Gamepark.gold
GAMEPARK
Domain Summary
What is the traffic rank for Gamepark.gold?
• Gamepark.gold ranks #1,014,995 globally on HypeStat.
What percent of global Internet users visit Gamepark.gold?
• 0.00042% of global Internet users visit Gamepark.gold
How many people visit Gamepark.gold each day?
• Gamepark.gold receives approximately 20.7K visitors and 26,917 page impressions per day.
Which countries does Gamepark.gold receive most of its visitors from?
• Gamepark.gold is mostly visited by people located in Switzerland,Russian Federation,Venezuela.
How much Gamepark.gold can earn?
• Gamepark.gold should earn about $61.34/day from advertising revenue.
What is Gamepark.gold estimated value?
• Estimated value of Gamepark.gold is $53,653.07.
What IP addresses does Gamepark.gold resolve to?
• Gamepark.gold resolves to the IP addresses 81.91.178.110.
Where are Gamepark.gold servers located in?
• Gamepark.gold has servers located in Amsterdam, North Holland, 1012, Netherlands.
gamepark.gold Profile
Title:GAMEPARK
Tags:
About:
Заработок на ежесекундной прибыли с огорода.
Edit Site Info
What technologies does gamepark.gold use?
These are the technologies used at gamepark.gold. gamepark.gold has a total of 4 technologies installed in 3 different categories.gamepark.gold Traffic Analysis
Gamepark.gold is ranked #1,014,995 in the world. This website is viewed by an estimated 20.7K visitors daily, generating a total of 26.9K pageviews. This equates to about 627.4K monthly visitors.Daily Visitors20.7K
Monthly Visits627.4K
Pages per Visit1.30
Visit duration n/a
Bounce Rate n/a
Is this your site?Verify your site's metrics.
- Daily Unique Visitors:
- 20,706
- Monthly Visits:
- 627,392
- Pages per Visit:
- 1.30
- Daily Pageviews:
- 26,917
- Avg. visit duration:
- n/a
- Bounce rate:
- n/a
- Global Reach:
- 0.00042%
- HypeRank:
- 1,014,995
Visitors by country
- Country
- Users%
- Switzerland 14.2%
- Russian Federation 12.5%
- Venezuela 11.5%
- Mexico 10.0%
- Egypt 3.3%
Where do visitors go on gamepark.gold?
- Reach%Pageviews%PerUser
- gamepark.gold
- 100.00%100.00%1.1
Last update was 1730 days ago
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*HypeStat.com is not promoting or affiliated with gamepark.gold in any way. Only publicly available statistics data are displayed.
▼
SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.- Domain:
- gamepark.gold
- Rank:
(Rank based on keywords, cost and organic traffic) - n/a
- Organic Keywords:
(Number of keywords in top 20 Google SERP) - 0
- Organic Traffic:
(Number of visitors coming from top 20 search results) - 0
- Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords) - $0.00
Revenue report ▼
Google.com would generate approximately $61.3 per day if the source of income were advertisements, which equates to an estimated monthly revenue of $1.8K and annual gross revenue of approximately $22.4K. Based on these figures, the site's net worth is estimated at around $53.7K.How much would gamepark.gold make?
- Daily Revenue:
- $61.34
- Monthly Revenue:
- $1,840.20
- Yearly Revenue:
- $22,389.10
Daily earning by country
- CountryPageviewsEarning
- Russian Federation 2,961$1.21
- Bangladesh 1,884$0.32
- Venezuela 2,692$0.30
- Egypt 1,077$0.15
- Iran 269$0.05
Loss of money due to Adblock?
- Daily Revenue Loss:
- $3.53
- Monthly Revenue Loss:
- $105.90
- Yearly Revenue Loss:
- $1,288.51
- Daily Pageviews Blocked:
- 1,421
- Monthly Pageviews Blocked:
- 42,637
- Yearly Pageviews Blocked:
- 518,744
Daily revenue loss by country
- CountryBlockedLost Money
- Russian Federation 178$0.07
- Venezuela 81$0.01
- Iran 43$0.01
- Egypt 54$0.01
- Bangladesh 38$0.01
How much is gamepark.gold worth?
