gamecell.co.uk Gamecell.co.uk

   
Gamecell UK | Gaming, gadgets & gear since 2002

Domain Summary

What is the traffic rank for Gamecell.co.uk?

• Gamecell.co.uk ranks #5,695,335 globally on HypeStat.

What percent of global Internet users visit Gamecell.co.uk?

2.3E-6% of global Internet users visit Gamecell.co.uk

How many people visit Gamecell.co.uk each day?

• Gamecell.co.uk receives approximately 113 visitors and 198 page impressions per day.

Which countries does Gamecell.co.uk receive most of its visitors from?

• Gamecell.co.uk is mostly visited by people located in United States,United Kingdom.

How much Gamecell.co.uk can earn?

• Gamecell.co.uk should earn about $0.83/day from advertising revenue.

What is Gamecell.co.uk estimated value?

• Estimated value of Gamecell.co.uk is $864.64.

What IP addresses does Gamecell.co.uk resolve to?

• Gamecell.co.uk resolves to the IP addresses 99.83.190.102.

Where are Gamecell.co.uk servers located in?

• Gamecell.co.uk has servers located in Gloucester, E6, United States.

gamecell.co.uk Profile

Title:Gamecell UK | Gaming, gadgets & gear since 2002 Description:Independent, no-nonsense reviews and curated news from across gaming and technology.
Tags:
Category:Games / Video Games Consoles and Accessories
About: Gamecell.co.uk is a website dedicated to the latest news, reviews, and discussions about video games. It covers a wide range of gaming platforms, including consoles, PCs, and handheld devices. The site typically features in-depth reviews, previews of upcoming games, and opinion pieces on various gaming-related topics. It's a resource for gamers looking to stay updated on industry trends, read critiques of new releases, and engage with a community of fellow gaming enthusiasts. The content is crafted to cater to both casual gamers and hardcore aficionados, ensuring a breadth of coverage suitable for all levels of interest in gaming.
*This text is generated by artificial intelligence and may not be accurate. Edit Site Info

What technologies does gamecell.co.uk use?

These are the technologies used at gamecell.co.uk. gamecell.co.uk has a total of 9 technologies installed in 7 different categories.

gamecell.co.uk Traffic Analysis

Gamecell.co.uk is ranked #5,695,335 in the world. This website is viewed by an estimated 113 visitors daily, generating a total of 198 pageviews. This equates to about 3.4K monthly visitors. Gamecell.co.uk traffic has decreased by 89.09% compared to last month.
Daily Visitors113
89.09%
Monthly Visits3.4K
89.09%
Pages per Visit1.75
47.51%
Visit duration00:35
100%
Bounce Rate51.80%
955.97%
Is this your site?Verify your site's metrics.
Daily Unique Visitors:
113
Monthly Visits:
3,424
Pages per Visit:
1.75
Daily Pageviews:
198
Avg. visit duration:
00:35
Bounce rate:
51.80%
Global Reach:
2.3E-6%
Monthly Visits (SEMrush):
53
Monthly Unique Visitors (SEMrush):
53
Monthly Visits (SimilarWeb):
3,461
HypeRank:
5,695,335
SEMrush Rank:
2,570,914
SimilarWeb Rank:
4,159,659
*All traffic values are estimates only.

Traffic sources

Direct:
3.77%
Referral:
0%
Search:
96.23%
Social:
0%
Paid:
0%

Desktop vs Mobile

Desktop:
100.00%
Mobile:
0%

Total Visits Last 3 Months

4.5K
MAR
31.4K
APR
3.4K
MAY

Visitors by country

Country
Users%
 
United States 69.43%
 
United Kingdom 30.57%

Which sites are competitors to gamecell.co.uk?

Websites similar to gamecell.co.uk are sites similar on user interests and browsing behavior. Users can discover new websites that are similar to the ones they already enjoy or find useful.
Last update was 17 days ago
     
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*HypeStat.com is not promoting or affiliated with gamecell.co.uk in any way. Only publicly available statistics data are displayed.

