Leogame.com
Leogame:Professional pc and mobile game reviews
Domain Summary
What percent of global Internet users visit Leogame.com?
• 2.09E-5% of global Internet users visit Leogame.com
How many people visit Leogame.com each day?
• Leogame.com receives approximately 1K visitors and 1,753 page impressions per day.
How much Leogame.com can earn?
• Leogame.com should earn about $7.15/day from advertising revenue.
What is Leogame.com estimated value?
• Estimated value of Leogame.com is $6,720.99.
What IP addresses does Leogame.com resolve to?
• Leogame.com resolves to the IP addresses 2606:4700::6812:1747, 104.18.22.71.
leogame.com Profile

Title:Leogame:Professional pc and mobile game reviews
Description:Leogame-the best place where you can find game recommendations include pc and mobile.Good game looking forward to your discovery.
Tags:
Category:Games / Video Games Consoles and Accessories
What technologies does leogame.com use?
These are the technologies used at leogame.com. leogame.com has a total of 4 technologies installed in 4 different categories.leogame.com Traffic Analysis
This website is viewed by an estimated 1K visitors daily, generating a total of 1.8K pageviews. This equates to about 31.3K monthly visitors. Leogame.com traffic has increased by 198.78% compared to last month.Daily Visitors1K
149.19%
Monthly Visits31.3K
198.78%
Pages per Visit1.70
57.36%
Visit duration00:11
48.33%
Bounce Rate68.04%
2590.91%
Is this your site?Verify your site's metrics.
- Daily Unique Visitors:
- 1,032
- Monthly Visits:
- 31,270
- Pages per Visit:
- 1.70
- Daily Pageviews:
- 1,753
- Avg. visit duration:
- 00:11
- Bounce rate:
- 68.04%
- Global Reach:
- 2.09E-5%
- Monthly Visits (SEMrush):
- 16,224
- Monthly Unique Visitors (SEMrush):
- 9,544
- Monthly Visits (SimilarWeb):
- 31,262
- HypeRank:
- n/a
- SEMrush Rank:
- 14,739,991
- SimilarWeb Rank:
- 1,010,920
Traffic sources
- Direct:
- 100.00%
- Referral:
- 0%
- Search:
- 0%
- Social:
- 0%
- Paid:
- 0%
Desktop vs Mobile
- Desktop:
- 0%
- Mobile:
- 100.00%
Total Visits Last 3 Months
14.6K
DEC
10.5K
JAN
31.3K
FEB
Backlinks Report ▼
Leogame.com has a total of 62 backlinks from 42 referring domains and most of them comes from United States.- Total Backlinks:
- 62
- Follow Links:
- n/a
- Nofollow Links:
- n/a
- Referring Domains:
- 42
- Referring IPs:
- 41
- Authority Domain Score:
- 2
Backlinks by country
- Country
- Domains
- United States 9
- Germany 3
- Romania 2
- Singapore 1
Backlinks by TLDs
- TLD Distribution
- Domains
- .com
- 17
- .app
- 8
- .info
- 7
- .edu
- 0
- .gov
- 0
Which sites are competitors to leogame.com?
Websites similar to leogame.com are sites similar on user interests and browsing behavior. Users can discover new websites that are similar to the ones they already enjoy or find useful.- Domain
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- Compare > n/a
Last update was 2 days ago
This can take up to 60 seconds. Please wait...
This can take up to 60 seconds. Please wait...
*HypeStat.com is not promoting or affiliated with leogame.com in any way. Only publicly available statistics data are displayed.
Search Engine Indexes ▼
Search engine indexes are huge databases or collections of net pages that search engines like google like google and yahoo use to retrieve applicable facts while customers carry out searches. These indexes are created through search engines like google and yahoo through crawling and indexing net pages from throughout the internet.- Google Index:
- 269
▼
SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.- Domain:
- leogame.com
- Rank:
(Rank based on keywords, cost and organic traffic) - 14,739,991
- Organic Keywords:
(Number of keywords in top 20 Google SERP) - 17
- Organic Traffic:
(Number of visitors coming from top 20 search results) - 0
- Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords) - $0.00
Revenue report ▼
Google.com would generate approximately $7.2 per day if the source of income were advertisements, which equates to an estimated monthly revenue of $214.5 and annual gross revenue of approximately $2.6K. Based on these figures, the site's net worth is estimated at around $6.7K.How much would leogame.com make?
- Daily Revenue:
- $7.15
- Monthly Revenue:
- $214.50
- Yearly Revenue:
- $2,609.75
How much is leogame.com worth?
