Revenge.game
Revenge-game
Domain Summary
What is the traffic rank for Revenge.game?
• Revenge.game ranks #1,339,242 globally on HypeStat.
What percent of global Internet users visit Revenge.game?
• 8.3E-5% of global Internet users visit Revenge.game
How many people visit Revenge.game each day?
• Revenge.game receives approximately 4.1K visitors and 11,048 page impressions per day.
Which countries does Revenge.game receive most of its visitors from?
• Revenge.game is mostly visited by people located in Russian Federation.
How much Revenge.game can earn?
• Revenge.game should earn about $39.44/day from advertising revenue.
What is Revenge.game estimated value?
• Estimated value of Revenge.game is $33,719.12.
What IP addresses does Revenge.game resolve to?
• Revenge.game resolves to the IP addresses 104.156.49.114.
Where are Revenge.game servers located in?
• Revenge.game has servers located in Tampa, Florida, 33606, United States.
revenge.game Profile
Title:Revenge-game
What technologies does revenge.game use?
These are the technologies used at revenge.game. revenge.game has a total of 4 technologies installed in 4 different categories.revenge.game Traffic Analysis
Revenge.game is ranked #1,339,242 in the world. This website is viewed by an estimated 4.1K visitors daily, generating a total of 11K pageviews. This equates to about 124K monthly visitors.Daily Visitors4.1K
Monthly Visits124K
Pages per Visit2.70
Visit duration n/a
Bounce Rate n/a
Is this your site?Verify your site's metrics.
- Daily Unique Visitors:
- 4,092
- Monthly Visits:
- 123,988
- Pages per Visit:
- 2.70
- Daily Pageviews:
- 11,048
- Avg. visit duration:
- n/a
- Bounce rate:
- n/a
- Global Reach:
- 8.3E-5%
- HypeRank:
- 1,339,242
Visitors by country
- Country
- Users%
- Russian Federation 18.7%
Where do visitors go on revenge.game?
- Reach%Pageviews%PerUser
- revenge.game
- 100.00%100.00%4
Last update was 1993 days ago
This can take up to 60 seconds. Please wait...
This can take up to 60 seconds. Please wait...
*HypeStat.com is not promoting or affiliated with revenge.game in any way. Only publicly available statistics data are displayed.
▼
SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.- Domain:
- revenge.game
- Rank:
(Rank based on keywords, cost and organic traffic) - n/a
- Organic Keywords:
(Number of keywords in top 20 Google SERP) - 0
- Organic Traffic:
(Number of visitors coming from top 20 search results) - 0
- Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords) - $0.00
Revenue report ▼
Google.com would generate approximately $39.4 per day if the source of income were advertisements, which equates to an estimated monthly revenue of $1.2K and annual gross revenue of approximately $14.4K. Based on these figures, the site's net worth is estimated at around $33.7K.How much would revenge.game make?
- Daily Revenue:
- $39.44
- Monthly Revenue:
- $1,183.20
- Yearly Revenue:
- $14,395.60
Daily earning by country
- CountryPageviewsEarning
- Russian Federation 1,436$0.59
Loss of money due to Adblock?
- Daily Revenue Loss:
- $0.04
- Monthly Revenue Loss:
- $1.06
- Yearly Revenue Loss:
- $12.90
- Daily Pageviews Blocked:
- 86
- Monthly Pageviews Blocked:
- 2,585
- Yearly Pageviews Blocked:
- 31,454
Daily revenue loss by country
- CountryBlockedLost Money
- Russian Federation 86$0.04
How much is revenge.game worth?
- Website Value:
- $33.7K
Ad Experience Report ▼
Summary of the ad experience rating of a website for a specific platform.Mobile summary
- Root domain:
- revenge.game
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Not reviewed
Desktop summary
- Root domain:
- revenge.game
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Not reviewed
Abusive Experience Report ▼
Summary of the abusive experience rating of a website.- Root domain:
- revenge.game
- Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.) - Off
- Status:
(The status of the site reviewed for the abusive experiences.) - Not reviewed
Where is revenge.game hosted? ▼
Revenge.game may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.- Server IP:
- 104.156.49.114
- ASN:
- AS29802
- ISP:
- HIVELOCITY VENTURES CORP
- Server Location:
- Tampa
Florida, FL
33606
United States, US
Other sites hosted on 104.156.49.114
There are no other sites hosted on this IPHow fast does revenge.game load? ▼
The average loading time of revenge.game is n/a ms. The Desktop speed index is 82 and mobile speed index is 13.- Average Load Time:
- n/a ms
Page Speed (Google PageSpeed Insights) - Desktop
Field Data
Over the last 30 days, the field data shows that this page has a SLOW speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
Cumulative Layout Shift (CLS)0
Time To First Byte (TTFB)0
First Contentful Paint (FCP)7.3s
First Input Delay (FID)9ms
Interaction To Next Paint (INP)0
Largest Contentful Paint (LCP)0
Origin Data
All pages served from this origin have an SLOW speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
Cumulative Layout Shift (CLS)0
Time To First Byte (TTFB)0
First Contentful Paint (FCP)3.4s
First Input Delay (FID)8ms
Interaction To Next Paint (INP)0
Largest Contentful Paint (LCP)0
Lab Data
Speed Index 1.5 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more
