Tiagohermano.dev
Tiago Hermano
Domain Summary
What percent of global Internet users visit Tiagohermano.dev?
• 1.0E-7% of global Internet users visit Tiagohermano.dev
How many people visit Tiagohermano.dev each day?
• Tiagohermano.dev receives approximately 3 visitors and 4 page impressions per day.
How much Tiagohermano.dev can earn?
• Tiagohermano.dev should earn about $0.01/day from advertising revenue.
What is Tiagohermano.dev estimated value?
• Estimated value of Tiagohermano.dev is $13.67.
What IP addresses does Tiagohermano.dev resolve to?
• Tiagohermano.dev resolves to the IP addresses 76.76.21.21.
Where are Tiagohermano.dev servers located in?
• Tiagohermano.dev has servers located in Walnut, California, 91789, United States.
tiagohermano.dev Profile

Title:Tiago Hermano
Description:Tiago Hermano - A Fullstack Developer with +7 years of experience working mainly with React, React Native and Node.js
What technologies does tiagohermano.dev use?
These are the technologies used at tiagohermano.dev. tiagohermano.dev has a total of 3 technologies installed in 3 different categories.tiagohermano.dev Traffic Analysis
This website is viewed by an estimated 3 visitors daily, generating a total of 4 pageviews. This equates to about 90.9 monthly visitors. Tiagohermano.dev traffic has decreased by 26.92% compared to last month.Daily Visitors3
26.92%
Monthly Visits90.9
26.92%
Pages per Visit1.46
35.66%
Visit duration06:07
1083.87%
Bounce Rate53.95%
6.48%
Is this your site?Verify your site's metrics.
- Daily Unique Visitors:
- 3
- Monthly Visits:
- 91
- Pages per Visit:
- 1.46
- Daily Pageviews:
- 4
- Avg. visit duration:
- 06:07
- Bounce rate:
- 53.95%
- Global Reach:
- 1.0E-7%
- Monthly Visits (SEMrush):
- 76
- Monthly Unique Visitors (SEMrush):
- 76
- HypeRank:
- n/a
Traffic sources
- Direct:
- 0%
- Referral:
- 26.32%
- Search:
- 0%
- Social:
- 73.68%
- Paid:
- 0%
Desktop vs Mobile
- Desktop:
- 100.00%
- Mobile:
- 0%
Backlinks Report ▼
Tiagohermano.dev has a total of 143 backlinks from 90 referring domains and most of them comes from United States.- Total Backlinks:
- 143
- Follow Links:
- n/a
- Nofollow Links:
- n/a
- Referring Domains:
- 90
- Referring IPs:
- 99
- Authority Domain Score:
- 4
Backlinks by country
- Country
- Domains
- United States 11
- Russian Federation 2
- Hong Kong 2
- Singapore 1
- China 1
Backlinks by TLDs
- TLD Distribution
- Domains
- .com
- 28
- .info
- 7
- .org
- 7
- .edu
- 0
- .gov
- 0
Last update was 14 hours ago
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*HypeStat.com is not promoting or affiliated with tiagohermano.dev in any way. Only publicly available statistics data are displayed.
▼
SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.- Domain:
- tiagohermano.dev
- Rank:
(Rank based on keywords, cost and organic traffic) - n/a
- Organic Keywords:
(Number of keywords in top 20 Google SERP) - 0
- Organic Traffic:
(Number of visitors coming from top 20 search results) - 0
- Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords) - $0.00
Revenue report ▼
Google.com would generate approximately $0 per day if the source of income were advertisements, which equates to an estimated monthly revenue of $0.3 and annual gross revenue of approximately $3.7. Based on these figures, the site's net worth is estimated at around $13.7.How much would tiagohermano.dev make?
- Daily Revenue:
- $0.01
- Monthly Revenue:
- $0.30
- Yearly Revenue:
- $3.65
How much is tiagohermano.dev worth?
