vikingskullapps.com Vikingskullapps.com

   
IOS Developer London | Swift & SwiftUI | Viking Skull Apps

Domain Summary

What is the traffic rank for Vikingskullapps.com?

• Vikingskullapps.com ranks #8,862,664 globally on HypeStat.

What percent of global Internet users visit Vikingskullapps.com?

1.3E-6% of global Internet users visit Vikingskullapps.com

How many people visit Vikingskullapps.com each day?

• Vikingskullapps.com receives approximately 65 visitors and 92 page impressions per day.

Which countries does Vikingskullapps.com receive most of its visitors from?

• Vikingskullapps.com is mostly visited by people located in Russian Federation,Viet Nam.

How much Vikingskullapps.com can earn?

• Vikingskullapps.com should earn about $0.04/day from advertising revenue.

What is Vikingskullapps.com estimated value?

• Estimated value of Vikingskullapps.com is $36.12.

What IP addresses does Vikingskullapps.com resolve to?

• Vikingskullapps.com resolves to the IP addresses 92.205.0.90.

Where are Vikingskullapps.com servers located in?

• Vikingskullapps.com has servers located in Strasbourg, Bas-Rhin, France.

vikingskullapps.com Profile

Title:iOS Developer London | Swift & SwiftUI | Viking Skull Apps Description:Software & Language Proficiency iOS Development Native development in Swift 5 using SwiftUI and UIKit. Expertise in building scalable, beautiful iOS apps with a strong focus on architectural patterns like MVC, MVVM, and VIPER. SEO & Web Services Specialist in ... Read more

What technologies does vikingskullapps.com use?

These are the technologies used at vikingskullapps.com. vikingskullapps.com has a total of 9 technologies installed in 10 different categories.

vikingskullapps.com Traffic Analysis

Vikingskullapps.com is ranked #8,862,664 in the world. This website is viewed by an estimated 65 visitors daily, generating a total of 92 pageviews. This equates to about 2K monthly visitors. Vikingskullapps.com traffic has decreased by 1.39% compared to last month.
Daily Visitors65
1.39%
Monthly Visits2K
1.39%
Pages per Visit1.41
Visit duration00:25
Bounce Rate46.68%
Is this your site?Verify your site's metrics.
Daily Unique Visitors:
65
Monthly Visits:
1,970
Pages per Visit:
1.41
Daily Pageviews:
92
Avg. visit duration:
00:25
Bounce rate:
46.68%
Global Reach:
1.3E-6%
Monthly Visits (SEMrush):
71
Monthly Unique Visitors (SEMrush):
71
Monthly Visits (SimilarWeb):
1,935
HypeRank:
8,862,664
SEMrush Rank:
7,576,995
SimilarWeb Rank:
8,862,664
*All traffic values are estimates only.

Traffic sources

Direct:
0%
Referral:
0%
Search:
100.00%
Social:
0%
Paid:
0%

Desktop vs Mobile

Desktop:
100.00%
Mobile:
0%

Total Visits Last 3 Months

248
JUN
2K
JUL
2K
AUG

Visitors by country

Country
Users%
 
Russian Federation 65.22%
 
Viet Nam 34.78%
Last update was 11 days ago
     
This can take up to 60 seconds. Please wait...

*HypeStat.com is not promoting or affiliated with vikingskullapps.com in any way. Only publicly available statistics data are displayed.

 

SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.
SemRushSemRush
Domain:
  vikingskullapps.com
Rank:
(Rank based on keywords, cost and organic traffic)
  7,576,995
Organic Keywords:
(Number of keywords in top 20 Google SERP)
  70
Organic Traffic:
(Number of visitors coming from top 20 search results)
  12
Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords)
  $0.00

Revenue report

Google.com would generate approximately $0 per day if the source of income were advertisements, which equates to an estimated monthly revenue of $1.2 and annual gross revenue of approximately $14.6. Based on these figures, the site's net worth is estimated at around $36.1.

How much would vikingskullapps.com make?

Daily Revenue:
$0.04
Monthly Revenue:
$1.20
Yearly Revenue:
$14.60
*All earnings values are estimates only.

Daily earning by country

 
CountryPageviewsEarning
 
Russian Federation 60$0.02
 
Viet Nam 32$0.02

Daily revenue loss by country

 
CountryBlockedLost Money
 
Russian Federation 4$0.00
 
Viet Nam 1$0.00

How much is vikingskullapps.com worth?

