whack.games Whack.games

   
Whack Games - Play Online

Domain Summary

What is the traffic rank for Whack.games?

• Whack.games ranks #7,107,201 globally on HypeStat.

What percent of global Internet users visit Whack.games?

2.0E-7% of global Internet users visit Whack.games

How many people visit Whack.games each day?

• Whack.games receives approximately 8 visitors and 8 page impressions per day.

Which countries does Whack.games receive most of its visitors from?

• Whack.games is mostly visited by people located in Poland.

What is Whack.games estimated value?

• Estimated value of Whack.games is $2.87.

What IP addresses does Whack.games resolve to?

• Whack.games resolves to the IP addresses 2606:4700:3036::ac43:c04f, 172.67.192.79.

Where are Whack.games servers located in?

• Whack.games has servers located in United States.

whack.games Profile

Title:Whack Games - Play Online Description:We have the biggest collection of Whack Games collected for you. Those games were very popular long time ago, now you can still enjoy those retro funny games at our website.
Tags:

What technologies does whack.games use?

These are the technologies used at whack.games. whack.games has a total of 11 technologies installed in 11 different categories.

whack.games Traffic Analysis

Whack.games is ranked #7,107,201 in the world. This website is viewed by an estimated 8 visitors daily, generating a total of 8 pageviews. This equates to about 242.4 monthly visitors.
Daily Visitors8
Monthly Visits242.4
Pages per Visit1.01
Visit duration n/a
Bounce Rate46.78%
Is this your site?Verify your site's metrics.
Daily Unique Visitors:
8
Monthly Visits:
242
Pages per Visit:
1.01
Daily Pageviews:
8
Avg. visit duration:
n/a
Bounce rate:
46.78%
Global Reach:
2.0E-7%
Monthly Visits (SimilarWeb):
230
HypeRank:
7,107,201
SEMrush Rank:
7,754,573
SimilarWeb Rank:
29,176,909
*All traffic values are estimates only.

Total Visits Last 3 Months

529
JUL
242.4
AUG
242.4
SEP

Visitors by country

Country
Users%
 
Poland 100.00%
Last update was 277 days ago
     
This can take up to 60 seconds. Please wait...

*HypeStat.com is not promoting or affiliated with whack.games in any way. Only publicly available statistics data are displayed.

 

SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.
SemRushSemRush
Domain:
  whack.games
Rank:
(Rank based on keywords, cost and organic traffic)
  7,754,573
Organic Keywords:
(Number of keywords in top 20 Google SERP)
  56
Organic Traffic:
(Number of visitors coming from top 20 search results)
  9
Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords)
  $0.00

Ad Experience Report

Summary of the ad experience rating of a website for a specific platform.

Mobile summary

Root domain:
whack.games
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed

Desktop summary

Root domain:
whack.games
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed

Abusive Experience Report

Summary of the abusive experience rating of a website.
Root domain:
whack.games
Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.)
Off
Status:
(The status of the site reviewed for the abusive experiences.)
Not reviewed

Where is whack.games hosted?

Whack.games may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.
Server IP:
2606:4700:3036::ac43:c04f, 172.67.192.79
ASN:
AS13335 
ISP:
Cloudflare Inc 
Server Location:

United States, US
 

Other sites hosted on 172.67.192.79

How fast does whack.games load?

The average loading time of whack.games is 503 ms. The Desktop speed index is 79 and mobile speed index is 90.
Average Load Time:
503 ms

Page Speed (Google PageSpeed Insights) - Desktop

79
0-49 50-89 90-100 i

Field Data

Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

Cumulative Layout Shift (CLS)0 0% of loads for this page have a fast (<0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have an average (0s ~ 0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have a slow (>0s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)0 0% of loads for this page have a fast (<0s) Time To First Byte (TTFB) 0% 0% of loads for this page have an average (0s ~ 0s) Time To First Byte (TTFB) 0% 0% of loads for this page have a slow (>0s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average (0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interaction To Next Paint (INP)0 0% of loads for this page have a fast (<0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have a slow (>0ms) Interaction To Next Paint (INP) 0%
Largest Contentful Paint (LCP)0 0% of loads for this page have a fast (<0ms) Largest Contentful Paint (LCP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Largest Contentful Paint (LCP) 0% 0% of loads for this page have a slow (>0ms) Largest Contentful Paint (LCP) 0%

