pokedata.ovh Pokedata.ovh

   
Pokedata.ovh / PTCG Hobby

Domain Summary

What percent of global Internet users visit Pokedata.ovh?

0.0001368% of global Internet users visit Pokedata.ovh

How many people visit Pokedata.ovh each day?

• Pokedata.ovh receives approximately 6.7K visitors and 23,135 page impressions per day.

Which countries does Pokedata.ovh receive most of its visitors from?

• Pokedata.ovh is mostly visited by people located in United States,United Kingdom,Italy.

How much Pokedata.ovh can earn?

• Pokedata.ovh should earn about $74.98/day from advertising revenue.

What is Pokedata.ovh estimated value?

• Estimated value of Pokedata.ovh is $74,831.00.

What IP addresses does Pokedata.ovh resolve to?

• Pokedata.ovh resolves to the IP addresses 51.91.236.255.

Where are Pokedata.ovh servers located in?

• Pokedata.ovh has servers located in France.

pokedata.ovh Profile

Title:Pokedata.ovh / PTCG Hobby
Category:Games / Other Games

What technologies does pokedata.ovh use?

These are the technologies used at pokedata.ovh. pokedata.ovh has a total of 1 technologies installed in 1 different categories.

pokedata.ovh Traffic Analysis

This website is viewed by an estimated 6.7K visitors daily, generating a total of 23.1K pageviews. This equates to about 204.4K monthly visitors. Pokedata.ovh traffic has decreased by 30.45% compared to last month.
Daily Visitors6.7K
46.06%
Monthly Visits204.4K
30.45%
Pages per Visit3.43
17.66%
Visit duration04:11
125.76%
Bounce Rate35.79%
12.03%
Is this your site?Verify your site's metrics.
Daily Unique Visitors:
6,745
Monthly Visits:
204,374
Pages per Visit:
3.43
Daily Pageviews:
23,135
Avg. visit duration:
04:11
Bounce rate:
35.79%
Global Reach:
0.0001368%
Monthly Visits (SEMrush):
168,678
Monthly Unique Visitors (SEMrush):
51,445
Monthly Visits (SimilarWeb):
204,401
HypeRank:
n/a
SEMrush Rank:
675,641
SimilarWeb Rank:
203,850
*All traffic values are estimates only.

Traffic sources

Direct:
80.35%
Referral:
1.16%
Search:
15.12%
Social:
3.06%
Paid:
0.31%

Desktop vs Mobile

Desktop:
39.59%
Mobile:
60.41%

Total Visits Last 3 Months

158K
DEC
293.9K
JAN
204.4K
FEB

Visitors by country

Country
Users%
 
United States 21.60%
 
United Kingdom 16.52%
 
Italy 13.80%
 
Spain 9.47%
 
Canada 5.15%

Which sites are competitors to pokedata.ovh?

Websites similar to pokedata.ovh are sites similar on user interests and browsing behavior. Users can discover new websites that are similar to the ones they already enjoy or find useful.
Domain
CompareDaily Visitors
tcgplayer.com
Compare >755.7K
rk9.gg
Compare >6.9K
Last update was 2 days ago
     
This can take up to 60 seconds. Please wait...

*HypeStat.com is not promoting or affiliated with pokedata.ovh in any way. Only publicly available statistics data are displayed.

Search Engine Indexes

Search engine indexes are huge databases or collections of net pages that search engines like google like google and yahoo use to retrieve applicable facts while customers carry out searches. These indexes are created through search engines like google and yahoo through crawling and indexing net pages from throughout the internet.
Google Index:
346

 

SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.
SemRushSemRush
Domain:
  pokedata.ovh
Rank:
(Rank based on keywords, cost and organic traffic)
  675,641
Organic Keywords:
(Number of keywords in top 20 Google SERP)
  2,795
Organic Traffic:
(Number of visitors coming from top 20 search results)
  1,938
Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords)
  $2,628.00

Revenue report

Google.com would generate approximately $75 per day if the source of income were advertisements, which equates to an estimated monthly revenue of $2.2K and annual gross revenue of approximately $27.4K. Based on these figures, the site's net worth is estimated at around $74.8K.

How much would pokedata.ovh make?