- Website Value:
- $53.7K
Ad Experience Report ▼
Summary of the ad experience rating of a website for a specific platform.Mobile summary
- Root domain:
- gamepark.gold
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Not reviewed
Desktop summary
- Root domain:
- gamepark.gold
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Not reviewed
Abusive Experience Report ▼
Summary of the abusive experience rating of a website.- Root domain:
- gamepark.gold
- Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.) - Off
- Status:
(The status of the site reviewed for the abusive experiences.) - Not reviewed
Where is gamepark.gold hosted? ▼
Gamepark.gold may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.- Server IP:
- 81.91.178.110
- ASN:
- AS204601
- ISP:
- TORAT Private Enterprise
- Server Location:
- Amsterdam
North Holland, NH
1012
Netherlands, NL
Other sites hosted on 81.91.178.110
How fast does gamepark.gold load? ▼
The average loading time of gamepark.gold is 1414 ms. The Desktop speed index is 94 and mobile speed index is 67.- Average Load Time:
- 1414 ms
Page Speed (Google PageSpeed Insights) - Desktop
Field Data
Over the last 30 days, the field data shows that this page has a AVERAGE speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
Cumulative Layout Shift (CLS)0ms
Time To First Byte (TTFB)0
First Contentful Paint (FCP)1.3s
First Input Delay (FID)4ms
Interaction To Next Paint (INP)0
Largest Contentful Paint (LCP)2.3s
Origin Data
All pages served from this origin have an AVERAGE speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
Cumulative Layout Shift (CLS)0ms
Time To First Byte (TTFB)0
First Contentful Paint (FCP)1.3s
First Input Delay (FID)4ms
Interaction To Next Paint (INP)0
Largest Contentful Paint (LCP)2.3s
Lab Data
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more
Performance budget
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more
Largest Contentful Paint 1.5 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn More
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn More
First Meaningful Paint 0.8 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more
First Meaningful Paint measures when the primary content of a page is visible. Learn more
Speed Index 1.2 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more
Speed Index shows how quickly the contents of a page are visibly populated. Learn more
Timing budget
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more
Time to Interactive 0.8 s
Time to interactive is the amount of time it takes for the page to become fully interactive. Learn more
Time to interactive is the amount of time it takes for the page to become fully interactive. Learn more
Max Potential First Input Delay 30 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more
First Contentful Paint 0.6 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more
First Contentful Paint marks the time at which the first text or image is painted. Learn more
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy. Learn more
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy. Learn more
First CPU Idle 0.8 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. . Learn more
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. . Learn more
Page Speed (Google PageSpeed Insights) - Mobile
Field Data
Over the last 30 days, the field data shows that this page has a AVERAGE speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
Cumulative Layout Shift (CLS)0ms
Time To First Byte (TTFB)0
First Contentful Paint (FCP)967ms
First Input Delay (FID)211ms
Interactive To Next Paint (INP)0
Largest Contentful Paint (LCP)1.5s
Origin Data
All pages served from this origin have an AVERAGE speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
Cumulative Layout Shift (CLS)0ms
Time To First Byte (TTFB)0
First Contentful Paint (FCP)967ms
First Input Delay (FID)211ms
Interactive To Next Paint (INP)0
Largest Contentful Paint (LCP)1.5s
Lab Data
Speed Index 5.3 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more
Speed Index shows how quickly the contents of a page are visibly populated. Learn more
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy. Learn more
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy. Learn more
Max Potential First Input Delay 130 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more
First CPU Idle 3.7 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. . Learn more
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. . Learn more
First Contentful Paint 1.9 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more
First Contentful Paint marks the time at which the first text or image is painted. Learn more
First Contentful Paint (3G) 3614 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network. Learn more
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network. Learn more
Performance budget
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more
Total Blocking Time 40 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more
Time to Interactive 4.0 s
Time to interactive is the amount of time it takes for the page to become fully interactive. Learn more
Time to interactive is the amount of time it takes for the page to become fully interactive. Learn more
Largest Contentful Paint 7.7 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn More
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn More
Timing budget
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more
First Meaningful Paint 2.8 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more
First Meaningful Paint measures when the primary content of a page is visible. Learn more
Does gamepark.gold use compression? ▼
Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on gamepark.gold are reduced by 81%.
gamepark.gold use gzip compression.
Original size: 22.66 KB
Compressed size: 4.17 KB
File reduced by: 18.49 KB (81%)
Compressed size: 4.17 KB
File reduced by: 18.49 KB (81%)
Google Safe Browsing ▼
Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.SSL Checker - SSL Certificate Verify ▼
An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. gamepark.gold supports HTTPS. gamepark.gold supports HTTPS
Verifying SSL Support. Please wait...
Common Name: gamepark.gold
Organization:
Location:
Issuer: Let's Encrypt Authority X3
Valid from: May 8 11:30:47 2020 GMT
Valid until: Aug 6 11:30:47 2020 GMT
Authority:
Keysize:
Organization:
Location:
Issuer: Let's Encrypt Authority X3
Valid from: May 8 11:30:47 2020 GMT
Valid until: Aug 6 11:30:47 2020 GMT
Authority:
Keysize:
Verify HTTP/2 Support ▼
HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency. gamepark.gold supports HTTP/2
Verifying HTTP/2.0 Support. Please wait...
