Deushack.eu
My First Website
Domain Summary
What is the traffic rank for Deushack.eu?
• Deushack.eu ranks #5,841,132 globally on HypeStat.
What percent of global Internet users visit Deushack.eu?
• 3.0E-7% of global Internet users visit Deushack.eu
How many people visit Deushack.eu each day?
• Deushack.eu receives approximately 16 visitors and 63 page impressions per day.
Which countries does Deushack.eu receive most of its visitors from?
• Deushack.eu is mostly visited by people located in Ukraine,Russian Federation.
How much Deushack.eu can earn?
• Deushack.eu should earn about $0.03/day from advertising revenue.
What is Deushack.eu estimated value?
• Estimated value of Deushack.eu is $29.97.
What IP addresses does Deushack.eu resolve to?
• Deushack.eu resolves to the IP addresses 2a00:b700::7d, 185.22.155.72.
Where are Deushack.eu servers located in?
• Deushack.eu has servers located in Russia.
deushack.eu Profile

Title:My First Website
What technologies does deushack.eu use?
These are the technologies used at deushack.eu. deushack.eu has a total of 1 technologies installed in 1 different categories.deushack.eu Traffic Analysis
Deushack.eu is ranked #5,841,132 in the world. This website is viewed by an estimated 16 visitors daily, generating a total of 63 pageviews. This equates to about 484.8 monthly visitors. Deushack.eu traffic has decreased by 68.04% compared to last month.Daily Visitors16
68.93%
Monthly Visits484.8
68.04%
Pages per Visit4.02
1.69%
Visit duration18:09
121.71%
Bounce Rate20.64%
68.87%
Is this your site?Verify your site's metrics.
- Daily Unique Visitors:
- 16
- Monthly Visits:
- 485
- Pages per Visit:
- 4.02
- Daily Pageviews:
- 63
- Avg. visit duration:
- 18:09
- Bounce rate:
- 20.64%
- Global Reach:
- 3.0E-7%
- Monthly Visits (SEMrush):
- 4,742
- Monthly Unique Visitors (SEMrush):
- 4,162
- Monthly Visits (SimilarWeb):
- 464
- HypeRank:
- 5,841,132
- SimilarWeb Rank:
- 5,841,132
Traffic sources
- Direct:
- 28.91%
- Referral:
- 0%
- Search:
- 14.11%
- Social:
- 56.98%
- Paid:
- 0%
Desktop vs Mobile
- Desktop:
- 100.00%
- Mobile:
- 0%
Total Visits Last 3 Months
1.4K
FEB
1.5K
MAR
484.8
APR
Visitors by country
- Country
- Users%
- Ukraine 91.45%
- Russian Federation 8.55%
Backlinks Report ▼
Deushack.eu has a total of 19 backlinks from 1 referring domains.- Total Backlinks:
- 19
- Follow Links:
- n/a
- Nofollow Links:
- n/a
- Referring Domains:
- 1
- Referring IPs:
- 2
- Authority Domain Score:
- 0
Backlinks by TLDs
- TLD Distribution
- Domains
- .com
- 1
- .edu
- 0
- .gov
- 0
Last update was 18 hours ago
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*HypeStat.com is not promoting or affiliated with deushack.eu in any way. Only publicly available statistics data are displayed.
Search Engine Indexes ▼
Search engine indexes are huge databases or collections of net pages that search engines like google like google and yahoo use to retrieve applicable facts while customers carry out searches. These indexes are created through search engines like google and yahoo through crawling and indexing net pages from throughout the internet.- Google Index:
- 1
▼
SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.- Domain:
- deushack.eu
- Rank:
(Rank based on keywords, cost and organic traffic) - n/a
- Organic Keywords:
(Number of keywords in top 20 Google SERP) - 0
- Organic Traffic:
(Number of visitors coming from top 20 search results) - 0
- Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords) - $0.00
Revenue report ▼
Google.com would generate approximately $0 per day if the source of income were advertisements, which equates to an estimated monthly revenue of $0.9 and annual gross revenue of approximately $11. Based on these figures, the site's net worth is estimated at around $30.How much would deushack.eu make?