Website Value:
$36.1

Ad Experience Report

Summary of the ad experience rating of a website for a specific platform.

Mobile summary

Root domain:
vikingskullapps.com
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed

Desktop summary

Root domain:
vikingskullapps.com
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed

Abusive Experience Report

Summary of the abusive experience rating of a website.
Root domain:
vikingskullapps.com
Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.)
Off
Status:
(The status of the site reviewed for the abusive experiences.)
Not reviewed

Where is vikingskullapps.com hosted?

Vikingskullapps.com may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.
Server IP:
92.205.0.90
ASN:
AS21499 
ISP:
internet24 GmbH 
Server Location:
Strasbourg
Bas-Rhin, 67
France, FR
 

Other sites hosted on 92.205.0.90

There are no other sites hosted on this IP

How fast does vikingskullapps.com load?

The average loading time of vikingskullapps.com is 455 ms. The Desktop speed index is 98 and mobile speed index is 77.
Average Load Time:
455 ms

Page Speed (Google PageSpeed Insights) - Desktop

98
0-49 50-89 90-100 i

Field Data

Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

Cumulative Layout Shift (CLS)0 0% of loads for this page have a fast (<0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have an average (0s ~ 0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have a slow (>0s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)0 0% of loads for this page have a fast (<0s) Time To First Byte (TTFB) 0% 0% of loads for this page have an average (0s ~ 0s) Time To First Byte (TTFB) 0% 0% of loads for this page have a slow (>0s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average (0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interaction To Next Paint (INP)0 0% of loads for this page have a fast (<0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have a slow (>0ms) Interaction To Next Paint (INP) 0%
Largest Contentful Paint (LCP)0 0% of loads for this page have a fast (<0ms) Largest Contentful Paint (LCP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Largest Contentful Paint (LCP) 0% 0% of loads for this page have a slow (>0ms) Largest Contentful Paint (LCP) 0%

Origin Data

All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

Cumulative Layout Shift (CLS)0 0% of loads for this page have a fast (<0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have an average (0s ~ 0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have a slow (>0s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)0 0% of loads for this page have a fast (<0s) Time To First Byte (TTFB) 0% 0% of loads for this page have an average (0s ~ 0s) Time To First Byte (TTFB) 0% 0% of loads for this page have a slow (>0s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average 0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interaction To Next Paint (INP)0 0% of loads for this page have a fast (<0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have a slow (>0ms) Interaction To Next Paint (INP) 0%
Largest Contentful Paint (LCP)0 0% of loads for this page have a fast (<0ms) Largest Contentful Paint (LCP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Largest Contentful Paint (LCP) 0% 0% of loads for this page have a slow (>0ms) Largest Contentful Paint (LCP) 0%

Lab Data

First Meaningful Paint  
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Time to Interactive 1.1 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
LCP request discovery  
Optimize LCP by making the LCP image from the HTML immediately, and discoverable avoiding lazy-loading
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
INP breakdown  
Start investigating with the longest subpart. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Preload Largest Contentful Paint image  
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
Speed Index 0.8 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Lazy load third-party resources with facades  
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
First Contentful Paint 0.7 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Largest Contentful Paint image was not lazily loaded  
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
Largest Contentful Paint 1.1 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Preconnect to required origins  
Consider adding `preconnect` or `dns-prefetch` resource hints to establish early connections to important third-party origins. Learn how to preconnect to required origins

Page Speed (Google PageSpeed Insights) - Mobile

77
0-49 50-89 90-100 i

Field Data

Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

Cumulative Layout Shift (CLS)0 0% of loads for this page have a fast (<0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have an average (0s ~ 0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have a slow (>0s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)0 0% of loads for this page have a fast (<0s) Time To First Byte (TTFB) 0% 0% of loads for this page have an average (0s ~ 0s) Time To First Byte (TTFB) 0% 0% of loads for this page have a slow (>0s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average (0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interactive To Next Paint (INP)0 0% of loads for this page have a fast (<0s) Interactive To Next Paint (INP) 0% 0% of loads for this page have an average (0s ~ 0s) Interactive To Next Paint (INP) 0% 0% of loads for this page have a slow (>0s) Interactive To Next Paint (INP) 0%
Largest Contentful Paint (LCP)0 0% of loads for this page have a fast (<0s) Largest Contentful Paint (LCP) 0% 0% of loads for this page have an average (0s ~ 0s) Largest Contentful Paint (LCP) 0% 0% of loads for this page have a slow (>0s) Largest Contentful Paint (LCP) 0%

