Indiegames-inside.de
Indiegames Magazin mit handverlesenen Previews & ReviewsDomain Summary
What is the traffic rank for Indiegames-inside.de?
• Indiegames-inside.de ranks #5,947,692 globally on HypeStat.
What percent of global Internet users visit Indiegames-inside.de?
• 1.3E-6% of global Internet users visit Indiegames-inside.de
How many people visit Indiegames-inside.de each day?
• Indiegames-inside.de receives approximately 63 visitors and 109 page impressions per day.
Which countries does Indiegames-inside.de receive most of its visitors from?
• Indiegames-inside.de is mostly visited by people located in Germany.
How much Indiegames-inside.de can earn?
• Indiegames-inside.de should earn about $0.15/day from advertising revenue.
What is Indiegames-inside.de estimated value?
• Estimated value of Indiegames-inside.de is $131.69.
What IP addresses does Indiegames-inside.de resolve to?
• Indiegames-inside.de resolves to the IP addresses 85.13.133.65.
Where are Indiegames-inside.de servers located in?
• Indiegames-inside.de has servers located in Loebau, Saxony, 02708, Germany.
indiegames-inside.de Profile
Title:Indiegames Magazin mit handverlesenen Previews & Reviews
Description:Auf Indiegames-Inside.de findest Du ein Magazin & Showcase, in dem in Form von handverlesenen Previews und Reviews regelmäßig interessante Indiegames aus aller Welt vorgestellt werden.
Category:Games / Video Games Consoles and Accessories
About:
Indiegames-inside.de is a German online platform that focuses on the indie gaming scene. It provides a variety of content including reviews, news, interviews, and features related to independent games. The website aims to support and highlight indie developers and their projects, offering a space for enthusiasts to discover new and unique games beyond the mainstream market. The site is also known for its community engagement, fostering discussions among indie game fans and creators.
*This text is generated by artificial intelligence and may not be accurate. Edit Site Info
What technologies does indiegames-inside.de use?
These are the technologies used at indiegames-inside.de. indiegames-inside.de has a total of 10 technologies installed in 12 different categories.indiegames-inside.de Traffic Analysis
Indiegames-inside.de is ranked #5,947,692 in the world. This website is viewed by an estimated 63 visitors daily, generating a total of 109 pageviews. This equates to about 1.9K monthly visitors. Indiegames-inside.de traffic has decreased by 99.89% compared to last month.Daily Visitors63
99.89%
Monthly Visits1.9K
99.89%
Pages per Visit1.72
65.77%
Visit duration00:48
99.22%
Bounce Rate58.70%
100%
Is this your site?Verify your site's metrics.
- Daily Unique Visitors:
- 63
- Monthly Visits:
- 1,909
- Pages per Visit:
- 1.72
- Daily Pageviews:
- 109
- Avg. visit duration:
- 00:48
- Bounce rate:
- 58.70%
- Global Reach:
- 1.3E-6%
- Monthly Visits (SEMrush):
- 1
- Monthly Unique Visitors (SEMrush):
- 1
- Monthly Visits (SimilarWeb):
- 1,865
- HypeRank:
- 5,947,692
- SEMrush Rank:
- 14,954,432
- SimilarWeb Rank:
- 7,735,666
Traffic sources
- Direct:
- 0%
- Referral:
- 0%
- Search:
- 100.00%
- Social:
- 0%
- Paid:
- 0%
Desktop vs Mobile
- Desktop:
- 100.00%
- Mobile:
- 0%
Total Visits Last 3 Months
2K
JUN
1.7M
JUL
1.9K
AUG
Visitors by country
- Country
- Users%
- Germany 100.00%
Where do visitors go on indiegames-inside.de?
- Reach%Pageviews%PerUser
- indiegames-inside.de
- 100.00%100.00%1
Backlinks Report ▼
Indiegames-inside.de has a total of 66 backlinks from 59 referring domains and most of them comes from United States.- Total Backlinks:
- 66
- Follow Links:
- n/a
- Nofollow Links:
- n/a
- Referring Domains:
- 59
- Referring IPs:
- 59
- Authority Domain Score:
- 10
Backlinks by country
- Country
- Domains
- United States 6
- Singapore 1
- Romania 1
Backlinks by TLDs
- TLD Distribution
- Domains
- .com
- 43
- .online
- 10
- .dev
- 3
- .edu
- 0
- .gov
- 0
Which sites are competitors to indiegames-inside.de?
Websites similar to indiegames-inside.de are sites similar on user interests and browsing behavior. Users can discover new websites that are similar to the ones they already enjoy or find useful.- Domain
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Last update was 35 days ago
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*HypeStat.com is not promoting or affiliated with indiegames-inside.de in any way. Only publicly available statistics data are displayed.