- Website Value:
- $13.7
Ad Experience Report ▼
Summary of the ad experience rating of a website for a specific platform.Mobile summary
- Root domain:
- tiagohermano.dev
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Not reviewed
Desktop summary
- Root domain:
- tiagohermano.dev
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Not reviewed
Abusive Experience Report ▼
Summary of the abusive experience rating of a website.- Root domain:
- tiagohermano.dev
- Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.) - Off
- Status:
(The status of the site reviewed for the abusive experiences.) - Not reviewed
Where is tiagohermano.dev hosted? ▼
Tiagohermano.dev may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.- Server IP:
- 76.76.21.21
- ASN:
- AS16509
- ISP:
- Amazon.com, Inc.
- Server Location:
- Walnut
California, CA
91789
United States, US
Other sites hosted on 76.76.21.21
How fast does tiagohermano.dev load? ▼
The average loading time of tiagohermano.dev is 65 ms. The Desktop speed index is 89 and mobile speed index is 73.- Average Load Time:
- 65 ms
Page Speed (Google PageSpeed Insights) - Desktop
Field Data
Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
Cumulative Layout Shift (CLS)0
Time To First Byte (TTFB)0
First Contentful Paint (FCP)0
First Input Delay (FID)0
Interaction To Next Paint (INP)0
Largest Contentful Paint (LCP)0
Origin Data
All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
Cumulative Layout Shift (CLS)0
Time To First Byte (TTFB)0
First Contentful Paint (FCP)0
First Input Delay (FID)0
Interaction To Next Paint (INP)0
Largest Contentful Paint (LCP)0
Lab Data
Preload Largest Contentful Paint image
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
Largest Contentful Paint 2.0 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
First Contentful Paint 1.0 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Duplicated JavaScript
Remove large, duplicate JavaScript modules from bundles to reduce unnecessary bytes consumed by network activity.
Remove large, duplicate JavaScript modules from bundles to reduce unnecessary bytes consumed by network activity.
Use efficient cache lifetimes
A long cache lifetime can speed up repeat visits to your page. Learn more
A long cache lifetime can speed up repeat visits to your page. Learn more
Improve image delivery
Reducing the download time of images can improve the perceived load time of the page and LCP. Learn more about optimizing image size
Reducing the download time of images can improve the perceived load time of the page and LCP. Learn more about optimizing image size
Largest Contentful Paint image was not lazily loaded
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
LCP request discovery
Optimize LCP by making the LCP image from the HTML immediately, and discoverable avoiding lazy-loading
Optimize LCP by making the LCP image from the HTML immediately, and discoverable avoiding lazy-loading
INP by phase
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Render blocking requests
Requests are blocking the page's initial render, which may delay LCP. can move these network requests out of the critical path. Deferring or inlining
Requests are blocking the page's initial render, which may delay LCP. can move these network requests out of the critical path. Deferring or inlining
Time to Interactive 2.0 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Max Potential First Input Delay 50 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
First Meaningful Paint
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Speed Index 1.0 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Page Speed (Google PageSpeed Insights) - Mobile
Field Data
Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
Cumulative Layout Shift (CLS)0
Time To First Byte (TTFB)0
First Contentful Paint (FCP)0
First Input Delay (FID)0
Interactive To Next Paint (INP)0
Largest Contentful Paint (LCP)0
Origin Data
All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
Cumulative Layout Shift (CLS)0
Time To First Byte (TTFB)0
First Contentful Paint (FCP)0
First Input Delay (FID)0
Interactive To Next Paint (INP)0
Largest Contentful Paint (LCP)0
Lab Data
Largest Contentful Paint 10.7 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Time to Interactive 10.7 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Duplicated JavaScript
Remove large, duplicate JavaScript modules from bundles to reduce unnecessary bytes consumed by network activity.
Remove large, duplicate JavaScript modules from bundles to reduce unnecessary bytes consumed by network activity.