- Daily Revenue:
- $0.03
- Monthly Revenue:
- $0.90
- Yearly Revenue:
- $10.95
Daily earning by country
- CountryPageviewsEarning
- Ukraine 58$0.03
- Russian Federation 5$0.00
Daily revenue loss by country
- CountryBlockedLost Money
- Ukraine 7$0.00
- Russian Federation 0$0.00
How much is deushack.eu worth?
- Website Value:
- $30
Ad Experience Report ▼
Summary of the ad experience rating of a website for a specific platform.Mobile summary
- Root domain:
- deushack.eu
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Not reviewed
Desktop summary
- Root domain:
- deushack.eu
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Not reviewed
Abusive Experience Report ▼
Summary of the abusive experience rating of a website.- Root domain:
- deushack.eu
- Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.) - Off
- Status:
(The status of the site reviewed for the abusive experiences.) - Not reviewed
Where is deushack.eu hosted? ▼
Deushack.eu may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.- Server IP:
- 2a00:b700::7d, 185.22.155.72
- ASN:
- AS51659
- ISP:
- LLC Baxet
- Server Location:
Russia, RU
Other sites hosted on 185.22.155.72
How fast does deushack.eu load? ▼
The average loading time of deushack.eu is 1706 ms. The Desktop speed index is 100 and mobile speed index is 100.- Average Load Time:
- 1706 ms
Page Speed (Google PageSpeed Insights) - Desktop
Field Data
Over the last 30 days, the field data shows that this page has a AVERAGE speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
Cumulative Layout Shift (CLS)0ms
Time To First Byte (TTFB)1.1s
First Contentful Paint (FCP)1.4s
First Input Delay (FID)0
Interaction To Next Paint (INP)19ms
Largest Contentful Paint (LCP)1.4s
Origin Data
All pages served from this origin have an AVERAGE speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
Cumulative Layout Shift (CLS)0ms
Time To First Byte (TTFB)1.1s
First Contentful Paint (FCP)1.4s
First Input Delay (FID)0
Interaction To Next Paint (INP)19ms
Largest Contentful Paint (LCP)1.4s
Lab Data
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Improve image delivery
Reducing the download time of images can improve the perceived load time of the page and LCP. Learn more about optimizing image size
Reducing the download time of images can improve the perceived load time of the page and LCP. Learn more about optimizing image size
3rd parties
3rd party code can significantly impact load performance. to prioritize your page's content. Reduce and defer loading of 3rd party code
3rd party code can significantly impact load performance. to prioritize your page's content. Reduce and defer loading of 3rd party code
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Legacy JavaScript
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. Consider modifying your JavaScript build process to not transpile features, unless you know you must support legacy browsers. Baseline Learn why most sites can deploy ES6+ code without transpiling
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. Consider modifying your JavaScript build process to not transpile features, unless you know you must support legacy browsers. Baseline Learn why most sites can deploy ES6+ code without transpiling
Speed Index 0.9 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Time to Interactive 0.2 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Largest Contentful Paint 0.2 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Preload Largest Contentful Paint image
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
Font display
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Use efficient cache lifetimes
A long cache lifetime can speed up repeat visits to your page. Learn more
A long cache lifetime can speed up repeat visits to your page. Learn more
Duplicated JavaScript
Remove large, duplicate JavaScript modules from bundles to reduce unnecessary bytes consumed by network activity.
Remove large, duplicate JavaScript modules from bundles to reduce unnecessary bytes consumed by network activity.