Speed Index shows how quickly the contents of a page are visibly populated. Learn more
First CPU Idle 1.5 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. Learn more
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. Learn more
First Contentful Paint 1.5 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more
First Contentful Paint marks the time at which the first text or image is painted. Learn more
Performance budget
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more
First Meaningful Paint 1.5 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more
First Meaningful Paint measures when the primary content of a page is visible. Learn more
Max Potential First Input Delay 30 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task. Learn more
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task. Learn more
Time to Interactive 1.5 s
Time to interactive is the amount of time it takes for the page to become fully interactive. Learn more
Time to interactive is the amount of time it takes for the page to become fully interactive. Learn more
Third-Party Usage
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn more
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn more
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy. Learn more
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy. Learn more
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Page Speed (Google PageSpeed Insights) - Mobile
Field Data
Over the last 30 days, the field data shows that this page has a SLOW speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
Cumulative Layout Shift (CLS)0
Time To First Byte (TTFB)0
First Contentful Paint (FCP)6.9s
First Input Delay (FID)32ms
Interactive To Next Paint (INP)0
Largest Contentful Paint (LCP)0
Origin Data
All pages served from this origin have an SLOW speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
Cumulative Layout Shift (CLS)0
Time To First Byte (TTFB)0
First Contentful Paint (FCP)4.2s
First Input Delay (FID)38ms
Interactive To Next Paint (INP)0
Largest Contentful Paint (LCP)0
Lab Data
Max Potential First Input Delay 130 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task. Learn more
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task. Learn more
Time to Interactive 21.4 s
Time to interactive is the amount of time it takes for the page to become fully interactive. Learn more
Time to interactive is the amount of time it takes for the page to become fully interactive. Learn more
Third-Party Usage
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn more
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn more
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy. Learn more
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy. Learn more
Total Blocking Time 50 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
First Contentful Paint (3G) 17054.5 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network. Learn more
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network. Learn more
Speed Index 7.8 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more
Speed Index shows how quickly the contents of a page are visibly populated. Learn more
First CPU Idle 7.8 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. Learn more
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. Learn more
First Contentful Paint 7.8 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more
First Contentful Paint marks the time at which the first text or image is painted. Learn more
Performance budget
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more
First Meaningful Paint 7.8 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more
First Meaningful Paint measures when the primary content of a page is visible. Learn more
Does revenge.game use compression? ▼
Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on revenge.game are reduced by %.
revenge.game does not use compression.
Original size: 12.35 KB
Compressed size: n/a
File reduced by: (%)
Compressed size: n/a
File reduced by: (%)
Google Safe Browsing ▼
Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.SSL Checker - SSL Certificate Verify ▼
An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. revenge.game supports HTTPS. revenge.game supports HTTPS
Verifying SSL Support. Please wait...
Common Name: my.pathscale.com
Organization:
Location:
Issuer: Let's Encrypt Authority X3
Valid from: Aug 9 16:00:57 2019 GMT
Valid until: Nov 7 16:00:57 2019 GMT
Authority: Is not a CA
Keysize:
Organization:
Location:
Issuer: Let's Encrypt Authority X3
Valid from: Aug 9 16:00:57 2019 GMT
Valid until: Nov 7 16:00:57 2019 GMT
Authority: Is not a CA
Keysize:
Common Name: Let's Encrypt Authority X3
Organization: Let's Encrypt
Location: US
Issuer: DST Root CA X3
Valid from: Mar 17 16:40:46 2016 GMT
Valid until: Mar 17 16:40:46 2021 GMT
Authority: Is a CA
Keysize: 2048 Bits
Organization: Let's Encrypt
Location: US
Issuer: DST Root CA X3
Valid from: Mar 17 16:40:46 2016 GMT
Valid until: Mar 17 16:40:46 2021 GMT
Authority: Is a CA
Keysize: 2048 Bits
Verify HTTP/2 Support ▼
HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency. revenge.game does not support HTTP/2
Verifying HTTP/2.0 Support. Please wait...
