Cosmo-games.art
Error 404 (Not Found)!!1
Domain Summary
What IP addresses does Cosmo-games.art resolve to?
• Cosmo-games.art resolves to the IP addresses 142.250.184.238.
Where are Cosmo-games.art servers located in?
• Cosmo-games.art has servers located in United States.
cosmo-games.art Profile

cosmo-games.art Traffic Analysis
There's no enough data about cosmo-games.art traffic.Daily Visitors n/a
Monthly Visits n/a
Pages per Visit n/a
Visit duration n/a
Bounce Rate n/a
Is this your site?Verify your site's metrics.
- Daily Unique Visitors:
- n/a
- Monthly Visits:
- n/a
- Pages per Visit:
- n/a
- Daily Pageviews:
- n/a
- Avg. visit duration:
- n/a
- Bounce rate:
- n/a
- Global Reach:
- n/a
- HypeRank:
- n/a
Backlinks Report ▼
Cosmo-games.art has a total of 6 backlinks from 6 referring domains.- Total Backlinks:
- 6
- Follow Links:
- n/a
- Nofollow Links:
- n/a
- Referring Domains:
- 6
- Referring IPs:
- 6
- Authority Domain Score:
- 2
Backlinks by TLDs
- TLD Distribution
- Domains
- .com
- 5
- .io
- 1
- .edu
- 0
- .gov
- 0
Last update was 64 days ago
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*HypeStat.com is not promoting or affiliated with cosmo-games.art in any way. Only publicly available statistics data are displayed.
▼
SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.- Domain:
- cosmo-games.art
- Rank:
(Rank based on keywords, cost and organic traffic) - n/a
- Organic Keywords:
(Number of keywords in top 20 Google SERP) - 0
- Organic Traffic:
(Number of visitors coming from top 20 search results) - 0
- Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords) - $0.00
Ad Experience Report ▼
Summary of the ad experience rating of a website for a specific platform.Mobile summary
- Root domain:
- cosmo-games.art
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Not reviewed
Desktop summary
- Root domain:
- cosmo-games.art
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Not reviewed
Abusive Experience Report ▼
Summary of the abusive experience rating of a website.- Root domain:
- cosmo-games.art
- Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.) - Off
- Status:
(The status of the site reviewed for the abusive experiences.) - Not reviewed
Where is cosmo-games.art hosted? ▼
Cosmo-games.art may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.- Server IP:
- 142.250.184.238
- ASN:
- AS15169
- ISP:
- Google LLC
- Server Location:
United States, US
Other sites hosted on 142.250.184.238
How fast does cosmo-games.art load? ▼
The average loading time of cosmo-games.art is 416 ms. The Desktop speed index is 100 and mobile speed index is 100.- Average Load Time:
- 416 ms
Page Speed (Google PageSpeed Insights) - Desktop
Field Data
Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
Cumulative Layout Shift (CLS)0
Time To First Byte (TTFB)0
First Contentful Paint (FCP)0
First Input Delay (FID)0
Interaction To Next Paint (INP)0
Largest Contentful Paint (LCP)0
Origin Data
All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
Cumulative Layout Shift (CLS)0
Time To First Byte (TTFB)0
First Contentful Paint (FCP)0
First Input Delay (FID)0
Interaction To Next Paint (INP)0
Largest Contentful Paint (LCP)0
Lab Data
Time to Interactive 0.5 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Long critical network tree
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Preload Largest Contentful Paint image
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
First Contentful Paint 0.2 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Render blocking requests
Requests are blocking the page's initial render, which may delay LCP. can move these network requests out of the critical path. Deferring or inlining
Requests are blocking the page's initial render, which may delay LCP. can move these network requests out of the critical path. Deferring or inlining
First Meaningful Paint
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Forced reflow
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow
Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Largest Contentful Paint 0.5 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
INP by phase
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Font display
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Largest Contentful Paint image was not lazily loaded
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
Speed Index 0.4 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
