2game.Info - Info 2game.info

2game.info receives about 9,162 unique visitors and 29,319 (3.20 per visitor) page views per day which should earn about $0.42/day from advertising revenue. Estimated site value is $180.43. According to Alexa Traffic Rank 2game.info is ranked number 112,475 in the world and 0.00054% of global Internet users visit it. Site is hosted in Saitama, Saitama, 340-0822, Japan and links to network IP address 133.242.224.208. This server supports HTTPS and doesn't support HTTP/2.

About - 2game.info


Technologies used on Website

Currently Not Available

2game.info Profile

Last update was 71 days ago
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*HypeStat.com is not linking to, promoting or affiliated with 2game.info in any way. Only publicly available statistics data are displayed.

How popular is 2game.info?

9.2K daily visitors
Is this your site?
Verify your site's metrics.
Daily Unique Visitors:
9,162
Monthly Unique Visitors:
219,888
Pages per Visit:
3.20
Daily Pageviews:
29,319
Alexa Rank:
112,475 visit alexa
Alexa Reach:
0.00054%   (of global internet users)
Avg. visit duration:
07:30
Bounce rate:
58.31%
*All traffic values are estimates only.

Alexa Traffic Ranks
Search Traffic

Traffic sources

Direct:
27.05%
Referral:
25.83%
Search:
46.74%
Social:
0.38%
Paid:
0%

Visitors by country

Users%Pageviews%Rank
Russian Federation 2.4%0.7%199405

Where do visitors go on this site?

Reach%Pageviews%PerUser
skyrimspecialedition.2game.info
41.77%29.48%3
OTHER
0%70.51%0

Competitive Data

SEMrush
Domain:
  2game.info
Rank:
(Rank based on keywords, cost and organic traffic)
  n/a
Organic Keywords:
(Number of keywords in top 20 Google SERP)
  0
Organic Traffic:
(Number of visitors coming from top 20 search results)
  0
Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords)
  $0.00
Adwords Keywords:
(Keywords a website is buying in Google AdWords for ads that appear in paid search results)
  0
Adwords Traffic:
(Number of visitors brought to the website via paid search results)
  0
Adwords Cost:
(Estimated budget spent for buying keywords in Google AdWords for ads that appear in paid search results - monthly estimation)
  $0.00

+ Moz Data

Domain Authority:
  n/a
Page Authority:
  n/a
MozRank:
  n/a

+ How socially engaged is 2game.info?

Facebook:
  0
Google +:
  0
Linkedin:
  0
Stumbles:
  0
Buffer:
  0
Pins:
  0

+ Ad Experience Report

Summary of the ad experience rating of a site for a specific platform.

Desktop summary

Root domain:
2game.info
Region:
(The Ad Standard region to which this site has been assigned.)
Pending
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed


Mobile summary

Region:
(The Ad Standard region to which this site has been assigned.)
Pending
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed

+ Abusive Experience Report

Root domain:
2game.info
Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.)
Off
Status:
(The status of the site reviewed for the abusive experiences.)
Not reviewed

+ How much 2game.info can earn?

Daily Revenue:
$0.42
Monthly Revenue:
$12.60
Yearly Revenue:
$153.30
*All earnings values are estimates only.

Daily earning by country

PageviewsEarning
Russian Federation 205$0.42

How much money do 2game.info lose due to Adblock?

Daily Revenue Loss:
$0.02
Monthly Revenue Loss:
$0.75
Yearly Revenue Loss:
$9.12
Daily Pageviews Blocked:
12
Monthly Pageviews Blocked:
369
Yearly Pageviews Blocked:
4,495
*All earnings values are estimates only.

Daily revenue loss by country

BlockedLost Money
Russian Federation 12$0.02

How much is 2game.info worth?

Website Value:
$180.43

+ Where is 2game.info hosted?

Server IP:
133.242.224.208
ASN:
AS7684 
ISP:
SAKURA Internet Inc. 
Server Location:
Saitama
Saitama, 11
340-0822
Japan, JP
 

Other sites hosted on 133.242.224.208

There are no other sites hosted on this IP

+ How fast does 2game.info load?

Average Load Time:
(383 ms) 97 % of sites are slower

Page Speed (Google PageSpeed Insights) - Desktop

100
0-49 50-89 90-100 i

Field Data

Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

Origin Data

All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

Lab Data

Performance budget
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more.
First Meaningful Paint 0.2 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more.
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task. Learn more.
Time to Interactive 0.2 s
Time to interactive is the amount of time it takes for the page to become fully interactive. Learn more.
Third-Party Usage
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn more.
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy. Learn more.
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Speed Index 0.4 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more.
First CPU Idle 0.2 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. Learn more.
First Contentful Paint 0.2 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more.

