gamepc-base.jp Gamepc-base.jp

   
ゲームPCの秘密基地 極上のゲーム人生を楽しむための秘密サイト

Domain Summary

What is the traffic rank for Gamepc-base.jp?

• Gamepc-base.jp ranks #193,481 globally on HypeStat.

What percent of global Internet users visit Gamepc-base.jp?

0.0002045% of global Internet users visit Gamepc-base.jp

How many people visit Gamepc-base.jp each day?

• Gamepc-base.jp receives approximately 10.1K visitors and 14,051 page impressions per day.

Which countries does Gamepc-base.jp receive most of its visitors from?

• Gamepc-base.jp is mostly visited by people located in Japan,United States,Taiwan.

How much Gamepc-base.jp can earn?

• Gamepc-base.jp should earn about $5.27/day from advertising revenue.

What is Gamepc-base.jp estimated value?

• Estimated value of Gamepc-base.jp is $4,461.64.

What IP addresses does Gamepc-base.jp resolve to?

• Gamepc-base.jp resolves to the IP addresses 138.2.21.2.

Where are Gamepc-base.jp servers located in?

• Gamepc-base.jp has servers located in Chiba, Japan.

gamepc-base.jp Profile

Title:ゲームPCの秘密基地 極上のゲーム人生を楽しむための秘密サイト Description:極上のゲーム人生を楽しむための秘密サイト
Category:Computers Electronics and Technology / Computer Hardware

What technologies does gamepc-base.jp use?

These are the technologies used at gamepc-base.jp. gamepc-base.jp has a total of 12 technologies installed in 12 different categories.

gamepc-base.jp Traffic Analysis

Gamepc-base.jp is ranked #193,481 in the world. This website is viewed by an estimated 10.1K visitors daily, generating a total of 14.1K pageviews. This equates to about 305.5K monthly visitors. Gamepc-base.jp traffic has increased by 14.86% compared to last month.
Daily Visitors10.1K
67.29%
Monthly Visits305.5K
14.86%
Pages per Visit1.39
9.25%
Visit duration01:08
396.74%
Bounce Rate74.79%
6.31%
Is this your site?Verify your site's metrics.
Daily Unique Visitors:
10,081
Monthly Visits:
305,454
Pages per Visit:
1.39
Daily Pageviews:
14,051
Avg. visit duration:
01:08
Bounce rate:
74.79%
Global Reach:
0.0002045%
Monthly Visits (SEMrush):
433,699
Monthly Unique Visitors (SEMrush):
290,988
Monthly Visits (SimilarWeb):
299,433
HypeRank:
193,481
SEMrush Rank:
10,347,017
SimilarWeb Rank:
193,481
*All traffic values are estimates only.

Traffic sources

Direct:
47.46%
Referral:
0.77%
Search:
50.41%
Social:
0%
Paid:
1.37%

Desktop vs Mobile

Desktop:
24.41%
Mobile:
75.59%

Total Visits Last 3 Months

438.5K
DEC
265.9K
JAN
305.5K
FEB

Visitors by country

Country
Users%
 
Japan 99.38%
 
United States 0.34%
 
Taiwan 0.28%

Which sites are competitors to gamepc-base.jp?

Websites similar to gamepc-base.jp are sites similar on user interests and browsing behavior. Users can discover new websites that are similar to the ones they already enjoy or find useful.
Domain
CompareDaily Visitors
technical.city
Compare >176K
gazlog.jp
Compare >96.6K
cpu-monkey.com
Compare >49.4K
Last update was 89 days ago
     
This can take up to 60 seconds. Please wait...

*HypeStat.com is not promoting or affiliated with gamepc-base.jp in any way. Only publicly available statistics data are displayed.

 

SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.
SemRushSemRush
Domain:
  gamepc-base.jp
Rank:
(Rank based on keywords, cost and organic traffic)
  10,347,017
Organic Keywords:
(Number of keywords in top 20 Google SERP)
  216
Organic Traffic:
(Number of visitors coming from top 20 search results)
  2
Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords)
  $0.00

Revenue report

Google.com would generate approximately $5.3 per day if the source of income were advertisements, which equates to an estimated monthly revenue of $158.1 and annual gross revenue of approximately $1.9K. Based on these figures, the site's net worth is estimated at around $4.5K.

How much would gamepc-base.jp make?

Daily Revenue:
$5.27
Monthly Revenue:
$158.10
Yearly Revenue:
$1,923.55
*All earnings values are estimates only.

Daily earning by country

 
CountryPageviewsEarning
 
Japan 13,964$5.03
 
United States 47$0.23
 
Taiwan 40$0.01

Loss of money due to Adblock?