Minimize third-party usage
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn how to minimize third-party impact
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn how to minimize third-party impact
First Meaningful Paint
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
LCP request discovery
Optimize LCP by making the LCP image from the HTML immediately, and discoverable avoiding lazy-loading
Optimize LCP by making the LCP image from the HTML immediately, and discoverable avoiding lazy-loading
Render blocking requests
Requests are blocking the page's initial render, which may delay LCP. can move these network requests out of the critical path. Deferring or inlining
Requests are blocking the page's initial render, which may delay LCP. can move these network requests out of the critical path. Deferring or inlining
INP by phase
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Largest Contentful Paint image was not lazily loaded
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
First Contentful Paint 0.2 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Page Speed (Google PageSpeed Insights) - Mobile
Field Data
Over the last 30 days, the field data shows that this page has a AVERAGE speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
Cumulative Layout Shift (CLS)0ms
Time To First Byte (TTFB)1.1s
First Contentful Paint (FCP)1.2s
First Input Delay (FID)0
Interactive To Next Paint (INP)0
Largest Contentful Paint (LCP)1.3s
Origin Data
All pages served from this origin have an AVERAGE speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
Cumulative Layout Shift (CLS)0ms
Time To First Byte (TTFB)1.1s
First Contentful Paint (FCP)1.2s
First Input Delay (FID)0
Interactive To Next Paint (INP)0
Largest Contentful Paint (LCP)1.3s
Lab Data
Largest Contentful Paint image was not lazily loaded
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
First Contentful Paint 0.8 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Speed Index 1.6 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Largest Contentful Paint 0.8 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Duplicated JavaScript
Remove large, duplicate JavaScript modules from bundles to reduce unnecessary bytes consumed by network activity.
Remove large, duplicate JavaScript modules from bundles to reduce unnecessary bytes consumed by network activity.
Font display
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
First Meaningful Paint
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
INP by phase
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Use efficient cache lifetimes
A long cache lifetime can speed up repeat visits to your page. Learn more
A long cache lifetime can speed up repeat visits to your page. Learn more
Minimize third-party usage
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn how to minimize third-party impact
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn how to minimize third-party impact
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Render blocking requests
Requests are blocking the page's initial render, which may delay LCP. can move these network requests out of the critical path. Deferring or inlining
Requests are blocking the page's initial render, which may delay LCP. can move these network requests out of the critical path. Deferring or inlining
LCP request discovery
Optimize LCP by making the LCP image from the HTML immediately, and discoverable avoiding lazy-loading
Optimize LCP by making the LCP image from the HTML immediately, and discoverable avoiding lazy-loading
Improve image delivery
Reducing the download time of images can improve the perceived load time of the page and LCP. Learn more about optimizing image size
Reducing the download time of images can improve the perceived load time of the page and LCP. Learn more about optimizing image size
Legacy JavaScript
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. Consider modifying your JavaScript build process to not transpile features, unless you know you must support legacy browsers. Baseline Learn why most sites can deploy ES6+ code without transpiling
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. Consider modifying your JavaScript build process to not transpile features, unless you know you must support legacy browsers. Baseline Learn why most sites can deploy ES6+ code without transpiling
Time to Interactive 0.8 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
3rd parties
3rd party code can significantly impact load performance. to prioritize your page's content. Reduce and defer loading of 3rd party code
3rd party code can significantly impact load performance. to prioritize your page's content. Reduce and defer loading of 3rd party code
Preload Largest Contentful Paint image
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
Does deushack.eu use compression? ▼
Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on deushack.eu are reduced by 54%.
deushack.eu use br compression.
Original size: 1.25 KB
Compressed size: 584 B
File reduced by: 697 B (54%)
Compressed size: 584 B
File reduced by: 697 B (54%)
Google Safe Browsing ▼
Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.SSL Checker - SSL Certificate Verify ▼
An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. deushack.eu supports HTTPS. deushack.eu supports HTTPS
Verifying SSL Support. Please wait...
