playhorizon.dev

Playhorizon.dev

Horizon: a Rust rewrite for Minecraft: Java Edition 26.3
Last Updated 55 mins ago
     
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Domain Summary

What IP addresses does Playhorizon.dev resolve to?

Playhorizon.dev resolves to the IP addresses 69.46.46.74.

Where are Playhorizon.dev servers located in?

Playhorizon.dev has servers located in Mukilteo, Washington, 98275, United States.

playhorizon.dev Profile

Title
Horizon: a Rust rewrite for Minecraft: Java Edition 26.3
Description
Horizon is an unofficial Rust rewrite of the Minecraft: Java Edition 26.3 client and game logic, checked against vanilla by 281 differential harnesses. Not an official Minecraft product.

What technologies does playhorizon.dev use?

These are the technologies used at playhorizon.dev. playhorizon.dev has a total of 3 technologies installed in 3 different categories.

playhorizon.dev Traffic Analysis

There's no enough data about playhorizon.dev traffic.

Daily Visitors
n/a
Monthly Visits
n/a
Pages per Visit
n/a
Visit Duration
n/a
Bounce Rate
n/a
Daily Unique Visitors
n/a
Monthly Visits
n/a
Pages per Visit
n/a
Daily Pageviews
n/a
Avg. Visit Duration
n/a
Bounce Rate
n/a
Global Reach
n/a
HypeRank
n/a

*All traffic values are estimates only.

SEO

playhorizon.dev SEMrush Overview

SEMrush is a complete online advertising and marketing platform that gives a wide variety of tools and features to help businesses and marketers improve their online visibility and optimize their digital marketing strategies.

SemRushSemRush
Domain
playhorizon.dev
RankBased on keywords, cost and organic traffic
n/a
Organic KeywordsKeywords in top 20 Google SERP
0
Organic TrafficVisitors coming from top 20 search results
0
Organic CostEquivalent Google Ads spend for the same traffic
$0.00
Full SEMrush Report →
Monetization

Ad Experience Report

Summary of the ad and abusive experience ratings Google assigns to playhorizon.dev, per platform.

Mobile Summary

Root Domain
playhorizon.dev
Ad FilteringChrome is not filtering ads on your site.
Off
StatusReviewed against the Better Ads Standards
Not reviewed

Desktop Summary

Root Domain
playhorizon.dev
Ad FilteringChrome is not filtering ads on your site.
Off
StatusReviewed against the Better Ads Standards
Not reviewed

Abusive Experience

Root Domain
playhorizon.dev
EnforcementChrome is not preventing your site from opening new windows or tabs.
Off
StatusReviewed for abusive experiences
Not reviewed
Technical

Where is playhorizon.dev hosted?

Playhorizon.dev may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.

Server IP
69.46.46.74
Server Location
Mukilteo
Washington, WA
98275
United States, US

Other sites hosted on 69.46.46.74

How fast does playhorizon.dev load?

The average loading time of playhorizon.dev is 231 ms. The Desktop speed index is 100 and mobile speed index is 85.

100
Good
0–49 · Poor
50–89 · Needs Improvement
90–100 · Good
How is this scored? →
Average Load Time
231 ms

Over the last 30 days, the field data shows that this page has a FAST speed compared to other pages in the Chrome User Experience Report. We are showing the 90th percentile of FCP and the 95th percentile of FID.

CLSCumulative Layout Shift
0ms
98% fast0% avg0% slow
TTFBTime To First Byte
620ms
83% fast11% avg4% slow
FCPFirst Contentful Paint
1.0s
91% fast4% avg3% slow
FIDFirst Input Delay
0
0% fast0% avg0% slow
INPInteraction To Next Paint
28ms
99% fast0% avg0% slow
LCPLargest Contentful Paint
2.0s
85% fast10% avg4% slow

All pages served from this origin have an FAST speed compared to other pages in the Chrome User Experience Report over the last 30 days. To view suggestions tailored to each page, analyze individual page URLs.

CLSCumulative Layout Shift
0ms
93% fast5% avg0% slow
TTFBTime To First Byte
474ms
89% fast7% avg3% slow
FCPFirst Contentful Paint
847ms
94% fast3% avg2% slow
FIDFirst Input Delay
0
0% fast0% avg0% slow
INPInteraction To Next Paint
25ms
99% fast0% avg0% slow
LCPLargest Contentful Paint
1.6s
90% fast6% avg3% slow
INP breakdown
Start investigating by looking at the longest subpart how to improve INP
First Contentful Paint0.3 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
LCP request discovery
by making the LCP image discoverable from the HTML immediately, and avoiding lazy-loading Optimize LCP
Speed Index0.5 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Largest Contentful Paint0.8 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Total Blocking Time0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Max Potential First Input Delay50 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Time to Interactive0.8 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
85
Needs Work
0–49 · Poor
50–89 · Needs Improvement
90–100 · Good
How is this scored? →
Average Load Time
231 ms

Over the last 30 days, the field data shows that this page has a AVERAGE speed compared to other pages in the Chrome User Experience Report. We are showing the 90th percentile of FCP and the 95th percentile of FID.

CLSCumulative Layout Shift
0ms
96% fast1% avg2% slow
TTFBTime To First Byte
1.0s
64% fast26% avg8% slow
FCPFirst Contentful Paint
1.4s
86% fast9% avg4% slow
FIDFirst Input Delay
0
0% fast0% avg0% slow
INPInteraction To Next Paint
95ms
96% fast3% avg0% slow
LCPLargest Contentful Paint
2.6s
71% fast21% avg7% slow

All pages served from this origin have an AVERAGE speed compared to other pages in the Chrome User Experience Report over the last 30 days. To view suggestions tailored to each page, analyze individual page URLs.