Search Engine Indexes

Search engine indexes are huge databases or collections of net pages that search engines like google like google and yahoo use to retrieve applicable facts while customers carry out searches. These indexes are created through search engines like google and yahoo through crawling and indexing net pages from throughout the internet.
Google Index:
237
Bing Index:
7,480,000
Baidu Index:
1

 

SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.
SemRushSemRush
Domain:
  gamecell.co.uk
Rank:
(Rank based on keywords, cost and organic traffic)
  2,570,914
Organic Keywords:
(Number of keywords in top 20 Google SERP)
  241
Organic Traffic:
(Number of visitors coming from top 20 search results)
  208
Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords)
  $7.00

Revenue report

Google.com would generate approximately $0.8 per day if the source of income were advertisements, which equates to an estimated monthly revenue of $24.9 and annual gross revenue of approximately $303. Based on these figures, the site's net worth is estimated at around $864.6.

How much would gamecell.co.uk make?

Daily Revenue:
$0.83
Monthly Revenue:
$24.90
Yearly Revenue:
$302.95
*All earnings values are estimates only.

Daily earning by country

 
CountryPageviewsEarning
 
United States 137$0.66
 
United Kingdom 61$0.16

Loss of money due to Adblock?

Daily Revenue Loss:
$0.15
Monthly Revenue Loss:
$4.36
Yearly Revenue Loss:
$53.10
Daily Pageviews Blocked:
34
Monthly Pageviews Blocked:
1,033
Yearly Pageviews Blocked:
12,567

Daily revenue loss by country

 
CountryBlockedLost Money
 
United States 25$0.12
 
United Kingdom 10$0.03

How much is gamecell.co.uk worth?

Website Value:
$864.6

Ad Experience Report

Summary of the ad experience rating of a website for a specific platform.

Mobile summary

Root domain:
gamecell.co.uk
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed

Desktop summary

Root domain:
gamecell.co.uk
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed

Abusive Experience Report

Summary of the abusive experience rating of a website.
Root domain:
gamecell.co.uk
Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.)
Off
Status:
(The status of the site reviewed for the abusive experiences.)
Not reviewed

Where is gamecell.co.uk hosted?

Gamecell.co.uk may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.
Server IP:
99.83.190.102
ASN:
AS16509 
ISP:
Amazon.com, Inc. 
Server Location:
Gloucester
E6
United States, US
 

Other sites hosted on 99.83.190.102

How fast does gamecell.co.uk load?

The average loading time of gamecell.co.uk is 520 ms. The Desktop speed index is 76 and mobile speed index is 65.
Average Load Time:
520 ms

Page Speed (Google PageSpeed Insights) - Desktop

76
0-49 50-89 90-100 i

Field Data

Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

Cumulative Layout Shift (CLS)0 0% of loads for this page have a fast (<0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have an average (0s ~ 0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have a slow (>0s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)0 0% of loads for this page have a fast (<0s) Time To First Byte (TTFB) 0% 0% of loads for this page have an average (0s ~ 0s) Time To First Byte (TTFB) 0% 0% of loads for this page have a slow (>0s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average (0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interaction To Next Paint (INP)0 0% of loads for this page have a fast (<0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have a slow (>0ms) Interaction To Next Paint (INP) 0%
Largest Contentful Paint (LCP)0 0% of loads for this page have a fast (<0ms) Largest Contentful Paint (LCP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Largest Contentful Paint (LCP) 0% 0% of loads for this page have a slow (>0ms) Largest Contentful Paint (LCP) 0%

Origin Data

All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

Cumulative Layout Shift (CLS)0 0% of loads for this page have a fast (<0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have an average (0s ~ 0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have a slow (>0s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)0 0% of loads for this page have a fast (<0s) Time To First Byte (TTFB) 0% 0% of loads for this page have an average (0s ~ 0s) Time To First Byte (TTFB) 0% 0% of loads for this page have a slow (>0s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average 0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interaction To Next Paint (INP)0 0% of loads for this page have a fast (<0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have a slow (>0ms) Interaction To Next Paint (INP) 0%
Largest Contentful Paint (LCP)0 0% of loads for this page have a fast (<0ms) Largest Contentful Paint (LCP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Largest Contentful Paint (LCP) 0% 0% of loads for this page have a slow (>0ms) Largest Contentful Paint (LCP) 0%

