Zorse-game.com
Zorse Game NYT - 100% Free
Domain Summary
What percent of global Internet users visit Zorse-game.com?
• 6.1E-5% of global Internet users visit Zorse-game.com
How many people visit Zorse-game.com each day?
• Zorse-game.com receives approximately 3K visitors and 10,865 page impressions per day.
Which countries does Zorse-game.com receive most of its visitors from?
• Zorse-game.com is mostly visited by people located in Canada,United States,Thailand.
How much Zorse-game.com can earn?
• Zorse-game.com should earn about $39.16/day from advertising revenue.
What is Zorse-game.com estimated value?
• Estimated value of Zorse-game.com is $36,345.58.
What IP addresses does Zorse-game.com resolve to?
• Zorse-game.com resolves to the IP addresses 2606:4700:3034::6815:3e6b, 172.67.223.14.
Where are Zorse-game.com servers located in?
• Zorse-game.com has servers located in United States.
zorse-game.com Profile

Title:Zorse Game NYT - 100% Free
Description:Zorse game is a phrase-guessing game where players must figure out a mash-up of two phrases connected by a shared word.
What technologies does zorse-game.com use?
These are the technologies used at zorse-game.com. zorse-game.com has a total of 4 technologies installed in 4 different categories.zorse-game.com Traffic Analysis
This website is viewed by an estimated 3K visitors daily, generating a total of 10.9K pageviews. This equates to about 91.1K monthly visitors. Zorse-game.com traffic has decreased by 13.45% compared to last month.Daily Visitors3K
35.86%
Monthly Visits91.1K
13.45%
Pages per Visit3.61
32.75%
Visit duration02:05
23.24%
Bounce Rate44.35%
6.45%
Is this your site?Verify your site's metrics.
- Daily Unique Visitors:
- 3,007
- Monthly Visits:
- 91,112
- Pages per Visit:
- 3.61
- Daily Pageviews:
- 10,865
- Avg. visit duration:
- 02:05
- Bounce rate:
- 44.35%
- Global Reach:
- 6.1E-5%
- Monthly Visits (SEMrush):
- 53,017
- Monthly Unique Visitors (SEMrush):
- 36,099
- Monthly Visits (SimilarWeb):
- 92,036
- HypeRank:
- n/a
- SEMrush Rank:
- 918,402
- SimilarWeb Rank:
- 333,514
Traffic sources
- Direct:
- 68.20%
- Referral:
- 16.39%
- Search:
- 13.31%
- Social:
- 2.09%
- Paid:
- 0%
Desktop vs Mobile
- Desktop:
- 55.35%
- Mobile:
- 44.65%
Total Visits Last 3 Months
94.3K
DEC
105.3K
JAN
91.1K
FEB
Visitors by country
- Country
- Users%
- Canada 26.67%
- United States 26.63%
- Thailand 22.62%
- United Kingdom 13.06%
- India 3.79%
Backlinks Report ▼
Zorse-game.com has a total of 1,408 backlinks from 43 referring domains and most of them comes from United States.- Total Backlinks:
- 1,408
- Follow Links:
- n/a
- Nofollow Links:
- n/a
- Referring Domains:
- 43
- Referring IPs:
- 49
- Authority Domain Score:
- 31
Backlinks by country
- Country
- Domains
- United States 10
- Russian Federation 2
- Germany 2
- Netherlands 1
- Mexico 1
Backlinks by TLDs
- TLD Distribution
- Domains
- .com
- 16
- .info
- 7
- .org
- 6
- .edu
- 0
- .gov
- 0
Last update was 22 hours ago
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*HypeStat.com is not promoting or affiliated with zorse-game.com in any way. Only publicly available statistics data are displayed.
Search Engine Indexes ▼
Search engine indexes are huge databases or collections of net pages that search engines like google like google and yahoo use to retrieve applicable facts while customers carry out searches. These indexes are created through search engines like google and yahoo through crawling and indexing net pages from throughout the internet.- Google Index:
- 5
▼
SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.- Domain:
- zorse-game.com
- Rank:
(Rank based on keywords, cost and organic traffic) - 918,402
- Organic Keywords:
(Number of keywords in top 20 Google SERP) - 748
- Organic Traffic:
(Number of visitors coming from top 20 search results) - 1,246
- Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords) - $742.00
Revenue report ▼
Google.com would generate approximately $39.2 per day if the source of income were advertisements, which equates to an estimated monthly revenue of $1.2K and annual gross revenue of approximately $14.3K. Based on these figures, the site's net worth is estimated at around $36.3K.How much would zorse-game.com make?
