hitpointgaming.de Hitpointgaming.de

   
Willkommen auf HitPointGaming.de dem Onlinemagazin für Games & Co.

Domain Summary

What is the traffic rank for Hitpointgaming.de?

• Hitpointgaming.de ranks #6,721,739 globally on HypeStat.

What percent of global Internet users visit Hitpointgaming.de?

5.0E-7% of global Internet users visit Hitpointgaming.de

How many people visit Hitpointgaming.de each day?

• Hitpointgaming.de receives approximately 26 visitors and 75 page impressions per day.

Which countries does Hitpointgaming.de receive most of its visitors from?

• Hitpointgaming.de is mostly visited by people located in Germany.

How much Hitpointgaming.de can earn?

• Hitpointgaming.de should earn about $0.10/day from advertising revenue.

What is Hitpointgaming.de estimated value?

• Estimated value of Hitpointgaming.de is $92.51.

What IP addresses does Hitpointgaming.de resolve to?

• Hitpointgaming.de resolves to the IP addresses 2a01:238:20a:202:1156::, 81.169.145.156.

Where are Hitpointgaming.de servers located in?

• Hitpointgaming.de has servers located in Rostock, Mecklenburg-Vorpommern, 18055, Germany.

hitpointgaming.de Profile

Title:Willkommen auf HitPointGaming.de dem Onlinemagazin für Games & Co.
Description:HitPointGaming – www.hitpointgaming.de – ist das Onlinemagazin im Bereich Games. Wir testen für euch Games auf allen gängigen Konsolen.
About: Hitpointgaming.de is a website dedicated to the promotion and coverage of esports activities. It serves as a platform for esports tournaments, events, and news. The site offers a variety of information related to competitive gaming, from schedules and results to interviews and feature stories about players and teams. Additionally, Hitpointgaming.de often hosts and streams live events, providing a comprehensive resource for esports enthusiasts to stay informed and engaged with the latest happenings in the esports scene.
*This text is generated by artificial intelligence and may not be accurate. Edit Site Info

What technologies does hitpointgaming.de use?

These are the technologies used at hitpointgaming.de. hitpointgaming.de has a total of 17 technologies installed in 16 different categories.

hitpointgaming.de Traffic Analysis

Hitpointgaming.de is ranked #6,721,739 in the world. This website is viewed by an estimated 26 visitors daily, generating a total of 75 pageviews. This equates to about 787.8 monthly visitors.
Daily Visitors26
Monthly Visits787.8
Pages per Visit2.92
Visit duration01:49
Bounce Rate40.45%
Is this your site?Verify your site's metrics.
Daily Unique Visitors:
26
Monthly Visits:
788
Pages per Visit:
2.92
Daily Pageviews:
75
Avg. visit duration:
01:49
Bounce rate:
40.45%
Global Reach:
5.0E-7%
Monthly Visits (SEMrush):
171
Monthly Visits (SimilarWeb):
753
HypeRank:
6,721,739
SEMrush Rank:
36,842,415
SimilarWeb Rank:
13,242,272
*All traffic values are estimates only.

Traffic sources

Direct:
0%
Referral:
0%
Search:
100.00%
Social:
0%
Paid:
0%

Total Visits Last 3 Months

0.9K
AUG
787.8
SEP
787.8
OCT

Visitors by country

Country
Users%
 
Germany 100.00%

Where do visitors go on hitpointgaming.de?

 
Reach%Pageviews%PerUser
hitpointgaming.de
100.00%100.00%6.1
Last update was 22 days ago
     
This can take up to 60 seconds. Please wait...

*HypeStat.com is not promoting or affiliated with hitpointgaming.de in any way. Only publicly available statistics data are displayed.

Search Engine Indexes

Search engine indexes are huge databases or collections of net pages that search engines like google like google and yahoo use to retrieve applicable facts while customers carry out searches. These indexes are created through search engines like google and yahoo through crawling and indexing net pages from throughout the internet.
Google Index:
88
Bing Index:
126

 

SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.
SemRushSemRush
Domain:
  hitpointgaming.de
Rank:
(Rank based on keywords, cost and organic traffic)
  36,842,415
Organic Keywords:
(Number of keywords in top 20 Google SERP)
  1
Organic Traffic:
(Number of visitors coming from top 20 search results)
  3
Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords)
  $2.00

Revenue report

Google.com would generate approximately $0.1 per day if the source of income were advertisements, which equates to an estimated monthly revenue of $3 and annual gross revenue of approximately $36.5. Based on these figures, the site's net worth is estimated at around $92.5.

How much would hitpointgaming.de make?

Daily Revenue:
$0.10
Monthly Revenue:
$3.00
Yearly Revenue:
$36.50
*All earnings values are estimates only.

Daily earning by country

 
CountryPageviewsEarning
 
Germany 75$0.11

Loss of money due to Adblock?

Daily Revenue Loss:
$0.03
Monthly Revenue Loss:
$0.91
Yearly Revenue Loss:
$11.11
Daily Pageviews Blocked:
22
Monthly Pageviews Blocked:
653
Yearly Pageviews Blocked:
7,939

Daily revenue loss by country

 
CountryBlockedLost Money
 
Germany 22$0.03

How much is hitpointgaming.de worth?