Lab Data

Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Speed Index 0.8 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
INP by phase  
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Max Potential First Input Delay 40 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Largest Contentful Paint 5.3 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Time to Interactive 5.3 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
First Contentful Paint 0.8 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Lazy load third-party resources with facades  
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Legacy JavaScript  
Polyfills and transforms enable older browsers to use new JavaScript features. However, many aren't necessary for modern browsers. Consider modifying your JavaScript build process to not transpile features, unless you know you must support older browsers. Baseline Learn why most sites can deploy ES6+ code without transpiling
Duplicated JavaScript  
Remove large, duplicate JavaScript modules from bundles to reduce unnecessary bytes consumed by network activity.
First Meaningful Paint  
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Preconnect to required origins  
Consider adding `preconnect` or `dns-prefetch` resource hints to establish early connections to important third-party origins. Learn how to preconnect to required origins

Page Speed (Google PageSpeed Insights) - Mobile

65
0-49 50-89 90-100 i

Field Data

Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

Cumulative Layout Shift (CLS)0 0% of loads for this page have a fast (<0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have an average (0s ~ 0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have a slow (>0s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)0 0% of loads for this page have a fast (<0s) Time To First Byte (TTFB) 0% 0% of loads for this page have an average (0s ~ 0s) Time To First Byte (TTFB) 0% 0% of loads for this page have a slow (>0s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average (0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interactive To Next Paint (INP)0 0% of loads for this page have a fast (<0s) Interactive To Next Paint (INP) 0% 0% of loads for this page have an average (0s ~ 0s) Interactive To Next Paint (INP) 0% 0% of loads for this page have a slow (>0s) Interactive To Next Paint (INP) 0%
Largest Contentful Paint (LCP)0 0% of loads for this page have a fast (<0s) Largest Contentful Paint (LCP) 0% 0% of loads for this page have an average (0s ~ 0s) Largest Contentful Paint (LCP) 0% 0% of loads for this page have a slow (>0s) Largest Contentful Paint (LCP) 0%

Origin Data

All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

Cumulative Layout Shift (CLS)0 0% of loads for this page have a fast (<0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have an average (0s ~ 0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have a slow (>0s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)0 0% of loads for this page have a fast (<0s) Time To First Byte (TTFB) 0% 0% of loads for this page have an average (0s ~ 0s) Time To First Byte (TTFB) 0% 0% of loads for this page have a slow (>0s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average 0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interactive To Next Paint (INP)0 0% of loads for this page have a fast (<0s) Interactive To Next Paint (INP) 0% 0% of loads for this page have an average (0s ~ 0s) Interactive To Next Paint (INP) 0% 0% of loads for this page have a slow (>0s) Interactive To Next Paint (INP) 0%
Largest Contentful Paint (LCP)0 0% of loads for this page have a fast (<0s)Largest Contentful Paint (LCP) 0% 0% of loads for this page have an average (0s ~ 0s)Largest Contentful Paint (LCP) 0% 0% of loads for this page have a slow (>0s)Largest Contentful Paint (LCP) 0%

Lab Data

Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
INP by phase  
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
CSS Selector costs  
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors
First Meaningful Paint  
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Largest Contentful Paint 25.8 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Max Potential First Input Delay 50 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Forced reflow  
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow
First Contentful Paint 4.1 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Largest Contentful Paint image was not lazily loaded  
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
Preload Largest Contentful Paint image  
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
Long critical network tree  
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
Lazy load third-party resources with facades  
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Speed Index 4.1 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Preconnect to required origins  
Consider adding `preconnect` or `dns-prefetch` resource hints to establish early connections to important third-party origins. Learn how to preconnect to required origins
Time to Interactive 25.8 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
LCP request discovery  
Optimize LCP by making the LCP image from the HTML immediately, and discoverable avoiding lazy-loading
Font display  
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides

Does gamecell.co.uk use compression?

Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on gamecell.co.uk are reduced by 78%.
gamecell.co.uk use gzip compression.
Original size: 22.65 KB
Compressed size: 4.76 KB
File reduced by: 17.89 KB (78%)

Google Safe Browsing

Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.
This site is not currently listed as suspicious

MyWot.com Reputation Ratings

MyWOT (short for "My Web of Trust") is a web-based reputation and rating service that provides users with information about the trustworthiness and safety of websites. gamecell.co.uk has 74 Safety Reputations.
Status:
  SAFE
Safety Reputations:
  74
Safety Confidence:
  7

SSL Checker - SSL Certificate Verify

An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. gamecell.co.uk supports HTTPS.
 gamecell.co.uk supports HTTPS
     
Verifying SSL Support. Please wait...
Common Name: www.gamecell.co.uk
Organization:
Location:
Issuer: R11
Valid from: Apr 25 04:20:44 2025 GMT
Valid until: Jul 24 04:20:43 2025 GMT
Authority: CA:FALSE
Keysize: 2048 Bits
Common Name: R11
Organization: Let's Encrypt
Location: US
Issuer: ISRG Root X1
Valid from: Mar 13 00:00:00 2024 GMT
Valid until: Mar 12 23:59:59 2027 GMT
Authority: CA:TRUE
Keysize: 2048 Bits

Verify HTTP/2 Support

HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency.
 gamecell.co.uk supports HTTP/2
     
Verifying HTTP/2.0 Support. Please wait...