First Contentful Paint 0.8 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Preload Largest Contentful Paint image
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
Largest Contentful Paint image was not lazily loaded
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
LCP request discovery
Optimize LCP by making the LCP image from the HTML immediately, and discoverable avoiding lazy-loading
Optimize LCP by making the LCP image from the HTML immediately, and discoverable avoiding lazy-loading
INP by phase
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Improve image delivery
Reducing the download time of images can improve the perceived load time of the page and LCP. Learn more about optimizing image size
Reducing the download time of images can improve the perceived load time of the page and LCP. Learn more about optimizing image size
Use efficient cache lifetimes
A long cache lifetime can speed up repeat visits to your page. Learn more
A long cache lifetime can speed up repeat visits to your page. Learn more
Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Speed Index 3.9 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Render blocking requests
Requests are blocking the page's initial render, which may delay LCP. can move these network requests out of the critical path. Deferring or inlining
Requests are blocking the page's initial render, which may delay LCP. can move these network requests out of the critical path. Deferring or inlining
First Meaningful Paint
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Max Potential First Input Delay 50 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Does tiagohermano.dev use compression? ▼
Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on tiagohermano.dev are reduced by 80%.
tiagohermano.dev use br compression.
Original size: 18.5 KB
Compressed size: 3.65 KB
File reduced by: 14.84 KB (80%)
Compressed size: 3.65 KB
File reduced by: 14.84 KB (80%)
Google Safe Browsing ▼
Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.SSL Checker - SSL Certificate Verify ▼
An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. tiagohermano.dev supports HTTPS. tiagohermano.dev supports HTTPS
Verifying SSL Support. Please wait...
Common Name: tiagohermano.dev
Organization:
Location:
Issuer: R10
Valid from: May 20 16:46:58 2025 GMT
Valid until: Aug 18 16:46:57 2025 GMT
Authority: CA:FALSE
Keysize: 2048 Bits
Organization:
Location:
Issuer: R10
Valid from: May 20 16:46:58 2025 GMT
Valid until: Aug 18 16:46:57 2025 GMT
Authority: CA:FALSE
Keysize: 2048 Bits
Common Name: R10
Organization: Let's Encrypt
Location: US
Issuer: ISRG Root X1
Valid from: Mar 13 00:00:00 2024 GMT
Valid until: Mar 12 23:59:59 2027 GMT
Authority: CA:TRUE
Keysize: 2048 Bits
Organization: Let's Encrypt
Location: US
Issuer: ISRG Root X1
Valid from: Mar 13 00:00:00 2024 GMT
Valid until: Mar 12 23:59:59 2027 GMT
Authority: CA:TRUE
Keysize: 2048 Bits
Verify HTTP/2 Support ▼
HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency. tiagohermano.dev supports HTTP/2
Verifying HTTP/2.0 Support. Please wait...
Http Header ▼
HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.accept-ranges: bytes
access-control-allow-origin: *
age: 123118
cache-control: public, max-age=0, must-revalidate
content-disposition: inline; filename="en"
content-encoding: br
content-type: text/html; charset=utf-8
date: Fri, 06 Jun 2025 06:21:42 GMT
etag: "1eb15b3cdd8c3dd87ed8ad6585ecba1b"
last-modified: Wed, 04 Jun 2025 20:09:43 GMT
server: Vercel
strict-transport-security: max-age=63072000
x-matched-path: /en
x-vercel-cache: HIT
x-vercel-id: fra1::sfh2f-1749190902045-1fba0121b599
content-length: 3739
DNS Lookup ▼
DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.Type | Ip | Target/Txt | TTL |
A | 76.76.21.21 | 600 | |
NS | 3600 | ||
NS | 3600 | ||
SOA | 3600 | ||
Mname | ns07.domaincontrol.com | ||
Rname | dns.jomax.net | ||
Serial Number | 2024101600 | ||
Refresh | 28800 | ||
Retry | 7200 | ||
Expire | 604800 | ||
Minimum TTL | 600 |