gameteam.io Gameteam.io

   
GameTeam.io - Premium gaming servers at affordable prices.

Domain Summary

What is the traffic rank for Gameteam.io?

• Gameteam.io ranks #2,321,605 globally on HypeStat.

What percent of global Internet users visit Gameteam.io?

2.0E-5% of global Internet users visit Gameteam.io

How many people visit Gameteam.io each day?

• Gameteam.io receives approximately 473 visitors and 2,502 page impressions per day.

How much Gameteam.io can earn?

• Gameteam.io should earn about $10.21/day from advertising revenue.

What is Gameteam.io estimated value?

• Estimated value of Gameteam.io is $10,878.19.

What IP addresses does Gameteam.io resolve to?

• Gameteam.io resolves to the IP addresses 172.67.189.52.

Where are Gameteam.io servers located in?

• Gameteam.io has servers located in United States.

gameteam.io Profile

Title:GameTeam.io - Premium gaming servers at affordable prices.
Description:GameTeam is an industry leader provider of game server hosting including MineCraft, ARK, CS:GO and others. Unlimited slots, unlimited SSD, Mod & Plugin support and 24/7 support.
Tags:

What technologies does gameteam.io use?

These are the technologies used at gameteam.io. gameteam.io has a total of 11 technologies installed in 10 different categories.

gameteam.io Traffic Analysis

Gameteam.io is ranked #2,321,605 in the world. This website is viewed by an estimated 473 visitors daily, generating a total of 2.5K pageviews. This equates to about 14.3K monthly visitors. Gameteam.io traffic has decreased by 4.28% compared to last month.
Daily Visitors473
6.96%
Monthly Visits14.3K
4.28%
Pages per Visit5.29
86.1%
Visit duration16:55
191.67%
Bounce Rate30.21%
18.93%
Is this your site?Verify your site's metrics.
Daily Unique Visitors:
473
Monthly Visits:
14,332
Pages per Visit:
5.29
Daily Pageviews:
2,502
Avg. visit duration:
16:55
Bounce rate:
30.21%
Global Reach:
2.0E-5%
Monthly Visits (SEMrush):
14,051
Monthly Unique Visitors (SEMrush):
8,815
HypeRank:
2,321,605
SEMrush Rank:
910,207
*All traffic values are estimates only.

Traffic sources

Direct:
60.49%
Referral:
0.95%
Search:
10.49%
Social:
28.08%
Paid:
0%

Desktop vs Mobile

Desktop:
100.00%
Mobile:
0%
Last update was 436 days ago
     
This can take up to 60 seconds. Please wait...

*HypeStat.com is not promoting or affiliated with gameteam.io in any way. Only publicly available statistics data are displayed.

 

SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.
SemRushSemRush
Domain:
  gameteam.io
Rank:
(Rank based on keywords, cost and organic traffic)
  910,207
Organic Keywords:
(Number of keywords in top 20 Google SERP)
  1,402
Organic Traffic:
(Number of visitors coming from top 20 search results)
  1,086
Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords)
  $1,036.00

Revenue report

Google.com would generate approximately $10.2 per day if the source of income were advertisements, which equates to an estimated monthly revenue of $306.3 and annual gross revenue of approximately $3.7K. Based on these figures, the site's net worth is estimated at around $10.9K.

How much would gameteam.io make?

Daily Revenue:
$10.21
Monthly Revenue:
$306.30
Yearly Revenue:
$3,726.65
*All earnings values are estimates only.

How much is gameteam.io worth?

Website Value:
$10.9K

Ad Experience Report

Summary of the ad experience rating of a website for a specific platform.

Mobile summary

Root domain:
gameteam.io
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed

Desktop summary

Root domain:
gameteam.io
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed

Abusive Experience Report

Summary of the abusive experience rating of a website.
Root domain:
gameteam.io
Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.)
Off
Status:
(The status of the site reviewed for the abusive experiences.)
Not reviewed

Where is gameteam.io hosted?

Gameteam.io may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.
Server IP:
172.67.189.52
ASN:
AS13335 
ISP:
Cloudflare Inc 
Server Location:

United States, US
 

Other sites hosted on 172.67.189.52

How fast does gameteam.io load?

The average loading time of gameteam.io is n/a ms. The Desktop speed index is 99 and mobile speed index is 85.
Average Load Time:
n/a ms

Page Speed (Google PageSpeed Insights) - Desktop

99
0-49 50-89 90-100 i

Field Data

Over the last 30 days, the field data shows that this page has a SLOW speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

First Contentful Paint (FCP)3.0s 53% of loads for this page have a fast (<1.8s) First Contentful Paint (FCP) 53% 20% of loads for this page have an average (1.8s ~ 3s) First Contentful Paint (FCP) 20% 25% of loads for this page have a slow (>3s) First Contentful Paint (FCP) 25%
First Input Delay (FID)2ms 99% of loads for this page have a fast (<100ms) First Input Delay (FID) 99% 0% of loads for this page have an average (100ms ~ 300ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>300ms) First Input Delay (FID) 0%

Origin Data

All pages served from this origin have an AVERAGE speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