Origin Data

All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

Cumulative Layout Shift (CLS)0 0% of loads for this page have a fast (<0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have an average (0s ~ 0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have a slow (>0s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)0 0% of loads for this page have a fast (<0s) Time To First Byte (TTFB) 0% 0% of loads for this page have an average (0s ~ 0s) Time To First Byte (TTFB) 0% 0% of loads for this page have a slow (>0s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average 0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interaction To Next Paint (INP)0 0% of loads for this page have a fast (<0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have a slow (>0ms) Interaction To Next Paint (INP) 0%
Largest Contentful Paint (LCP)0 0% of loads for this page have a fast (<0ms) Largest Contentful Paint (LCP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Largest Contentful Paint (LCP) 0% 0% of loads for this page have a slow (>0ms) Largest Contentful Paint (LCP) 0%

Lab Data

Preload Largest Contentful Paint image  
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
Lazy load third-party resources with facades  
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Time to Interactive 1.0 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Largest Contentful Paint image was not lazily loaded  
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
Speed Index 0.9 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
First Meaningful Paint  
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
First Contentful Paint 0.9 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Preconnect to required origins  
Consider adding `preconnect` or `dns-prefetch` resource hints to establish early connections to important third-party origins. Learn how to preconnect to required origins
Largest Contentful Paint 1.0 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric

Page Speed (Google PageSpeed Insights) - Mobile

90
0-49 50-89 90-100 i

Field Data

Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

Cumulative Layout Shift (CLS)0 0% of loads for this page have a fast (<0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have an average (0s ~ 0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have a slow (>0s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)0 0% of loads for this page have a fast (<0s) Time To First Byte (TTFB) 0% 0% of loads for this page have an average (0s ~ 0s) Time To First Byte (TTFB) 0% 0% of loads for this page have a slow (>0s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average (0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interactive To Next Paint (INP)0 0% of loads for this page have a fast (<0s) Interactive To Next Paint (INP) 0% 0% of loads for this page have an average (0s ~ 0s) Interactive To Next Paint (INP) 0% 0% of loads for this page have a slow (>0s) Interactive To Next Paint (INP) 0%
Largest Contentful Paint (LCP)0 0% of loads for this page have a fast (<0s) Largest Contentful Paint (LCP) 0% 0% of loads for this page have an average (0s ~ 0s) Largest Contentful Paint (LCP) 0% 0% of loads for this page have a slow (>0s) Largest Contentful Paint (LCP) 0%

Origin Data

All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

Cumulative Layout Shift (CLS)0 0% of loads for this page have a fast (<0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have an average (0s ~ 0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have a slow (>0s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)0 0% of loads for this page have a fast (<0s) Time To First Byte (TTFB) 0% 0% of loads for this page have an average (0s ~ 0s) Time To First Byte (TTFB) 0% 0% of loads for this page have a slow (>0s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average 0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interactive To Next Paint (INP)0 0% of loads for this page have a fast (<0s) Interactive To Next Paint (INP) 0% 0% of loads for this page have an average (0s ~ 0s) Interactive To Next Paint (INP) 0% 0% of loads for this page have a slow (>0s) Interactive To Next Paint (INP) 0%
Largest Contentful Paint (LCP)0 0% of loads for this page have a fast (<0s)Largest Contentful Paint (LCP) 0% 0% of loads for this page have an average (0s ~ 0s)Largest Contentful Paint (LCP) 0% 0% of loads for this page have a slow (>0s)Largest Contentful Paint (LCP) 0%

Lab Data

Speed Index 2.5 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Largest Contentful Paint image was not lazily loaded  
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
Lazy load third-party resources with facades  
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Preconnect to required origins  
Consider adding `preconnect` or `dns-prefetch` resource hints to establish early connections to important third-party origins. Learn how to preconnect to required origins
First Contentful Paint 2.5 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
First Meaningful Paint  
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Max Potential First Input Delay 50 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Time to Interactive 2.6 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Preload Largest Contentful Paint image  
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
Largest Contentful Paint 2.6 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric

Does whack.games use compression?

Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on whack.games are reduced by 68%.
whack.games use br compression.
Original size: 6.5 KB
Compressed size: 2.08 KB
File reduced by: 4.42 KB (68%)

Google Safe Browsing

Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.
This site is not currently listed as suspicious

MyWot.com Reputation Ratings

MyWOT (short for "My Web of Trust") is a web-based reputation and rating service that provides users with information about the trustworthiness and safety of websites.
Status:
  SAFE

SSL Checker - SSL Certificate Verify

An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. whack.games supports HTTPS.
 whack.games supports HTTPS
     
Verifying SSL Support. Please wait...
Common Name: whack-games.com
Organization:
Location:
Issuer: WE1
Valid from: Oct 22 11:09:18 2024 GMT
Valid until: Jan 20 11:09:17 2025 GMT
Authority: CA:FALSE
Keysize:
Common Name: WE1
Organization: Google Trust Services
Location: US
Issuer: GTS Root R4
Valid from: Dec 13 09:00:00 2023 GMT
Valid until: Feb 20 14:00:00 2029 GMT
Authority: CA:TRUE
Keysize:
Common Name: GTS Root R4
Organization: Google Trust Services LLC
Location: US
Issuer: GlobalSign Root CA
Valid from: Nov 15 03:43:21 2023 GMT
Valid until: Jan 28 00:00:42 2028 GMT
Authority: CA:TRUE
Keysize:

Verify HTTP/2 Support

HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency.
 whack.games supports HTTP/2
     
Verifying HTTP/2.0 Support. Please wait...

Http Header

HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.
date: Sun, 27 Oct 2024 00:52:01 GMT
content-type: text/html; charset=UTF-8
location: https://whack-games.com/
x-powered-by: PHP/7.4.33
alt-svc: h3=":443"; ma=86400
x-turbo-charged-by: LiteSpeed
cf-cache-status: DYNAMIC
report-to: {"endpoints":[{"url":"https://a.nel.cloudflare.com/report/v4?s=8JzYE1EUTDB5CN60WAlp7k9Z%2FqbEqWlizekBkQGbsdvkkCEHLvHsA3KwkBfE1mFqOt3CRWuQNoA4Hc9TaccNIYvc6EQ7VQENc5QFyjWKJX8AZ29iU2Im7NpGxmHPMA%3D%3D"}],"group":"cf-nel","max_age":604800}
nel: {"success_fraction":0,"report_to":"cf-nel","max_age":604800}
server: cloudflare
cf-ray: 8d8eb375ccd4114b-ORD
server-timing: cfL4;desc="?proto=TCP&rtt=1304&sent=7&recv=13&lost=0&retrans=0&sent_bytes=3410&recv_bytes=888&delivery_rate=1939718&cwnd=127&unsent_bytes=0&cid=4b7b76d64474547d&ts=196&x=0"

HTTP/2 200 
date: Sun, 27 Oct 2024 00:52:02 GMT
content-type: text/html; charset=UTF-8
x-powered-by: PHP/8.1.30
vary: Accept-Encoding
x-turbo-charged-by: LiteSpeed
cf-cache-status: DYNAMIC
report-to: {"endpoints":[{"url":"https://a.nel.cloudflare.com/report/v4?s=eoAvaIYtfgag3FH02IERk3XwhdlYQL9jCtOkGiWj6Vb8pTjVUL61FFboCyvF17Lwcktgehs%2FkqtSSnwd4V549AN9Ggl6cAuXuyQQGA0epdXHBnE1VW%2FSLJmkjNIklsTfZsk%3D"}],"group":"cf-nel","max_age":604800}
nel: {"success_fraction":0,"report_to":"cf-nel","max_age":604800}
server: cloudflare
cf-ray: 8d8eb3772862631b-ORD
content-encoding: br
alt-svc: h3=":443"; ma=86400
server-timing: cfL4;desc="?proto=TCP&rtt=1390&sent=8&recv=12&lost=0&retrans=0&sent_bytes=3422&recv_bytes=891&delivery_rate=2175807&cwnd=254&unsent_bytes=0&cid=40889b8e57669570&ts=260&x=0"

