Geohuntergame.com
Geo Hunter - Geography Quiz Game | Test Your World Knowledge
Domain Summary
What is the traffic rank for Geohuntergame.com?
• Geohuntergame.com ranks #287,044 globally on HypeStat.
What percent of global Internet users visit Geohuntergame.com?
• 0.0001112% of global Internet users visit Geohuntergame.com
How many people visit Geohuntergame.com each day?
• Geohuntergame.com receives approximately 5.5K visitors and 13,927 page impressions per day.
Which countries does Geohuntergame.com receive most of its visitors from?
• Geohuntergame.com is mostly visited by people located in United States,United Kingdom,Canada.
How much Geohuntergame.com can earn?
• Geohuntergame.com should earn about $60.52/day from advertising revenue.
What is Geohuntergame.com estimated value?
• Estimated value of Geohuntergame.com is $54,599.27.
What IP addresses does Geohuntergame.com resolve to?
• Geohuntergame.com resolves to the IP addresses 216.198.79.1.
Where are Geohuntergame.com servers located in?
• Geohuntergame.com has servers located in United States.
geohuntergame.com Profile

What technologies does geohuntergame.com use?
These are the technologies used at geohuntergame.com. geohuntergame.com has a total of 6 technologies installed in 7 different categories.geohuntergame.com Traffic Analysis
Geohuntergame.com is ranked #287,044 in the world. This website is viewed by an estimated 5.5K visitors daily, generating a total of 13.9K pageviews. This equates to about 166.2K monthly visitors.Daily Visitors5.5K
Monthly Visits166.2K
Pages per Visit2.54
Visit duration05:28
Bounce Rate62.36%
Is this your site?Verify your site's metrics.
- Daily Unique Visitors:
- 5,484
- Monthly Visits:
- 166,165
- Pages per Visit:
- 2.54
- Daily Pageviews:
- 13,927
- Avg. visit duration:
- 05:28
- Bounce rate:
- 62.36%
- Global Reach:
- 0.0001112%
- Monthly Visits (SEMrush):
- 249,796
- Monthly Unique Visitors (SEMrush):
- 92,376
- Monthly Visits (SimilarWeb):
- 162,880
- HypeRank:
- 287,044
- SEMrush Rank:
- 22,729,684
- SimilarWeb Rank:
- 287,044
Traffic sources
- Direct:
- 96.22%
- Referral:
- 3.78%
- Search:
- 0%
- Social:
- 0%
- Paid:
- 0%
Desktop vs Mobile
- Desktop:
- 25.19%
- Mobile:
- 74.81%
Total Visits Last 3 Months
0
MAY
166.2K
JUN
166.2K
JUL
Visitors by country
- Country
- Users%
- United States 72.98%
- United Kingdom 13.05%
- Canada 5.14%
- Italy 3.73%
- Netherlands 2.60%
Backlinks Report ▼
Geohuntergame.com has a total of 3 backlinks from 2 referring domains and most of them comes from United States.- Total Backlinks:
- 3
- Follow Links:
- n/a
- Nofollow Links:
- n/a
- Referring Domains:
- 2
- Referring IPs:
- 2
- Authority Domain Score:
- 2
Backlinks by country
- Country
- Domains
- United States 1
Backlinks by TLDs
- TLD Distribution
- Domains
- .com
- 1
- .click
- 1
- .edu
- 0
- .gov
- 0
Last update was 2 hours ago
This can take up to 60 seconds. Please wait...
Update will be available in 22 hours
This can take up to 60 seconds. Please wait...
Update will be available in 22 hours
*HypeStat.com is not promoting or affiliated with geohuntergame.com in any way. Only publicly available statistics data are displayed.
Search Engine Indexes ▼
Search engine indexes are huge databases or collections of net pages that search engines like google like google and yahoo use to retrieve applicable facts while customers carry out searches. These indexes are created through search engines like google and yahoo through crawling and indexing net pages from throughout the internet.- Bing Index:
- 12
▼
SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.- Domain:
- geohuntergame.com
- Rank:
(Rank based on keywords, cost and organic traffic) - 22,729,684
- Organic Keywords:
(Number of keywords in top 20 Google SERP) - 3
- Organic Traffic:
(Number of visitors coming from top 20 search results) - 0
- Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords) - $0.00
Revenue report ▼
Google.com would generate approximately $60.5 per day if the source of income were advertisements, which equates to an estimated monthly revenue of $1.8K and annual gross revenue of approximately $22.1K. Based on these figures, the site's net worth is estimated at around $54.6K.How much would geohuntergame.com make?
