papergames.io Papergames.io

   
.IO Games - Free online games on papergames.io

Domain Summary

What is the traffic rank for Papergames.io?

• Papergames.io ranks #98,158 globally on HypeStat.

What percent of global Internet users visit Papergames.io?

• 0.0009306% of global Internet users visit Papergames.io

How many people visit Papergames.io each day?

• Papergames.io receives approximately 45.9K visitors and 274,523 page impressions per day.

Which countries does Papergames.io receive most of its visitors from?

• Papergames.io is mostly visited by people located in United States,Viet Nam,United Kingdom.

How much Papergames.io can earn?

• Papergames.io should earn about $1,049.48/day from advertising revenue.

What is Papergames.io estimated value?

• Estimated value of Papergames.io is $1,075,945.40.

What IP addresses does Papergames.io resolve to?

• Papergames.io resolves to the IP addresses 104.26.3.62.

Where are Papergames.io servers located in?

• Papergames.io has servers located in Mountain View, CA, 94043, United States.

papergames.io Profile

Title:.IO Games - Free online games on papergames.io Description:Play Gomoku, Tic-Tac-Toe or Connect Four with hundreds of players around the world for free from your desktop browser or your mobile phone
Tags:
Category:Games / Video Games Consoles and Accessories
About: Papergames.io is an online platform designed for playing a variety of classic and modern paper-based games in a digital format. Its primary purpose is to provide users with an accessible and interactive environment for engaging in games such as Tic Tac Toe, Connect Four, and various puzzle challenges. The website features a user-friendly interface characterized by a clean layout and intuitive navigation, allowing players to easily select games, customize settings, and track their performance. Additionally, the platform supports multiplayer functionality, enabling users to compete against friends or other players globally, thereby enhancing the social aspect of gaming.
Edit Site Info

What technologies does papergames.io use?

These are the technologies used at papergames.io. papergames.io has a total of 8 technologies installed in 8 different categories.

papergames.io Traffic Analysis

Papergames.io is ranked #98,158 in the world. This website is viewed by an estimated 45.9K visitors daily, generating a total of 274.5K pageviews. This equates to about 1.4M monthly visitors. Papergames.io traffic has increased by 3.98% compared to last month.
Daily Visitors45.9K
4.18%
Monthly Visits1.4M
3.98%
Pages per Visit5.98
5.34%
Visit duration05:44
5.33%
Bounce Rate29.79%
13.96%
Is this your site?Verify your site's metrics.
Daily Unique Visitors:
45,876
Monthly Visits:
1,390,043
Pages per Visit:
5.98
Daily Pageviews:
274,523
Avg. visit duration:
05:44
Bounce rate:
29.79%
Global Reach:
0.0009306%
Monthly Visits (SEMrush):
1,147,038
Monthly Unique Visitors (SEMrush):
565,157
Monthly Visits (SimilarWeb):
1,362,660
HypeRank:
98,158
SEMrush Rank:
23,806
SimilarWeb Rank:
30,964
*All traffic values are estimates only.

Traffic sources

Direct:
56.98%
Referral:
4.31%
Search:
37.96%
Social:
0.74%
Paid:
0%

Desktop vs Mobile

Desktop:
59.23%
Mobile:
40.77%

Total Visits Last 3 Months

1.6M
MAR
1.3M
APR
1.4M
MAY

Visitors by country

Country
Users%
 
United States 23.69%
 
Viet Nam 8.63%
 
United Kingdom 4.36%
 
France 3.66%
 
Canada 3.36%

Where do visitors go on papergames.io?

 
Reach%Pageviews%PerUser
papergames.io
100.00%100.00%4.8

papergames.io Traffic Flow

The largest share of traffic to papergames.io comes from Direct visits (49.54%). After leaving the site, the most common destination is google.com and redtedart.com .

papergames.io Visitors from AI Platforms

See which AI tools are talking about papergames.io Check how papergames.io ranks across today’s most popular AI platforms.

  ▼

SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.
SemRushSemRush
Domain:
  papergames.io
Rank:
(Rank based on keywords, cost and organic traffic)
  23,806
Organic Keywords:
(Number of keywords in top 20 Google SERP)
  8,796
Organic Traffic:
(Number of visitors coming from top 20 search results)
  96,389
Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords)
  $23,135.00

Which sites are competitors to papergames.io?

Websites similar to papergames.io are sites similar on user interests and browsing behavior. Users can discover new websites that are similar to the ones they already enjoy or find useful.
Last update was 83 days ago
     
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*HypeStat.com is not promoting or affiliated with papergames.io in any way. Only publicly available statistics data are displayed.

