirst Contentful Paint
1.2s
87% fast7% avg5% slow
FIDFirst Input Delay
0
0% fast0% avg0% slow
INPInteraction To Next Paint
87ms
92% fast6% avg0% slow
LCPLargest Contentful Paint
1.6s
87% fast7% avg5% slow
Total Blocking Time720 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
First Contentful Paint5.5 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Speed Index6.7 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Largest Contentful Paint21.0 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
INP breakdown
Start investigating by looking at the longest subpart. how to improve INP
Max Potential First Input Delay250 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Time to Interactive21.0 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric

Does 2player-online.github.io use compression?

Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on 2player-online.github.io are reduced by 91%.

91%
Reduced
Original
33.22 KB
Compressed
2.94 KB

Saved 30.28 KB off the original size

2player-online.github.io use gzip compression.

Google Safe Browsing

Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.

This site is not currently listed as suspicious

WOT MyWot.com Reputation Ratings

MyWOT (short for "My Web of Trust") is a web-based reputation and rating service that provides users with information about the trustworthiness and safety of websites.

Status
SAFE

SSL Checker SSL Certificate Verify

An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. 2player-online.github.io supports HTTPS.

2player-online.github.io supports HTTPS
Verifying SSL Support. Please wait...
Common Name: *.github.io
Organization:
Location:
Issuer: YR1
Valid from: Sep 30 23:44:46 2026 GMT
Valid until: Dec 29 23:44:45 2026 GMT
Authority: CA:FALSE
Keysize: 2048 Bits
Common Name: YR1
Organization: Let's Encrypt
Location: US
Issuer: Root YR
Valid from: Sep 3 00:00:00 2025 GMT
Valid until: Sep 2 23:59:59 2028 GMT
Authority: CA:TRUE
Keysize: 2048 Bits
Common Name: Root YR
Organization: ISRG
Location: US
Issuer: ISRG Root X1
Valid from: May 13 00:00:00 2026 GMT
Valid until: Sep 2 23:59:59 2032 GMT
Authority: CA:TRUE
Keysize: 4096 Bits

Security Headers

HTTP security headers tell browsers how to protect visitors: force HTTPS, block clickjacking and limit what scripts can do. 2player-online.github.io sends 1 of the 6 recommended security headers, and its SSL certificate is issued by Let's Encrypt.

E Security headers grade
Strict-Transport-Security
present
Content-Security-Policy
missing
X-Frame-Options
missing
X-Content-Type-Options
missing
Referrer-Policy
missing
Permissions-Policy
missing
SSL issuer
Let's Encrypt
SSL expires
2026-12-29 in 62 days

Email Security

SPF, DKIM and DMARC are DNS records that prove which servers may send email for a domain and tell receivers what to do with forged messages. 2player-online.github.io does not receive email, and without SPF/DMARC its name can still be spoofed in emails.

Email provider
no mail server (MX)
SPF
missing
DMARC
missing
DKIM
not found on common selectors
DNSSEC
not signed

AI Crawlers

Websites use robots.txt to allow or block AI crawlers that collect content for training and AI search. 2player-online.github.io does not block any known AI crawler.

llms.txt
not found

Verify HTTP/2 & HTTP/3 Support

HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency. HTTP/3 goes a step further and runs over QUIC instead of TCP, for faster connections and better performance on unreliable networks.

2player-online.github.io supports HTTP/2
2player-online.github.io does not support HTTP/3
Verifying HTTP/2 and HTTP/3 Support. Please wait...
Details

Http Header

HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.

HTTP/1.1
server: GitHub.com
content-type: text/html; charset=utf-8
last-modified: Mon, 14 Sep 2026 14:29:19 GMT
access-control-allow-origin: *
strict-transport-security: max-age=31556952
etag: W/"6aa804bf-84de"
expires: Tue, 27 Oct 2026 12:01:22 GMT
cache-control: max-age=600
content-encoding: gzip
x-proxy-cache: MISS
x-github-request-id: 34A2:5C46:B9C5D7:BB3071:6AE09038
x-github-edge-region: fra
accept-ranges: bytes
age: 0
date: Tue, 27 Oct 2026 13:32:02 GMT
via: 1.1 varnish
x-served-by: cache-par-lfpg1960055-PAR
x-cache: HIT
x-cache-hits: 0
x-timer: S1793107922.461440,VS0,VE126
vary: Accept-Encoding
x-fastly-request-id: 10236fa700170816d2b0a7a867dbb8d24488f1ff
content-length: 3006

DNS Lookup

DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.

TypeIPTarget / TXTTTL
A 185.199.109.153 3575
A 185.199.110.153 3575
A 185.199.111.153 3575
A 185.199.108.153 3575

Whois Lookup

Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information.

WHOIS
Malformed request.
>>> Last update of WHOIS database: 2026-10-27T13:32:24Z 
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Custom Widget

2player-online.github.io
Daily Visitors 1.1K
Monthly Visits 34.8K
Pages / Visit 2.75
HypeRank #307,597
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