blogspot.com Blogspot.com - Gametrainerus.blogspot.com

   
GameTrainer US | GAMES and APPS REVIEWS

Domain Summary

What percent of global Internet users visit Gametrainerus.blogspot.com?

4.7E-6% of global Internet users visit Gametrainerus.blogspot.com

How many people visit Gametrainerus.blogspot.com each day?

• Gametrainerus.blogspot.com receives approximately 234 visitors and 188 page impressions per day.

Which countries does Gametrainerus.blogspot.com receive most of its visitors from?

• Gametrainerus.blogspot.com is mostly visited by people located in Indonesia,Argentina,Belgium.

How much Gametrainerus.blogspot.com can earn?

• Gametrainerus.blogspot.com should earn about $0.05/day from advertising revenue.

What is Gametrainerus.blogspot.com estimated value?

• Estimated value of Gametrainerus.blogspot.com is $43.11.

What IP addresses does Gametrainerus.blogspot.com resolve to?

• Gametrainerus.blogspot.com resolves to the IP addresses 142.250.190.129.

Where are Gametrainerus.blogspot.com servers located in?

• Gametrainerus.blogspot.com has servers located in United States.

gametrainerus.blogspot.com Profile

Title:GameTrainer US | GAMES and APPS REVIEWS
Description:This blog is all about gaming tips and tricks. Specially we are provided best tips for dls 2022, gunship battle, modern warships and mobile legends.

What technologies does gametrainerus.blogspot.com use?

These are the technologies used at gametrainerus.blogspot.com. gametrainerus.blogspot.com has a total of 10 technologies installed in 8 different categories.

gametrainerus.blogspot.com Traffic Analysis

This website is viewed by an estimated 234 visitors daily, generating a total of 188 pageviews. This equates to about 7.1K monthly visitors. Gametrainerus.blogspot.com traffic has increased by 4.43% compared to last month.
Daily Visitors234
3%
Monthly Visits7.1K
4.43%
Pages per Visit0.80
2.9%
Visit duration15:20
4.07%
Bounce Rate100.00%
0.11%
Is this your site?Verify your site's metrics.
Daily Unique Visitors:
234
Monthly Visits:
7,090
Pages per Visit:
0.80
Daily Pageviews:
188
Avg. visit duration:
15:20
Bounce rate:
100.00%
Global Reach:
4.7E-6%
Monthly Visits (SEMrush):
1,579,844,748
Monthly Unique Visitors (SEMrush):
441,541,128
Monthly Visits (SimilarWeb):
7,091
HypeRank:
n/a
SEMrush Rank:
6,084,527
SimilarWeb Rank:
5,162,877
*All traffic values are estimates only.

Traffic sources

Direct:
57.87%
Referral:
7.90%
Search:
27.30%
Social:
6.90%
Paid:
0.02%

Desktop vs Mobile

Desktop:
12.24%
Mobile:
87.76%

Total Visits Last 3 Months

34.9K
AUG
6.8K
SEP
7.1K
OCT

Visitors by country

Country
Users%
 
Indonesia 34.32%
 
Argentina 29.55%
 
Belgium 21.85%
 
Tunisia 14.28%
Last update was 160 days ago
     
This can take up to 60 seconds. Please wait...

*HypeStat.com is not promoting or affiliated with blogspot.com in any way. Only publicly available statistics data are displayed.

 

SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.
SemRushSemRush
Domain:
  gametrainerus.blogspot.com
Rank:
(Rank based on keywords, cost and organic traffic)
  6,084,527
Organic Keywords:
(Number of keywords in top 20 Google SERP)
  16
Organic Traffic:
(Number of visitors coming from top 20 search results)
  19
Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords)
  $0.00

Revenue report

Google.com would generate approximately $0.1 per day if the source of income were advertisements, which equates to an estimated monthly revenue of $1.5 and annual gross revenue of approximately $18.3. Based on these figures, the site's net worth is estimated at around $43.1.

How much would gametrainerus.blogspot.com make?

Daily Revenue:
$0.05
Monthly Revenue:
$1.50
Yearly Revenue:
$18.25
*All earnings values are estimates only.

Daily earning by country

 
CountryPageviewsEarning
 
Belgium 41$0.02
 
Argentina 56$0.01
 
Indonesia 65$0.01
 
Tunisia 27$0.00

Loss of money due to Adblock?

Daily Revenue Loss:
$0.01
Monthly Revenue Loss:
$0.27
Yearly Revenue Loss:
$3.23
Daily Pageviews Blocked:
51
Monthly Pageviews Blocked:
1,520
Yearly Pageviews Blocked:
18,493

Daily revenue loss by country

 
CountryBlockedLost Money
 
Indonesia 37$0.00
 
Belgium 5$0.00
 
Argentina 8$0.00
 
Tunisia 1$0.00

How much is gametrainerus.blogspot.com worth?

Website Value:
$43.1

Ad Experience Report

Summary of the ad experience rating of a website for a specific platform.

Mobile summary

Root domain:
blogspot.com
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed

Desktop summary

Root domain:
blogspot.com
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed

Abusive Experience Report

Summary of the abusive experience rating of a website.
Root domain:
blogspot.com
Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.)
Off
Status:
(The status of the site reviewed for the abusive experiences.)
Not reviewed

Where is gametrainerus.blogspot.com hosted?

Gametrainerus.blogspot.com may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.

How fast does gametrainerus.blogspot.com load?