Screenshot Thumbnails

This is what the load of your site looked like.

Keep request counts low and transfer sizes small - 1 request • 0 KB
To set budgets for the quantity and size of page resources, add a budget.json file. Learn more.

Resource Type
RequestsTransfer Size
Document
10 KB
Total
10 KB
Stylesheet
00 KB
Image
00 KB
Media
00 KB
Font
00 KB
Script
00 KB
Other
00 KB
Third-party
00 KB
Network Requests
Lists the network requests that were made during page load.

URL
Start TimeEnd TimeTransfer SizeResource SizeStatus CodeMIME TypeResource Type
http://2game.info/
0 ms524 ms0 KB0 KB200text/htmlDocument
Tasks
Lists the toplevel main thread tasks that executed during page load.

Start Time
End Time
547 ms
7 ms
Avoids enormous network payloads - Total size was 0 KB
Large network payloads cost users real money and are highly correlated with long load times. Learn more.

URL
Size
http://2game.info/
0 KB
Minimizes main-thread work - 0.0 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this.

Category
Time Spent
Other
10 ms
Style & Layout
3 ms
Script Evaluation
2 ms
Script Parsing & Compilation
1 ms
Rendering
1 ms
Parse HTML & CSS
1 ms
Avoids an excessive DOM size - 0 elements
Browser engineers recommend pages contain fewer than ~1,500 DOM elements. The sweet spot is a tree depth < 32 elements and fewer than 60 children/parent element. A large DOM can increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow). Learn more.

Statistic
ElementValue
Total DOM Elements
0
Maximum DOM Depth
1
Maximum Child Elements
0
Preload key requests
Consider using to prioritize fetching resources that are currently requested later in page load. Learn more.

Minify JavaScript
Minifying JavaScript files can reduce payload sizes and script parse time. Learn more.

Avoid multiple page redirects
Redirects introduce additional delays before the page can be loaded. Learn more.

User Timing marks and measures
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences. Learn more.

Use video formats for animated content
Large GIFs are inefficient for delivering animated content. Consider using MPEG4/WebM videos for animations and PNG/WebP for static images instead of GIF to save network bytes. Learn more.

Server response times are low (TTFB) - Root document took 530 ms
Time To First Byte identifies the time at which your server sends a response. Learn more.

Eliminate render-blocking resources
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles. Learn more.

Efficiently encode images
Optimized images load faster and consume less cellular data. Learn more.

Enable text compression
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes. Learn more.

Uses efficient cache policy on static assets - 0 resources found
A long cache lifetime can speed up repeat visits to your page. Learn more.

Network Round Trip Times - 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance. Learn more.

All text remains visible during webfont loads
Leverage the font-display CSS feature to ensure text is user-visible while webfonts are loading. Learn more.

Preconnect to required origins
Consider adding preconnect or dns-prefetch resource hints to establish early connections to important third-party origins. Learn more.

Minify CSS
Minifying CSS files can reduce network payload sizes. Learn more.

JavaScript execution time
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this. Learn more.

Server Backend Latencies - 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance. Learn more.

Defer offscreen images
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive. Learn more.

Properly size images
Serve images that are appropriately-sized to save cellular data and improve load time. Learn more.

Remove unused CSS
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity. Learn more.

Serve images in next-gen formats
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption. Learn more.

Minimize Critical Requests Depth
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Learn more.


Page Speed (Google PageSpeed Insights) - Mobile

100
0-49 50-89 90-100 i

Field Data

Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

Origin Data

All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

Lab Data

Performance budget
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more.
First Meaningful Paint 0.7 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more.
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task. Learn more.
Time to Interactive 0.7 s
Time to interactive is the amount of time it takes for the page to become fully interactive. Learn more.
Third-Party Usage
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn more.
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
First Contentful Paint (3G) 1251 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network. Learn more.
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy. Learn more.
Speed Index 1.0 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more.
First CPU Idle 0.7 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. Learn more.
First Contentful Paint 0.7 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more.

Screenshot Thumbnails

This is what the load of your site looked like.

Avoids an excessive DOM size - 0 elements
Browser engineers recommend pages contain fewer than ~1,500 DOM elements. The sweet spot is a tree depth < 32 elements and fewer than 60 children/parent element. A large DOM can increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow). Learn more.