Http Header ▼
HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.Server: ddos-guard
Connection: keep-alive
Keep-Alive: timeout=60
Set-Cookie: __ddg1=HiIGYT9IbOXeCo4k0IgW; Domain=.gamepark.gold; HttpOnly; Path=/; Expires=Wed, 23-Jun-2021 22:47:05 GMT
Date: Tue, 23 Jun 2020 22:47:05 GMT
Content-Type: text/html
Location: https://gamepark.gold:443/
Transfer-Encoding: chunked
HTTP/2 200
server: ddos-guard
set-cookie: __ddg1=wAQSxhwDpW1W1pNekCP2; Domain=.gamepark.gold; HttpOnly; Path=/; Expires=Wed, 23-Jun-2021 22:47:05 GMT
date: Tue, 23 Jun 2020 22:47:05 GMT
content-type: text/html; charset=windows-1251
set-cookie: PHPSESSID=oeq8cfpofecpuhiufisun7en43; expires=Wed, 23-Jun-2021 22:47:05 GMT; Max-Age=31536000; path=/; HttpOnly
expires: Thu, 19 Nov 1981 08:52:00 GMT
cache-control: no-store, no-cache, must-revalidate, post-check=0, pre-check=0
pragma: no-cache
strict-transport-security: max-age=31536000;
content-encoding: gzip
DNS Lookup ▼
DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.Type | Ip | Target/Txt | TTL |
TXT | 3600 | ||
MX | 3600 | ||
MX | 3600 | ||
SOA | 3600 | ||
Mname | vm1173383.hl.had.pm | ||
Rname | root.example.com | ||
Serial Number | 2020053000 | ||
Refresh | 3600 | ||
Retry | 3600 | ||
Expire | 604800 | ||
Minimum TTL | 86400 | ||
A | 81.91.178.110 | 3600 | |
NS | 3600 | ||
NS | 3600 |
Whois Lookup ▼
Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information. Domain registration for this website began on February 16, 2020 and will expire on March 20, 2025 if not renewed. This website is now assigned through the registrar . The WHOIS data for this website's domain was last updated on March 20, 2025.- Domain Created:
- 2020-02-16
- Domain Age:
- 5 years 1 months 4 days
- WhoIs:
whois lookup at whois.donuts.co...Domain Name: gamepark.gold Registry Domain ID: dc68a3f289bf4925a4b788d17aa26d55-DONUTS Registrar WHOIS Server: whois.namecheap.com Registrar URL: https://www.namecheap.com/ Updated Date: 2020-03-10T08:07:50Z Creation Date: 2020-02-16T12:57:53Z Registry Expiry Date: 2021-02-16T12:57:53Z Registrar: NameCheap, Inc. Registrar IANA ID: 1068 Registrar Abuse Contact Email:Registrar Abuse Contact Phone: +1.6613102107 Domain Status: clientTransferProhibited https://icann.org/epp#clientTransferProhibited Registry Registrant ID: REDACTED FOR PRIVACY Registrant Name: REDACTED FOR PRIVACY Registrant Organization: WhoisGuard, Inc. 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Registry Tech ID: REDACTED FOR PRIVACY Tech Name: REDACTED FOR PRIVACY Tech Organization: REDACTED FOR PRIVACY Tech Street: REDACTED FOR PRIVACY Tech City: REDACTED FOR PRIVACY Tech State/Province: REDACTED FOR PRIVACY Tech Postal Code: REDACTED FOR PRIVACY Tech Country: REDACTED FOR PRIVACY Tech Phone: REDACTED FOR PRIVACY Tech Phone Ext: REDACTED FOR PRIVACY Tech Fax: REDACTED FOR PRIVACY Tech Fax Ext: REDACTED FOR PRIVACY Tech Email: Please query the RDDS service of the Registrar of Record identified in this output for information on how to contact the Registrant, Admin, or Tech contact of the queried domain name. Name Server: ns1.zomro.net Name Server: ns3.zomro.com Name Server: ns2.zomro.ru Name Server: ns4.zomro.su DNSSEC: unsigned URL of the ICANN Whois Inaccuracy Complaint Form: https://www.icann.org/wicf/ >>> Last update of WHOIS database: 2020-06-23T22:47:30Z <<< For more information on Whois status codes, please visit https://icann.org/epp Terms of Use: Donuts Inc. provides this Whois service for information purposes, and to assist persons in obtaining information about or related to a domain name registration record. Donuts does not guarantee its accuracy. Users accessing the Donuts Whois service agree to use the data only for lawful purposes, and under no circumstances may this data be used to: a) allow, enable, or otherwise support the transmission by e-mail, telephone, or facsimile of mass unsolicited, commercial advertising or solicitations to entities other than the registrar’s own existing customers and b) enable high volume, automated, electronic processes that send queries or data to the systems of Donuts or any ICANN-accredited registrar, except as reasonably necessary to register domain names or modify existing registrations. When using the Donuts Whois service, please consider the following: The Whois service is not a replacement for standard EPP commands to the SRS service. Whois is not considered authoritative for registered domain objects. The Whois service may be scheduled for downtime during production or OT&E maintenance periods. Queries to the Whois services are throttled. If too many queries are received from a single IP address within a specified time, the service will begin to reject further queries for a period of time to prevent disruption of Whois service access. Abuse of the Whois system through data mining is mitigated by detecting and limiting bulk query access from single sources. Where applicable, the presence of a [Non-Public Data] tag indicates that such data is not made publicly available due to applicable data privacy laws or requirements. Should you wish to contact the registrant, please refer to the Whois records available through the registrar URL listed above. Access to non-public data may be provided, upon request, where it can be reasonably confirmed that the requester holds a specific legitimate interest and a proper legal basis for accessing the withheld data. 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