- Website Value:
- $6.7K
Ad Experience Report ▼
Summary of the ad experience rating of a website for a specific platform.Mobile summary
- Root domain:
- leogame.com
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Not reviewed
Desktop summary
- Root domain:
- leogame.com
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Not reviewed
Abusive Experience Report ▼
Summary of the abusive experience rating of a website.- Root domain:
- leogame.com
- Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.) - Off
- Status:
(The status of the site reviewed for the abusive experiences.) - Not reviewed
Where is leogame.com hosted? ▼
Leogame.com may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.- Server IP:
- 2606:4700::6812:1747, 104.18.22.71
- ASN:
- AS13335
- ISP:
- Cloudflare Inc
- Server Location:
Other sites hosted on 104.18.22.71
How fast does leogame.com load? ▼
The average loading time of leogame.com is 201 ms. The Desktop speed index is 97 and mobile speed index is 58.- Average Load Time:
- 201 ms
Page Speed (Google PageSpeed Insights) - Desktop
Field Data
Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
Cumulative Layout Shift (CLS)0
Time To First Byte (TTFB)0
First Contentful Paint (FCP)0
First Input Delay (FID)0
Interaction To Next Paint (INP)0
Largest Contentful Paint (LCP)0
Origin Data
All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
Cumulative Layout Shift (CLS)0
Time To First Byte (TTFB)0
First Contentful Paint (FCP)0
First Input Delay (FID)0
Interaction To Next Paint (INP)0
Largest Contentful Paint (LCP)0
Lab Data
First Contentful Paint 0.6 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Font display
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Time to Interactive 2.1 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Long critical network tree
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
Render blocking requests
Requests are blocking the page's initial render, which may delay LCP. can move these network requests out of the critical path. Deferring or inlining
Requests are blocking the page's initial render, which may delay LCP. can move these network requests out of the critical path. Deferring or inlining
Max Potential First Input Delay 80 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Total Blocking Time 40 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
INP by phase
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
CSS Selector costs
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors
Largest Contentful Paint 1.2 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Forced reflow
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow
Speed Index 0.7 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
First Meaningful Paint
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Page Speed (Google PageSpeed Insights) - Mobile
Field Data
Over the last 30 days, the field data shows that this page has a AVERAGE speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
Cumulative Layout Shift (CLS)0ms
Time To First Byte (TTFB)815ms
First Contentful Paint (FCP)1.8s
First Input Delay (FID)0
Interactive To Next Paint (INP)155ms
Largest Contentful Paint (LCP)1.9s
Origin Data
All pages served from this origin have an SLOW speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
Cumulative Layout Shift (CLS)76ms
Time To First Byte (TTFB)1.1s
First Contentful Paint (FCP)2.0s
First Input Delay (FID)0
Interactive To Next Paint (INP)245ms
Largest Contentful Paint (LCP)2.6s
Lab Data
Font display
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Largest Contentful Paint 11.0 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Total Blocking Time 90 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
First Meaningful Paint
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
INP by phase
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Long critical network tree
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
CSS Selector costs
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors
Forced reflow
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow
Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Max Potential First Input Delay 110 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Render blocking requests
Requests are blocking the page's initial render, which may delay LCP. can move these network requests out of the critical path. Deferring or inlining
Requests are blocking the page's initial render, which may delay LCP. can move these network requests out of the critical path. Deferring or inlining
Time to Interactive 11.1 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Speed Index 7.1 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
First Contentful Paint 5.7 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Does leogame.com use compression? ▼
Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on leogame.com are reduced by 84%.
leogame.com use gzip compression.
Original size: 97.23 KB
Compressed size: 14.97 KB
File reduced by: 82.26 KB (84%)
Compressed size: 14.97 KB
File reduced by: 82.26 KB (84%)
Google Safe Browsing ▼
Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.SSL Checker - SSL Certificate Verify ▼
An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. leogame.com supports HTTPS. leogame.com supports HTTPS
Verifying SSL Support. Please wait...
Common Name: leogame.com
Organization:
Location:
Issuer: WE1
Valid from: Feb 28 09:47:40 2025 GMT
Valid until: May 29 10:47:17 2025 GMT
Authority: CA:FALSE
Keysize:
Organization:
Location:
Issuer: WE1
Valid from: Feb 28 09:47:40 2025 GMT
Valid until: May 29 10:47:17 2025 GMT
Authority: CA:FALSE
Keysize:
Common Name: WE1
Organization: Google Trust Services
Location: US
Issuer: GTS Root R4
Valid from: Dec 13 09:00:00 2023 GMT
Valid until: Feb 20 14:00:00 2029 GMT
Authority: CA:TRUE
Keysize:
Organization: Google Trust Services
Location: US
Issuer: GTS Root R4
Valid from: Dec 13 09:00:00 2023 GMT
Valid until: Feb 20 14:00:00 2029 GMT
Authority: CA:TRUE
Keysize:
Common Name: GTS Root R4
Organization: Google Trust Services LLC
Location: US
Issuer: GlobalSign Root CA
Valid from: Nov 15 03:43:21 2023 GMT
Valid until: Jan 28 00:00:42 2028 GMT
Authority: CA:TRUE
Keysize:
Organization: Google Trust Services LLC
Location: US
Issuer: GlobalSign Root CA
Valid from: Nov 15 03:43:21 2023 GMT
Valid until: Jan 28 00:00:42 2028 GMT
Authority: CA:TRUE
Keysize:
Verify HTTP/2 Support ▼
HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency. leogame.com supports HTTP/2
Verifying HTTP/2.0 Support. Please wait...