Common Name: deushack.eu
Organization:
Location:
Issuer: E6
Valid from: Apr 13 14:22:04 2025 GMT
Valid until: Jul 12 14:22:03 2025 GMT
Authority: CA:FALSE
Keysize:
Organization:
Location:
Issuer: E6
Valid from: Apr 13 14:22:04 2025 GMT
Valid until: Jul 12 14:22:03 2025 GMT
Authority: CA:FALSE
Keysize:
Common Name: E6
Organization: Let's Encrypt
Location: US
Issuer: ISRG Root X1
Valid from: Mar 13 00:00:00 2024 GMT
Valid until: Mar 12 23:59:59 2027 GMT
Authority: CA:TRUE
Keysize:
Organization: Let's Encrypt
Location: US
Issuer: ISRG Root X1
Valid from: Mar 13 00:00:00 2024 GMT
Valid until: Mar 12 23:59:59 2027 GMT
Authority: CA:TRUE
Keysize:
Verify HTTP/2 Support ▼
HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency. deushack.eu supports HTTP/2
Verifying HTTP/2.0 Support. Please wait...
Http Header ▼
HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.content-type: text/html; charset=UTF-8
content-length: 584
content-encoding: br
vary: Accept-Encoding,User-Agent
date: Sun, 11 May 2025 08:06:03 GMT
server: LiteSpeed
alt-svc: h3=":443"; ma=2592000, h3-29=":443"; ma=2592000, h3-Q050=":443"; ma=2592000, h3-Q046=":443"; ma=2592000, h3-Q043=":443"; ma=2592000, quic=":443"; ma=2592000; v="43,46"
DNS Lookup ▼
DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.Type | Ip | Target/Txt | TTL |
SOA | 3600 | ||
Mname | ns1.justhost.ru | ||
Rname | hostmaster.deushack.eu | ||
Serial Number | 2024102505 | ||
Refresh | 3600 | ||
Retry | 3600 | ||
Expire | 1209600 | ||
Minimum TTL | 86400 | ||
TXT | 3600 | ||
MX | 3600 | ||
AAAA | 2a00:b700::7d | 3540 | |
A | 185.22.155.72 | 3540 | |
NS | 3600 | ||
NS | 3600 |
Whois Lookup ▼
Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information.- Domain Registrar:
- PDR Ltd.
- Domain Owner:
- NOT DISCLOSED!
- WhoIs:
% The WHOIS service offered by EURid and the access to the records % in the EURid WHOIS database are provided for information purposes % only. It allows persons to check whether a specific domain name % is still available or not and to obtain information related to % the registration records of existing domain names. % % EURid cannot, under any circumstances, be held liable in case the % stored information would prove to be wrong, incomplete or not % accurate in any sense. % % By submitting a query, you agree not to use the information made % available to: % % - allow, enable or otherwise support the transmission of unsolicited, % commercial advertising or other solicitations whether via email or % otherwise; % - target advertising in any possible way; % - cause nuisance in any possible way by sending messages to registrants, % whether by automated, electronic processes capable of enabling % high volumes or by other possible means. % % Without prejudice to the above, it is explicitly forbidden to extract, % copy and/or use or re-utilise in any form and by any means % (electronically or not) the whole or a quantitatively or qualitatively % substantial part of the contents of the WHOIS database without prior % and explicit permission by EURid, nor in any attempt hereof, to apply % automated, electronic processes to EURid (or its systems). % % You agree that any reproduction and/or transmission of data for % commercial purposes will always be considered as the extraction of a % substantial part of the content of the WHOIS database. % % By submitting the query, you agree to abide by this policy and accept % that EURid can take measures to limit the use of its WHOIS services % to protect the privacy of its registrants or the integrity % of the database. % % The EURid WHOIS service on port 43 (textual WHOIS) never discloses % any information concerning the registrant. % Registrant and on-site contact information can be obtained through use of the % web-based WHOIS service available from the EURid website www.eurid.eu % % WHOIS deushack.eu Domain: deushack.eu Script: LATIN Registrant: NOT DISCLOSED! Visit www.eurid.eu for the web-based WHOIS. Technical: Organisation: P.D.R. Solutions (US) LLC Language: en Email:Registrar: Name: PDR Ltd. Website: https://www.publicdomainregistry.com Name servers: ns2.justhost.ru ns1.justhost.ru Please visit www.eurid.eu for more info.