gamecodercorner.net Gamecodercorner.net

   
GameCoderCorner | Website

Domain Summary

What is the traffic rank for Gamecodercorner.net?

• Gamecodercorner.net ranks #6,335,868 globally on HypeStat.

What percent of global Internet users visit Gamecodercorner.net?

9.0E-7% of global Internet users visit Gamecodercorner.net

How many people visit Gamecodercorner.net each day?

• Gamecodercorner.net receives approximately 43 visitors and 0 page impressions per day.

How much Gamecodercorner.net can earn?

• Gamecodercorner.net should earn about $0.18/day from advertising revenue.

What is Gamecodercorner.net estimated value?

• Estimated value of Gamecodercorner.net is $153.52.

What IP addresses does Gamecodercorner.net resolve to?

• Gamecodercorner.net resolves to the IP addresses 31.17.140.93.

Where are Gamecodercorner.net servers located in?

• Gamecodercorner.net has servers located in Schwerin, Mecklenburg-Vorpommern, 19053, Germany.

gamecodercorner.net Profile

Title:GameCoderCorner | Website

What technologies does gamecodercorner.net use?

These are the technologies used at gamecodercorner.net. gamecodercorner.net has a total of 5 technologies installed in 5 different categories.

gamecodercorner.net Traffic Analysis

Gamecodercorner.net is ranked #6,335,868 in the world. This website is viewed by an estimated 43 visitors daily, generating a total of 0 pageviews. This equates to about 1.3K monthly visitors. Gamecodercorner.net traffic has increased by 150.59% compared to last month.
Daily Visitors43
13.76%
Monthly Visits1.3K
150.59%
Pages per Visit n/a
47.71%
Visit duration n/a
90.65%
Bounce Rate n/a
Is this your site?Verify your site's metrics.
Daily Unique Visitors:
43
Monthly Visits:
1,303
Pages per Visit:
n/a
Daily Pageviews:
n/a
Avg. visit duration:
n/a
Bounce rate:
n/a
Global Reach:
9.0E-7%
Monthly Visits (SEMrush):
1,278
Monthly Unique Visitors (SEMrush):
188
HypeRank:
6,335,868
SimilarWeb Rank:
16,477,528
*All traffic values are estimates only.

Traffic sources

Direct:
100.00%
Referral:
0%
Search:
0%
Social:
0%
Paid:
0%

Desktop vs Mobile

Desktop:
100.00%
Mobile:
0%
Last update was 442 days ago
     
This can take up to 60 seconds. Please wait...

*HypeStat.com is not promoting or affiliated with gamecodercorner.net in any way. Only publicly available statistics data are displayed.

Search Engine Indexes

Search engine indexes are huge databases or collections of net pages that search engines like google like google and yahoo use to retrieve applicable facts while customers carry out searches. These indexes are created through search engines like google and yahoo through crawling and indexing net pages from throughout the internet.
Google Index:
1
Bing Index:
1

 

SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.
SemRushSemRush
Domain:
  gamecodercorner.net
Rank:
(Rank based on keywords, cost and organic traffic)
  n/a
Organic Keywords:
(Number of keywords in top 20 Google SERP)
  0
Organic Traffic:
(Number of visitors coming from top 20 search results)
  0
Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords)
  $0.00

Revenue report

Google.com would generate approximately $0.2 per day if the source of income were advertisements, which equates to an estimated monthly revenue of $5.4 and annual gross revenue of approximately $65.7. Based on these figures, the site's net worth is estimated at around $153.5.

How much would gamecodercorner.net make?

Daily Revenue:
$0.18
Monthly Revenue:
$5.40
Yearly Revenue:
$65.70
*All earnings values are estimates only.

How much is gamecodercorner.net worth?

Website Value:
$153.5

Ad Experience Report

Summary of the ad experience rating of a website for a specific platform.

Mobile summary

Root domain:
gamecodercorner.net
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed

Desktop summary

Root domain:
gamecodercorner.net
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed

Abusive Experience Report

Summary of the abusive experience rating of a website.
Root domain:
gamecodercorner.net
Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.)
Off
Status:
(The status of the site reviewed for the abusive experiences.)
Not reviewed

Where is gamecodercorner.net hosted?

Gamecodercorner.net may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.
Server IP:
31.17.140.93
ASN:
AS3209 
ISP:
Vodafone GmbH 
Server Location:
Schwerin
Mecklenburg-Vorpommern, MV
19053
Germany, DE
 

Other sites hosted on 31.17.140.93

There are no other sites hosted on this IP

How fast does gamecodercorner.net load?