First Contentful Paint (FCP)1.9s 74% of loads for this page have a fast (<1.8s) First Contentful Paint (FCP) 74% 12% of loads for this page have an average (1.8s ~ 3s) First Contentful Paint (FCP) 12% 13% of loads for this page have a slow (>3s) First Contentful Paint (FCP) 13%
First Input Delay (FID)1ms 99% of loads for this page have a fast (<100ms) First Input Delay (FID) 99% 0% of loads for this page have an average 100ms ~ 300ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>300ms) First Input Delay (FID) 0%

Lab Data

Performance budget  
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more
First Meaningful Paint 0.8 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more
Largest Contentful Paint image was not lazily loaded  
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more
Largest Contentful Paint 0.6 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more
Preconnect to required origins  
Consider adding `preconnect` or `dns-prefetch` resource hints to establish early connections to important third-party origins. Learn more
Lazy load third-party resources with facades  
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn more
Avoids `unload` event listeners  
The `unload` event does not fire reliably and listening for it can prevent browser optimizations like the Back-Forward Cache. Use `pagehide` or `visibilitychange` events instead. Learn more
First Contentful Paint 0.5 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more
Time to Interactive 0.8 s
Time to interactive is the amount of time it takes for the page to become fully interactive. Learn more
Has a `<meta name="viewport">` tag with `width` or `initial-scale`  
A `<meta name="viewport">` not only optimizes your app for mobile screen sizes, but also prevents . a 300 millisecond delay to user input Learn more
Max Potential First Input Delay 40 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more
Timing budget  
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more
Speed Index 1.1 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more

Page Speed (Google PageSpeed Insights) - Mobile

85
0-49 50-89 90-100 i

Field Data

Over the last 30 days, the field data shows that this page has a SLOW speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

First Contentful Paint (FCP)4.1s 53% of loads for this page have a fast (<1.8s) First Contentful Paint (FCP) 38% 18% of loads for this page have an average (1.8s ~ 3s) First Contentful Paint (FCP) 18% 42% of loads for this page have a slow (>3s) First Contentful Paint (FCP) 42%
First Input Delay (FID)16ms 96% of loads for this page have a fast (<100ms) First Input Delay (FID) 96% 2% of loads for this page have an average (100ms ~ 300ms) First Input Delay (FID) 2% 0% of loads for this page have a slow (>300ms) First Input Delay (FID) 0%

Origin Data

All pages served from this origin have an SLOW speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

First Contentful Paint (FCP)3.7s 53% of loads for this page have a fast (<1.8s) First Contentful Paint (FCP) 53% 16% of loads for this page have an average (1.8s ~ 3s) First Contentful Paint (FCP) 16% 30% of loads for this page have a slow (>3s) First Contentful Paint (FCP) 30%
First Input Delay (FID)17ms 99% of loads for this page have a fast (<100ms) First Input Delay (FID) 96% 2% of loads for this page have an average 100ms ~ 300ms) First Input Delay (FID) 2% 1% of loads for this page have a slow (>300ms) First Input Delay (FID) 1%

Lab Data

First Meaningful Paint 2.0 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more
Performance budget  
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more
Avoids `unload` event listeners  
The `unload` event does not fire reliably and listening for it can prevent browser optimizations like the Back-Forward Cache. Use `pagehide` or `visibilitychange` events instead. Learn more
Lazy load third-party resources with facades  
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn more
Timing budget  
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more
Speed Index 4.1 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more
Has a `<meta name="viewport">` tag with `width` or `initial-scale`  
A `<meta name="viewport">` not only optimizes your app for mobile screen sizes, but also prevents . a 300 millisecond delay to user input Learn more
Largest Contentful Paint 2.2 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more
First Contentful Paint 2.0 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more
Time to Interactive 6.7 s
Time to interactive is the amount of time it takes for the page to become fully interactive. Learn more
Preconnect to required origins  
Consider adding `preconnect` or `dns-prefetch` resource hints to establish early connections to important third-party origins. Learn more
First Contentful Paint (3G) 3784 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network. Learn more
Largest Contentful Paint image was not lazily loaded  
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more
Max Potential First Input Delay 160 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more
Total Blocking Time 260 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more

Does gameteam.io use compression?

Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on gameteam.io are reduced by 78%.
gameteam.io use br compression.
Original size: 54.37 KB
Compressed size: 11.68 KB
File reduced by: 42.69 KB (78%)

Google Safe Browsing

Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.
This site is not currently listed as suspicious

MyWot.com Reputation Ratings

MyWOT (short for "My Web of Trust") is a web-based reputation and rating service that provides users with information about the trustworthiness and safety of websites.
Status:
  UNKNOWN

SSL Checker - SSL Certificate Verify

An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. gameteam.io supports HTTPS.
 gameteam.io supports HTTPS
     