CLSCumulative Layout Shift
0ms
96% fast1% avg1% slow
TTFBTime To First Byte
853ms
72% fast20% avg6% slow
FCPFirst Contentful Paint
1.2s
89% fast7% avg3% slow
FIDFirst Input Delay
0
0% fast0% avg0% slow
INPInteraction To Next Paint
92ms
95% fast3% avg0% slow
LCPLargest Contentful Paint
2.3s
79% fast15% avg5% slow
First Contentful Paint0.9 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Speed Index2.5 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Total Blocking Time0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Max Potential First Input Delay20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
INP breakdown
Start investigating by looking at the longest subpart how to improve INP
Time to Interactive4.3 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Largest Contentful Paint4.2 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
LCP request discovery
by making the LCP image discoverable from the HTML immediately, and avoiding lazy-loading Optimize LCP

Does playhorizon.dev use compression?

Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on playhorizon.dev are reduced by 81%.

81%
Reduced
Original
187.58 KB
Compressed
35.5 KB

Saved 152.08 KB off the original size

playhorizon.dev use gzip compression.

Google Safe Browsing

Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.

This site is not currently listed as suspicious

WOT MyWot.com Reputation Ratings

MyWOT (short for "My Web of Trust") is a web-based reputation and rating service that provides users with information about the trustworthiness and safety of websites.

Status
SAFE

SSL Checker SSL Certificate Verify

An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. playhorizon.dev supports HTTPS.

playhorizon.dev supports HTTPS
Verifying SSL Support. Please wait...
Common Name: playhorizon.dev
Organization:
Location:
Issuer: YR1
Valid from: Oct 13 17:33:09 2026 GMT
Valid until: Jan 11 17:33:08 2027 GMT
Authority: CA:FALSE
Keysize: 2048 Bits
Common Name: YR1
Organization: Let's Encrypt
Location: US
Issuer: Root YR
Valid from: Sep 3 00:00:00 2025 GMT
Valid until: Sep 2 23:59:59 2028 GMT
Authority: CA:TRUE
Keysize: 2048 Bits
Common Name: Root YR
Organization: ISRG
Location: US
Issuer: ISRG Root X1
Valid from: May 13 00:00:00 2026 GMT
Valid until: Sep 2 23:59:59 2032 GMT
Authority: CA:TRUE
Keysize: 4096 Bits

Security Headers

HTTP security headers tell browsers how to protect visitors: force HTTPS, block clickjacking and limit what scripts can do. playhorizon.dev sends 5 of the 6 recommended security headers, and its SSL certificate is issued by Let's Encrypt.

B Security headers grade
Strict-Transport-Security
missing
Content-Security-Policy
present
X-Frame-Options
present
X-Content-Type-Options
present
Referrer-Policy
present
Permissions-Policy
present
SSL issuer
Let's Encrypt
SSL expires
2027-01-11 in 71 days

Email Security

SPF, DKIM and DMARC are DNS records that prove which servers may send email for a domain and tell receivers what to do with forged messages. playhorizon.dev does not receive email, and without SPF/DMARC its name can still be spoofed in emails.

Email provider
no mail server (MX)
SPF
missing
DMARC
missing
DKIM
not found on common selectors
DNSSEC
not signed

AI Crawlers

Websites use robots.txt to allow or block AI crawlers that collect content for training and AI search. playhorizon.dev does not block any known AI crawler.

llms.txt
not found

Verify HTTP/2 & HTTP/3 Support

HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency. HTTP/3 goes a step further and runs over QUIC instead of TCP, for faster connections and better performance on unreliable networks.

playhorizon.dev supports HTTP/2
playhorizon.dev does not support HTTP/3
Verifying HTTP/2 and HTTP/3 Support. Please wait...
Details

Http Header

HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.

HTTP/1.1
cache-control: no-cache
content-encoding: gzip
content-security-policy: default-src 'self'; script-src 'self' 'sha256-uXki/ikQsVuNhcDk0l/oMdUF8TjhCr1IXvZ7Fzlt8Pw=' 'sha256-GBPo0uNFW66x6kpF0oFDJivJh/D/NWkM51h8HB/gnqk=' 'sha256-Nu24TZj7SVki4YvG5ULGCWIaycIbKAtcRGbIRNaYqHs=' 'sha256-F69LHV8QjOAicxt7709XsM6BIb4ToSZhFhFXEAV28Qk='; style-src 'self' 'sha256-DEMd6Y/NddZRB0zsfn34VVEikzI+UYKY7CxhXv12ejg='; img-src 'self' data: https://avatars.githubusercontent.com https://horizon-rust.github.io; font-src 'self'; connect-src 'self' https://api.github.com https://raw.githubusercontent.com https://telemetry.playhorizon.dev https://horizon-rust.github.io; frame-ancestors 'none'; base-uri 'self'; form-action 'self'
content-type: text/html; charset=utf-8
date: Sat, 31 Oct 2026 00:58:25 GMT
etag: "dmiesxq4or9c-447q-gzip"
last-modified: Fri, 30 Oct 2026 19:11:18 GMT
permissions-policy: interest-cohort=(), browsing-topics=(), camera=(), microphone=(), geolocation=()
referrer-policy: strict-origin-when-cross-origin
server: railway-hikari
vary: Accept-Encoding
x-content-type-options: nosniff
x-frame-options: DENY
x-railway-request-id: rC0EUrN8SimyCNeRYqVb7A
x-railway-edge: ams1
x-hikari-trace: ams1.9qww

DNS Lookup

DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.

TypeIPTarget / TXTTTL
HINFO 3600
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Resources

Custom Widget

playhorizon.dev
Daily Visitors n/a
Monthly Visits n/a
Pages / Visit n/a
HypeRank n/a
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