Search Engine Indexes ▼
Search engine indexes are huge databases or collections of net pages that search engines like google like google and yahoo use to retrieve applicable facts while customers carry out searches. These indexes are created through search engines like google and yahoo through crawling and indexing net pages from throughout the internet.- Google Index:
- 695
- Bing Index:
- 634
▼
SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.- Domain:
- indiegames-inside.de
- Rank:
(Rank based on keywords, cost and organic traffic) - 14,954,432
- Organic Keywords:
(Number of keywords in top 20 Google SERP) - 19
- Organic Traffic:
(Number of visitors coming from top 20 search results) - 3
- Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords) - $1.00
Revenue report ▼
Google.com would generate approximately $0.2 per day if the source of income were advertisements, which equates to an estimated monthly revenue of $4.5 and annual gross revenue of approximately $54.8. Based on these figures, the site's net worth is estimated at around $131.7.How much would indiegames-inside.de make?
- Daily Revenue:
- $0.15
- Monthly Revenue:
- $4.50
- Yearly Revenue:
- $54.75
Daily earning by country
- CountryPageviewsEarning
- Germany 109$0.15
Loss of money due to Adblock?
- Daily Revenue Loss:
- $0.04
- Monthly Revenue Loss:
- $1.33
- Yearly Revenue Loss:
- $16.15
- Daily Pageviews Blocked:
- 32
- Monthly Pageviews Blocked:
- 948
- Yearly Pageviews Blocked:
- 11,538
Daily revenue loss by country
- CountryBlockedLost Money
- Germany 32$0.04
How much is indiegames-inside.de worth?
- Website Value:
- $131.7
Ad Experience Report ▼
Summary of the ad experience rating of a website for a specific platform.Mobile summary
- Root domain:
- indiegames-inside.de
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Not reviewed
Desktop summary
- Root domain:
- indiegames-inside.de
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Not reviewed
Abusive Experience Report ▼
Summary of the abusive experience rating of a website.- Root domain:
- indiegames-inside.de
- Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.) - Off
- Status:
(The status of the site reviewed for the abusive experiences.) - Not reviewed
Where is indiegames-inside.de hosted? ▼
Indiegames-inside.de may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.- Server IP:
- 85.13.133.65
- ASN:
- AS34788
- ISP:
- Neue Medien Muennich GmbH
- Server Location:
- Loebau
Saxony, SN
02708
Germany, DE
Other sites hosted on 85.13.133.65
How fast does indiegames-inside.de load? ▼
The average loading time of indiegames-inside.de is 1255 ms. The Desktop speed index is 61 and mobile speed index is 53.- Average Load Time:
- 1255 ms
Page Speed (Google PageSpeed Insights) - Desktop
Field Data
Over the last 30 days, the field data shows that this page has a AVERAGE speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
Cumulative Layout Shift (CLS)20ms
Time To First Byte (TTFB)702ms
First Contentful Paint (FCP)982ms
First Input Delay (FID)1ms
Interaction To Next Paint (INP)31ms
Largest Contentful Paint (LCP)1.3s
Origin Data
All pages served from this origin have an AVERAGE speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
Cumulative Layout Shift (CLS)20ms
Time To First Byte (TTFB)702ms
First Contentful Paint (FCP)982ms
First Input Delay (FID)1ms
Interaction To Next Paint (INP)31ms
Largest Contentful Paint (LCP)1.3s
Lab Data
Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Performance budget
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more about performance budgets
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more about performance budgets
Max Potential First Input Delay 30 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Time to Interactive 1.6 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Largest Contentful Paint 1.6 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
First Meaningful Paint 1.6 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Speed Index 2.9 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Timing budget
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more about performance budgets
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more about performance budgets
Has a `<meta name="viewport">` tag with `width` or `initial-scale`
A `<meta name="viewport">` not only optimizes your app for mobile screen sizes, but also prevents . a 300 millisecond delay to user input Learn more about using the viewport meta tag
A `<meta name="viewport">` not only optimizes your app for mobile screen sizes, but also prevents . a 300 millisecond delay to user input Learn more about using the viewport meta tag
First Contentful Paint 1.6 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Page Speed (Google PageSpeed Insights) - Mobile
Field Data
Over the last 30 days, the field data shows that this page has a AVERAGE speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
Cumulative Layout Shift (CLS)23ms
Time To First Byte (TTFB)371ms
First Contentful Paint (FCP)969ms
First Input Delay (FID)15ms
Interactive To Next Paint (INP)119ms
Largest Contentful Paint (LCP)1.4s
Origin Data
All pages served from this origin have an AVERAGE speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
Cumulative Layout Shift (CLS)23ms
Time To First Byte (TTFB)371ms
First Contentful Paint (FCP)969ms
First Input Delay (FID)15ms
Interactive To Next Paint (INP)119ms
Largest Contentful Paint (LCP)1.4s
Lab Data
Speed Index 9.0 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
First Meaningful Paint 5.3 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Time to Interactive 13.7 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Largest Contentful Paint 3.0 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Timing budget
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more about performance budgets
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more about performance budgets
Performance budget
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more about performance budgets
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more about performance budgets
Has a `<meta name="viewport">` tag with `width` or `initial-scale`
A `<meta name="viewport">` not only optimizes your app for mobile screen sizes, but also prevents . a 300 millisecond delay to user input Learn more about using the viewport meta tag
A `<meta name="viewport">` not only optimizes your app for mobile screen sizes, but also prevents . a 300 millisecond delay to user input Learn more about using the viewport meta tag
Max Potential First Input Delay 130 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Total Blocking Time 280 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
First Contentful Paint 2.7 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Does indiegames-inside.de use compression? ▼
Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on indiegames-inside.de are reduced by 86%.