- Daily Revenue:
- $60.52
- Monthly Revenue:
- $1,815.60
- Yearly Revenue:
- $22,089.80
Daily earning by country
- CountryPageviewsEarning
- United States 10,164$49.09
- United Kingdom 1,818$4.87
- Canada 716$4.33
- Netherlands 362$0.69
- Italy 520$0.12
Loss of money due to Adblock?
- Daily Revenue Loss:
- $10.84
- Monthly Revenue Loss:
- $325.08
- Yearly Revenue Loss:
- $3,955.20
- Daily Pageviews Blocked:
- 2,449
- Monthly Pageviews Blocked:
- 73,479
- Yearly Pageviews Blocked:
- 893,995
Daily revenue loss by country
- CountryBlockedLost Money
- United States 1,829$8.84
- Canada 179$1.08
- United Kingdom 291$0.78
- Netherlands 62$0.12
- Italy 88$0.02
How much is geohuntergame.com worth?
- Website Value:
- $54.6K
Ad Experience Report ▼
Summary of the ad experience rating of a website for a specific platform.Mobile summary
- Root domain:
- geohuntergame.com
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Not reviewed
Desktop summary
- Root domain:
- geohuntergame.com
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Not reviewed
Abusive Experience Report ▼
Summary of the abusive experience rating of a website.- Root domain:
- geohuntergame.com
- Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.) - Off
- Status:
(The status of the site reviewed for the abusive experiences.) - Not reviewed
Where is geohuntergame.com hosted? ▼
Geohuntergame.com may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.- Server IP:
- 216.198.79.1
- ASN:
- AS11696
- ISP:
- NBS
- Server Location:
United States, US
Other sites hosted on 216.198.79.1
How fast does geohuntergame.com load? ▼
The average loading time of geohuntergame.com is 62 ms. The Desktop speed index is 87 and mobile speed index is 64.- Average Load Time:
- 62 ms
Page Speed (Google PageSpeed Insights) - Desktop
Field Data
Over the last 30 days, the field data shows that this page has a AVERAGE speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
Cumulative Layout Shift (CLS)25ms
Time To First Byte (TTFB)242ms
First Contentful Paint (FCP)659ms
First Input Delay (FID)0
Interaction To Next Paint (INP)128ms
Largest Contentful Paint (LCP)1.1s
Origin Data
All pages served from this origin have an AVERAGE speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
Cumulative Layout Shift (CLS)25ms
Time To First Byte (TTFB)242ms
First Contentful Paint (FCP)659ms
First Input Delay (FID)0
Interaction To Next Paint (INP)128ms
Largest Contentful Paint (LCP)1.1s
Lab Data
Time to Interactive 2.0 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Total Blocking Time 80 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Largest Contentful Paint image was not lazily loaded
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
LCP request discovery
Optimize LCP by making the LCP image from the HTML immediately, and discoverable avoiding lazy-loading
Optimize LCP by making the LCP image from the HTML immediately, and discoverable avoiding lazy-loading
Speed Index 1.6 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Max Potential First Input Delay 110 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
First Meaningful Paint
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
First Contentful Paint 0.9 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
INP breakdown
Start investigating with the longest subpart. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Start investigating with the longest subpart. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Preload Largest Contentful Paint image
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
Largest Contentful Paint 2.0 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Page Speed (Google PageSpeed Insights) - Mobile
Field Data
Over the last 30 days, the field data shows that this page has a AVERAGE speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
Cumulative Layout Shift (CLS)5ms
Time To First Byte (TTFB)418ms
First Contentful Paint (FCP)1.0s
First Input Delay (FID)0
Interactive To Next Paint (INP)260ms
Largest Contentful Paint (LCP)1.6s
Origin Data
All pages served from this origin have an AVERAGE speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
Cumulative Layout Shift (CLS)5ms
Time To First Byte (TTFB)418ms
First Contentful Paint (FCP)1.0s
First Input Delay (FID)0
Interactive To Next Paint (INP)260ms
Largest Contentful Paint (LCP)1.6s
Lab Data
Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
INP breakdown
Start investigating with the longest subpart. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Start investigating with the longest subpart. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Max Potential First Input Delay 150 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Largest Contentful Paint 9.4 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Time to Interactive 9.5 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Speed Index 4.8 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
LCP request discovery
Optimize LCP by making the LCP image from the HTML immediately, and discoverable avoiding lazy-loading
Optimize LCP by making the LCP image from the HTML immediately, and discoverable avoiding lazy-loading
First Meaningful Paint
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Preload Largest Contentful Paint image
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
First Contentful Paint 3.6 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Total Blocking Time 110 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Largest Contentful Paint image was not lazily loaded
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
Does geohuntergame.com use compression? ▼
Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on geohuntergame.com are reduced by 79%.
geohuntergame.com use br compression.