Search Engine Indexes ▼

Search engine indexes are huge databases or collections of net pages that search engines like google like google and yahoo use to retrieve applicable facts while customers carry out searches. These indexes are created through search engines like google and yahoo through crawling and indexing net pages from throughout the internet.
Google Index:
298
Bing Index:
5,590
Baidu Index:
950

Revenue report ▼

papergames.io would generate approximately $1K per day if the source of income were advertisements, which equates to an estimated monthly revenue of $31.5K and annual gross revenue of approximately $383.1K. Based on these figures, the site's net worth is estimated at around $1.1M.

How much would papergames.io make?

Daily Revenue:
$1,049.48
Monthly Revenue:
$31,484.40
Yearly Revenue:
$383,060.20
*All earnings values are estimates only.

Daily earning by country

 
CountryPageviewsEarning
 
United States 65,029$314.09
 
Canada 9,213$55.65
 
United Kingdom 11,960$32.05
 
Viet Nam 23,681$11.13
 
France 10,047$5.83

Loss of money due to Adblock?

Daily Revenue Loss:
$76.66
Monthly Revenue Loss:
$2,299.87
Yearly Revenue Loss:
$27,981.76
Daily Pageviews Blocked:
17,974
Monthly Pageviews Blocked:
539,235
Yearly Pageviews Blocked:
6,560,688

Daily revenue loss by country

 
CountryBlockedLost Money
 
United States 11,705$56.54
 
Canada 2,303$13.91
 
United Kingdom 1,914$5.13
 
France 1,105$0.64
 
Viet Nam 947$0.45

How much is papergames.io worth?

Website Value:
$1.1M

Ad Experience Report ▼

Summary of the ad experience rating of a website for a specific platform.

Mobile summary

Root domain:
papergames.io
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed

Desktop summary

Root domain:
papergames.io
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed

Abusive Experience Report ▼

Summary of the abusive experience rating of a website.
Root domain:
papergames.io
Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.)
Off
Status:
(The status of the site reviewed for the abusive experiences.)
Not reviewed

Where is papergames.io hosted? ▼

Papergames.io may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.
Server IP:
104.26.3.62
ASN:
AS13335 
ISP:
Cloudflare Inc 
Server Location:
Mountain View
CA
94043
United States, US
 

Other sites hosted on 104.26.3.62

How fast does papergames.io load? ▼

The average loading time of papergames.io is 443 ms. The Desktop speed index is 99 and mobile speed index is 0.
Average Load Time:
443 ms

Page Speed (Google PageSpeed Insights) - Desktop

99
0-49 50-89 90-100 i

Field Data

Over the last 30 days, the field data shows that this page has a SLOW speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

Cumulative Layout Shift (CLS)101ms 22% of loads for this page have a fast (<0.01s) Cumulative Layout Shift (CLS) 22% 18% of loads for this page have an average (0.01s ~ 0.025s) Cumulative Layout Shift (CLS) 18% 58% of loads for this page have a slow (>0.025s) Cumulative Layout Shift (CLS) 58%
Time To First Byte (TTFB)0 0% of loads for this page have a fast (<0s) Time To First Byte (TTFB) 0% 0% of loads for this page have an average (0s ~ 0s) Time To First Byte (TTFB) 0% 0% of loads for this page have a slow (>0s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)1.3s 63% of loads for this page have a fast (<1s) First Contentful Paint (FCP) 63% 31% of loads for this page have an average (1s ~ 3s) First Contentful Paint (FCP) 31% 4% of loads for this page have a slow (>3s) First Contentful Paint (FCP) 4%
First Input Delay (FID)24ms 89% of loads for this page have a fast (<100ms) First Input Delay (FID) 89% 6% of loads for this page have an average (100ms ~ 300ms) First Input Delay (FID) 6% 4% of loads for this page have a slow (>300ms) First Input Delay (FID) 4%
Interaction To Next Paint (INP)0 0% of loads for this page have a fast (<0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have a slow (>0ms) Interaction To Next Paint (INP) 0%
Largest Contentful Paint (LCP)5.5s 25% of loads for this page have a fast (<2500ms) Largest Contentful Paint (LCP) 25% 31% of loads for this page have an average (2500ms ~ 4000ms) Largest Contentful Paint (LCP) 31% 42% of loads for this page have a slow (>4000ms) Largest Contentful Paint (LCP) 42%

Origin Data

All pages served from this origin have an SLOW speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

