wattgamesvn.com Wattgamesvn.com

   
403 Forbidden

Domain Summary

What percent of global Internet users visit Wattgamesvn.com?

3.7E-6% of global Internet users visit Wattgamesvn.com

How many people visit Wattgamesvn.com each day?

• Wattgamesvn.com receives approximately 185 visitors and 498 page impressions per day.

Which countries does Wattgamesvn.com receive most of its visitors from?

• Wattgamesvn.com is mostly visited by people located in Viet Nam,United States,Indonesia.

How much Wattgamesvn.com can earn?

• Wattgamesvn.com should earn about $0.96/day from advertising revenue.

What is Wattgamesvn.com estimated value?

• Estimated value of Wattgamesvn.com is $938.85.

What IP addresses does Wattgamesvn.com resolve to?

• Wattgamesvn.com resolves to the IP addresses 152.32.223.148.

Where are Wattgamesvn.com servers located in?

• Wattgamesvn.com has servers located in Ho Chi Minh City, Ho Chi Minh, Vietnam.

wattgamesvn.com Profile

Title:403 Forbidden
Category:Games / Video Games Consoles and Accessories

wattgamesvn.com Traffic Analysis

This website is viewed by an estimated 185 visitors daily, generating a total of 498 pageviews. This equates to about 5.6K monthly visitors. Wattgamesvn.com traffic has decreased by 41.37% compared to last month.
Daily Visitors185
42.39%
Monthly Visits5.6K
41.37%
Pages per Visit2.70
28.9%
Visit duration01:29
78.67%
Bounce Rate36.51%
3.98%
Is this your site?Verify your site's metrics.
Daily Unique Visitors:
185
Monthly Visits:
5,606
Pages per Visit:
2.70
Daily Pageviews:
498
Avg. visit duration:
01:29
Bounce rate:
36.51%
Global Reach:
3.7E-6%
Monthly Visits (SEMrush):
3,212
Monthly Unique Visitors (SEMrush):
2,911
Monthly Visits (SimilarWeb):
5,653
HypeRank:
n/a
SEMrush Rank:
3,346,400
SimilarWeb Rank:
3,100,275
*All traffic values are estimates only.

Traffic sources

Direct:
17.84%
Referral:
24.63%
Search:
24.72%
Social:
30.48%
Paid:
2.33%

Desktop vs Mobile

Desktop:
100.00%
Mobile:
0%

Total Visits Last 3 Months

64K
JAN
9.6K
FEB
5.6K
MAR

Visitors by country

Country
Users%
 
Viet Nam 22.14%
 
United States 16.24%
 
Indonesia 15.79%
 
Russian Federation 14.56%
 
Germany 11.95%

Which sites are competitors to wattgamesvn.com?

Websites similar to wattgamesvn.com are sites similar on user interests and browsing behavior. Users can discover new websites that are similar to the ones they already enjoy or find useful.
Last update was 63 days ago
     
This can take up to 60 seconds. Please wait...

*HypeStat.com is not promoting or affiliated with wattgamesvn.com in any way. Only publicly available statistics data are displayed.

Search Engine Indexes

Search engine indexes are huge databases or collections of net pages that search engines like google like google and yahoo use to retrieve applicable facts while customers carry out searches. These indexes are created through search engines like google and yahoo through crawling and indexing net pages from throughout the internet.
Google Index:
78

 

SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.
SemRushSemRush
Domain:
  wattgamesvn.com
Rank:
(Rank based on keywords, cost and organic traffic)
  3,346,400
Organic Keywords:
(Number of keywords in top 20 Google SERP)
  42
Organic Traffic:
(Number of visitors coming from top 20 search results)
  117
Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords)
  $172.00

Revenue report

Google.com would generate approximately $1 per day if the source of income were advertisements, which equates to an estimated monthly revenue of $28.8 and annual gross revenue of approximately $350.4. Based on these figures, the site's net worth is estimated at around $0.9K.

How much would wattgamesvn.com make?

Daily Revenue:
$0.96
Monthly Revenue:
$28.80
Yearly Revenue:
$350.40
*All earnings values are estimates only.

Daily earning by country

 
CountryPageviewsEarning
 
United States 81$0.39
 
Germany 60$0.08
 
Viet Nam 110$0.05
 
Russian Federation 72$0.03
 
Indonesia 79$0.01

Loss of money due to Adblock?