Http Header ▼
HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.Server: nginx/1.14.2
Date: Mon, 30 Sep 2019 01:13:04 GMT
Content-Type: text/html
Content-Length: 185
Connection: keep-alive
Location: https://revenge.game/
HTTP/1.1 200 OK
Date: Mon, 30 Sep 2019 01:13:04 GMT
Content-Type: text/html; charset=utf-8
Content-Length: 12645
Connection: keep-alive
Server: gunicorn/19.8.1
DNS Lookup ▼
DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.Type | Ip | Target/Txt | TTL |
TXT | 3571 | ||
SOA | 271 | ||
Mname | ns1qsy.name.com | ||
Rname | support.name.com | ||
Serial Number | 1569456000 | ||
Refresh | 10800 | ||
Retry | 3600 | ||
Expire | 604800 | ||
Minimum TTL | 3600 | ||
A | 104.156.49.114 | 571 | |
NS | 271 | ||
NS | 271 | ||
NS | 271 | ||
NS | 271 |
Whois Lookup ▼
Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information. Domain registration for this website began on August 7, 2017 and will expire on March 15, 2025 if not renewed. This website is now assigned through the registrar . The WHOIS data for this website's domain was last updated on March 15, 2025.- Domain Created:
- 2017-08-07
- Domain Age:
- 7 years 7 months 8 days
- WhoIs:
whois lookup at whois.uniregistry.net...Domain Name: revenge.game Registry Domain ID: DO_d7dc43bd1beb763e412e002f9d5a0680-UR Registrar WHOIS Server: http://www.name.com/whois_result Registrar URL: www.name.com Updated Date: 2019-08-12T00:41:16.619Z Creation Date: 2017-08-07T12:13:22.926Z Registry Expiry Date: 2020-08-07T12:13:22.926Z Registrar: Name.com, Inc. Registrar IANA ID: 625 Registrar Abuse Contact Email:Registrar Abuse Contact Phone: +1.7203101849 Domain Status: clientTransferProhibited https://icann.org/epp#clientTransferProhibited Registry Registrant ID: REDACTED FOR PRIVACY Registrant Name: REDACTED FOR PRIVACY Registrant Organization: Domain Protection Services, Inc. Registrant Street: REDACTED FOR PRIVACY Registrant City: REDACTED FOR PRIVACY Registrant State/Province: CO Registrant Postal Code: REDACTED FOR PRIVACY Registrant Country: US Registrant Phone: REDACTED FOR PRIVACY Registrant Fax: REDACTED FOR PRIVACY Registrant Email: Please query the RDDS service of the Registrar of Record identified in this output for information on how to contact the Registrant, Admin, or Tech contact of the queried domain name Registry Admin ID: REDACTED FOR PRIVACY Admin Name: REDACTED FOR PRIVACY Admin Organization: REDACTED FOR PRIVACY Admin Street: REDACTED FOR PRIVACY Admin City: REDACTED FOR PRIVACY Admin State/Province: REDACTED FOR PRIVACY Admin Postal Code: REDACTED FOR PRIVACY Admin Country: REDACTED FOR PRIVACY Admin Phone: REDACTED FOR PRIVACY Admin Fax: REDACTED FOR PRIVACY Admin Email: Please query the RDDS service of the Registrar of Record identified in this output for information on how to contact the Registrant, Admin, or Tech contact of the queried domain name Registry Tech ID: REDACTED FOR PRIVACY Tech Name: REDACTED FOR PRIVACY Tech Organization: REDACTED FOR PRIVACY Tech Street: REDACTED FOR PRIVACY Tech City: REDACTED FOR PRIVACY Tech State/Province: REDACTED FOR PRIVACY Tech Postal Code: REDACTED FOR PRIVACY Tech Country: REDACTED FOR PRIVACY Tech Phone: REDACTED FOR PRIVACY Tech Fax: REDACTED FOR PRIVACY Tech Email: Please query the RDDS service of the Registrar of Record identified in this output for information on how to contact the Registrant, Admin, or Tech contact of the queried domain name Registry Billing ID: REDACTED FOR PRIVACY Billing Name: REDACTED FOR PRIVACY Billing Organization: REDACTED FOR PRIVACY Billing Street: REDACTED FOR PRIVACY Billing City: REDACTED FOR PRIVACY Billing State/Province: REDACTED FOR PRIVACY Billing Postal Code: REDACTED FOR PRIVACY Billing Country: REDACTED FOR PRIVACY Billing Phone: REDACTED FOR PRIVACY Billing Fax: REDACTED FOR PRIVACY Billing Email: Please query the RDDS service of the Registrar of Record identified in this output for information on how to contact the Registrant, Admin, or Tech contact of the queried domain name Name Server: ns1qsy.name.com Name Server: ns2btz.name.com Name Server: ns3jkl.name.com Name Server: ns4htz.name.com DNSSEC: unsigned URL of the ICANN RDDS Inaccuracy Complaint Form: https://www.icann.org/wicf >>> Last update of WHOIS database: 2019-09-30T01:13:30.916Z <<< For more information on domain status codes, please visit https://icann.org/epp The WHOIS information provided in this page has been redacted in compliance with ICANN's Temporary Specification for gTLD Registration Data. The data in this record is provided by Uniregistry for informational purposes only, and it does not guarantee its accuracy. Uniregistry is authoritative for whois information in top-level domains it operates under contract with the Internet Corporation for Assigned Names and Numbers. Whois information from other top-level domains is provided by a third-party under license to Uniregistry. This service is intended only for query-based access. By using this service, you agree that you will use any data presented only for lawful purposes and that, under no circumstances will you use (a) data acquired for the purpose of allowing, enabling, or otherwise supporting the transmission by e-mail, telephone, facsimile or other communications mechanism of mass unsolicited, commercial advertising or solicitations to entities other than your existing customers; or (b) this service to enable high volume, automated, electronic processes that send queries or data to the systems of any Registrar or any Registry except as reasonably necessary to register domain names or modify existing domain name registrations. Uniregistry reserves the right to modify these terms at any time. By submitting this query, you agree to abide by this policy. All rights reserved.