Daily Revenue:
$74.98
Monthly Revenue:
$2,249.40
Yearly Revenue:
$27,367.70
*All earnings values are estimates only.

Daily earning by country

 
CountryPageviewsEarning
 
United States 4,997$24.14
 
United Kingdom 3,822$10.24
 
Canada 1,191$7.20
 
Spain 2,190$1.05
 
Italy 3,192$0.77

Loss of money due to Adblock?

Daily Revenue Loss:
$8.11
Monthly Revenue Loss:
$243.38
Yearly Revenue Loss:
$2,961.09
Daily Pageviews Blocked:
2,768
Monthly Pageviews Blocked:
83,030
Yearly Pageviews Blocked:
1,010,199

Daily revenue loss by country

 
CountryBlockedLost Money
 
United States 900$4.34
 
Canada 298$1.80
 
United Kingdom 612$1.64
 
Spain 416$0.20
 
Italy 543$0.13

How much is pokedata.ovh worth?

Website Value:
$74.8K

Ad Experience Report

Summary of the ad experience rating of a website for a specific platform.

Mobile summary

Root domain:
pokedata.ovh
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed

Desktop summary

Root domain:
pokedata.ovh
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed

Abusive Experience Report

Summary of the abusive experience rating of a website.
Root domain:
pokedata.ovh
Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.)
Off
Status:
(The status of the site reviewed for the abusive experiences.)
Not reviewed

Where is pokedata.ovh hosted?

Pokedata.ovh may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.
Server IP:
51.91.236.255
ASN:
AS16276 
ISP:
OVH SAS 
Server Location:

France, FR
 

Other sites hosted on 51.91.236.255

How fast does pokedata.ovh load?

The average loading time of pokedata.ovh is 296 ms. The Desktop speed index is 100 and mobile speed index is 100.
Average Load Time:
296 ms

Page Speed (Google PageSpeed Insights) - Desktop

100
0-49 50-89 90-100 i

Field Data

Over the last 30 days, the field data shows that this page has a AVERAGE speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

Cumulative Layout Shift (CLS)0ms 100% of loads for this page have a fast (<0.01s) Cumulative Layout Shift (CLS) 100% 0% of loads for this page have an average (0.01s ~ 0.025s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have a slow (>0.025s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)929ms 68% of loads for this page have a fast (<0.8s) Time To First Byte (TTFB) 68% 25% of loads for this page have an average (0.8s ~ 1.8s) Time To First Byte (TTFB) 25% 5% of loads for this page have a slow (>1.8s) Time To First Byte (TTFB) 5%
First Contentful Paint (FCP)1.0s 91% of loads for this page have a fast (<1.8s) First Contentful Paint (FCP) 91% 6% of loads for this page have an average (1.8s ~ 3s) First Contentful Paint (FCP) 6% 1% of loads for this page have a slow (>3s) First Contentful Paint (FCP) 1%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average (0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interaction To Next Paint (INP)6ms 99% of loads for this page have a fast (<200ms) Interaction To Next Paint (INP) 99% 0% of loads for this page have an average (200ms ~ 500ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have a slow (>500ms) Interaction To Next Paint (INP) 0%
Largest Contentful Paint (LCP)1.0s 97% of loads for this page have a fast (<2500ms) Largest Contentful Paint (LCP) 97% 1% of loads for this page have an average (2500ms ~ 4000ms) Largest Contentful Paint (LCP) 1% 0% of loads for this page have a slow (>4000ms) Largest Contentful Paint (LCP) 0%

Origin Data

All pages served from this origin have an FAST speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