Daily Revenue Loss:
$0.19
Monthly Revenue Loss:
$5.80
Yearly Revenue Loss:
$70.63
Daily Pageviews Blocked:
434
Monthly Pageviews Blocked:
13,014
Yearly Pageviews Blocked:
158,335

Daily revenue loss by country

 
CountryBlockedLost Money
 
Japan 419$0.15
 
United States 9$0.04
 
Taiwan 6$0.00

How much is gamepc-base.jp worth?

Website Value:
$4.5K

Ad Experience Report

Summary of the ad experience rating of a website for a specific platform.

Mobile summary

Root domain:
gamepc-base.jp
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed

Desktop summary

Root domain:
gamepc-base.jp
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed

Abusive Experience Report

Summary of the abusive experience rating of a website.
Root domain:
gamepc-base.jp
Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.)
Off
Status:
(The status of the site reviewed for the abusive experiences.)
Not reviewed

Where is gamepc-base.jp hosted?

Gamepc-base.jp may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.
Server IP:
138.2.21.2
ASN:
AS31898 
ISP:
Oracle Corporation 
Server Location:
Chiba, 12
Japan, JP
 

Other sites hosted on 138.2.21.2

How fast does gamepc-base.jp load?

The average loading time of gamepc-base.jp is 791 ms. The Desktop speed index is 0 and mobile speed index is 80.
Average Load Time:
791 ms

Page Speed (Google PageSpeed Insights) - Mobile

80
0-49 50-89 90-100 i

Field Data

Over the last 30 days, the field data shows that this page has a FAST speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

Cumulative Layout Shift (CLS)0ms 0% of loads for this page have a fast (<0.01s) Cumulative Layout Shift (CLS) 93% 0% of loads for this page have an average (0.01s ~ 0.025s) Cumulative Layout Shift (CLS) 0% 6% of loads for this page have a slow (>0.025s) Cumulative Layout Shift (CLS) 6%
Time To First Byte (TTFB)276ms 0% of loads for this page have a fast (<800s) Time To First Byte (TTFB) 97% 2% of loads for this page have an average (800s ~ 1800s) Time To First Byte (TTFB) 2% 0% of loads for this page have a slow (>1800s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)709ms 0% of loads for this page have a fast (<1.8s) First Contentful Paint (FCP) 97% 2% of loads for this page have an average (1.8s ~ 3s) First Contentful Paint (FCP) 2% 0% of loads for this page have a slow (>3s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average (0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interactive To Next Paint (INP)126ms 0% of loads for this page have a fast (<200s) Interactive To Next Paint (INP) 89% 9% of loads for this page have an average (200s ~ 500s) Interactive To Next Paint (INP) 9% 1% of loads for this page have a slow (>500s) Interactive To Next Paint (INP) 1%
Largest Contentful Paint (LCP)807ms 0% of loads for this page have a fast (<2500s) Largest Contentful Paint (LCP) 98% 1% of loads for this page have an average (2500s ~ 4000s) Largest Contentful Paint (LCP) 1% 0% of loads for this page have a slow (>4000s) Largest Contentful Paint (LCP) 0%

Origin Data

All pages served from this origin have an FAST speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

Cumulative Layout Shift (CLS)0ms 95% of loads for this page have a fast (<0.01s) Cumulative Layout Shift (CLS) 95% 0% of loads for this page have an average (0.01s ~ 0.025s) Cumulative Layout Shift (CLS) 0% 3% of loads for this page have a slow (>0.025s) Cumulative Layout Shift (CLS) 3%
Time To First Byte (TTFB)322ms 95% of loads for this page have a fast (<0.8s) Time To First Byte (TTFB) 95% 3% of loads for this page have an average (0.8s ~ 1.8s) Time To First Byte (TTFB) 3% 1% of loads for this page have a slow (>1.8s) Time To First Byte (TTFB) 1%
First Contentful Paint (FCP)856ms 95% of loads for this page have a fast (<1.8s) First Contentful Paint (FCP) 95% 3% of loads for this page have an average (1.8s ~ 3s) First Contentful Paint (FCP) 3% 1% of loads for this page have a slow (>3s) First Contentful Paint (FCP) 1%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average 0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interactive To Next Paint (INP)124ms 92% of loads for this page have a fast (<0.2s) Interactive To Next Paint (INP) 92% 5% of loads for this page have an average (0.2s ~ 0.5s) Interactive To Next Paint (INP) 5% 1% of loads for this page have a slow (>0.5s) Interactive To Next Paint (INP) 1%
Largest Contentful Paint (LCP)908ms 97% of loads for this page have a fast (<2.5s)Largest Contentful Paint (LCP) 97% 1% of loads for this page have an average (2.5s ~ 4s)Largest Contentful Paint (LCP) 1% 0% of loads for this page have a slow (>4s)Largest Contentful Paint (LCP) 0%

Lab Data

Font display  
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Speed Index 2.3 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Total Blocking Time 140 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
First Contentful Paint 1.1 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
First Meaningful Paint  
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Forced reflow  
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow
INP by phase  
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Max Potential First Input Delay 110 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Long critical network tree  
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
Lazy load third-party resources with facades  
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Largest Contentful Paint 1.6 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
CSS Selector costs  
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors
Render blocking requests  
Requests are blocking the page's initial render, which may delay LCP. can move these network requests out of the critical path. Deferring or inlining
Time to Interactive 7.4 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric

Does gamepc-base.jp use compression?

Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on gamepc-base.jp are reduced by 77%.
gamepc-base.jp use br compression.
Original size: 191.83 KB
Compressed size: 42.93 KB
File reduced by: 148.9 KB (77%)

Google Safe Browsing

Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.
This site is not currently listed as suspicious

MyWot.com Reputation Ratings

MyWOT (short for "My Web of Trust") is a web-based reputation and rating service that provides users with information about the trustworthiness and safety of websites.
Status:
  SAFE

SSL Checker - SSL Certificate Verify

An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. gamepc-base.jp supports HTTPS.
 gamepc-base.jp supports HTTPS
     
Verifying SSL Support. Please wait...
Common Name: gamepc-base.jp
Organization:
Location:
Issuer: R11
Valid from: Feb 2 00:05:51 2025 GMT
Valid until: May 3 00:05:50 2025 GMT
Authority: CA:FALSE
Keysize: 2048 Bits
Common Name: R11
Organization: Let's Encrypt
Location: US
Issuer: ISRG Root X1
Valid from: Mar 13 00:00:00 2024 GMT
Valid until: Mar 12 23:59:59 2027 GMT
Authority: CA:TRUE
Keysize: 2048 Bits

Verify HTTP/2 Support

HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency.
 gamepc-base.jp supports HTTP/2
     
Verifying HTTP/2.0 Support. Please wait...

Http Header

HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.
x-dns-prefetch-control: on
content-type: text/html; charset=UTF-8
vary: User-Agent,Accept-Encoding
link: <https://gamepc-base.jp/wp-json/>; rel="https://api.w.org/"
link: <https://gamepc-base.jp/wp-json/wp/v2/pages/19675>; rel="alternate"; title="JSON"; type="application/json"
link: <https://gamepc-base.jp/>; rel=shortlink
etag: "217546-1743154312;br"
x-litespeed-cache: hit
content-encoding: br
date: Fri, 28 Mar 2025 14:17:42 GMT
server: LiteSpeed
alt-svc: h3=":443"; ma=2592000, h3-29=":443"; ma=2592000, h3-Q050=":443"; ma=2592000, h3-Q046=":443"; ma=2592000, h3-Q043=":443"; ma=2592000, quic=":443"; ma=2592000; v="43,46"

DNS Lookup

DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.
Type Ip Target/Txt TTL
SOA 21600
Mname ns1.mixhost.jp
Rname system.mixhost.info
Serial Number 2025020201
Refresh 3600
Retry 1800
Expire 1209600
Minimum TTL 86400
MX gamepc-base.jp 600
TXT v=spf1 redirect=_spf.mixhost.jp 600
A 138.2.21.2 489
NS ns2.mixhost.jp 21600
NS ns1.mixhost.jp 21600

Whois Lookup

Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information. Domain registration for this website began on March 19, 2024 and will expire on March 31, 2025 if not renewed. This website is now assigned through the registrar . The WHOIS data for this website's domain was last updated on March 16, 2025.
Domain Created:
2024-03-19
Domain Expires:
2025-03-31
Domain Updated:
2025-03-16
Domain Age:
1 years 3 months 6 days
Domain Owner:
(Not displayed by registrant's request)
WhoIs:
 

[ JPRS database provides information on network administration. Its use is    ]
[ restricted to network administration purposes. For further information,     ]
[ use 'whois -h whois.jprs.jp help'. To suppress Japanese output, add'/e'     ]
[ at the end of command, e.g. 'whois -h whois.jprs.jp ***/e'.                 ]
Domain Information:
[Domain Name]                   GAMEPC-BASE.JP

[Registrant]                    (Not displayed by registrant's request)
                                For details -> https://jprs.jp/about/dom-rule/whois-concealment/ (only in Japanese)

[Name Server]                   ns1.mixhost.jp
[Name Server]                   ns2.mixhost.jp
[Name Server]                   ns3.mixhost.jp
[Name Server]                   ns4.mixhost.jp
[Name Server]                   ns5.mixhost.jp
[Signing Key]                   

[Created on]                    2024/03/19
[Expires on]                    2025/03/31
[Status]                        Active
[Last Updated]                  2025/03/16 13:26:11 (JST)

Contact Information:
[Name]                          Whois Privacy Protection Service by onamae.com
[Email]                         email
[Web Page]                       
[Postal code]                    
[Postal Address]                 
[Phone]                         +81.354562560
[Fax]