Site Categories

Website categories are used to classify websites based on their content or purpose. These categories provide a way to organize and filter websites, allowing users to find relevant information or ensure compliance with specific regulations or policies.
Console Platforms/News and Reviews

Http Header

HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.
date: Wed, 25 Jun 2025 16:53:16 GMT
content-type: text/html
content-length: 166
location: https://www.gamecell.co.uk/
strict-transport-security: max-age=31536000
x-cluster-name: eu-south-1-prod-hosting-red

HTTP/2 200 
date: Wed, 25 Jun 2025 16:53:16 GMT
content-type: text/html
cf-ray: 9555fae9a92dedc0-MXP
cf-cache-status: HIT
content-encoding: gzip
last-modified: Sat, 21 Jun 2025 00:23:23 GMT
strict-transport-security: max-age=31536000
content-security-policy: frame-ancestors 'self'
surrogate-control: max-age=432000
surrogate-key: www.gamecell.co.uk 5f3d8b5bf4f2f31eae483554 pageId:5f58e6ab4a4ec048e87848f0 5f58e6ab4a4ec018c07848fb 5f58e6ab4a4ec025417848fa 5f58e6ab4a4ec07c7e7848f9
x-frame-options: SAMEORIGIN
x-lambda-id: 35487892-a995-4fd2-8c40-42afc6fbc28b
vary: Accept-Encoding
set-cookie: _cfuvid=Oq.RaIRJtRrp6zocaoSXfOYzPG3TybqI_myiO0XvHk8-1750870396669-0.0.1.1-604800000; path=/; domain=.cdn.webflow.com; HttpOnly; Secure; SameSite=None
alt-svc: h3=":443"; ma=86400
x-cluster-name: eu-south-1-prod-hosting-red

DNS Lookup

DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.
Type Ip Target/Txt TTL
A 99.83.190.102 3600
A 75.2.70.75 3600
MX mailserver.gamecell.co.uk 3600
NS ns2.streamlinedns.co.uk 3600
NS ns1.streamlinedns.co.uk 3600
TXT v=spf1 mx a include:_spf.livemail.co.uk ~all 3600
TXT google-site-verification=NlbsZPrr1i80af0ILQ46L14vKN1oej0rzKhidYUqYI8 3600
SOA 3600
Mname ns1.streamlinedns.co.uk
Rname admin.gamecell.co.uk
Serial Number 1629310258
Refresh 10800
Retry 3600
Expire 604800
Minimum TTL 3600

Whois Lookup

Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information. Domain registration for this website began on August 19, 2002 and will expire on August 19, 2026 if not renewed. This website is now assigned through the registrar Fasthosts Internet Ltd [Tag = LIVEDOMAINS]. The WHOIS data for this website's domain was last updated on July 20, 2024.
Domain Created:
2002-08-19
Domain Expires:
2026-08-19
Domain Updated:
2024-07-20
Domain Age:
22 years 10 months 24 days
Domain Registrar:
Fasthosts Internet Ltd [Tag = LIVEDOMAINS]
WhoIs:
 

    Domain name:
        gamecell.co.uk

    Data validation:
        Nominet was able to match the registrant's name and address against a 3rd party data source on 14-Jan-2015

    Registrar:
        Fasthosts Internet Ltd [Tag = LIVEDOMAINS]
        URL: https://www.fasthosts.co.uk

    Relevant dates:
        Registered on: 19-Aug-2002
        Expiry date:  19-Aug-2026
        Last updated:  20-Jul-2024

    Registration status:
        Registered until expiry date.

    Name servers:
        ns1.streamlinedns.co.uk   217.160.82.245  2001:8d8:fe:53:fa:a::1
        ns2.streamlinedns.co.uk   185.132.35.245  2607:f1c0:fe:53:185:132:35:245

    WHOIS lookup made at 17:54:14 25-Jun-2025

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