indiegames-inside.de use gzip compression.
Original size: 147.65 KB
Compressed size: 19.33 KB
File reduced by: 128.32 KB (86%)
Compressed size: 19.33 KB
File reduced by: 128.32 KB (86%)
Google Safe Browsing ▼
Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.SSL Checker - SSL Certificate Verify ▼
An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. indiegames-inside.de supports HTTPS. indiegames-inside.de supports HTTPS
Verifying SSL Support. Please wait...
Common Name: indiegames-inside.de
Organization:
Location:
Issuer: R11
Valid from: Jul 31 07:04:19 2024 GMT
Valid until: Oct 29 07:04:18 2024 GMT
Authority: CA:FALSE
Keysize: 2048 Bits
Organization:
Location:
Issuer: R11
Valid from: Jul 31 07:04:19 2024 GMT
Valid until: Oct 29 07:04:18 2024 GMT
Authority: CA:FALSE
Keysize: 2048 Bits
Common Name: R11
Organization: Let's Encrypt
Location: US
Issuer: ISRG Root X1
Valid from: Mar 13 00:00:00 2024 GMT
Valid until: Mar 12 23:59:59 2027 GMT
Authority: CA:TRUE
Keysize: 2048 Bits
Organization: Let's Encrypt
Location: US
Issuer: ISRG Root X1
Valid from: Mar 13 00:00:00 2024 GMT
Valid until: Mar 12 23:59:59 2027 GMT
Authority: CA:TRUE
Keysize: 2048 Bits
Verify HTTP/2 Support ▼
HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency. indiegames-inside.de supports HTTP/2
Verifying HTTP/2.0 Support. Please wait...
Http Header ▼
HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.x-redirect-by: WordPress
strict-transport-security: max-age=31536000
location: https://www.indiegames-inside.de/
cache-control: max-age=7776000
expires: Thu, 02 Jan 2025 14:53:15 GMT
vary: User-Agent
content-length: 0
content-type: text/html; charset=UTF-8
date: Fri, 04 Oct 2024 14:53:15 GMT
server: Apache
HTTP/2 200
strict-transport-security: max-age=31536000
vary: User-Agent,Accept-Encoding
last-modified: Wed, 06 Mar 2024 01:37:41 GMT
accept-ranges: bytes
cache-control: max-age=0, no-cache, no-store, must-revalidate
expires: Mon, 29 Oct 1923 20:30:00 GMT
content-encoding: gzip
pragma: no-cache
content-length: 19793
content-type: text/html; charset=UTF-8
date: Fri, 04 Oct 2024 14:53:16 GMT
server: Apache
DNS Lookup ▼
DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.Type | Ip | Target/Txt | TTL |
SOA | 86400 | ||
Mname | ns.inwx.de | ||
Rname | hostmaster.inwx.de | ||
Serial Number | 2017031234 | ||
Refresh | 10800 | ||
Retry | 3600 | ||
Expire | 604800 | ||
Minimum TTL | 3600 | ||
MX | 3600 | ||
A | 85.13.133.65 | 3521 | |
NS | 86321 | ||
NS | 86321 | ||
NS | 86321 |
Whois Lookup ▼
Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information.- Domain Updated:
- 2020-10-30
- WhoIs:
% Restricted rights. % % Terms and Conditions of Use % % The above data may only be used within the scope of technical or % administrative necessities of Internet operation or to remedy legal % problems. % The use for other purposes, in particular for advertising, is not permitted. % % The DENIC whois service on port 43 doesn't disclose any information concerning % the domain holder, general request and abuse contact. % This information can be obtained through use of our web-based whois service % available at the DENIC website: % http://www.denic.de/en/domains/whois-service/web-whois.html % % Domain: indiegames-inside.de Nserver: ns2.inwx.de Nserver: ns3.inwx.eu Nserver: ns.inwx.de Status: connect Changed: 2020-10-30T01:58:04+01:00