Videospielgeschichten.de
Videospielgeschichten - Persönliche Geschichten über Videospiele
Domain Summary
What is the traffic rank for Videospielgeschichten.de?
• Videospielgeschichten.de ranks #5,563,770 globally on HypeStat.
What percent of global Internet users visit Videospielgeschichten.de?
• 1.05E-5% of global Internet users visit Videospielgeschichten.de
How many people visit Videospielgeschichten.de each day?
• Videospielgeschichten.de receives approximately 520 visitors and 157 page impressions per day.
Which countries does Videospielgeschichten.de receive most of its visitors from?
• Videospielgeschichten.de is mostly visited by people located in Germany,Turkey,Indonesia.
How much Videospielgeschichten.de can earn?
• Videospielgeschichten.de should earn about $0.44/day from advertising revenue.
What is Videospielgeschichten.de estimated value?
• Estimated value of Videospielgeschichten.de is $387.61.
What IP addresses does Videospielgeschichten.de resolve to?
• Videospielgeschichten.de resolves to the IP addresses 2001:8d8:100f:f000::261, 217.160.0.192.
Where are Videospielgeschichten.de servers located in?
• Videospielgeschichten.de has servers located in Germany.
videospielgeschichten.de Profile
![videospielgeschichten.de videospielgeschichten.de](https://hypestat.b-cdn.net/screenshot/v/i/d/e/videospielgeschichten.de.webp)
Title:Videospielgeschichten - Persönliche Geschichten über Videospiele
Description:Persönliche Geschichten über Videospiele
Category:Games / Video Games Consoles and Accessories
About:
Videospielgeschichten.de is a German-based website that focuses on the history and personal narratives surrounding video games. It serves as a platform where enthusiasts and industry insiders share their memories, experiences, and reflections related to various aspects of gaming culture. This can range from nostalgic retrospectives on classic games and consoles to in-depth articles about the evolution of game design and technology.
The site aims to preserve and celebrate the rich history of video gaming through well-researched articles, interviews, and contributions from a diverse community of writers. It's a space where the impact of video games on individual lives and society as a whole is explored, providing a trove of information for both casual readers and hardcore gaming historians.
*This text is generated by artificial intelligence and may not be accurate. Edit Site Info
What technologies does videospielgeschichten.de use?
These are the technologies used at videospielgeschichten.de. videospielgeschichten.de has a total of 10 technologies installed in 10 different categories.videospielgeschichten.de Traffic Analysis
Videospielgeschichten.de is ranked #5,563,770 in the world. This website is viewed by an estimated 520 visitors daily, generating a total of 157 pageviews. This equates to about 15.8K monthly visitors.Daily Visitors520
104.93%
Monthly Visits15.8K
Pages per Visit0.30
29.53%
Visit duration00:05
97.13%
Bounce Rate67.28%
29.97%
Is this your site?Verify your site's metrics.
- Daily Unique Visitors:
- 520
- Monthly Visits:
- 15,756
- Pages per Visit:
- 0.30
- Daily Pageviews:
- 157
- Avg. visit duration:
- 00:05
- Bounce rate:
- 67.28%
- Global Reach:
- 1.05E-5%
- Monthly Unique Visitors (SEMrush):
- 16,501
- HypeRank:
- 5,563,770
- SEMrush Rank:
- 14,555,340
- SimilarWeb Rank:
- 5,476,456
Traffic sources
- Direct:
- 63.38%
- Referral:
- 0%
- Search:
- 36.62%
- Social:
- 0%
- Paid:
- 0%
Desktop vs Mobile
- Desktop:
- 9.35%
- Mobile:
- 90.65%
Total Visits Last 3 Months
16.6K
FEB
15.8K
MAR
15.8K
APR
Visitors by country
- Country
- Users%
- Germany 25.91%
- Turkey 6.61%
- Indonesia 5.06%
- United States 4.68%
- Peru 4.55%
Where do visitors go on videospielgeschichten.de?
- Reach%Pageviews%PerUser
- videospielgeschichten.de
- 88.46%96.19%3
- OTHER
- 0%3.81%0
Backlinks Report ▼
Videospielgeschichten.de has a total of 3,600 backlinks from 127 referring domains and most of them comes from Germany.- Total Backlinks:
- 3,600
- Follow Links:
- 2,840
- Nofollow Links:
- 759
- Referring Domains:
- 127
- Referring IPs:
- 152
- Authority Domain Score:
- 23
Backlinks by country
- Country
- Domains
- Germany 27
- United States 23
- France 4
- Finland 3
- Portugal 1
Backlinks by TLDs
- TLD Distribution
- Domains
- .com
- 57
- .de
- 23
- .online
- 10
- .edu
- 0
- .gov
- 0
Which sites are competitors to videospielgeschichten.de?