Website Value:
$92.5

Ad Experience Report

Summary of the ad experience rating of a website for a specific platform.

Mobile summary

Root domain:
hitpointgaming.de
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed

Desktop summary

Root domain:
hitpointgaming.de
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed

Abusive Experience Report

Summary of the abusive experience rating of a website.
Root domain:
hitpointgaming.de
Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.)
Off
Status:
(The status of the site reviewed for the abusive experiences.)
Not reviewed

Where is hitpointgaming.de hosted?

Hitpointgaming.de may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.
Server IP:
2a01:238:20a:202:1156::, 81.169.145.156
ASN:
AS6724 
ISP:
Strato AG 
Server Location:
Rostock
Mecklenburg-Vorpommern, MV
18055
Germany, DE
 

Other sites hosted on 81.169.145.156

How fast does hitpointgaming.de load?

The average loading time of hitpointgaming.de is 490 ms. The Desktop speed index is 76 and mobile speed index is 48.
Average Load Time:
490 ms

Page Speed (Google PageSpeed Insights) - Desktop

76
0-49 50-89 90-100 i

Field Data

Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

Cumulative Layout Shift (CLS)0 0% of loads for this page have a fast (<0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have an average (0s ~ 0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have a slow (>0s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)0 0% of loads for this page have a fast (<0s) Time To First Byte (TTFB) 0% 0% of loads for this page have an average (0s ~ 0s) Time To First Byte (TTFB) 0% 0% of loads for this page have a slow (>0s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average (0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interaction To Next Paint (INP)0 0% of loads for this page have a fast (<0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have a slow (>0ms) Interaction To Next Paint (INP) 0%
Largest Contentful Paint (LCP)0 0% of loads for this page have a fast (<0ms) Largest Contentful Paint (LCP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Largest Contentful Paint (LCP) 0% 0% of loads for this page have a slow (>0ms) Largest Contentful Paint (LCP) 0%

Origin Data

All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

Cumulative Layout Shift (CLS)0 0% of loads for this page have a fast (<0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have an average (0s ~ 0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have a slow (>0s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)0 0% of loads for this page have a fast (<0s) Time To First Byte (TTFB) 0% 0% of loads for this page have an average (0s ~ 0s) Time To First Byte (TTFB) 0% 0% of loads for this page have a slow (>0s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average 0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interaction To Next Paint (INP)0 0% of loads for this page have a fast (<0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have a slow (>0ms) Interaction To Next Paint (INP) 0%
Largest Contentful Paint (LCP)0 0% of loads for this page have a fast (<0ms) Largest Contentful Paint (LCP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Largest Contentful Paint (LCP) 0% 0% of loads for this page have a slow (>0ms) Largest Contentful Paint (LCP) 0%

Lab Data

Time to Interactive 2.4 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Total Blocking Time 20 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
First Contentful Paint 1.3 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Speed Index 2.5 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
First Meaningful Paint 1.5 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Largest Contentful Paint 2.8 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Lazy load third-party resources with facades  
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Has a `<meta name="viewport">` tag with `width` or `initial-scale`  
A `<meta name="viewport">` not only optimizes your app for mobile screen sizes, but also prevents . a 300 millisecond delay to user input Learn more about using the viewport meta tag
Max Potential First Input Delay 80 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Performance budget  
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more about performance budgets
Timing budget  
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more about performance budgets

Page Speed (Google PageSpeed Insights) - Mobile

48
0-49 50-89 90-100 i

Field Data

Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

Cumulative Layout Shift (CLS)0 0% of loads for this page have a fast (<0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have an average (0s ~ 0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have a slow (>0s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)0 0% of loads for this page have a fast (<0s) Time To First Byte (TTFB) 0% 0% of loads for this page have an average (0s ~ 0s) Time To First Byte (TTFB) 0% 0% of loads for this page have a slow (>0s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average (0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interactive To Next Paint (INP)0 0% of loads for this page have a fast (<0s) Interactive To Next Paint (INP) 0% 0% of loads for this page have an average (0s ~ 0s) Interactive To Next Paint (INP) 0% 0% of loads for this page have a slow (>0s) Interactive To Next Paint (INP) 0%
Largest Contentful Paint (LCP)0 0% of loads for this page have a fast (<0s) Largest Contentful Paint (LCP) 0% 0% of loads for this page have an average (0s ~ 0s) Largest Contentful Paint (LCP) 0% 0% of loads for this page have a slow (>0s) Largest Contentful Paint (LCP) 0%