Cumulative Layout Shift (CLS)66ms 41% of loads for this page have a fast (<0.01s) Cumulative Layout Shift (CLS) 41% 16% of loads for this page have an average (0.01s ~ 0.025s) Cumulative Layout Shift (CLS) 16% 42% of loads for this page have a slow (>0.025s) Cumulative Layout Shift (CLS) 42%
Time To First Byte (TTFB)0 0% of loads for this page have a fast (<0s) Time To First Byte (TTFB) 0% 0% of loads for this page have an average (0s ~ 0s) Time To First Byte (TTFB) 0% 0% of loads for this page have a slow (>0s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)1.3s 64% of loads for this page have a fast (<1s) First Contentful Paint (FCP) 64% 30% of loads for this page have an average (1s ~ 3s) First Contentful Paint (FCP) 30% 5% of loads for this page have a slow (>3s) First Contentful Paint (FCP) 5%
First Input Delay (FID)22ms 89% of loads for this page have a fast (<100ms) First Input Delay (FID) 89% 6% of loads for this page have an average 100ms ~ 300ms) First Input Delay (FID) 6% 4% of loads for this page have a slow (>300ms) First Input Delay (FID) 4%
Interaction To Next Paint (INP)0 0% of loads for this page have a fast (<0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have a slow (>0ms) Interaction To Next Paint (INP) 0%
Largest Contentful Paint (LCP)5.7s 33% of loads for this page have a fast (<2500ms) Largest Contentful Paint (LCP) 33% 23% of loads for this page have an average (2500ms ~ 4000ms) Largest Contentful Paint (LCP) 23% 42% of loads for this page have a slow (>4000ms) Largest Contentful Paint (LCP) 42%

Lab Data

Performance budget  
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more
Avoid serving legacy JavaScript to modern browsers  
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers. Learn More
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy. Learn more
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more
First Contentful Paint 0.5 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more
Largest Contentful Paint 0.9 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn More
Speed Index 0.5 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more
First CPU Idle 0.5 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. . Learn more
Timing budget  
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more
Time to Interactive 0.5 s
Time to interactive is the amount of time it takes for the page to become fully interactive. Learn more
First Meaningful Paint 0.5 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more
Avoid non-composited animations  
Animations which are not composited can be janky and increase CLS. Learn more
Remove unused JavaScript  
Remove unused JavaScript to reduce bytes consumed by network activity. Learn more
Remove duplicate modules in JavaScript bundles  
Remove large, duplicate JavaScript modules from bundles to reduce unnecessary bytes consumed by network activity.

Does papergames.io use compression? ▼

Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on papergames.io are reduced by 82%.
papergames.io use br compression.
Original size: 147.56 KB
Compressed size: 26.19 KB
File reduced by: 121.37 KB (82%)

Google Safe Browsing ▼

Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.
This site is not currently listed as suspicious

MyWot.com Reputation Ratings

MyWOT (short for "My Web of Trust") is a web-based reputation and rating service that provides users with information about the trustworthiness and safety of websites.
Status:
  SAFE

SSL Checker - SSL Certificate Verify ▼

An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. papergames.io supports HTTPS.
 papergames.io supports HTTPS
     
Verifying SSL Support. Please wait...
Common Name: papergames.io
Organization:
Location:
Issuer: WE1
Valid from: Jun 16 00:02:48 2026 GMT
Valid until: Sep 14 01:02:35 2026 GMT
Authority: CA:FALSE
Keysize:
Common Name: WE1
Organization: Google Trust Services
Location: US
Issuer: GTS Root R4
Valid from: Dec 13 09:00:00 2023 GMT
Valid until: Feb 20 14:00:00 2029 GMT
Authority: CA:TRUE
Keysize:
Common Name: GTS Root R4
Organization: Google Trust Services LLC
Location: US
Issuer: GlobalSign Root CA
Valid from: Nov 15 03:43:21 2023 GMT
Valid until: Jan 28 00:00:42 2028 GMT
Authority: CA:TRUE
Keysize:

Verify HTTP/2 Support ▼

HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency.
 papergames.io supports HTTP/2
     
Verifying HTTP/2.0 Support. Please wait...

Http Header ▼

HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.
date: Mon, 06 Jul 2026 13:33:02 GMT
content-type: text/html
location: http://papergames.io/en/
server: cloudflare
nel: {"report_to":"cf-nel","success_fraction":0.0,"max_age":604800}
cf-cache-status: DYNAMIC
report-to: {"group":"cf-nel","max_age":604800,"endpoints":[{"url":"https://a.nel.cloudflare.com/report/v4?s=8mTHc326lWyIMwlyJhN%2FmRUCWSlEbYIySQGCxxOGh0S1bYBW8S4OKFtRjRhDdW%2FS9Cr06cj0S3xcxq0howLTqLCgValpxFMPCDB8Jyil4BUkpKZinkRlz%2BFttXq1nZCcO7ENMtU0tNX5Y8U%3D"}]}
cf-ray: a16efa972c8c1507-FRA
alt-svc: h3=":443"; ma=86400