Websites similar to videospielgeschichten.de are sites similar on user interests and browsing behavior. Users can discover new websites that are similar to the ones they already enjoy or find useful.- Domain
- CompareDaily Visitors
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- Compare >1.6M
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- Compare >107.4K
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- Compare >69.6K
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- Compare >62.6K
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- Compare >51.5K
- ingame.de
- Compare >46.6K
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- Compare >43.9K
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- Compare >39.8K
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- Compare >5.9K
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- Compare >2.3K
- gamezone.de
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- Compare >1.7K
- spieletipps.de
- Compare >631
- gamigo.de
- Compare >21
- looki.de
- Compare >12
Last update was 15 days ago
This can take up to 60 seconds. Please wait...
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*HypeStat.com is not promoting or affiliated with videospielgeschichten.de in any way. Only publicly available statistics data are displayed.
Search Engine Indexes ▼
Search engine indexes are huge databases or collections of net pages that search engines like google like google and yahoo use to retrieve applicable facts while customers carry out searches. These indexes are created through search engines like google and yahoo through crawling and indexing net pages from throughout the internet.- Google Index:
- 780
- Bing Index:
- 2,170
▼
SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.- Domain:
- videospielgeschichten.de
- Rank:
(Rank based on keywords, cost and organic traffic) - 14,555,340
- Organic Keywords:
(Number of keywords in top 20 Google SERP) - 17
- Organic Traffic:
(Number of visitors coming from top 20 search results) - 1
- Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords) - $1.00
Revenue report ▼
Google.com would generate approximately $0.4 per day if the source of income were advertisements, which equates to an estimated monthly revenue of $13.2 and annual gross revenue of approximately $160.6. Based on these figures, the site's net worth is estimated at around $387.6.How much would videospielgeschichten.de make?
- Daily Revenue:
- $0.44
- Monthly Revenue:
- $13.20
- Yearly Revenue:
- $160.60
Daily earning by country
- CountryPageviewsEarning
- Germany 41$0.06
- United States 7$0.04
- Peru 7$0.00
- Turkey 10$0.00
- Indonesia 8$0.00
Loss of money due to Adblock?
- Daily Revenue Loss:
- $0.02
- Monthly Revenue Loss:
- $0.72
- Yearly Revenue Loss:
- $8.77
- Daily Pageviews Blocked:
- 19
- Monthly Pageviews Blocked:
- 575
- Yearly Pageviews Blocked:
- 6,997
Daily revenue loss by country
- CountryBlockedLost Money
- Germany 12$0.02
- United States 1$0.01
- Indonesia 5$0.00
- Peru 1$0.00
- Turkey 1$0.00
How much is videospielgeschichten.de worth?
- Website Value:
- $387.6
Ad Experience Report ▼
Summary of the ad experience rating of a website for a specific platform.Mobile summary
- Root domain:
- videospielgeschichten.de
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Not reviewed
Desktop summary
- Root domain:
- videospielgeschichten.de
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Not reviewed
Abusive Experience Report ▼
Summary of the abusive experience rating of a website.- Root domain:
- videospielgeschichten.de
- Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.) - Off
- Status:
(The status of the site reviewed for the abusive experiences.) - Not reviewed
Where is videospielgeschichten.de hosted? ▼
Videospielgeschichten.de may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.- Server IP:
- 2001:8d8:100f:f000::261, 217.160.0.192
- ASN:
- AS8560
- ISP:
- 1&1 Internet SE
- Server Location:
Germany, DE
Other sites hosted on 217.160.0.192
How fast does videospielgeschichten.de load? ▼
The average loading time of videospielgeschichten.de is 3057 ms. The Desktop speed index is 90 and mobile speed index is 56.- Average Load Time:
- 3057 ms
Page Speed (Google PageSpeed Insights) - Desktop
Field Data
Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
First Contentful Paint (FCP)0
First Input Delay (FID)0
Origin Data
All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
First Contentful Paint (FCP)0
First Input Delay (FID)0
Lab Data
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
First Contentful Paint 0.7 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Time to Interactive 0.7 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Largest Contentful Paint 1.0 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Speed Index 3.5 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
First Meaningful Paint 0.7 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Page Speed (Google PageSpeed Insights) - Mobile
Field Data
Over the last 30 days, the field data shows that this page has a SLOW speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
First Contentful Paint (FCP)2.7s
First Input Delay (FID)22ms
Origin Data
All pages served from this origin have an SLOW speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
First Contentful Paint (FCP)2.7s
First Input Delay (FID)22ms
Lab Data
Performance budget
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more
Time to Interactive 5.0 s
Time to interactive is the amount of time it takes for the page to become fully interactive. Learn more
Time to interactive is the amount of time it takes for the page to become fully interactive. Learn more
Has a `<meta name="viewport">` tag with `width` or `initial-scale`
A `<meta name="viewport">` not only optimizes your app for mobile screen sizes, but also prevents . a 300 millisecond delay to user input Learn more
A `<meta name="viewport">` not only optimizes your app for mobile screen sizes, but also prevents . a 300 millisecond delay to user input Learn more
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more
Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn more
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn more
First Meaningful Paint 5.0 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more
First Meaningful Paint measures when the primary content of a page is visible. Learn more
Timing budget
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more
Largest Contentful Paint 7.6 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more
Max Potential First Input Delay 40 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more
First Contentful Paint 5.0 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more
First Contentful Paint marks the time at which the first text or image is painted. Learn more
Speed Index 9.1 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more
Speed Index shows how quickly the contents of a page are visibly populated. Learn more
First Contentful Paint (3G) 10860 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network. Learn more
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network. Learn more
Avoids `unload` event listeners
The `unload` event does not fire reliably and listening for it can prevent browser optimizations like the Back-Forward Cache. Use `pagehide` or `visibilitychange` events instead. Learn more
The `unload` event does not fire reliably and listening for it can prevent browser optimizations like the Back-Forward Cache. Use `pagehide` or `visibilitychange` events instead. Learn more
Does videospielgeschichten.de use compression? ▼
Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on videospielgeschichten.de are reduced by 79%.
videospielgeschichten.de use gzip compression.
