Windblown.game
Windblown
Domain Summary
What is the traffic rank for Windblown.game?
• Windblown.game ranks #1,359,402 globally on HypeStat.
What percent of global Internet users visit Windblown.game?
• 1.4E-5% of global Internet users visit Windblown.game
How many people visit Windblown.game each day?
• Windblown.game receives approximately 689 visitors and 1,312 page impressions per day.
Which countries does Windblown.game receive most of its visitors from?
• Windblown.game is mostly visited by people located in United States,Indonesia,France.
How much Windblown.game can earn?
• Windblown.game should earn about $4.62/day from advertising revenue.
What is Windblown.game estimated value?
• Estimated value of Windblown.game is $4,271.75.
What IP addresses does Windblown.game resolve to?
• Windblown.game resolves to the IP addresses 51.91.60.244.
Where are Windblown.game servers located in?
• Windblown.game has servers located in France.
windblown.game Profile

What technologies does windblown.game use?
These are the technologies used at windblown.game. windblown.game has a total of 4 technologies installed in 5 different categories.windblown.game Traffic Analysis
Windblown.game is ranked #1,359,402 in the world. This website is viewed by an estimated 689 visitors daily, generating a total of 1.3K pageviews. This equates to about 20.9K monthly visitors. Windblown.game traffic has increased by 16.74% compared to last month.Daily Visitors689
15.55%
Monthly Visits20.9K
16.74%
Pages per Visit1.91
7.19%
Visit duration00:51
760.61%
Bounce Rate48.84%
1.96%
Is this your site?Verify your site's metrics.
- Daily Unique Visitors:
- 689
- Monthly Visits:
- 20,877
- Pages per Visit:
- 1.91
- Daily Pageviews:
- 1,312
- Avg. visit duration:
- 00:51
- Bounce rate:
- 48.84%
- Global Reach:
- 1.4E-5%
- Monthly Visits (SEMrush):
- 12,132
- Monthly Unique Visitors (SEMrush):
- 11,512
- Monthly Visits (SimilarWeb):
- 20,253
- HypeRank:
- 1,359,402
- SEMrush Rank:
- 887,729
- SimilarWeb Rank:
- 1,359,402
Traffic sources
- Direct:
- 18.54%
- Referral:
- 58.09%
- Search:
- 23.38%
- Social:
- 0%
- Paid:
- 0%
Desktop vs Mobile
- Desktop:
- 93.50%
- Mobile:
- 6.50%
Total Visits Last 3 Months
33.4K
JAN
17.9K
FEB
20.9K
MAR
Visitors by country
- Country
- Users%
- United States 24.45%
- Indonesia 9.11%
- France 7.40%
- Russian Federation 6.83%
- Canada 6.50%
Backlinks Report ▼
Windblown.game has a total of 3,831 backlinks from 370 referring domains and most of them comes from United States.- Total Backlinks:
- 3,831
- Follow Links:
- n/a
- Nofollow Links:
- n/a
- Referring Domains:
- 370
- Referring IPs:
- 390
- Authority Domain Score:
- 30
Backlinks by country
- Country
- Domains
- United States 59
- France 38
- Germany 32
- Netherlands 10
- Russian Federation 10
Backlinks by TLDs
- TLD Distribution
- Domains
- .com
- 154
- .it
- 14
- .fr
- 13
- .edu
- 0
- .gov
- 0
Which sites are competitors to windblown.game?
Websites similar to windblown.game are sites similar on user interests and browsing behavior. Users can discover new websites that are similar to the ones they already enjoy or find useful.- Domain
- CompareDaily Visitors
- steampowered.com
- Compare >6.1M
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- Compare >1.7M
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- Compare >1.6M
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- Compare >511.5K
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- Compare >324K
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- Compare >215.2K
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- Compare >191.8K
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- Compare >85.7K
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- Compare >73.9K
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- Compare >66K
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- Compare >39.8K
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- Compare >23.8K
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- Compare >6.1K
Last update was 61 days ago
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*HypeStat.com is not promoting or affiliated with windblown.game in any way. Only publicly available statistics data are displayed.
▼
SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.- Domain:
- windblown.game
- Rank:
(Rank based on keywords, cost and organic traffic) - 887,729
- Organic Keywords:
(Number of keywords in top 20 Google SERP) - 62
- Organic Traffic:
(Number of visitors coming from top 20 search results) - 1,295
- Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords) - $0.00
Revenue report ▼
Google.com would generate approximately $4.6 per day if the source of income were advertisements, which equates to an estimated monthly revenue of $138.6 and annual gross revenue of approximately $1.7K. Based on these figures, the site's net worth is estimated at around $4.3K.How much would windblown.game make?
- Daily Revenue:
- $4.62
- Monthly Revenue:
- $138.60
- Yearly Revenue:
- $1,686.30
Daily earning by country
- CountryPageviewsEarning
- United States 321$1.55
- Canada 85$0.52
- France 97$0.06
- Russian Federation 90$0.04
- Indonesia 119$0.01
Loss of money due to Adblock?
- Daily Revenue Loss:
- $0.42
- Monthly Revenue Loss:
- $12.71
- Yearly Revenue Loss:
- $154.67
- Daily Pageviews Blocked:
- 164
- Monthly Pageviews Blocked:
- 4,932
- Yearly Pageviews Blocked:
- 60,012
Daily revenue loss by country
- CountryBlockedLost Money
- United States 58$0.28
- Canada 21$0.13
- Indonesia 69$0.01
- France 11$0.01
- Russian Federation 5$0.00
How much is windblown.game worth?