Cumulative Layout Shift (CLS)0ms 94% of loads for this page have a fast (<0.01s) Cumulative Layout Shift (CLS) 94% 3% of loads for this page have an average (0.01s ~ 0.025s) Cumulative Layout Shift (CLS) 3% 1% of loads for this page have a slow (>0.025s) Cumulative Layout Shift (CLS) 1%
Time To First Byte (TTFB)475ms 89% of loads for this page have a fast (<0.8s) Time To First Byte (TTFB) 89% 8% of loads for this page have an average (0.8s ~ 1.8s) Time To First Byte (TTFB) 8% 2% of loads for this page have a slow (>1.8s) Time To First Byte (TTFB) 2%
First Contentful Paint (FCP)618ms 96% of loads for this page have a fast (<1.8s) First Contentful Paint (FCP) 96% 2% of loads for this page have an average (1.8s ~ 3s) First Contentful Paint (FCP) 2% 1% of loads for this page have a slow (>3s) First Contentful Paint (FCP) 1%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average 0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interaction To Next Paint (INP)34ms 96% of loads for this page have a fast (<200ms) Interaction To Next Paint (INP) 96% 2% of loads for this page have an average (200ms ~ 500ms) Interaction To Next Paint (INP) 2% 1% of loads for this page have a slow (>500ms) Interaction To Next Paint (INP) 1%
Largest Contentful Paint (LCP)646ms 97% of loads for this page have a fast (<2500ms) Largest Contentful Paint (LCP) 97% 1% of loads for this page have an average (2500ms ~ 4000ms) Largest Contentful Paint (LCP) 1% 1% of loads for this page have a slow (>4000ms) Largest Contentful Paint (LCP) 1%

Lab Data

Largest Contentful Paint image was not lazily loaded  
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
First Meaningful Paint  
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Time to Interactive 0.2 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Lazy load third-party resources with facades  
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Preload Largest Contentful Paint image  
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
Long critical network tree  
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
First Contentful Paint 0.2 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
LCP request discovery  
Optimize LCP by making the LCP image from the HTML immediately, and discoverable avoiding lazy-loading
Minimize third-party usage  
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn how to minimize third-party impact
CSS Selector costs  
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors
Render blocking requests  
Requests are blocking the page's initial render, which may delay LCP. can move these network requests out of the critical path. Deferring or inlining
Does not have a `<meta name="viewport">` tag with `width` or `initial-scale`  
A `<meta name="viewport">` not only optimizes your app for mobile screen sizes, but also prevents . a 300 millisecond delay to user input Learn more about using the viewport meta tag
Font display  
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Speed Index 0.5 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
INP by phase  
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Improve image delivery  
Reducing the download time of images can improve the perceived load time of the page and LCP. Learn more about optimizing image size
Third parties  
Third party code can significantly impact load performance. to prioritize your page's content. Reduce and defer loading of third party code
Forced reflow  
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow
Largest Contentful Paint 0.2 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Optimize DOM size  
A large DOM can increase the duration of style calculations and layout reflows, impacting page responsiveness. A large DOM will also increase memory usage. Learn how to avoid an excessive DOM size

Page Speed (Google PageSpeed Insights) - Mobile

100
0-49 50-89 90-100 i

Field Data

Over the last 30 days, the field data shows that this page has a AVERAGE speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

Cumulative Layout Shift (CLS)0ms 100% of loads for this page have a fast (<0.01s) Cumulative Layout Shift (CLS) 100% 0% of loads for this page have an average (0.01s ~ 0.025s) Cumulative Layout Shift (CLS) 0% 0% of loads for this page have a slow (>0.025s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)971ms 68% of loads for this page have a fast (<800s) Time To First Byte (TTFB) 66% 25% of loads for this page have an average (800s ~ 1800s) Time To First Byte (TTFB) 25% 7% of loads for this page have a slow (>1800s) Time To First Byte (TTFB) 7%
First Contentful Paint (FCP)1.1s 91% of loads for this page have a fast (<1.8s) First Contentful Paint (FCP) 90% 6% of loads for this page have an average (1.8s ~ 3s) First Contentful Paint (FCP) 6% 2% of loads for this page have a slow (>3s) First Contentful Paint (FCP) 2%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average (0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interactive To Next Paint (INP)306ms 99% of loads for this page have a fast (<200s) Interactive To Next Paint (INP) 5% 94% of loads for this page have an average (200s ~ 500s) Interactive To Next Paint (INP) 94% 0% of loads for this page have a slow (>500s) Interactive To Next Paint (INP) 0%
Largest Contentful Paint (LCP)1.1s 97% of loads for this page have a fast (<2500s) Largest Contentful Paint (LCP) 96% 2% of loads for this page have an average (2500s ~ 4000s) Largest Contentful Paint (LCP) 2% 1% of loads for this page have a slow (>4000s) Largest Contentful Paint (LCP) 1%