Statistic
ElementValue
Total DOM Elements
0
Maximum DOM Depth
1
Maximum Child Elements
0
Keep request counts low and transfer sizes small - 1 request • 0 KB
To set budgets for the quantity and size of page resources, add a budget.json file. Learn more.

Resource Type
RequestsTransfer Size
Document
10 KB
Total
10 KB
Stylesheet
00 KB
Image
00 KB
Media
00 KB
Font
00 KB
Script
00 KB
Other
00 KB
Third-party
00 KB
Network Requests
Lists the network requests that were made during page load.

URL
Start TimeEnd TimeTransfer SizeResource SizeStatus CodeMIME TypeResource Type
http://2game.info/
0 ms512 ms0 KB0 KB200text/htmlDocument
Tasks
Lists the toplevel main thread tasks that executed during page load.

Start Time
End Time
532 ms
8 ms
543 ms
11 ms
553 ms
6 ms
JavaScript execution time - 0.0 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this. Learn more.

URL
Total CPU TimeScript EvaluationScript Parse
Other
123 ms9 ms4 ms
Avoids enormous network payloads - Total size was 0 KB
Large network payloads cost users real money and are highly correlated with long load times. Learn more.

URL
Size
http://2game.info/
0 KB
Minimizes main-thread work - 0.1 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this.

Category
Time Spent
Other
45 ms
Style & Layout
39 ms
Rendering
23 ms
Script Evaluation
9 ms
Script Parsing & Compilation
4 ms
Parse HTML & CSS
2 ms
Minimize Critical Requests Depth
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Learn more.

Preload key requests
Consider using to prioritize fetching resources that are currently requested later in page load. Learn more.

Minify JavaScript
Minifying JavaScript files can reduce payload sizes and script parse time. Learn more.

Avoid multiple page redirects
Redirects introduce additional delays before the page can be loaded. Learn more.

User Timing marks and measures
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences. Learn more.

Use video formats for animated content
Large GIFs are inefficient for delivering animated content. Consider using MPEG4/WebM videos for animations and PNG/WebP for static images instead of GIF to save network bytes. Learn more.

Server response times are low (TTFB) - Root document took 510 ms
Time To First Byte identifies the time at which your server sends a response. Learn more.

Eliminate render-blocking resources
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles. Learn more.

Enable text compression
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes. Learn more.

Efficiently encode images
Optimized images load faster and consume less cellular data. Learn more.

Uses efficient cache policy on static assets - 0 resources found
A long cache lifetime can speed up repeat visits to your page. Learn more.

Network Round Trip Times - 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance. Learn more.

All text remains visible during webfont loads
Leverage the font-display CSS feature to ensure text is user-visible while webfonts are loading. Learn more.

Preconnect to required origins
Consider adding preconnect or dns-prefetch resource hints to establish early connections to important third-party origins. Learn more.

Minify CSS
Minifying CSS files can reduce network payload sizes. Learn more.

Defer offscreen images
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive. Learn more.

Server Backend Latencies - 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance. Learn more.

Properly size images
Serve images that are appropriately-sized to save cellular data and improve load time. Learn more.

Remove unused CSS
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity. Learn more.

Serve images in next-gen formats
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption. Learn more.

Page Speed (Google PageSpeed Insights) - v2

Suggestions Summary

Use legible font sizes

The following text on your page renders in a way that may be difficult for some of your visitors to read. Use legible font sizes to provide a better user experience.

The following text fragments have a small font size. Increase the font size to make them more legible.

index renders only 6 pixels tall (16 CSS pixels) .

Configure the viewport

Your page does not have a viewport specified. This causes mobile devices to render your page as it would appear on a desktop browser, scaling it down to fit on a mobile screen. Configure a viewport to allow your page to render properly on all devices.