Origin Data

All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

Cumulative Layout Shift (CLS)0 0% of loads for this page have a fast (<0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have an average (0s ~ 0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have a slow (>0s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)0 0% of loads for this page have a fast (<0s) Time To First Byte (TTFB) 0% 0% of loads for this page have an average (0s ~ 0s) Time To First Byte (TTFB) 0% 0% of loads for this page have a slow (>0s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average 0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interactive To Next Paint (INP)0 0% of loads for this page have a fast (<0s) Interactive To Next Paint (INP) 0% 0% of loads for this page have an average (0s ~ 0s) Interactive To Next Paint (INP) 0% 0% of loads for this page have a slow (>0s) Interactive To Next Paint (INP) 0%
Largest Contentful Paint (LCP)0 0% of loads for this page have a fast (<0s)Largest Contentful Paint (LCP) 0% 0% of loads for this page have an average (0s ~ 0s)Largest Contentful Paint (LCP) 0% 0% of loads for this page have a slow (>0s)Largest Contentful Paint (LCP) 0%

Lab Data

Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Preload Largest Contentful Paint image  
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
Largest Contentful Paint 5.3 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
INP breakdown  
Start investigating with the longest subpart. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Largest Contentful Paint image was not lazily loaded  
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
First Contentful Paint 2.4 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
First Meaningful Paint  
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Time to Interactive 5.3 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Lazy load third-party resources with facades  
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
LCP request discovery  
Optimize LCP by making the LCP image from the HTML immediately, and discoverable avoiding lazy-loading
Preconnect to required origins  
Consider adding `preconnect` or `dns-prefetch` resource hints to establish early connections to important third-party origins. Learn how to preconnect to required origins
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Speed Index 2.9 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric

Does vikingskullapps.com use compression?

Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on vikingskullapps.com are reduced by 78%.
vikingskullapps.com use br compression.
Original size: 61.52 KB
Compressed size: 13.29 KB
File reduced by: 48.24 KB (78%)

Google Safe Browsing

Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.
This site is not currently listed as suspicious

MyWot.com Reputation Ratings

MyWOT (short for "My Web of Trust") is a web-based reputation and rating service that provides users with information about the trustworthiness and safety of websites.
Status:
  UNKNOWN

SSL Checker - SSL Certificate Verify

An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. vikingskullapps.com supports HTTPS.
 vikingskullapps.com supports HTTPS
     
Verifying SSL Support. Please wait...
Common Name: vikingskullapps.com
Organization:
Location:
Issuer: Go Daddy Secure Certificate Authority - G2
Valid from: Jul 10 09:19:46 2025 GMT
Valid until: Oct 8 09:19:46 2025 GMT
Authority: CA:FALSE
Keysize: 2048 Bits
Common Name: Go Daddy Secure Certificate Authority - G2
Organization: "GoDaddy.com, Inc.", OU = http://certs.godaddy.com/repository/
Location: Scottsdale, Arizona, US
Issuer: Go Daddy Root Certificate Authority - G2
Valid from: May 3 07:00:00 2011 GMT
Valid until: May 3 07:00:00 2031 GMT
Authority: CA:TRUE
Keysize: 2048 Bits

Verify HTTP/2 Support

HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency.
 vikingskullapps.com supports HTTP/2
     
Verifying HTTP/2.0 Support. Please wait...

Http Header

HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.
x-powered-by: PHP/8.3.25
x-ua-compatible: IE=edge
link: <https://vikingskullapps.com/wp-json/>; rel="https://api.w.org/", <https://vikingskullapps.com/wp-json/wp/v2/pages/7>; rel="alternate"; title="JSON"; type="application/json", <https://vikingskullapps.com/>; rel=shortlink
vary: Accept-Encoding
content-encoding: br
content-length: 13606
content-type: text/html; charset=UTF-8
date: Thu, 25 Sep 2025 02:48:21 GMT
server: Apache

DNS Lookup

DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.
Type Ip Target/Txt TTL
A 92.205.0.90 600
NS ns35.domaincontrol.com 3600
NS ns36.domaincontrol.com 3600
SOA 3600
Mname ns35.domaincontrol.com
Rname dns.jomax.net
Serial Number 2025071007
Refresh 28800
Retry 7200
Expire 604800
Minimum TTL 600