Http Header ▼
HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.date: Sat, 29 Mar 2025 19:14:01 GMT
content-type: text/html
location: http://www.leogame.com/
cf-cache-status: DYNAMIC
server: cloudflare
cf-ray: 9281b0175932ab71-ORD
HTTP/1.1 301 Moved Permanently
Date: Sat, 29 Mar 2025 19:14:01 GMT
Content-Type: text/html
Content-Length: 167
Connection: keep-alive
Cache-Control: max-age=3600
Expires: Sat, 29 Mar 2025 20:14:01 GMT
Location: https://www.leogame.com/
Vary: Accept-Encoding
Server: cloudflare
CF-RAY: 9281b017cc4f6356-ORD
HTTP/2 200
date: Sat, 29 Mar 2025 19:14:01 GMT
content-type: text/plain;charset=UTF-8
vary: Origin
vary: Access-Control-Request-Method
vary: Access-Control-Request-Headers
vary: accept-encoding
cache-control: : max-age=3600s
content-encoding: gzip
cf-cache-status: DYNAMIC
server: cloudflare
cf-ray: 9281b0180e37eb66-ORD
DNS Lookup ▼
DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.Type | Ip | Target/Txt | TTL |
AAAA | 2606:4700::6812:1647 | 233 | |
AAAA | 2606:4700::6812:1747 | 233 | |
A | 104.18.22.71 | 233 | |
A | 104.18.23.71 | 233 | |
NS | 172733 | ||
NS | 172733 | ||
HINFO | 3600 |
Whois Lookup ▼
Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information. Domain registration for this website began on July 1, 2015 and will expire on July 1, 2025 if not renewed. This website is now assigned through the registrar Name.com, Inc.. The WHOIS data for this website's domain was last updated on July 3, 2024.- Domain Created:
- 2015-07-01
- Domain Expires:
- 2025-07-01
- Domain Updated:
- 2024-07-03
- Domain Age:
- 9 years 9 months
- Domain Registrar:
- Name.com, Inc.
- Domain Owner:
- Domain Protection Services, Inc.
- WhoIs:
Domain Name: LEOGAME.COM Registry Domain ID: 1943787926_DOMAIN_COM-VRSN Registrar WHOIS Server: whois.name.com Registrar URL: http://www.name.com Updated Date: 2024-07-03T06:43:35Z Creation Date: 2015-07-01T18:33:01Z Registrar Registration Expiration Date: 2025-07-01T18:33:01Z Registrar: Name.com, Inc. Registrar IANA ID: 625 Reseller: Domain Status: clientTransferProhibited https://www.icann.org/epp#clientTransferProhibited Registry Registrant ID: Not Available From Registry Registrant Name: Redacted For Privacy Registrant Organization: Domain Protection Services, Inc. Registrant Street: PO Box 1769 Registrant City: Denver Registrant State/Province: CO Registrant Postal Code: 80201 Registrant Country: US Registrant Phone: +1.7208009072 Registrant Fax: +1.7209758725 Registrant Email: https://www.name.com/contact-domain-whois/leogame.com Registry Admin ID: Not Available From Registry Admin Name: Redacted For Privacy Admin Organization: Domain Protection Services, Inc. Admin Street: PO Box 1769 Admin City: Denver Admin State/Province: CO Admin Postal Code: 80201 Admin Country: US Admin Phone: +1.7208009072 Admin Fax: +1.7209758725 Admin Email: https://www.name.com/contact-domain-whois/leogame.com Registry Tech ID: Not Available From Registry Tech Name: Redacted For Privacy Tech Organization: Domain Protection Services, Inc. Tech Street: PO Box 1769 Tech City: Denver Tech State/Province: CO Tech Postal Code: 80201 Tech Country: US Tech Phone: +1.7208009072 Tech Fax: +1.7209758725 Tech Email: https://www.name.com/contact-domain-whois/leogame.com Name Server: may.ns.cloudflare.com Name Server: luke.ns.cloudflare.com DNSSEC: unSigned Registrar Abuse Contact Email:Registrar Abuse Contact Phone: +1.7203101849 URL of the ICANN WHOIS Data Problem Reporting System: http://wdprs.internic.net/ >>> Last update of WHOIS database: 2025-03-29T19:15:08Z