Geeksandgames.de - Info geeksandgames.de

Domain Summary

What is the traffic rank for Geeksandgames.de?

• Geeksandgames.de ranks 256,371 globally on Alexa.

What percent of global Internet users visit Geeksandgames.de?

0.0005% of global Internet users visit Geeksandgames.de

How many people visit Geeksandgames.de each day?

• Geeksandgames.de receives approximately 1.3K visitors and 26,330 page impressions per day.

How much Geeksandgames.de can earn?

• Geeksandgames.de should earn about $118.22/day from advertising revenue.

What is Geeksandgames.de estimated value?

• Estimated value of Geeksandgames.de is $54,839.56.

What IP addresses does Geeksandgames.de resolve to?

• Geeksandgames.de resolves to the IP addresses 88.198.75.10.

Where are Geeksandgames.de servers located in?

• Geeksandgames.de has servers located in Vechta, Lower Saxony, 49377, Germany.

About - geeksandgames.de

Last update was 16 days ago
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*HypeStat.com is not linking to, promoting or affiliated with geeksandgames.de in any way. Only publicly available statistics data are displayed.

geeksandgames.de Traffic Summary

1.3K daily visitors
Is this your site?
Verify your site's metrics.
Daily Unique Visitors:
1,316
Monthly Visits:
41,454
Pages per Visitor:
20.00
Daily Pageviews:
26,330
Alexa Rank:
256,371 visit alexa
Alexa Reach:
0.0005%   (of global internet users)
Avg. visit duration:
n/a
Bounce rate:
n/a
*All traffic values are estimates only.

Competitive Data

SEMrush
Domain:
  geeksandgames.de
Rank:
(Rank based on keywords, cost and organic traffic)
  25,611,492
Organic Keywords:
(Number of keywords in top 20 Google SERP)
  10
Organic Traffic:
(Number of visitors coming from top 20 search results)
  2
Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords)
  $0.00
Adwords Keywords:
(Keywords a website is buying in Google AdWords for ads that appear in paid search results)
  0
Adwords Traffic:
(Number of visitors brought to the website via paid search results)
  0
Adwords Cost:
(Estimated budget spent for buying keywords in Google AdWords for ads that appear in paid search results - monthly estimation)
  $0.00

Search Engine Indexes

Google Index:
857
Bing Index:
222
Yahoo Index:
221
Yandex Index:
2,014

+ How much would geeksandgames.de make?

Daily Revenue:
$118.22
Monthly Revenue:
$3,546.60
Yearly Revenue:
$43,150.30
*All earnings values are estimates only.

How much is geeksandgames.de worth?

Website Value:
$54,839.56

+ Ad Experience Report

Summary of the ad experience rating of a site for a specific platform.

Desktop summary

Root domain:
geeksandgames.de
Region:
(The Ad Standard region to which this site has been assigned.)
Pending
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed


Mobile summary

Region:
(The Ad Standard region to which this site has been assigned.)
Pending
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed

+ Abusive Experience Report

Root domain:
geeksandgames.de
Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.)
Off
Status:
(The status of the site reviewed for the abusive experiences.)
Not reviewed

+ Where is geeksandgames.de hosted?

Server IP:
88.198.75.10
ASN:
AS24940 
ISP:
Hetzner Online GmbH 
Server Location:
Vechta
Lower Saxony, NI
49377
Germany, DE
 

Other sites hosted on 88.198.75.10

There are no other sites hosted on this IP

+ How fast does geeksandgames.de load?