Original size: 50.3 KB
Compressed size: 10.15 KB
File reduced by: 40.15 KB (79%)
Compressed size: 10.15 KB
File reduced by: 40.15 KB (79%)
Google Safe Browsing ▼
Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.SSL Checker - SSL Certificate Verify ▼
An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. geohuntergame.com supports HTTPS. geohuntergame.com supports HTTPS
Verifying SSL Support. Please wait...
Common Name: *.geohuntergame.com
Organization:
Location:
Issuer: R10
Valid from: Jul 23 21:38:42 2025 GMT
Valid until: Oct 21 21:38:41 2025 GMT
Authority: CA:FALSE
Keysize: 2048 Bits
Organization:
Location:
Issuer: R10
Valid from: Jul 23 21:38:42 2025 GMT
Valid until: Oct 21 21:38:41 2025 GMT
Authority: CA:FALSE
Keysize: 2048 Bits
Common Name: R10
Organization: Let's Encrypt
Location: US
Issuer: ISRG Root X1
Valid from: Mar 13 00:00:00 2024 GMT
Valid until: Mar 12 23:59:59 2027 GMT
Authority: CA:TRUE
Keysize: 2048 Bits
Organization: Let's Encrypt
Location: US
Issuer: ISRG Root X1
Valid from: Mar 13 00:00:00 2024 GMT
Valid until: Mar 12 23:59:59 2027 GMT
Authority: CA:TRUE
Keysize: 2048 Bits
Verify HTTP/2 Support ▼
HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency. geohuntergame.com supports HTTP/2
Verifying HTTP/2.0 Support. Please wait...
Http Header ▼
HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.cache-control: public, max-age=0, must-revalidate
content-type: text/plain
date: Thu, 14 Aug 2025 19:20:00 GMT
location: https://www.geohuntergame.com/
server: Vercel
strict-transport-security: max-age=63072000
x-vercel-id: fra1::7vk72-1755199200102-d34a4fd9ecf4
HTTP/2 200
accept-ranges: bytes
access-control-allow-origin: *
age: 764045
cache-control: public, max-age=0, must-revalidate
content-disposition: inline
content-encoding: br
content-type: text/html; charset=utf-8
date: Thu, 14 Aug 2025 19:20:00 GMT
etag: "376e25a4e3440dd4d231b9bfa6adcc03"
last-modified: Tue, 05 Aug 2025 22:28:25 GMT
server: Vercel
strict-transport-security: max-age=63072000
x-vercel-cache: HIT
x-vercel-id: fra1::kkhl6-1755199200133-1a135d2b6ef3
content-length: 10395
DNS Lookup ▼
DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.Type | Ip | Target/Txt | TTL |
HINFO | 3600 | ||
NS | 1800 | ||
NS | 1800 |
Whois Lookup ▼
Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information. Domain registration for this website began on July 8, 2025 and will expire on July 8, 2026 if not renewed. This website is now assigned through the registrar NameCheap, Inc.. The WHOIS data for this website's domain was last updated on July 23, 2025.- Domain Created:
- 2025-07-08
- Domain Expires:
- 2026-07-08
- Domain Updated:
- 2025-07-23
- Domain Age:
- 1 months 6 days
- Domain Registrar:
- NameCheap, Inc.
- WhoIs:
Domain Name: GEOHUNTERGAME.COM Registry Domain ID: 2998770610_DOMAIN_COM-VRSN Registrar WHOIS Server: whois.namecheap.com Registrar URL: http://www.namecheap.com Updated Date: 2025-07-23T23:10:50Z Creation Date: 2025-07-08T21:14:41Z Registry Expiry Date: 2026-07-08T21:14:41Z Registrar: NameCheap, Inc. Registrar IANA ID: 1068 Registrar Abuse Contact Email:Registrar Abuse Contact Phone: +1.6613102107 Domain Status: clientTransferProhibited https://icann.org/epp#clientTransferProhibited Name Server: DNS1.REGISTRAR-SERVERS.COM Name Server: DNS2.REGISTRAR-SERVERS.COM DNSSEC: unsigned URL of the ICANN Whois Inaccuracy Complaint Form: https://www.icann.org/wicf/ >>> Last update of whois database: 2025-08-14T19:20:29Z