Original size: 162.55 KB
Compressed size: 32.84 KB
File reduced by: 129.71 KB (79%)
Compressed size: 32.84 KB
File reduced by: 129.71 KB (79%)
Google Safe Browsing ▼
Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.
This site is not currently listed as suspicious
MyWot.com Reputation Ratings
MyWOT (short for "My Web of Trust") is a web-based reputation and rating service that provides users with information about the trustworthiness and safety of websites. videospielgeschichten.de has 71 Safety Reputations.- Status:
- UNKNOWN
- Safety Reputations:
- 71
- Safety Confidence:
- 6
SSL Checker - SSL Certificate Verify ▼
An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. videospielgeschichten.de supports HTTPS. videospielgeschichten.de supports HTTPS
Verifying SSL Support. Please wait...
Common Name: *.videospielgeschichten.de
Organization:
Location:
Issuer: Encryption Everywhere DV TLS CA - G2
Valid from: Mar 18 00:00:00 2024 GMT
Valid until: Mar 31 23:59:59 2025 GMT
Authority: CA:FALSE
Keysize: 2048 Bits
Organization:
Location:
Issuer: Encryption Everywhere DV TLS CA - G2
Valid from: Mar 18 00:00:00 2024 GMT
Valid until: Mar 31 23:59:59 2025 GMT
Authority: CA:FALSE
Keysize: 2048 Bits
Common Name: Encryption Everywhere DV TLS CA - G2
Organization: DigiCert Inc, OU = www.digicert.com
Location: US
Issuer: DigiCert Global Root G2
Valid from: Nov 27 12:46:40 2017 GMT
Valid until: Nov 27 12:46:40 2027 GMT
Authority: CA:TRUE
Keysize: 2048 Bits
Organization: DigiCert Inc, OU = www.digicert.com
Location: US
Issuer: DigiCert Global Root G2
Valid from: Nov 27 12:46:40 2017 GMT
Valid until: Nov 27 12:46:40 2027 GMT
Authority: CA:TRUE
Keysize: 2048 Bits
Verify HTTP/2 Support ▼
HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency. videospielgeschichten.de supports HTTP/2
Verifying HTTP/2.0 Support. Please wait...
Site Categories ▼
Website categories are used to classify websites based on their content or purpose. These categories provide a way to organize and filter websites, allowing users to find relevant information or ensure compliance with specific regulations or policies.- Computerspiele/Geschichte
Http Header ▼
HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.content-type: text/html; charset=UTF-8
location: https://www.videospielgeschichten.de/
date: Thu, 11 Jul 2024 03:53:23 GMT
server: Apache
x-redirect-by: WordPress
HTTP/2 200
content-type: text/html; charset=UTF-8
date: Thu, 11 Jul 2024 03:53:24 GMT
server: Apache
link: <https://www.videospielgeschichten.de/wp-json/>; rel="https://api.w.org/"
content-encoding: gzip
DNS Lookup ▼
DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.Type | Ip | Target/Txt | TTL |
SOA | 86400 | ||
Mname | ns1022.ui-dns.biz | ||
Rname | hostmaster.1und1.de | ||
Serial Number | 2016121519 | ||
Refresh | 28800 | ||
Retry | 7200 | ||
Expire | 604800 | ||
Minimum TTL | 300 | ||
TXT | 3600 | ||
TXT | 3600 | ||
MX | 3600 | ||
MX | 3600 | ||
AAAA | 2001:8d8:100f:f000::261 | 3447 | |
A | 217.160.0.192 | 3447 | |
NS | 86246 | ||
NS | 86246 | ||
NS | 86246 | ||
NS | 86246 |
Whois Lookup ▼
Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information.- Domain Updated:
- 2018-08-18
- WhoIs:
% Restricted rights. % % Terms and Conditions of Use % % The above data may only be used within the scope of technical or % administrative necessities of Internet operation or to remedy legal % problems. % The use for other purposes, in particular for advertising, is not permitted. % % The DENIC whois service on port 43 doesn't disclose any information concerning % the domain holder, general request and abuse contact. % This information can be obtained through use of our web-based whois service % available at the DENIC website: % http://www.denic.de/en/domains/whois-service/web-whois.html % % Domain: videospielgeschichten.de Nserver: ns1022.ui-dns.biz Nserver: ns1022.ui-dns.com Nserver: ns1022.ui-dns.de Nserver: ns1022.ui-dns.org Status: connect Changed: 2018-08-18T13:49:50+02:00