- Daily Revenue:
- $39.16
- Monthly Revenue:
- $1,174.80
- Yearly Revenue:
- $14,293.40
Daily earning by country
- CountryPageviewsEarning
- Canada 2,898$17.50
- United States 2,894$13.98
- United Kingdom 1,419$3.80
- Thailand 2,458$0.52
- India 412$0.16
Loss of money due to Adblock?
- Daily Revenue Loss:
- $7.57
- Monthly Revenue Loss:
- $227.24
- Yearly Revenue Loss:
- $2,764.72
- Daily Pageviews Blocked:
- 1,735
- Monthly Pageviews Blocked:
- 52,052
- Yearly Pageviews Blocked:
- 633,305
Daily revenue loss by country
- CountryBlockedLost Money
- Canada 724$4.38
- United States 521$2.52
- United Kingdom 227$0.61
- India 115$0.04
- Thailand 147$0.03
How much is zorse-game.com worth?
- Website Value:
- $36.3K
Ad Experience Report ▼
Summary of the ad experience rating of a website for a specific platform.Mobile summary
- Root domain:
- zorse-game.com
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Not reviewed
Desktop summary
- Root domain:
- zorse-game.com
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Not reviewed
Abusive Experience Report ▼
Summary of the abusive experience rating of a website.- Root domain:
- zorse-game.com
- Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.) - Off
- Status:
(The status of the site reviewed for the abusive experiences.) - Not reviewed
Where is zorse-game.com hosted? ▼
Zorse-game.com may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.- Server IP:
- 2606:4700:3034::6815:3e6b, 172.67.223.14
- ASN:
- AS13335
- ISP:
- Cloudflare Inc
- Server Location:
United States, US
Other sites hosted on 172.67.223.14
How fast does zorse-game.com load? ▼
The average loading time of zorse-game.com is 346 ms. The Desktop speed index is 78 and mobile speed index is 70.- Average Load Time:
- 346 ms
Page Speed (Google PageSpeed Insights) - Desktop
Field Data
Over the last 30 days, the field data shows that this page has a SLOW speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
Cumulative Layout Shift (CLS)36ms
Time To First Byte (TTFB)540ms
First Contentful Paint (FCP)815ms
First Input Delay (FID)0
Interaction To Next Paint (INP)71ms
Largest Contentful Paint (LCP)1.0s
Origin Data
All pages served from this origin have an SLOW speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
Cumulative Layout Shift (CLS)36ms
Time To First Byte (TTFB)539ms
First Contentful Paint (FCP)815ms
First Input Delay (FID)0
Interaction To Next Paint (INP)71ms
Largest Contentful Paint (LCP)1.0s
Lab Data
Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
LCP request discovery
Optimize LCP by making the LCP image from the HTML immediately, and discoverable avoiding lazy-loading
Optimize LCP by making the LCP image from the HTML immediately, and discoverable avoiding lazy-loading
Total Blocking Time 60 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Time to Interactive 1.0 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Preload Largest Contentful Paint image
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
First Meaningful Paint
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
CSS Selector costs
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors
Forced reflow
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow
First Contentful Paint 0.3 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Long critical network tree
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
Largest Contentful Paint 0.5 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Font display
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Max Potential First Input Delay 100 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Largest Contentful Paint image was not lazily loaded
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
INP by phase
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Speed Index 0.8 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Page Speed (Google PageSpeed Insights) - Mobile
Field Data
Over the last 30 days, the field data shows that this page has a SLOW speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
Cumulative Layout Shift (CLS)52ms
Time To First Byte (TTFB)439ms
First Contentful Paint (FCP)783ms
First Input Delay (FID)0
Interactive To Next Paint (INP)119ms
Largest Contentful Paint (LCP)3.0s
Origin Data
All pages served from this origin have an SLOW speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
Cumulative Layout Shift (CLS)52ms
Time To First Byte (TTFB)440ms
First Contentful Paint (FCP)782ms
First Input Delay (FID)0
Interactive To Next Paint (INP)119ms
Largest Contentful Paint (LCP)3.0s
Lab Data
Time to Interactive 12.8 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Largest Contentful Paint 1.6 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Total Blocking Time 210 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Speed Index 4.3 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Font display
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Forced reflow
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow
Long critical network tree
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
First Meaningful Paint
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Preload Largest Contentful Paint image
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
Max Potential First Input Delay 140 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
CSS Selector costs
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors
LCP request discovery
Optimize LCP by making the LCP image from the HTML immediately, and discoverable avoiding lazy-loading
Optimize LCP by making the LCP image from the HTML immediately, and discoverable avoiding lazy-loading
First Contentful Paint 0.9 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Largest Contentful Paint image was not lazily loaded
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
INP by phase
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Does zorse-game.com use compression? ▼
Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on zorse-game.com are reduced by 67%.
zorse-game.com use br compression.