Origin Data

All pages served from this origin have an AVERAGE speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

Cumulative Layout Shift (CLS)0ms 96% of loads for this page have a fast (<0.01s) Cumulative Layout Shift (CLS) 96% 2% of loads for this page have an average (0.01s ~ 0.025s) Cumulative Layout Shift (CLS) 2% 0% of loads for this page have a slow (>0.025s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)467ms 88% of loads for this page have a fast (<0.8s) Time To First Byte (TTFB) 88% 8% of loads for this page have an average (0.8s ~ 1.8s) Time To First Byte (TTFB) 8% 2% of loads for this page have a slow (>1.8s) Time To First Byte (TTFB) 2%
First Contentful Paint (FCP)696ms 95% of loads for this page have a fast (<1.8s) First Contentful Paint (FCP) 95% 2% of loads for this page have an average (1.8s ~ 3s) First Contentful Paint (FCP) 2% 1% of loads for this page have a slow (>3s) First Contentful Paint (FCP) 1%
First Input Delay (FID)0 0% of loads for this page have a fast (<0ms) First Input Delay (FID) 0% 0% of loads for this page have an average 0ms ~ 0ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>0ms) First Input Delay (FID) 0%
Interactive To Next Paint (INP)307ms 46% of loads for this page have a fast (<0.2s) Interactive To Next Paint (INP) 46% 48% of loads for this page have an average (0.2s ~ 0.5s) Interactive To Next Paint (INP) 48% 4% of loads for this page have a slow (>0.5s) Interactive To Next Paint (INP) 4%
Largest Contentful Paint (LCP)706ms 97% of loads for this page have a fast (<2.5s)Largest Contentful Paint (LCP) 97% 1% of loads for this page have an average (2.5s ~ 4s)Largest Contentful Paint (LCP) 1% 0% of loads for this page have a slow (>4s)Largest Contentful Paint (LCP) 0%

Lab Data

Time to Interactive 0.8 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Improve image delivery  
Reducing the download time of images can improve the perceived load time of the page and LCP. Learn more about optimizing image size
Lazy load third-party resources with facades  
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
First Meaningful Paint  
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
LCP request discovery  
Optimize LCP by making the LCP image from the HTML immediately, and discoverable avoiding lazy-loading
Largest Contentful Paint image was not lazily loaded  
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
Long critical network tree  
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
CSS Selector costs  
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors
Forced reflow  
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow
INP by phase  
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Font display  
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Third parties  
Third party code can significantly impact load performance. to prioritize your page's content. Reduce and defer loading of third party code
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Minimize third-party usage  
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn how to minimize third-party impact
Optimize DOM size  
A large DOM can increase the duration of style calculations and layout reflows, impacting page responsiveness. A large DOM will also increase memory usage. Learn how to avoid an excessive DOM size
Largest Contentful Paint 0.8 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Render blocking requests  
Requests are blocking the page's initial render, which may delay LCP. can move these network requests out of the critical path. Deferring or inlining
Preload Largest Contentful Paint image  
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
Speed Index 1.0 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
First Contentful Paint 0.8 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Does not have a `<meta name="viewport">` tag with `width` or `initial-scale`  
A `<meta name="viewport">` not only optimizes your app for mobile screen sizes, but also prevents . a 300 millisecond delay to user input Learn more about using the viewport meta tag

Does pokedata.ovh use compression?

Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on pokedata.ovh are reduced by 71%.
pokedata.ovh use gzip compression.
Original size: 13.19 KB
Compressed size: 3.71 KB
File reduced by: 9.48 KB (71%)

Google Safe Browsing

Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.
This site is not currently listed as suspicious

MyWot.com Reputation Ratings

MyWOT (short for "My Web of Trust") is a web-based reputation and rating service that provides users with information about the trustworthiness and safety of websites.
Status:
  SAFE

SSL Checker - SSL Certificate Verify

An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. pokedata.ovh supports HTTPS.
 pokedata.ovh supports HTTPS
     
Verifying SSL Support. Please wait...
Common Name: www.pokedata.ovh
Organization:
Location:
Issuer: R11
Valid from: Jan 20 13:56:49 2025 GMT
Valid until: Apr 20 13:56:48 2025 GMT
Authority: CA:FALSE
Keysize: 2048 Bits
Common Name: R11
Organization: Let's Encrypt
Location: US
Issuer: ISRG Root X1
Valid from: Mar 13 00:00:00 2024 GMT
Valid until: Mar 12 23:59:59 2027 GMT
Authority: CA:TRUE
Keysize: 2048 Bits

Verify HTTP/2 Support

HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency.
 pokedata.ovh supports HTTP/2
     
Verifying HTTP/2.0 Support. Please wait...