CSS Selector costs
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors
Improve image delivery
Reducing the download time of images can improve the perceived load time of the page and LCP. Learn more about optimizing image size
Reducing the download time of images can improve the perceived load time of the page and LCP. Learn more about optimizing image size
LCP request discovery
Optimize LCP by making the LCP image from the HTML immediately, and discoverable avoiding lazy-loading
Optimize LCP by making the LCP image from the HTML immediately, and discoverable avoiding lazy-loading
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Page Speed (Google PageSpeed Insights) - Mobile
Field Data
Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
Cumulative Layout Shift (CLS)0
Time To First Byte (TTFB)0
First Contentful Paint (FCP)0
First Input Delay (FID)0
Interactive To Next Paint (INP)0
Largest Contentful Paint (LCP)0
Origin Data
All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
Cumulative Layout Shift (CLS)0
Time To First Byte (TTFB)0
First Contentful Paint (FCP)0
First Input Delay (FID)0
Interactive To Next Paint (INP)0
Largest Contentful Paint (LCP)0
Lab Data
Largest Contentful Paint image was not lazily loaded
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
Forced reflow
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow
Many APIs, typically reading layout geometry, force the rendering engine to pause script execution in order to calculate the style and layout. Learn more about and its mitigations. forced reflow
LCP request discovery
Optimize LCP by making the LCP image from the HTML immediately, and discoverable avoiding lazy-loading
Optimize LCP by making the LCP image from the HTML immediately, and discoverable avoiding lazy-loading
Speed Index 1.1 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
CSS Selector costs
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors
If Recalculate Style costs remain high, selector optimization can reduce them. with both high elapsed time and high slow-path %. Simpler selectors, fewer selectors, a smaller DOM, and a shallower DOM will all reduce matching costs. Optimize the selectors
Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Time to Interactive 1.5 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Improve image delivery
Reducing the download time of images can improve the perceived load time of the page and LCP. Learn more about optimizing image size
Reducing the download time of images can improve the perceived load time of the page and LCP. Learn more about optimizing image size
Preload Largest Contentful Paint image
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
Long critical network tree
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
by reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load. Avoid chaining critical requests
Render blocking requests
Requests are blocking the page's initial render, which may delay LCP. can move these network requests out of the critical path. Deferring or inlining
Requests are blocking the page's initial render, which may delay LCP. can move these network requests out of the critical path. Deferring or inlining
First Contentful Paint 0.8 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Font display
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Consider setting to swap or optional to ensure text is consistently visible. swap can be further optimized to mitigate layout shifts with . font-display font metric overrides
Largest Contentful Paint 1.5 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
First Meaningful Paint
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
INP by phase
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Start investigating with the longest phase. To reduce processing duration, , often JS. Delays can be minimized optimize the main-thread costs
Does cosmo-games.art use compression? ▼
Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on cosmo-games.art are reduced by %.
cosmo-games.art does not use compression.
Original size: 1.52 KB
Compressed size: n/a
File reduced by: (%)
Compressed size: n/a
File reduced by: (%)
Google Safe Browsing ▼
Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.SSL Checker - SSL Certificate Verify ▼
An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. cosmo-games.art supports HTTPS. cosmo-games.art supports HTTPS
Verifying SSL Support. Please wait...
