consensus.games

Consensus.games

#1,525,685 Global
CONSENSUS — Build your empire
Last Updated 42 mins ago
     
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Domain Summary

What is the traffic rank for Consensus.games?

Consensus.games ranks #1,525,685 globally on HypeStat.

What percent of global Internet users visit Consensus.games?

0.000015% of global Internet users visit Consensus.games

How many people visit Consensus.games each day?

Consensus.games receives approximately 895 visitors and 3,368 page impressions per day.

Which countries does Consensus.games receive most of its visitors from?

Consensus.games is mostly visited by people located in Indonesia.

How much Consensus.games can earn?

Consensus.games should earn about $0.16/day from advertising revenue.

What is Consensus.games estimated value?

Estimated value of Consensus.games is $148.62.

What IP addresses does Consensus.games resolve to?

Consensus.games resolves to the IP addresses 2.29.36.1.

Where are Consensus.games servers located in?

Consensus.games has servers located in Helsinki, Uusimaa, 00221, Finland.

consensus.games Profile

Title
CONSENSUS — Build your empire
Description
Start with GME. Build your Company district, grow your Hash and earn a share of PONZI rewards. The new Consensus game launches September 19 at 19:07 UTC.
Consensus.games is an online platform designed to facilitate collaborative decision-making through a structured game format. Its primary purpose is to enable users to reach consensus on various topics by engaging in interactive discussions and voting processes. Key features include customizable topics, real-time polling, and analytics that provide insights into group preferences and opinions. The user interface is characterized by a clean, intuitive layout that enhances user experience, allowing participants to navigate easily between different sections and engage with content seamlessly. Overall, Consensus.games promotes democratic participation and collective intelligence in decision-making scenarios.

What technologies does consensus.games use?

These are the technologies used at consensus.games. consensus.games has a total of 5 technologies installed in 4 different categories.

consensus.games Traffic Analysis

Consensus.games is ranked #1,525,685 in the world. This website is viewed by an estimated 895 visitors daily, generating a total of 3.4K pageviews. This equates to about 27.1K monthly visitors.

Daily Visitors
895
895 unique
Monthly Visits
27.1K
Daily Pageviews
3.4K
3,368 pageviews
Pages per Visit
3.76
Visit Duration
03:09
Bounce Rate
30.93%
Daily Unique Visitors
895
Monthly Visits
27,119
Pages per Visit
3.76
Daily Pageviews
3,368
Avg. Visit Duration
03:09
Bounce Rate
30.93%
Global Reach
0.000015%
Monthly Visits (SEMrush)
2,024,362
Monthly Unique Visitors (SEMrush)
1,308,865
Monthly Visits (SimilarWeb)
27,132
HypeRank
1,525,685
SEMrush Rank
29,968,028
SimilarWeb Rank
875,230

*All traffic values are estimates only.

Traffic Sources

Direct99.33%
Referral0.67%
Search0%
Social0%
Paid0%

Desktop vs Mobile

Desktop
94.22%
Mobile
5.78%

Monthly Visits

27.1K
AUG
27.1K
SEP

Visitors by Country

CountryUsers %
Indonesia 100.00%
SEO

consensus.games SEMrush Overview

SEMrush is a complete online advertising and marketing platform that gives a wide variety of tools and features to help businesses and marketers improve their online visibility and optimize their digital marketing strategies.

SemRushSemRush
Domain
consensus.games
RankBased on keywords, cost and organic traffic
29,968,028
Organic KeywordsKeywords in top 20 Google SERP
2
Organic TrafficVisitors coming from top 20 search results
0
Organic CostEquivalent Google Ads spend for the same traffic
$0.00
Full SEMrush Report →
Monetization

Revenue Report

consensus.games would generate approximately $0.2 per day if the source of income were advertisements, which equates to an estimated monthly revenue of $4.8 and annual gross revenue of approximately $58.4. Based on these figures, the site's net worth is estimated at around $148.6.

How much would consensus.games make?

Daily Revenue
$0.16
Monthly Revenue
$4.80
Yearly Revenue
$58.40

How much is consensus.games worth?

Website Value
$148.6

*All earnings values are estimates only.