The average loading time of gamecodercorner.net is 505 ms. The Desktop speed index is 81 and mobile speed index is 75.
Average Load Time:
505 ms

Page Speed (Google PageSpeed Insights) - Desktop

81
0-49 50-89 90-100 i

Field Data

Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

Cumulative Layout Shift (CLS)0 0% of loads for this page have a fast (<0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have an average (0s ~ 0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have a slow (>0s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)0 0% of loads for this page have a fast (<0s) Time To First Byte (TTFB) 0% 0% of loads for this page have an average (0s ~ 0s) Time To First Byte (TTFB) 0% 0% of loads for this page have a slow (>0s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average (0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interaction To Next Paint (INP)0 0% of loads for this page have a fast (<0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have a slow (>0ms) Interaction To Next Paint (INP) 0%
Largest Contentful Paint (LCP)0 0% of loads for this page have a fast (<0ms) Largest Contentful Paint (LCP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Largest Contentful Paint (LCP) 0% 0% of loads for this page have a slow (>0ms) Largest Contentful Paint (LCP) 0%

Origin Data

All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

Cumulative Layout Shift (CLS)0 0% of loads for this page have a fast (<0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have an average (0s ~ 0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have a slow (>0s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)0 0% of loads for this page have a fast (<0s) Time To First Byte (TTFB) 0% 0% of loads for this page have an average (0s ~ 0s) Time To First Byte (TTFB) 0% 0% of loads for this page have a slow (>0s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average 0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interaction To Next Paint (INP)0 0% of loads for this page have a fast (<0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have a slow (>0ms) Interaction To Next Paint (INP) 0%
Largest Contentful Paint (LCP)0 0% of loads for this page have a fast (<0ms) Largest Contentful Paint (LCP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Largest Contentful Paint (LCP) 0% 0% of loads for this page have a slow (>0ms) Largest Contentful Paint (LCP) 0%

Lab Data

Preconnect to required origins  
Consider adding `preconnect` or `dns-prefetch` resource hints to establish early connections to important third-party origins. Learn how to preconnect to required origins
First Meaningful Paint 1.6 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
First Contentful Paint 1.6 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Largest Contentful Paint image was not lazily loaded  
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Time to Interactive 1.6 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Lazy load third-party resources with facades  
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Speed Index 3.1 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Has a `<meta name="viewport">` tag with `width` or `initial-scale`  
A `<meta name="viewport">` not only optimizes your app for mobile screen sizes, but also prevents . a 300 millisecond delay to user input Learn more about using the viewport meta tag
Timing budget  
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more about performance budgets
Preload Largest Contentful Paint image  
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
Performance budget  
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more about performance budgets
Largest Contentful Paint 1.6 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric

Page Speed (Google PageSpeed Insights) - Mobile

75
0-49 50-89 90-100 i

Field Data

Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

Cumulative Layout Shift (CLS)0 0% of loads for this page have a fast (<0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have an average (0s ~ 0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have a slow (>0s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)0 0% of loads for this page have a fast (<0s) Time To First Byte (TTFB) 0% 0% of loads for this page have an average (0s ~ 0s) Time To First Byte (TTFB) 0% 0% of loads for this page have a slow (>0s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average (0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interactive To Next Paint (INP)0 0% of loads for this page have a fast (<0s) Interactive To Next Paint (INP) 0% 0% of loads for this page have an average (0s ~ 0s) Interactive To Next Paint (INP) 0% 0% of loads for this page have a slow (>0s) Interactive To Next Paint (INP) 0%
Largest Contentful Paint (LCP)0 0% of loads for this page have a fast (<0s) Largest Contentful Paint (LCP) 0% 0% of loads for this page have an average (0s ~ 0s) Largest Contentful Paint (LCP) 0% 0% of loads for this page have a slow (>0s) Largest Contentful Paint (LCP) 0%

Origin Data

All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

Cumulative Layout Shift (CLS)0 0% of loads for this page have a fast (<0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have an average (0s ~ 0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have a slow (>0s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)0 0% of loads for this page have a fast (<0s) Time To First Byte (TTFB) 0% 0% of loads for this page have an average (0s ~ 0s) Time To First Byte (TTFB) 0% 0% of loads for this page have a slow (>0s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average 0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interactive To Next Paint (INP)0 0% of loads for this page have a fast (<0s) Interactive To Next Paint (INP) 0% 0% of loads for this page have an average (0s ~ 0s) Interactive To Next Paint (INP) 0% 0% of loads for this page have a slow (>0s) Interactive To Next Paint (INP) 0%
Largest Contentful Paint (LCP)0 0% of loads for this page have a fast (<0s)Largest Contentful Paint (LCP) 0% 0% of loads for this page have an average (0s ~ 0s)Largest Contentful Paint (LCP) 0% 0% of loads for this page have a slow (>0s)Largest Contentful Paint (LCP) 0%

Lab Data

Performance budget  
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more about performance budgets
Has a `<meta name="viewport">` tag with `width` or `initial-scale`  
A `<meta name="viewport">` not only optimizes your app for mobile screen sizes, but also prevents . a 300 millisecond delay to user input Learn more about using the viewport meta tag
Lazy load third-party resources with facades  
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Time to Interactive 3.6 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Timing budget  
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more about performance budgets
Preconnect to required origins  
Consider adding `preconnect` or `dns-prefetch` resource hints to establish early connections to important third-party origins. Learn how to preconnect to required origins
First Meaningful Paint 3.6 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Speed Index 9.3 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
First Contentful Paint 3.6 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Preload Largest Contentful Paint image  
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
Largest Contentful Paint image was not lazily loaded  
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
Largest Contentful Paint 3.6 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Total Blocking Time 50 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Max Potential First Input Delay 170 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric

Does gamecodercorner.net use compression?

Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on gamecodercorner.net are reduced by 52%.
gamecodercorner.net use gzip compression.
Original size: 1.17 KB
Compressed size: 566 B
File reduced by: 636 B (52%)

Google Safe Browsing

Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.
This site is not currently listed as suspicious

MyWot.com Reputation Ratings

MyWOT (short for "My Web of Trust") is a web-based reputation and rating service that provides users with information about the trustworthiness and safety of websites.
Status:
  SAFE

SSL Checker - SSL Certificate Verify

An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. gamecodercorner.net supports HTTPS.
 gamecodercorner.net supports HTTPS
     
Verifying SSL Support. Please wait...
Common Name: gamecodercorner.net
Organization:
Location:
Issuer: R3
Valid from: Aug 21 17:40:45 2023 GMT
Valid until: Nov 19 17:40:44 2023 GMT
Authority: CA:FALSE
Keysize:
Common Name: R3
Organization: Let's Encrypt
Location: US
Issuer: ISRG Root X1
Valid from: Sep 4 00:00:00 2020 GMT
Valid until: Sep 15 16:00:00 2025 GMT
Authority: CA:TRUE
Keysize: 2048 Bits

Verify HTTP/2 Support

HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency.
 gamecodercorner.net supports HTTP/2
     
Verifying HTTP/2.0 Support. Please wait...

Http Header

HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.
server: openresty
date: Fri, 29 Sep 2023 09:14:48 GMT
content-type: text/html
last-modified: Fri, 28 Apr 2023 00:31:28 GMT
etag: W/"644b13e0-4b2"
content-encoding: gzip
strict-transport-security: max-age=63072000; preload
x-served-by: gamecodercorner.net

DNS Lookup

DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.
Type Ip Target/Txt TTL
CNAME hostcodercorner.ddns.net 84600
NS dyn2.direktdomains.de 172747
NS dyn1.direktdomains.de 172747

Whois Lookup

Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information. Domain registration for this website began on March 22, 2019 and will expire on March 22, 2024 if not renewed. This website is now assigned through the registrar . The WHOIS data for this website's domain was last updated on July 14, 2023.
Domain Created:
2019-03-22
Domain Expires:
2024-03-22
Domain Updated:
2023-07-14
Domain Age:
5 years 8 months 23 days
Domain Owner:
Not Disclosed
WhoIs:
 

Domain Name: gamecodercorner.net
Registrar WHOIS Server: 
Registrar URL: 
Updated Date: 2023-07-14T14:57:09Z
Creation Date: 2019-03-22T08:57:10Z
Registrar Registration Expiration Date: 2024-03-22T00:00:00Z
Registrar IANA ID: 85
Registrar Abuse Contact Email: email
Registrar Abuse Contact Phone: +44 (20) 81583881
Domain Status: OK https://icann.org/epp#ok

Registry Registrant ID: Not Disclosed
Registrant Name: Not Disclosed
Registrant Organization: Not Disclosed
Registrant Street: Not Disclosed
Registrant City: Not Disclosed 
Registrant State/Province: 
Registrant Postal Code: Not Disclosed
Registrant Country: DE
Registrant Phone: Not Disclosed
Registrant Phone Ext: Not Disclosed
Registrant Fax: Not Disclosed
Registrant Fax Ext: Not Disclosed
Registrant Email: https://whoiscontact.ascio.com?domainname=gamecodercorner.net

Registry Admin ID: Not Disclosed
Admin Name: Not Disclosed
Admin Organization: Not Disclosed
Admin Street: Not Disclosed
Admin City: Not Disclosed
Admin State/Province: Not Disclosed
Admin Postal Code: Not Disclosed
Admin Country: Not Disclosed
Admin Phone: Not Disclosed
Admin Phone Ext: Not Disclosed
Admin Fax: Not Disclosed
Admin Fax Ext: Not Disclosed
Admin Email: Not Disclosed

Registry Tech ID: Not Disclosed
Tech Name: Not Disclosed
Tech Organization: Not Disclosed
Tech Street: Not Disclosed
Tech City: Not Disclosed 
Tech State/Province: Not Disclosed
Tech Postal Code: Not Disclosed
Tech Country: Not Disclosed
Tech Phone: Not Disclosed
Tech Phone Ext: Not Disclosed
Tech Fax: Not Disclosed  
Tech Fax Ext: Not Disclosed
Tech Email: Not Disclosed

Name Server: dyn1.direktdomains.de
Name Server: dyn2.direktdomains.de
DNSSEC: unsigned
URL of the ICANN WHOIS Data Problem Reporting System: https://icann.org/wicf
>>> Last update of WHOIS database: 2023-09-29T09:23:54Z