- Website Value:
- $4.3K
Ad Experience Report ▼
Summary of the ad experience rating of a website for a specific platform.Mobile summary
- Root domain:
- windblown.game
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Not reviewed
Desktop summary
- Root domain:
- windblown.game
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Not reviewed
Abusive Experience Report ▼
Summary of the abusive experience rating of a website.- Root domain:
- windblown.game
- Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.) - Off
- Status:
(The status of the site reviewed for the abusive experiences.) - Not reviewed
Where is windblown.game hosted? ▼
Windblown.game may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.- Server IP:
- 51.91.60.244
- ASN:
- AS16276
- ISP:
- OVH SAS
- Server Location:
France, FR
Other sites hosted on 51.91.60.244
There are no other sites hosted on this IPHow fast does windblown.game load? ▼
The average loading time of windblown.game is 316 ms. The Desktop speed index is 90 and mobile speed index is 82.- Average Load Time:
- 316 ms
Page Speed (Google PageSpeed Insights) - Desktop
Field Data
Over the last 30 days, the field data shows that this page has a AVERAGE speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
Cumulative Layout Shift (CLS)16ms
Time To First Byte (TTFB)846ms
First Contentful Paint (FCP)1.4s
First Input Delay (FID)0
Interaction To Next Paint (INP)31ms
Largest Contentful Paint (LCP)1.9s
Origin Data
All pages served from this origin have an FAST speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
Cumulative Layout Shift (CLS)2ms
Time To First Byte (TTFB)525ms
First Contentful Paint (FCP)724ms
First Input Delay (FID)0
Interaction To Next Paint (INP)32ms
Largest Contentful Paint (LCP)789ms
Lab Data
Time to Interactive 1.9 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Long critical network tree
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
First Contentful Paint 0.5 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Largest Contentful Paint 1.9 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Forced reflow
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow
CSS Selector costs
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors
INP by phase
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
First Meaningful Paint
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Font display
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Speed Index 1.5 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Page Speed (Google PageSpeed Insights) - Mobile
Field Data
Over the last 30 days, the field data shows that this page has a AVERAGE speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
Cumulative Layout Shift (CLS)4ms
Time To First Byte (TTFB)939ms
First Contentful Paint (FCP)1.5s
First Input Delay (FID)0
Interactive To Next Paint (INP)116ms
Largest Contentful Paint (LCP)1.9s
Origin Data
All pages served from this origin have an FAST speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
Cumulative Layout Shift (CLS)0ms
Time To First Byte (TTFB)743ms
First Contentful Paint (FCP)1.3s
First Input Delay (FID)0
Interactive To Next Paint (INP)96ms
Largest Contentful Paint (LCP)1.5s
Lab Data
Font display
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Time to Interactive 4.5 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
CSS Selector costs
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors
Long critical network tree
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Largest Contentful Paint 4.4 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
First Contentful Paint 1.8 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
INP by phase
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Speed Index 2.4 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
First Meaningful Paint
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Forced reflow
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Does windblown.game use compression? ▼
Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on windblown.game are reduced by 67%.
windblown.game use gzip compression.
Original size: 13.97 KB
Compressed size: 4.49 KB
File reduced by: 9.48 KB (67%)
Compressed size: 4.49 KB
File reduced by: 9.48 KB (67%)
Google Safe Browsing ▼
Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.SSL Checker - SSL Certificate Verify ▼
An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. windblown.game supports HTTPS. windblown.game supports HTTPS
Verifying SSL Support. Please wait...
Common Name: windblown.game
Organization:
Location:
Issuer: E6
Valid from: Mar 13 16:07:08 2025 GMT
Valid until: Jun 11 16:07:07 2025 GMT
Authority: CA:FALSE
Keysize:
Organization:
Location:
Issuer: E6
Valid from: Mar 13 16:07:08 2025 GMT
Valid until: Jun 11 16:07:07 2025 GMT
Authority: CA:FALSE
Keysize:
Common Name: E6
Organization: Let's Encrypt
Location: US
Issuer: ISRG Root X1
Valid from: Mar 13 00:00:00 2024 GMT
Valid until: Mar 12 23:59:59 2027 GMT
Authority: CA:TRUE
Keysize:
Organization: Let's Encrypt
Location: US
Issuer: ISRG Root X1
Valid from: Mar 13 00:00:00 2024 GMT
Valid until: Mar 12 23:59:59 2027 GMT
Authority: CA:TRUE
Keysize:
Verify HTTP/2 Support ▼
HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency. windblown.game does not support HTTP/2
Verifying HTTP/2.0 Support. Please wait...
Http Header ▼
HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.Server: nginx
Date: Thu, 17 Apr 2025 10:53:22 GMT
Content-Type: text/html; charset=utf-8
Transfer-Encoding: chunked
Connection: keep-alive
X-Backend-Server: web1b
Strict-Transport-Security: max-age=31536000; includeSubDomains
Content-Encoding: gzip
DNS Lookup ▼
DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.Type | Ip | Target/Txt | TTL |
SOA | 86400 | ||
Mname | ns1.gandi.net | ||
Rname | hostmaster.gandi.net | ||
Serial Number | 1744848000 | ||
Refresh | 10800 | ||
Retry | 3600 | ||
Expire | 604800 | ||
Minimum TTL | 10800 | ||
MX | 10800 | ||
MX | 10800 | ||
MX | 10800 | ||
MX | 10800 | ||
A | 51.91.60.244 | 250 | |
NS | 3549 | ||
NS | 3549 | ||
NS | 3549 |
Whois Lookup ▼
Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information.- WhoIs:
Domain Name: windblown.game >>> This name is not available for registration: >>> Tld not supported by this registry interface >>> Last update of WHOIS database: 2025-04-17T10:54:11.970Z