Daily Earning by Country

CountryPageviewsEarning
Indonesia 3,368 $0.16

Daily Revenue Loss by Country

CountryBlockedLost
Indonesia 1,953 $0.21

Impact of Ad Blockers

Daily Revenue Loss
$0.21
Monthly Revenue Loss
$6.45
Yearly Revenue Loss
$78.43
Daily Pageviews Blocked
1,953
Monthly Pageviews Blocked
58,603
Yearly Pageviews Blocked
713,006

Ad Experience Report

Summary of the ad and abusive experience ratings Google assigns to consensus.games, per platform.

Mobile Summary

Root Domain
consensus.games
Ad FilteringChrome is not filtering ads on your site.
Off
StatusReviewed against the Better Ads Standards
Not reviewed

Desktop Summary

Root Domain
consensus.games
Ad FilteringChrome is not filtering ads on your site.
Off
StatusReviewed against the Better Ads Standards
Not reviewed

Abusive Experience

Root Domain
consensus.games
EnforcementChrome is not preventing your site from opening new windows or tabs.
Off
StatusReviewed for abusive experiences
Not reviewed
Technical

Where is consensus.games hosted?

Consensus.games may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.

Server IP
2.29.36.1
Server Location
Helsinki
Uusimaa, 18
00221
Finland, FI

Other sites hosted on 2.29.36.1

There are no other sites hosted on this IP.

How fast does consensus.games load?

The average loading time of consensus.games is 132 ms. The Desktop speed index is 100 and mobile speed index is 92.

100
Good
0–49 · Poor
50–89 · Needs Improvement
90–100 · Good
How is this scored? →
Average Load Time
132 ms

Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report. We are showing the 90th percentile of FCP and the 95th percentile of FID.

CLSCumulative Layout Shift
0
0% fast0% avg0% slow
TTFBTime To First Byte
0
0% fast0% avg0% slow
FCPFirst Contentful Paint
0
0% fast0% avg0% slow
FIDFirst Input Delay
0
0% fast0% avg0% slow
INPInteraction To Next Paint
0
0% fast0% avg0% slow
LCPLargest Contentful Paint
0
0% fast0% avg0% slow

All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report over the last 30 days. To view suggestions tailored to each page, analyze individual page URLs.

CLSCumulative Layout Shift
0
0% fast0% avg0% slow
TTFBTime To First Byte
0
0% fast0% avg0% slow
FCPFirst Contentful Paint
0
0% fast0% avg0% slow
FIDFirst Input Delay
0
0% fast0% avg0% slow
INPInteraction To Next Paint
0
0% fast0% avg0% slow
LCPLargest Contentful Paint
0
0% fast0% avg0% slow
Largest Contentful Paint0.3 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Time to Interactive1.4 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
First Contentful Paint0.3 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Total Blocking Time20 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
LCP request discovery
by making the LCP image discoverable from the HTML immediately, and avoiding lazy-loading Optimize LCP
INP breakdown
Start investigating by looking at the longest subpart how to improve INP
Speed Index1.0 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Max Potential First Input Delay80 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
92
Good
0–49 · Poor
50–89 · Needs Improvement
90–100 · Good
How is this scored? →
Average Load Time
132 ms

Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report. We are showing the 90th percentile of FCP and the 95th percentile of FID.

CLSCumulative Layout Shift
0
0% fast0% avg0% slow
TTFBTime To First Byte
0
0% fast0% avg0% slow
FCPFirst Contentful Paint
0
0% fast0% avg0% slow
FIDFirst Input Delay
0
0% fast0% avg0% slow
INPInteraction To Next Paint
0
0% fast0% avg0% slow
LCPLargest Contentful Paint
0
0% fast0% avg0% slow

All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report over the last 30 days. To view suggestions tailored to each page, analyze individual page URLs.

CLSCumulative Layout Shift
0
0% fast0% avg0% slow
TTFBTime To First Byte
0
0% fast0% avg0% slow
FCPFirst Contentful Paint
0
0% fast0% avg0% slow
FIDFirst Input Delay
0
0% fast0% avg0% slow
INPInteraction To Next Paint
0
0% fast0% avg0% slow
LCPLargest Contentful Paint
0
0% fast0% avg0% slow
LCP request discovery
by making the LCP image discoverable from the HTML immediately, and avoiding lazy-loading Optimize LCP
Largest Contentful Paint1.0 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Speed Index8.2 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Max Potential First Input Delay30 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
INP breakdown
Start investigating by looking at the longest subpart how to improve INP
Total Blocking Time0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Time to Interactive1.0 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
First Contentful Paint1.0 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Initial server response time was short
Keep the server response time for the main document short because all other requests depend on it. Learn more about the Time to First Byte metric
Document request latency
Your first network request is the most important. by avoiding redirects, ensuring a fast server response, and enabling text compression. Reduce its latency

Does consensus.games use compression?

Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on consensus.games are reduced by 66%.

66%
Reduced
Original
17.67 KB
Compressed
5.92 KB

Saved 11.75 KB off the original size

consensus.games use gzip compression.

Google Safe Browsing

Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.

This site is not currently listed as suspicious

WOT MyWot.com Reputation Ratings

MyWOT (short for "My Web of Trust") is a web-based reputation and rating service that provides users with information about the trustworthiness and safety of websites.

Status
SAFE

SSL Checker SSL Certificate Verify

An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. consensus.games supports HTTPS.

consensus.games supports HTTPS
Verifying SSL Support. Please wait...
Common Name: consensus.games
Organization:
Location:
Issuer: YE1
Valid from: Oct 4 05:56:58 2026 GMT
Valid until: Jan 2 05:56:57 2027 GMT
Authority: CA:FALSE
Keysize:
Common Name: YE1
Organization: Let's Encrypt
Location: US
Issuer: Root YE
Valid from: Sep 3 00:00:00 2025 GMT
Valid until: Sep 2 23:59:59 2028 GMT
Authority: CA:TRUE
Keysize:
Common Name: Root YE
Organization: ISRG
Location: US
Issuer: ISRG Root X2
Valid from: May 13 00:00:00 2026 GMT
Valid until: Sep 2 23:59:59 2032 GMT
Authority: CA:TRUE
Keysize:
Common Name: ISRG Root X2
Organization: Internet Security Research Group
Location: US
Issuer: ISRG Root X1
Valid from: May 13 00:00:00 2026 GMT
Valid until: Sep 2 23:59:59 2032 GMT
Authority: CA:TRUE
Keysize:

Security Headers

HTTP security headers tell browsers how to protect visitors: force HTTPS, block clickjacking and limit what scripts can do. consensus.games sends 5 of the 6 recommended security headers, and its SSL certificate is issued by Let's Encrypt.

B Security headers grade
Strict-Transport-Security
present
Content-Security-Policy
missing
X-Frame-Options
present
X-Content-Type-Options
present
Referrer-Policy
present
Permissions-Policy
present
SSL issuer
Let's Encrypt
SSL expires
2027-01-02 in 62 days

Email Security

SPF, DKIM and DMARC are DNS records that prove which servers may send email for a domain and tell receivers what to do with forged messages. consensus.games does not receive email, and without SPF/DMARC its name can still be spoofed in emails.

Email provider
no mail server (MX)
SPF
missing
DMARC
missing
DKIM
not found on common selectors
DNSSEC
not signed

AI Crawlers

Websites use robots.txt to allow or block AI crawlers that collect content for training and AI search. consensus.games does not block any known AI crawler.

llms.txt
not found

Verify HTTP/2 & HTTP/3 Support

HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency. HTTP/3 goes a step further and runs over QUIC instead of TCP, for faster connections and better performance on unreliable networks.

consensus.games supports HTTP/2
consensus.games supports HTTP/3
Verifying HTTP/2 and HTTP/3 Support. Please wait...
Details

Http Header

HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.

HTTP/1.1
alt-svc: h3=":443"; ma=2592000
cache-control: no-store
content-encoding: gzip
content-type: text/html; charset=utf-8
etag: "tlmj2bdyj"
last-modified: Sat, 19 Sep 2026 18:22:59 GMT
permissions-policy: geolocation=(), microphone=(), camera=(), payment=()
referrer-policy: no-referrer
strict-transport-security: max-age=31536000
vary: Accept-Encoding
x-content-type-options: nosniff
x-frame-options: DENY
date: Sat, 31 Oct 2026 14:23:33 GMT

DNS Lookup

DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.

TypeIPTarget / TXTTTL
NS launch2.spaceship.net 1766
NS launch1.spaceship.net 1766

Whois Lookup

Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information.

WHOIS
TLD is not supported.
>>> Last update of WHOIS database: 2026-10-31T14:23:49Z 
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Resources

Custom Widget

consensus.games
Daily Visitors 895
Monthly Visits 27.1K
Pages / Visit 3.76
HypeRank #1,525,685
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