Common Name: *.google.com
Organization:
Location:
Issuer: WR2
Valid from: Mar 20 11:18:39 2025 GMT
Valid until: Jun 12 11:18:38 2025 GMT
Authority: CA:FALSE
Keysize: 2048 Bits
Organization:
Location:
Issuer: WR2
Valid from: Mar 20 11:18:39 2025 GMT
Valid until: Jun 12 11:18:38 2025 GMT
Authority: CA:FALSE
Keysize: 2048 Bits
Common Name: WR2
Organization: Google Trust Services
Location: US
Issuer: GTS Root R1
Valid from: Dec 13 09:00:00 2023 GMT
Valid until: Feb 20 14:00:00 2029 GMT
Authority: CA:TRUE
Keysize: 2048 Bits
Organization: Google Trust Services
Location: US
Issuer: GTS Root R1
Valid from: Dec 13 09:00:00 2023 GMT
Valid until: Feb 20 14:00:00 2029 GMT
Authority: CA:TRUE
Keysize: 2048 Bits
Common Name: GTS Root R1
Organization: Google Trust Services LLC
Location: US
Issuer: GlobalSign Root CA
Valid from: Jun 19 00:00:42 2020 GMT
Valid until: Jan 28 00:00:42 2028 GMT
Authority: CA:TRUE
Keysize: 4096 Bits
Organization: Google Trust Services LLC
Location: US
Issuer: GlobalSign Root CA
Valid from: Jun 19 00:00:42 2020 GMT
Valid until: Jan 28 00:00:42 2028 GMT
Authority: CA:TRUE
Keysize: 4096 Bits
Verify HTTP/2 Support ▼
HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency. cosmo-games.art supports HTTP/2
Verifying HTTP/2.0 Support. Please wait...
Http Header ▼
HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.content-type: text/html; charset=UTF-8
referrer-policy: no-referrer
content-length: 1561
date: Tue, 15 Apr 2025 08:07:01 GMT
alt-svc: h3=":443"; ma=2592000,h3-29=":443"; ma=2592000
DNS Lookup ▼
DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.Type | Ip | Target/Txt | TTL |
A | 142.250.184.238 | 143 | |
NS | 3443 | ||
NS | 3443 | ||
HINFO | 3600 |
Whois Lookup ▼
Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information. Domain registration for this website began on October 13, 2024 and will expire on October 13, 2025 if not renewed. This website is now assigned through the registrar NAMECHEAP INC. The WHOIS data for this website's domain was last updated on January 1, 0001.- Domain Created:
- 2024-10-13
- Domain Expires:
- 2025-10-13
- Domain Updated:
- 0001-01-01
- Domain Age:
- 8 months 6 days
- Domain Registrar:
- NAMECHEAP INC
- Domain Owner:
- Privacy service provided by Withheld for Privacy e
- WhoIs:
Domain Name: COSMO-GAMES.ART Registry Domain ID: D493288914-CNIC Registrar WHOIS Server: whois.namecheap.com Registrar URL: https://namecheap.com Updated Date: 2024-10-28T10:11:16.0Z Creation Date: 2024-10-13T03:16:58.0Z Registry Expiry Date: 2025-10-13T23:59:59.0Z Registrar: Namecheap Registrar IANA ID: 1068 Domain Status: clientTransferProhibited https://icann.org/epp#clientTransferProhibited Registrant Organization: Privacy service provided by Withheld for Privacy ehf Registrant State/Province: Capital Region Registrant Country: IS Registrant Email: Please query the RDDS service of the Registrar of Record identified in this output for information on how to contact the Registrant, Admin, or Tech contact of the queried domain name. Admin Email: Please query the RDDS service of the Registrar of Record identified in this output for information on how to contact the Registrant, Admin, or Tech contact of the queried domain name. Tech Email: Please query the RDDS service of the Registrar of Record identified in this output for information on how to contact the Registrant, Admin, or Tech contact of the queried domain name. Name Server: CAMERON.NS.CLOUDFLARE.COM Name Server: NADIA.NS.CLOUDFLARE.COM DNSSEC: unsigned Billing Email: Please query the RDDS service of the Registrar of Record identified in this output for information on how to contact the Registrant, Admin, or Tech contact of the queried domain name. Registrar Abuse Contact Email:Registrar Abuse Contact Phone: +1.9854014545 URL of the ICANN Whois Inaccuracy Complaint Form: https://www.icann.org/wicf/ >>> Last update of WHOIS database: 2025-04-15T08:07:34.0Z > IMPORTANT INFORMATION ABOUT THE DEPLOYMENT OF RDAP: please visit https://www.centralnicregistry.com/support/information/rdap