Average Load Time:
n/a ms n/a % of sites are slower

Page Speed (Google PageSpeed Insights) - Desktop

83
0-49 50-89 90-100 i

Field Data

Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

Origin Data

All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

Lab Data

Avoid non-composited animations
Animations which are not composited can be janky and increase CLS. Learn more.
First CPU Idle 1.0 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. Learn more.
Max Potential First Input Delay 50 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more.
Performance budget
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more.
Largest Contentful Paint 2.3 s
Largest Contentful Paint marks the time at which the largest text or image is painted. [Learn More](https://web.dev/lighthouse-largest-contentful-paint/)
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more.
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy. Learn more.
Speed Index 1.5 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more.
First Contentful Paint 1.0 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more.
First Meaningful Paint 1.0 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more.
Time to Interactive 1.0 s
Time to interactive is the amount of time it takes for the page to become fully interactive. Learn more.
Timing budget
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more.

Page Speed (Google PageSpeed Insights) - Mobile

54
0-49 50-89 90-100 i

Field Data

Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

Origin Data

All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

Lab Data

Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy. Learn more.
Performance budget
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more.
Time to Interactive 7.3 s
Time to interactive is the amount of time it takes for the page to become fully interactive. Learn more.
Avoid non-composited animations
Animations which are not composited can be janky and increase CLS. Learn more.
Max Potential First Input Delay 150 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more.
First Meaningful Paint 3.4 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more.
Largest Contentful Paint 7.7 s
Largest Contentful Paint marks the time at which the largest text or image is painted. [Learn More](https://web.dev/lighthouse-largest-contentful-paint/)
Timing budget
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more.
First Contentful Paint (3G) 7046 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network. Learn more.
Speed Index 5.4 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more.
First CPU Idle 3.4 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. Learn more.
Total Blocking Time 90 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more.
First Contentful Paint 3.4 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more.

+ Does geeksandgames.de use compression?

geeksandgames.de does not use compression.
Original size: n/a
Compressed size: n/a
File reduced by: n/a

+ Google Safe Browsing

This site is not currently listed as suspicious

MyWot.com Reputation Ratings

Trustworthiness:
  80
Vendor reliability:
  80
Privacy:
  80
Child safety:
  n/a

+ SSL Checker - SSL Certificate Verify

geeksandgames.de does not support HTTPS
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Verifying SSL Support. Please wait...

+ Verify HTTP/2 Support

geeksandgames.de does not support HTTP/2
loader
Verifying HTTP/2.0 Support. Please wait...

+ Http Header

HTTP/1.0 301 Moved Permanently
Date: Sat, 30 Jul 2011 00:20:17 GMT
Server: Apache
X-Powered-By: PHP/5.3.5-1ubuntu7.2
X-Pingback: http://geeksandgames.de/xmlrpc.php
Location: http://geeksandgames.de/
Vary: Accept-Encoding
Content-Length: 0
Connection: close
Content-Type: text/html; charset=UTF-8
HTTP/1.1 200 OK
Date: Sat, 30 Jul 2011 00:20:18 GMT
Server: Apache
X-Powered-By: PHP/5.3.5-1ubuntu7.2
Cache-Control: max-age=0, no-cache, no-store
Pragma: no-cache
X-Mod-Pagespeed: 0.9.17.7-716
Vary: Accept-Encoding
Connection: close
Content-Type: text/html;charset=UTF-8

+ DNS Lookup

Type Ip Target TTL
TXT 3600
MX mx00.kundenserver.de 3600
MX mx01.kundenserver.de 3600
SOA 3600
Mname ns1064.ui-dns.biz
Rname hostmaster.1und1.de
Serial Number 2016042800
Refresh 28800
Retry 7200
Expire 604800
Minimum TTL 0
A 88.198.75.10 300
NS ns1064.ui-dns.de 3600
NS ns1064.ui-dns.com 3600
NS ns1064.ui-dns.org 3600
NS ns1064.ui-dns.biz 3600

+ Whois Lookup

Domain Created:
0000-00-00
Domain Age:
 
WhoIs:
 

whois lookup at whois.denic.de...
Domain: geeksandgames.de
Status: connect
Last update was 16 days ago
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*HypeStat.com is not linking to, promoting or affiliated with geeksandgames.de in any way. Only publicly available statistics data are displayed.
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