DNS Lookup

DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.
Type Ip Target/Txt TTL
AAAA 2606:4700:3034::6815:2463 233
AAAA 2606:4700:3036::ac43:c04f 233
A 172.67.192.79 233
A 104.21.36.99 233
NS hal.ns.cloudflare.com 3533
NS reza.ns.cloudflare.com 3533
HINFO 3600

Whois Lookup

Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information. Domain registration for this website began on November 3, 2018 and will expire on November 3, 2024 if not renewed. This website is now assigned through the registrar SAV.COM, LLC. The WHOIS data for this website's domain was last updated on October 20, 2023.
Domain Created:
2018-11-03
Domain Expires:
2024-11-03
Domain Updated:
2023-10-20
Domain Age:
6 years 8 months 28 days
Domain Registrar:
SAV.COM, LLC
Domain Owner:
REDACTED FOR PRIVACY
WhoIs:
 

Domain Name: WHACK.GAMES
Registry Domain ID: f2fefdce0f4a442b830733850859ba29-DONUTS
Registrar WHOIS Server: whois-service.virtualcloud.co
Registrar URL: https://www.sav.com/
Updated Date: 2023-10-20T10:47:37Z
Creation Date: 2018-11-03T09:10:32Z
Registrar Registration Expiration Date: 2024-11-03T09:10:32Z
Registrar: SAV.COM, LLC
Registrar IANA ID: 609
Registrar Abuse Contact Email: email
Registrar Abuse Contact Phone: +1.8885808790
Domain Status: clientTransferProhibited https://icann.org/epp#clientTransferProhibited
Registry Registrant ID: 4D3ICGHW
Registrant Name: REDACTED FOR PRIVACY
Registrant Organization: REDACTED FOR PRIVACY
Registrant Street: 2229 S MICHIGAN AVE SUITE 303
Registrant City: CHICAGO
Registrant State/Province: ILLINOIS
Registrant Postal Code: 60616
Registrant Country: US
Registrant Phone: +1.2563740797
Registrant Phone Ext: 
Registrant Fax: 
Registrant Fax Ext: 
Registrant Email: Select Contact Domain Holder Link https://privacy.sav.com/?domain=whack.games
Registry Admin ID: 4D3ICGHW
Admin Name: REDACTED FOR PRIVACY
Admin Organization: REDACTED FOR PRIVACY
Admin Street: 2229 S MICHIGAN AVE SUITE 303
Admin City: CHICAGO
Admin State/Province: ILLINOIS
Admin Postal Code: 60616
Admin Country: US
Admin Phone: +1.2563740797
Admin Phone Ext: 
Admin Fax: 
Admin Fax Ext: 
Admin Email: Select Contact Domain Holder Link https://privacy.sav.com/?domain=whack.games
Registry Tech ID: 4D3ICGHW
Tech Name: REDACTED FOR PRIVACY
Tech Organization: REDACTED FOR PRIVACY
Tech Street: 2229 S MICHIGAN AVE SUITE 303
Tech City: CHICAGO
Tech State/Province: ILLINOIS
Tech Postal Code: 60616
Tech Country: US
Tech Phone: +1.2563740797
Tech Phone Ext: 
Tech Fax: 
Tech Fax Ext: 
Tech Email: Select Contact Domain Holder Link https://privacy.sav.com/?domain=whack.games
Name Server: HAL.NS.CLOUDFLARE.COM
Name Server: REZA.NS.CLOUDFLARE.COM
DNSSEC: unsigned
URL of the ICANN WHOIS Data Problem Reporting System: http://wdprs.internic.net/
>>> Last update of WHOIS database: 2023-10-20T10:47:37Z