Original size: 10.6 KB
Compressed size: 3.4 KB
File reduced by: 7.2 KB (67%)
Compressed size: 3.4 KB
File reduced by: 7.2 KB (67%)
Google Safe Browsing ▼
Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.SSL Checker - SSL Certificate Verify ▼
An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. zorse-game.com supports HTTPS. zorse-game.com supports HTTPS
Verifying SSL Support. Please wait...
Common Name: zorse-game.com
Organization:
Location:
Issuer: WE1
Valid from: Feb 10 18:46:22 2025 GMT
Valid until: May 11 19:44:05 2025 GMT
Authority: CA:FALSE
Keysize:
Organization:
Location:
Issuer: WE1
Valid from: Feb 10 18:46:22 2025 GMT
Valid until: May 11 19:44:05 2025 GMT
Authority: CA:FALSE
Keysize:
Common Name: WE1
Organization: Google Trust Services
Location: US
Issuer: GTS Root R4
Valid from: Dec 13 09:00:00 2023 GMT
Valid until: Feb 20 14:00:00 2029 GMT
Authority: CA:TRUE
Keysize:
Organization: Google Trust Services
Location: US
Issuer: GTS Root R4
Valid from: Dec 13 09:00:00 2023 GMT
Valid until: Feb 20 14:00:00 2029 GMT
Authority: CA:TRUE
Keysize:
Common Name: GTS Root R4
Organization: Google Trust Services LLC
Location: US
Issuer: GlobalSign Root CA
Valid from: Nov 15 03:43:21 2023 GMT
Valid until: Jan 28 00:00:42 2028 GMT
Authority: CA:TRUE
Keysize:
Organization: Google Trust Services LLC
Location: US
Issuer: GlobalSign Root CA
Valid from: Nov 15 03:43:21 2023 GMT
Valid until: Jan 28 00:00:42 2028 GMT
Authority: CA:TRUE
Keysize:
Verify HTTP/2 Support ▼
HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency. zorse-game.com supports HTTP/2
Verifying HTTP/2.0 Support. Please wait...
Http Header ▼
HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.date: Wed, 02 Apr 2025 11:59:22 GMT
content-type: text/html
server: cloudflare
last-modified: Sat, 04 Jan 2025 14:38:31 GMT
cf-cache-status: DYNAMIC
content-encoding: br
cf-ray: 92a028e39de010f2-ORD
alt-svc: h3=":443"; ma=86400
DNS Lookup ▼
DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.Type | Ip | Target/Txt | TTL |
AAAA | 2606:4700:3033::ac43:df0e | 194 | |
AAAA | 2606:4700:3034::6815:3e6b | 194 | |
A | 172.67.223.14 | 194 | |
A | 104.21.62.107 | 194 | |
NS | 172694 | ||
NS | 172694 | ||
HINFO | 3600 |
Whois Lookup ▼
Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information. Domain registration for this website began on October 15, 2024 and will expire on October 15, 2025 if not renewed. This website is now assigned through the registrar NAMECHEAP INC. The WHOIS data for this website's domain was last updated on January 1, 0001.- Domain Created:
- 2024-10-15
- Domain Expires:
- 2025-10-15
- Domain Updated:
- 0001-01-01
- Domain Age:
- 5 months 19 days
- Domain Registrar:
- NAMECHEAP INC
- Domain Owner:
- Privacy service provided by Withheld for Privacy e
- WhoIs:
Domain Name: ZORSE-GAME.COM Registry Domain ID: 2925514937_DOMAIN_COM-VRSN Registrar WHOIS Server: whois.namecheap.com Registrar URL: http://www.namecheap.com Updated Date: 2024-10-15T15:32:40Z Creation Date: 2024-10-15T07:58:17Z Registry Expiry Date: 2025-10-15T07:58:17Z Registrar: NameCheap, Inc. Registrar IANA ID: 1068 Registrar Abuse Contact Email:Registrar Abuse Contact Phone: +1.6613102107 Domain Status: clientTransferProhibited https://icann.org/epp#clientTransferProhibited Name Server: BART.NS.CLOUDFLARE.COM Name Server: KINSLEY.NS.CLOUDFLARE.COM DNSSEC: unsigned URL of the ICANN Whois Inaccuracy Complaint Form: https://www.icann.org/wicf/ >>> Last update of whois database: 2025-04-02T12:00:13Z