Verifying SSL Support. Please wait...
Common Name: *.gameteam.io
Organization:
Location:
Issuer: E1
Valid from: Jan 15 23:58:28 2023 GMT
Valid until: Apr 15 23:58:27 2023 GMT
Authority: CA:FALSE
Keysize:
Common Name: E1
Organization: Let's Encrypt
Location: US
Issuer: ISRG Root X2
Valid from: Sep 4 00:00:00 2020 GMT
Valid until: Sep 15 16:00:00 2025 GMT
Authority: CA:TRUE
Keysize:
Common Name: ISRG Root X2
Organization: Internet Security Research Group
Location: US
Issuer: ISRG Root X1
Valid from: Sep 4 00:00:00 2020 GMT
Valid until: Sep 15 16:00:00 2025 GMT
Authority: CA:TRUE
Keysize:
Common Name: ISRG Root X1
Organization: Internet Security Research Group
Location: US
Issuer: DST Root CA X3
Valid from: Jan 20 19:14:03 2021 GMT
Valid until: Sep 30 18:14:03 2024 GMT
Authority: CA:TRUE
Keysize: 4096 Bits

Verify HTTP/2 Support

HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency.
 gameteam.io supports HTTP/2
     
Verifying HTTP/2.0 Support. Please wait...

Http Header

HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.
date: Tue, 14 Feb 2023 17:28:02 GMT
content-type: text/html; charset=UTF-8
x-powered-by: PHP/7.4.33
x-powered-by: PleskLin
vary: Accept-Encoding,User-Agent
cf-cache-status: DYNAMIC
report-to: {"endpoints":[{"url":"https://a.nel.cloudflare.com/report/v3?s=ZIYR3bYNgf7I8SNSrhB5qMo%2Bro3Cws8revaoc9U4m44B4%2BbMQq9EoBRSqRu%2BNe2pgzfcllU9bTaLcLTW1ln1f8S%2Bxm1jeu8vAZCCUgjwKtPpuP0WtkP%2FQgR5yXTTtw%3D%3D"}],"group":"cf-nel","max_age":604800}
nel: {"success_fraction":0,"report_to":"cf-nel","max_age":604800}
server: cloudflare
cf-ray: 799784962f0f231b-ORD
content-encoding: br
alt-svc: h3=":443"; ma=86400, h3-29=":443"; ma=86400

DNS Lookup

DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.
Type Ip Target/Txt TTL
HINFO 3600
A 104.21.9.96 298
A 172.67.189.52 298
NS sue.ns.cloudflare.com 3598
NS darwin.ns.cloudflare.com 3598

Whois Lookup

Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information. Domain registration for this website began on October 13, 2021 and will expire on October 13, 2023 if not renewed. This website is now assigned through the registrar Porkbun LLC. The WHOIS data for this website's domain was last updated on October 8, 2022.
Domain Created:
2021-10-13
Domain Expires:
2023-10-13
Domain Updated:
2022-10-08
Domain Age:
2 years 6 months 13 days
Domain Registrar:
Porkbun LLC
Domain Owner:
Private by Design, LLC
WhoIs:
 

Domain Name: GAMETEAM.IO
Registry Domain ID: b97ea64e98224c939ad98156b323ab43-DONUTS
Registrar WHOIS Server: whois.porkbun.com
Registrar URL: http://www.porkbun.com
Updated Date: 2022-10-08 17:23:06
Created Date: 2021-10-13 17:52:40
Registrar Registration Expiration Date: 2023-10-13 17:52:40
Registrar: Porkbun LLC
Registrar IANA ID: 1861
Registrar Abuse Contact Email: email
Registrar Abuse Contact Phone: +1.5038508351
Domain Status: clientDeleteProhibited http://icann.org/epp#clientDeleteProhibited
Domain Status: clientTransferProhibited http://icann.org/epp#clientTransferProhibited
Registry Registrant ID: 
Registrant Name: Whois Privacy
Registrant Organization: Private by Design, LLC
Registrant Street: 500 Westover Dr #9816
Registrant City: Sanford
Registrant State/Province: NC
Registrant Postal Code: 27330
Registrant Country: US
Registrant Phone: +1.9712666028
Registrant Phone Ext: 
Registrant Fax:
Registrant Fax Ext: 
Registrant Email: https://porkbun.com/whois/contact/registrant/gameteam.io
Registry Admin ID: 
Admin Name: Whois Privacy
Admin Organization: Private by Design, LLC
Admin Street: 500 Westover Dr #9816
Admin City: Sanford
Admin State/Province: NC
Admin Postal Code: 27330
Admin Country: US
Admin Phone: +1.9712666028
Admin Phone Ext: 
Admin Fax:
Admin Fax Ext: 
Admin Email: https://porkbun.com/whois/contact/admin/gameteam.io
Registry Tech ID: 
Tech Name: Whois Privacy
Tech Organization: Private by Design, LLC
Tech Street: 500 Westover Dr #9816
Tech City: Sanford
Tech State/Province: NC
Tech Postal Code: 27330
Tech Country: US
Tech Phone: +1.9712666028
Tech Phone Ext: 
Tech Fax:
Tech Fax Ext: 
Tech Email: https://porkbun.com/whois/contact/tech/gameteam.io
Name Server: darwin.ns.cloudflare.com
Name Server: sue.ns.cloudflare.com
URL of the ICANN WHOIS Data Problem Reporting System: http://wdprs.internic.net
>>> Last update of WHOIS database: 2022-10-08 17:23:06