Daily Revenue Loss:
$0.10
Monthly Revenue Loss:
$3.10
Yearly Revenue Loss:
$37.72
Daily Pageviews Blocked:
86
Monthly Pageviews Blocked:
2,585
Yearly Pageviews Blocked:
31,457

Daily revenue loss by country

 
CountryBlockedLost Money
 
United States 15$0.07
 
Germany 17$0.02
 
Indonesia 46$0.01
 
Viet Nam 4$0.00
 
Russian Federation 4$0.00

How much is wattgamesvn.com worth?

Website Value:
$0.9K

Ad Experience Report

Summary of the ad experience rating of a website for a specific platform.

Mobile summary

Root domain:
wattgamesvn.com
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed

Desktop summary

Root domain:
wattgamesvn.com
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed

Abusive Experience Report

Summary of the abusive experience rating of a website.
Root domain:
wattgamesvn.com
Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.)
Off
Status:
(The status of the site reviewed for the abusive experiences.)
Not reviewed

Where is wattgamesvn.com hosted?

Wattgamesvn.com may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.
Server IP:
152.32.223.148
ASN:
AS135377 
ISP:
UCloud (HK) Holdings Group Limited 
Server Location:
Ho Chi Minh City
Ho Chi Minh, SG
Vietnam, VN
 

Other sites hosted on 152.32.223.148

There are no other sites hosted on this IP

How fast does wattgamesvn.com load?

The average loading time of wattgamesvn.com is 1129 ms. The Desktop speed index is 99 and mobile speed index is 100.
Average Load Time:
1129 ms

Page Speed (Google PageSpeed Insights) - Desktop

99
0-49 50-89 90-100 i

Field Data

Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

Cumulative Layout Shift (CLS)0 0% of loads for this page have a fast (<0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have an average (0s ~ 0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have a slow (>0s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)0 0% of loads for this page have a fast (<0s) Time To First Byte (TTFB) 0% 0% of loads for this page have an average (0s ~ 0s) Time To First Byte (TTFB) 0% 0% of loads for this page have a slow (>0s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average (0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interaction To Next Paint (INP)0 0% of loads for this page have a fast (<0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have a slow (>0ms) Interaction To Next Paint (INP) 0%
Largest Contentful Paint (LCP)0 0% of loads for this page have a fast (<0ms) Largest Contentful Paint (LCP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Largest Contentful Paint (LCP) 0% 0% of loads for this page have a slow (>0ms) Largest Contentful Paint (LCP) 0%

Origin Data

All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

Cumulative Layout Shift (CLS)0 0% of loads for this page have a fast (<0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have an average (0s ~ 0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have a slow (>0s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)0 0% of loads for this page have a fast (<0s) Time To First Byte (TTFB) 0% 0% of loads for this page have an average (0s ~ 0s) Time To First Byte (TTFB) 0% 0% of loads for this page have a slow (>0s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average 0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interaction To Next Paint (INP)0 0% of loads for this page have a fast (<0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have a slow (>0ms) Interaction To Next Paint (INP) 0%
Largest Contentful Paint (LCP)0 0% of loads for this page have a fast (<0ms) Largest Contentful Paint (LCP) 0% 0% of loads for this page have an average (0ms ~ 0ms) Largest Contentful Paint (LCP) 0% 0% of loads for this page have a slow (>0ms) Largest Contentful Paint (LCP) 0%

Lab Data

Time to Interactive 0.2 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Largest Contentful Paint image was not lazily loaded  
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
First Contentful Paint 0.2 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Font display  
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Forced reflow  
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow
Long critical network tree  
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
Largest Contentful Paint 0.2 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Lazy load third-party resources with facades  
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
LCP request discovery  
Optimize LCP by making the LCP image from the HTML immediately, and discoverable avoiding lazy-loading
Speed Index 1.2 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Improve image delivery  
Reducing the download time of images can improve the perceived load time of the page and LCP. Learn more about optimizing image size
Render blocking requests  
Requests are blocking the page's initial render, which may delay LCP. can move these network requests out of the critical path. Deferring or inlining
Minimize third-party usage  
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn how to minimize third-party impact
Does not have a `<meta name="viewport">` tag with `width` or `initial-scale`  
A `<meta name="viewport">` not only optimizes your app for mobile screen sizes, but also prevents . a 300 millisecond delay to user input Learn more about using the viewport meta tag
Preload Largest Contentful Paint image  
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
INP by phase  
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Third parties  
Third party code can significantly impact load performance. to prioritize your page's content. Reduce and defer loading of third party code
First Meaningful Paint  
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
CSS Selector costs  
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors

Page Speed (Google PageSpeed Insights) - Mobile

100
0-49 50-89 90-100 i

Field Data

Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

Cumulative Layout Shift (CLS)0 0% of loads for this page have a fast (<0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have an average (0s ~ 0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have a slow (>0s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)0 0% of loads for this page have a fast (<0s) Time To First Byte (TTFB) 0% 0% of loads for this page have an average (0s ~ 0s) Time To First Byte (TTFB) 0% 0% of loads for this page have a slow (>0s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average (0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interactive To Next Paint (INP)0 0% of loads for this page have a fast (<0s) Interactive To Next Paint (INP) 0% 0% of loads for this page have an average (0s ~ 0s) Interactive To Next Paint (INP) 0% 0% of loads for this page have a slow (>0s) Interactive To Next Paint (INP) 0%
Largest Contentful Paint (LCP)0 0% of loads for this page have a fast (<0s) Largest Contentful Paint (LCP) 0% 0% of loads for this page have an average (0s ~ 0s) Largest Contentful Paint (LCP) 0% 0% of loads for this page have a slow (>0s) Largest Contentful Paint (LCP) 0%

Origin Data

All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

Cumulative Layout Shift (CLS)0 0% of loads for this page have a fast (<0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have an average (0s ~ 0s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have a slow (>0s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)0 0% of loads for this page have a fast (<0s) Time To First Byte (TTFB) 0% 0% of loads for this page have an average (0s ~ 0s) Time To First Byte (TTFB) 0% 0% of loads for this page have a slow (>0s) Time To First Byte (TTFB) 0%
First Contentful Paint (FCP)0 0% of loads for this page have a fast (<0s) First Contentful Paint (FCP) 0% 0% of loads for this page have an average (0s ~ 0s) First Contentful Paint (FCP) 0% 0% of loads for this page have a slow (>0s) First Contentful Paint (FCP) 0%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average 0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interactive To Next Paint (INP)0 0% of loads for this page have a fast (<0s) Interactive To Next Paint (INP) 0% 0% of loads for this page have an average (0s ~ 0s) Interactive To Next Paint (INP) 0% 0% of loads for this page have a slow (>0s) Interactive To Next Paint (INP) 0%
Largest Contentful Paint (LCP)0 0% of loads for this page have a fast (<0s)Largest Contentful Paint (LCP) 0% 0% of loads for this page have an average (0s ~ 0s)Largest Contentful Paint (LCP) 0% 0% of loads for this page have a slow (>0s)Largest Contentful Paint (LCP) 0%

Lab Data

Font display  
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Max Potential First Input Delay 30 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
INP by phase  
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Minimize third-party usage  
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn how to minimize third-party impact
Largest Contentful Paint 0.8 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Third parties  
Third party code can significantly impact load performance. to prioritize your page's content. Reduce and defer loading of third party code
Lazy load third-party resources with facades  
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Speed Index 2.5 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Time to Interactive 0.8 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Forced reflow  
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow
Largest Contentful Paint image was not lazily loaded  
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
Preload Largest Contentful Paint image  
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
First Meaningful Paint  
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Render blocking requests  
Requests are blocking the page's initial render, which may delay LCP. can move these network requests out of the critical path. Deferring or inlining
Does not have a `<meta name="viewport">` tag with `width` or `initial-scale`  
A `<meta name="viewport">` not only optimizes your app for mobile screen sizes, but also prevents . a 300 millisecond delay to user input Learn more about using the viewport meta tag
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
First Contentful Paint 0.8 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
LCP request discovery  
Optimize LCP by making the LCP image from the HTML immediately, and discoverable avoiding lazy-loading
Long critical network tree  
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
CSS Selector costs  
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors
Improve image delivery  
Reducing the download time of images can improve the perceived load time of the page and LCP. Learn more about optimizing image size

Does wattgamesvn.com use compression?

Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on wattgamesvn.com are reduced by %.
wattgamesvn.com does not use compression.
Original size: 162 B
Compressed size: n/a
File reduced by: (%)

Google Safe Browsing

Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.
This site is not currently listed as suspicious

MyWot.com Reputation Ratings

MyWOT (short for "My Web of Trust") is a web-based reputation and rating service that provides users with information about the trustworthiness and safety of websites.
Status:
  UNKNOWN

SSL Checker - SSL Certificate Verify

An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. wattgamesvn.com supports HTTPS.
 wattgamesvn.com supports HTTPS
     
Verifying SSL Support. Please wait...
Common Name: *.wattgamesvn.com
Organization:
Location:
Issuer: Sectigo RSA Domain Validation Secure Server CA
Valid from: Apr 23 00:00:00 2024 GMT
Valid until: May 24 23:59:59 2025 GMT
Authority: CA:FALSE
Keysize: 2048 Bits
Common Name: Sectigo RSA Domain Validation Secure Server CA
Organization: Sectigo Limited
Location: Salford, Greater Manchester, GB
Issuer: USERTrust RSA Certification Authority
Valid from: Nov 2 00:00:00 2018 GMT
Valid until: Dec 31 23:59:59 2030 GMT
Authority: CA:TRUE
Keysize: 2048 Bits
Common Name: USERTrust RSA Certification Authority
Organization: The USERTRUST Network
Location: Jersey City, New Jersey, US
Issuer: AAA Certificate Services
Valid from: Mar 12 00:00:00 2019 GMT
Valid until: Dec 31 23:59:59 2028 GMT
Authority: CA:TRUE
Keysize: 4096 Bits

Verify HTTP/2 Support

HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency.
 wattgamesvn.com does not support HTTP/2
     
Verifying HTTP/2.0 Support. Please wait...

Http Header

HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.
Server: nginx
Date: Sat, 12 Apr 2025 02:13:29 GMT
Content-Type: text/html
Content-Length: 162
Connection: keep-alive

DNS Lookup

DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.
Type Ip Target/Txt TTL
A 152.32.223.148 257
NS ivy.ns.cloudflare.com 172757
NS george.ns.cloudflare.com 172757
HINFO 3600

Whois Lookup

Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information. Domain registration for this website began on March 5, 2022 and will expire on March 5, 2026 if not renewed. This website is now assigned through the registrar mat bao corporation. The WHOIS data for this website's domain was last updated on February 5, 2025.
Domain Created:
2022-03-05
Domain Expires:
2026-03-05
Domain Updated:
2025-02-05
Domain Age:
3 years 3 months 9 days
Domain Registrar:
mat bao corporation
Domain Owner:
Cong ty TNHH Watt Games
WhoIs:
 

Domain Name: WATTGAMESVN.COM
Registry Domain ID: 2679438193_domain_com-vrsn
Registrar WHOIS Server: ver.whois.matbao.net
Registrar URL: https://www.matbao.net
Updated Date: 2025-02-05t09:53:07z
Creation Date: 2022-03-05t09:46:25z
Registrar Registration Expiration Date: 2026-03-05t09:46:25z
Registrar: mat bao corporation
Registrar IANA ID: 1586
Domain Status: clientTransferProhibited https://icann.org/epp#clientTransferProhibited
Registry Registrant ID: Not Available From Registry
Registrant Name: Cong ty TNHH Watt Games
Registrant Organization: Cong ty TNHH Watt Games
Registrant Street: 146A Phan Van Tri   
Registrant City: HCM
Registrant State/Province: HCM
Registrant Postal Code: 700000
Registrant Country: VN
Registrant Phone: +84.776969292
Registrant Phone Ext: 
Registrant Fax: +84.283868888
Registrant Fax Ext: 
Registrant Email: email
Registry Admin ID: Not Available From Registry
Admin Name: Cong ty TNHH Watt Games
Admin Organization: Cong ty TNHH Watt Games
Admin Street: 146A Phan Van Tri  
Admin City: HCM
Admin State/Province: HCM
Admin Postal Code: 700000
Admin Country: VN
Admin Phone: +84.776969292
Admin Phone Ext: 
Admin Fax: +84.283868888
Admin Fax Ext: 
Admin Email: email
Registry Tech ID: Not Available From Registry
Tech Name: Cong ty TNHH Watt Games
Tech Organization: Cong ty TNHH Watt Games
Tech Street: 146A Phan Van Tri  
Tech City: HCM
Tech State/Province: HCM
Tech Postal Code: 700000
Tech Country: VN
Tech Phone: +84.776969292
Tech Phone Ext: 
Tech Fax: +84.283868888
Tech Fax Ext: 
Tech Email: email
Name Server: george.ns.cloudflare.com
Name Server: ivy.ns.cloudflare.com

DNSSEC: unsigned


Registrar Abuse Contact Email: email
Registrar Abuse Contact Phone: +84-36229999 EXT :8899
URL of the ICANN WHOIS Data Problem Reporting System: http://wdprs.internic.net/
>>> Last update of WHOIS database: 2025-04-12t02:13:51z