HTTP/1.1 301 Moved Permanently
Date: Mon, 06 Jul 2026 13:33:02 GMT
Content-Type: text/html
Transfer-Encoding: chunked
Connection: keep-alive
Server: cloudflare
Nel: {"report_to":"cf-nel","success_fraction":0.0,"max_age":604800}
Location: https://papergames.io/en/
Cf-Cache-Status: DYNAMIC
Report-To: {"group":"cf-nel","max_age":604800,"endpoints":[{"url":"https://a.nel.cloudflare.com/report/v4?s=I9cnoUmOUBGUcs8YnbEBua5kBPfcS4UHoe3uzpbzY7fE7%2BW8njxkI6eEwTyHBw2ACI%2FxaPTcSs59A0ZoZlTf%2BuvfMadcXt5cYMTQObajuwQxdgG9pGVF2hU8KUDihSJcc3oy7C%2FJ%2BvzjdvI%3D"}]}
CF-RAY: a16efa981da3f7ae-FRA
alt-svc: h3=":443"; ma=86400

HTTP/2 200 
date: Mon, 06 Jul 2026 13:33:02 GMT
content-type: text/html; charset=utf-8
server: cloudflare
nel: {"report_to":"cf-nel","success_fraction":0.0,"max_age":604800}
vary: Accept-Encoding
x-powered-by: Express
report-to: {"group":"cf-nel","max_age":604800,"endpoints":[{"url":"https://a.nel.cloudflare.com/report/v4?s=k3Ou5mGcPp0gR%2FWT9vgHNfjYi6xDxhLt7FG131VCGBLkdrodKd%2FBO%2FKkp7orMpKISiuFhp9yRVOubc3mANgdT88ffqXJOTEI3DM7J56oMXUBnTP5PWJ6IGO9IZuS8io5jCOPObWyz8OrvZw%3D"}]}
age: 5608
cache-control: max-age=14400
cf-cache-status: HIT
content-encoding: br
cf-ray: a16efa998e291507-FRA
alt-svc: h3=":443"; ma=86400

DNS Lookup ▼

DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.
Type Ip Target/Txt TTL
HINFO 3600

Whois Lookup ▼

Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information. Domain registration for this website began on December 13, 2015 and will expire on December 13, 2026 if not renewed. This website is now assigned through the registrar Infomaniak Network SA. The WHOIS data for this website's domain was last updated on December 4, 2025.
Domain Created:
2015-12-13
Domain Expires:
2026-12-13
Domain Updated:
2025-12-04
Domain Age:
10 years 9 months 14 days
Domain Registrar:
Infomaniak Network SA
Domain Owner:
Poly Bytes Sàrl
WhoIs:
 

Domain Name: papergames.io
Registry Domain ID: REDACTED
Registrar WHOIS Server: 
Registrar URL: 
Updated Date: 2025-12-04T03:07:41Z
Creation Date: 2015-12-13T16:05:13Z
Registry Expiry Date: 2026-12-13T16:05:13Z
Registrar: Infomaniak Network SA
Registrar IANA ID: 3240
Registrar Abuse Contact Email: email
Registrar Abuse Contact Phone: 
Domain Status: clientTransferProhibited https://icann.org/epp#clientTransferProhibited
Registry Registrant ID: REDACTED
Registrant Name: REDACTED
Registrant Organization: Poly Bytes Sàrl
Registrant Street: REDACTED
Registrant City: REDACTED
Registrant State/Province: Vaud
Registrant Postal Code: REDACTED
Registrant Country: CH
Registrant Phone: REDACTED
Registrant Phone Ext: REDACTED
Registrant Fax: REDACTED
Registrant Fax Ext: REDACTED
Registrant Email: REDACTED
Registry Admin ID: REDACTED
Admin Name: REDACTED
Admin Organization: REDACTED
Admin Street: REDACTED
Admin City: REDACTED
Admin State/Province: REDACTED
Admin Postal Code: REDACTED
Admin Country: REDACTED
Admin Phone: REDACTED
Admin Phone Ext: REDACTED
Admin Fax: REDACTED
Admin Fax Ext: REDACTED
Admin Email: REDACTED
Registry Tech ID: REDACTED
Tech Name: REDACTED
Tech Organization: REDACTED
Tech Street: REDACTED
Tech City: REDACTED
Tech State/Province: REDACTED
Tech Postal Code: REDACTED
Tech Country: REDACTED
Tech Phone: REDACTED
Tech Phone Ext: REDACTED
Tech Fax: REDACTED
Tech Fax Ext: REDACTED
Tech Email: REDACTED
Name Server: henry.ns.cloudflare.com
Name Server: mia.ns.cloudflare.com
DNSSEC: unsigned
URL of the ICANN Whois Inaccuracy Complaint Form: https://icann.org/wicf/
>>> Last update of WHOIS database: 2026-07-06T13:33:41Z