The average loading time of gametrainerus.blogspot.com is 370 ms. The Desktop speed index is 94 and mobile speed index is 53.
Average Load Time:
370 ms

Page Speed (Google PageSpeed Insights) - Desktop

94
0-49 50-89 90-100 i

Field Data

Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average (0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%

Origin Data

All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average 0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%

Lab Data

Has a `<meta name="viewport">` tag with `width` or `initial-scale`  
A `<meta name="viewport">` not only optimizes your app for mobile screen sizes, but also prevents . a 300 millisecond delay to user input Learn more about using the viewport meta tag
Total Blocking Time 10 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Lazy load third-party resources with facades  
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
First Contentful Paint 1.0 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Speed Index 1.4 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Performance budget  
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more about performance budgets
Largest Contentful Paint 1.3 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Largest Contentful Paint image was not lazily loaded  
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
First Meaningful Paint 1.0 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Timing budget  
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more about performance budgets
Preload Largest Contentful Paint image  
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
Time to Interactive 1.8 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Max Potential First Input Delay 70 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric

Page Speed (Google PageSpeed Insights) - Mobile

53
0-49 50-89 90-100 i

Field Data

Over the last 30 days, the field data shows that this page has a SLOW speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

First Contentful Paint (FCP)3.3s 0% of loads for this page have a fast (<1.8s) First Contentful Paint (FCP) 44% 25% of loads for this page have an average (1.8s ~ 3s) First Contentful Paint (FCP) 25% 30% of loads for this page have a slow (>3s) First Contentful Paint (FCP) 30%
First Input Delay (FID)15ms 94% of loads for this page have a fast (<100ms) First Input Delay (FID) 94% 4% of loads for this page have an average (100ms ~ 300ms) First Input Delay (FID) 4% 1% of loads for this page have a slow (>300ms) First Input Delay (FID) 1%

Origin Data

All pages served from this origin have an SLOW speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

First Contentful Paint (FCP)3.1s 43% of loads for this page have a fast (<1.8s) First Contentful Paint (FCP) 43% 29% of loads for this page have an average (1.8s ~ 3s) First Contentful Paint (FCP) 29% 26% of loads for this page have a slow (>3s) First Contentful Paint (FCP) 26%
First Input Delay (FID)16ms 0% of loads for this page have a fast (<100ms) First Input Delay (FID) 94% 4% of loads for this page have an average 100ms ~ 300ms) First Input Delay (FID) 4% 0% of loads for this page have a slow (>300ms) First Input Delay (FID) 0%

Lab Data

Has a `<meta name="viewport">` tag with `width` or `initial-scale`  
A `<meta name="viewport">` not only optimizes your app for mobile screen sizes, but also prevents . a 300 millisecond delay to user input Learn more about using the viewport meta tag
Time to Interactive 10.2 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
First Meaningful Paint 3.5 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Performance budget  
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more about performance budgets
Preload Largest Contentful Paint image  
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
Speed Index 5.5 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Largest Contentful Paint 4.1 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Total Blocking Time 1,180 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
First Contentful Paint 3.2 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Largest Contentful Paint image was not lazily loaded  
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
Timing budget  
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more about performance budgets
Lazy load third-party resources with facades  
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Max Potential First Input Delay 340 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric

Does gametrainerus.blogspot.com use compression?

Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on gametrainerus.blogspot.com are reduced by 83%.
gametrainerus.blogspot.com use gzip compression.
Original size: 332.63 KB
Compressed size: 56.48 KB
File reduced by: 276.15 KB (83%)

Google Safe Browsing

Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.
This site is not currently listed as suspicious

MyWot.com Reputation Ratings

MyWOT (short for "My Web of Trust") is a web-based reputation and rating service that provides users with information about the trustworthiness and safety of websites.
Status:
  UNKNOWN

SSL Checker - SSL Certificate Verify

An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. gametrainerus.blogspot.com supports HTTPS.
 gametrainerus.blogspot.com supports HTTPS
     
Verifying SSL Support. Please wait...
Common Name: misc-sni.blogspot.com
Organization:
Location:
Issuer: GTS CA 1C3
Valid from: Oct 23 11:23:28 2023 GMT
Valid until: Jan 15 11:23:27 2024 GMT
Authority: CA:FALSE
Keysize:
Common Name: GTS CA 1C3
Organization: Google Trust Services LLC
Location: US
Issuer: GTS Root R1
Valid from: Aug 13 00:00:42 2020 GMT
Valid until: Sep 30 00:00:42 2027 GMT
Authority: CA:TRUE
Keysize: 2048 Bits
Common Name: GTS Root R1
Organization: Google Trust Services LLC
Location: US
Issuer: GlobalSign Root CA
Valid from: Jun 19 00:00:42 2020 GMT
Valid until: Jan 28 00:00:42 2028 GMT
Authority: CA:TRUE
Keysize: 4096 Bits

Verify HTTP/2 Support

HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency.
 gametrainerus.blogspot.com supports HTTP/2
     
Verifying HTTP/2.0 Support. Please wait...

Http Header

HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.
content-type: text/html; charset=UTF-8
expires: Sun, 26 Nov 2023 04:33:01 GMT
date: Sun, 26 Nov 2023 04:33:01 GMT
cache-control: private, max-age=0
last-modified: Fri, 24 Nov 2023 09:02:38 GMT
etag: W/"beddb1ff45d6d0c08323916d9e093390d8d19e70b7a9f26652770f06875bdc1e"
x-robots-tag: all,noodp
content-encoding: gzip
x-content-type-options: nosniff
x-xss-protection: 1; mode=block
content-length: 57836
server: GSE
alt-svc: h3=":443"; ma=2592000,h3-29=":443"; ma=2592000

DNS Lookup

DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.
Type Ip Target/Txt TTL
CNAME blogspot.l.googleusercontent.com 232

Whois Lookup

Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information.
WhoIs:
 

No match for "GAMETRAINERUS.BLOGSPOT.COM".
>>> Last update of whois database: 2023-11-26T04:33:59Z