Origin Data

All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

Cumulative Layout Shift (CLS)0 0% of loads for this page have a fast (<0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have an average (0s ~ 0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have a slow (>0s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)0 0% of loads for this page have a fast (<0s) Time To First Byte (TTFB) 0% 0% of loads for this page have an average (0s ~ 0s) Time To First Byte (TTFB) 0% 0% of loads for this page have a slow (>0s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average 0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interactive To Next Paint (INP)0 0% of loads for this page have a fast (<0s) Interactive To Next Paint (INP) 0% 0% of loads for this page have an average (0s ~ 0s) Interactive To Next Paint (INP) 0% 0% of loads for this page have a slow (>0s) Interactive To Next Paint (INP) 0%
Largest Contentful Paint (LCP)0 0% of loads for this page have a fast (<0s)Largest Contentful Paint (LCP) 0% 0% of loads for this page have an average (0s ~ 0s)Largest Contentful Paint (LCP) 0% 0% of loads for this page have a slow (>0s)Largest Contentful Paint (LCP) 0%

Lab Data

Lazy load third-party resources with facades  
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
First Contentful Paint 2.5 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Total Blocking Time 570 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Largest Contentful Paint image was not lazily loaded  
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
First Meaningful Paint 2.5 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Time to Interactive 10.3 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Has a `<meta name="viewport">` tag with `width` or `initial-scale`  
A `<meta name="viewport">` not only optimizes your app for mobile screen sizes, but also prevents . a 300 millisecond delay to user input Learn more about using the viewport meta tag
Timing budget  
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more about performance budgets
Largest Contentful Paint 10.1 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Max Potential First Input Delay 320 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Preload Largest Contentful Paint image  
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
Performance budget  
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more about performance budgets
Speed Index 8.6 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric

Does hitpointgaming.de use compression?

Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on hitpointgaming.de are reduced by 84%.
hitpointgaming.de use gzip compression.
Original size: 206.13 KB
Compressed size: 32.38 KB
File reduced by: 173.75 KB (84%)

Google Safe Browsing

Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.
This site is not currently listed as suspicious

MyWot.com Reputation Ratings

MyWOT (short for "My Web of Trust") is a web-based reputation and rating service that provides users with information about the trustworthiness and safety of websites.
Status:
  SAFE

SSL Checker - SSL Certificate Verify

An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. hitpointgaming.de supports HTTPS.
 hitpointgaming.de supports HTTPS
     
Verifying SSL Support. Please wait...
Common Name: hitpointgaming.de
Organization:
Location:
Issuer: Encryption Everywhere DV TLS CA - G2
Valid from: Nov 21 00:00:00 2023 GMT
Valid until: Dec 5 23:59:59 2024 GMT
Authority: CA:FALSE
Keysize: 2048 Bits
Common Name: Encryption Everywhere DV TLS CA - G2
Organization: DigiCert Inc, OU = www.digicert.com
Location: US
Issuer: DigiCert Global Root G2
Valid from: Nov 27 12:46:40 2017 GMT
Valid until: Nov 27 12:46:40 2027 GMT
Authority: CA:TRUE
Keysize: 2048 Bits

Verify HTTP/2 Support

HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency.
 hitpointgaming.de supports HTTP/2
     
Verifying HTTP/2.0 Support. Please wait...

Http Header

HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.
strict-transport-security: max-age=31536000
content-security-policy: upgrade-insecure-requests
x-content-type-options: nosniff
x-xss-protection: 1; mode=block
expect-ct: max-age=7776000, enforce
referrer-policy: no-referrer-when-downgrade
date: Tue, 12 Nov 2024 12:53:25 GMT
server: Apache/2.4.62 (Unix)
x-powered-by: PHP/8.1.30
cache-control: private, must-revalidate
content-encoding: gzip
wpo-cache-status: cached
strict-transport-security: max-age=31536000
content-security-policy: upgrade-insecure-requests
x-content-type-options: nosniff
x-xss-protection: 1; mode=block
expect-ct: max-age=7776000, enforce
referrer-policy: no-referrer-when-downgrade
last-modified: Tue, 12 Nov 2024 12:20:37 GMT
expires: Tue, 10 Dec 2024 12:53:25 GMT
vary: User-Agent
content-type: text/html; charset=UTF-8
accept-ranges: none

DNS Lookup

DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.
Type Ip Target/Txt TTL
SOA 150
Mname docks12.rzone.de
Rname hostmaster.strato-rz.de
Serial Number 2020062930
Refresh 86400
Retry 7200
Expire 604800
Minimum TTL 300
MX smtpin.rzone.de 150
AAAA 2a01:238:20a:202:1156:: 93
A 81.169.145.156 93
NS shades15.rzone.de 150
NS docks12.rzone.de 150

Whois Lookup

Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information.
Domain Updated:
2019-12-04
WhoIs:
 

% Restricted rights.
% 
% Terms and Conditions of Use
% 
% The above data may only be used within the scope of technical or
% administrative necessities of Internet operation or to remedy legal
% problems.
% The use for other purposes, in particular for advertising, is not permitted.
% 
% The DENIC whois service on port 43 doesn't disclose any information concerning
% the domain holder, general request and abuse contact.
% This information can be obtained through use of our web-based whois service
% available at the DENIC website:
% http://www.denic.de/en/domains/whois-service/web-whois.html
% 
% 

Domain: hitpointgaming.de
Nserver: docks12.rzone.de
Nserver: shades15.rzone.de
Status: connect
Changed: 2019-12-04T22:25:17+01:00