Configure a viewport for this page.
Avoid landing page redirects
Your page has no redirects. Learn more about avoiding landing page redirects.
Avoid plugins
Your page does not appear to use plugins, which would prevent content from being usable on many platforms. Learn more about the importance of avoiding plugins.
Enable compression
You have compression enabled. Learn more about enabling compression.
Leverage browser caching
You have enabled browser caching. Learn more about browser caching recommendations.
Reduce server response time
Your server responded quickly. Learn more about server response time optimization.
Minify CSS
Your CSS is minified. Learn more about minifying CSS.
Minify HTML
Your HTML is minified. Learn more about minifying HTML.
Minify JavaScript
Your JavaScript content is minified. Learn more about minifying JavaScript.
Eliminate render-blocking JavaScript and CSS in above-the-fold content
You have no render-blocking resources. Learn more about removing render-blocking resources.
Optimize images
Your images are optimized. Learn more about optimizing images.
Prioritize visible content
You have the above-the-fold content properly prioritized. Learn more about prioritizing visible content.
Size content to viewport
The contents of your page fit within the viewport. Learn more about sizing content to the viewport.
Size tap targets appropriately
All of your page's links/buttons are large enough for a user to easily tap on a touchscreen. Learn more about sizing tap targets appropriately.
Download optimized image, JavaScript, and CSS resources for this page.

+ Does 2game.info use compression?

2game.info use gzip compression.
Original size: 5 B
Compressed size: 25 B
File reduced by: n/a

+ Google Safe Browsing

This site is not currently listed as suspicious

MyWot.com Reputation Ratings

Trustworthiness:
  n/a
Vendor reliability:
  n/a
Privacy:
  n/a
Child safety:
  n/a

+ SSL Checker - SSL Certificate Verify

2game.info supports HTTPS
loader
Verifying SSL Support. Please wait...
Common Name: fallout4.2game.info
Organization:
Location:
Issuer: Let's Encrypt Authority X3
Valid from: Jul 29 18:04:49 2019 GMT
Valid until: Oct 27 18:04:49 2019 GMT
Authority:
Keysize:

+ Verify HTTP/2 Support

2game.info does not support HTTP/2
loader
Verifying HTTP/2.0 Support. Please wait...

+ Site Categories (dmoz)

Currently Not Available

+ Http Header

Date: Mon, 30 Sep 2019 13:58:16 GMT
Server: Apache/2.2.15 (CentOS)
X-Powered-By: PHP/5.3.3
Vary: Accept-Encoding
Content-Encoding: gzip
Content-Length: 25
Content-Type: text/html

+ DNS Lookup

Currently Not Available

+ Whois Lookup

Domain Created:
2011-12-13
Domain Age:
7 years 9 months 17 days  
WhoIs:
 

whois lookup at whois.afilias.net...
Domain Name: 2GAME.INFO
Registry Domain ID: D44487404-LRMS
Registrar WHOIS Server:
Registrar URL: www.onamae.com
Updated Date: 2017-10-28T22:24:53Z
Creation Date: 2011-12-13T06:37:47Z
Registry Expiry Date: 2021-12-13T06:37:47Z
Registrar Registration Expiration Date:
Registrar: GMO Internet, Inc. d/b/a Onamae.com
Registrar IANA ID: 49
Registrar Abuse Contact Email: email
Registrar Abuse Contact Phone: +81.337709199
Reseller:
Domain Status: ok https://icann.org/epp#ok
Registrant Organization: Whois Privacy Protection Service by VALUE-DOMAIN
Registrant State/Province: Osaka
Registrant Country: JP
Name Server: NS1.VALUE-DOMAIN.COM
Name Server: NS2.VALUE-DOMAIN.COM
Name Server: NS3.VALUE-DOMAIN.COM
Name Server: NS12.VALUE-DOMAIN.COM
Name Server: NS11.VALUE-DOMAIN.COM
DNSSEC: unsigned
URL of the ICANN Whois Inaccuracy Complaint Form is https://www.icann.org/wicf/
>>> Last update of WHOIS database: 2019-09-30T13:57:32Z <<<

For more information on Whois status codes, please visit https://icann.org/epp

Access to AFILIAS WHOIS information is provided to assist persons in determining the contents of a domain name registration record in the Afilias registry database. The data in this record is provided by Afilias Limited for informational purposes only, and Afilias does not guarantee its accuracy. This service is intended only for query-based access. You agree that you will use this data only for lawful purposes and that, under no cir***stances will you use this data to(a) allow, enable, or otherwise support the transmission by e-mail, telephone, or facsimile of mass unsolicited, commercial advertising or solicitations to entities other than the data recipient's own existing customers; or (b) enable high volume, automated, electronic processes that send queries or data to the systems of Registry Operator, a Registrar, or Afilias except as reasonably necessary to register domain names or modify existing registrations. All rights reserved. Afilias reserves the right to modify these terms at any time. By submitting this query, you agree to abide by this policy.

The Registrar of Record identified in this output may have an RDDS service that can be queried for additional information on how to contact the Registrant, Admin, or Tech contact of the queried domain name.
Last update was 71 days ago
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