Http Header

HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.
date: Tue, 25 Mar 2025 21:49:42 GMT
content-type: text/html; charset=UTF-8
server: OVHcloud
x-powered-by: PHP/7.4
vary: Accept-Encoding
content-encoding: gzip

Whois Lookup

Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information. Domain registration for this website began on March 23, 2021 and will expire on March 23, 2025 if not renewed. This website is now assigned through the registrar OVH, SAS. The WHOIS data for this website's domain was last updated on March 8, 2025.
Domain Created:
2021-03-23
Domain Expires:
2025-03-23
Domain Updated:
2025-03-08
Domain Age:
4 years 5 days
Domain Registrar:
OVH, SAS
Domain Owner:
REDACTED FOR PRIVACY
WhoIs:
 

Domain Name: pokedata.ovh
Registry Domain ID: DOM000005766310-OVH
Registrar WHOIS Server: whois.ovh.com
Registrar URL: https://www.ovh.com
Updated Date: 2025-03-08T07:53:46Z
Creation Date: 2021-03-23T09:29:15Z
Registrar Registration Expiration Date: 2025-03-23T10:31:19+01:00
Registrar: OVH, SAS
Registrar IANA ID: 433
Registrar Abuse Contact Email: email
Registrar Abuse Contact Phone: +33.972101007
Domain Status: clientTransferProhibited https://icann.org/epp#clientTransferProhibited
Domain Status: clientDeleteProhibited https://icann.org/epp#clientDeleteProhibited
Registry Registrant ID: JH3129
Registrant Name: REDACTED FOR PRIVACY
Registrant Organization: 
Registrant Street: REDACTED FOR PRIVACY
Registrant City: REDACTED FOR PRIVACY
Registrant State/Province: 
Registrant Postal Code: REDACTED FOR PRIVACY
Registrant Country: BE
Registrant Phone: REDACTED FOR PRIVACY
Registrant Phone Ext: REDACTED FOR PRIVACY
Registrant Fax: REDACTED FOR PRIVACY
Registrant Fax Ext: REDACTED FOR PRIVACY
Registrant Email: REDACTED FOR PRIVACY - Send message to contact by visiting https://www.ovhcloud.com/en/lp/request-ovhcloud-registered-domain/
Registry Admin ID: JH3130
Admin Name: REDACTED FOR PRIVACY
Admin Organization: REDACTED FOR PRIVACY
Admin Street: REDACTED FOR PRIVACY
Admin City: REDACTED FOR PRIVACY
Admin State/Province: REDACTED FOR PRIVACY
Admin Postal Code: REDACTED FOR PRIVACY
Admin Country: REDACTED FOR PRIVACY
Admin Phone: REDACTED FOR PRIVACY
Admin Phone Ext: REDACTED FOR PRIVACY
Admin Fax: REDACTED FOR PRIVACY
Admin Fax Ext: REDACTED FOR PRIVACY
Admin Email: REDACTED FOR PRIVACY - Send message to contact by visiting https://www.ovhcloud.com/en/lp/request-ovhcloud-registered-domain/
Registry Tech ID: JH3130
Tech Name: REDACTED FOR PRIVACY
Tech Organization: REDACTED FOR PRIVACY
Tech Street: REDACTED FOR PRIVACY
Tech City: REDACTED FOR PRIVACY
Tech State/Province: REDACTED FOR PRIVACY
Tech Postal Code: REDACTED FOR PRIVACY
Tech Country: REDACTED FOR PRIVACY
Tech Phone: REDACTED FOR PRIVACY
Tech Phone Ext: REDACTED FOR PRIVACY
Tech Fax: REDACTED FOR PRIVACY
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