Cank.fun
Данный хостинг аккаунт был заблокирован!
Domain Summary
What is the traffic rank for Cank.fun?
• Cank.fun ranks #5,702,912 globally on HypeStat.
What percent of global Internet users visit Cank.fun?
• 0.00027% of global Internet users visit Cank.fun
How many people visit Cank.fun each day?
• Cank.fun receives approximately 88 visitors and 201 page impressions per day.
Which countries does Cank.fun receive most of its visitors from?
• Cank.fun is mostly visited by people located in Russian Federation.
How much Cank.fun can earn?
• Cank.fun should earn about $0.43/day from advertising revenue.
What is Cank.fun estimated value?
• Estimated value of Cank.fun is $393.23.
What IP addresses does Cank.fun resolve to?
• Cank.fun resolves to the IP addresses 185.43.223.114.
Where are Cank.fun servers located in?
• Cank.fun has servers located in Lithuania.
cank.fun Profile
Title:Данный хостинг аккаунт был заблокирован!
What technologies does cank.fun use?
These are the technologies used at cank.fun. cank.fun has a total of 1 technologies installed in 1 different categories.cank.fun Traffic Analysis
Cank.fun is ranked #5,702,912 in the world. This website is viewed by an estimated 88 visitors daily, generating a total of 201 pageviews. This equates to about 2.7K monthly visitors.Daily Visitors88
Monthly Visits2.7K
Pages per Visit2.30
Visit duration07:16
Bounce Rate n/a
Is this your site?Verify your site's metrics.
- Daily Unique Visitors:
- 88
- Monthly Visits:
- 2,666
- Pages per Visit:
- 2.30
- Daily Pageviews:
- 201
- Avg. visit duration:
- 07:16
- Bounce rate:
- n/a
- Global Reach:
- 0.00027%
- Monthly Visits (SEMrush):
- 2,549
- Monthly Unique Visitors (SEMrush):
- 2,549
- HypeRank:
- 5,702,912
Traffic sources
- Direct:
- 0%
- Referral:
- 100.00%
- Search:
- 0%
- Social:
- 0%
- Paid:
- 0%
Desktop vs Mobile
- Desktop:
- 100.00%
- Mobile:
- 0%
Visitors by country
- Country
- Users%
- Russian Federation 36.8%
Where do visitors go on cank.fun?
- Reach%Pageviews%PerUser
- cank.fun
- 100.00%100.00%1
Backlinks Report ▼
Cank.fun has a total of 104 backlinks from 57 referring domains and most of them comes from Singapore.- Total Backlinks:
- 104
- Follow Links:
- n/a
- Nofollow Links:
- n/a
- Referring Domains:
- 57
- Referring IPs:
- 4
- Authority Domain Score:
- 0
Backlinks by country
- Country
- Domains
- Singapore 54
- United States 2
- Austria 1
Backlinks by TLDs
- TLD Distribution
- Domains
- .pw
- 53
- .com
- 3
- .net
- 1
- .edu
- 0
- .gov
- 0
Last update was 1296 days ago
This can take up to 60 seconds. Please wait...
This can take up to 60 seconds. Please wait...
*HypeStat.com is not promoting or affiliated with cank.fun in any way. Only publicly available statistics data are displayed.
▼
SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.- Domain:
- cank.fun
- Rank:
(Rank based on keywords, cost and organic traffic) - n/a
- Organic Keywords:
(Number of keywords in top 20 Google SERP) - 0
- Organic Traffic:
(Number of visitors coming from top 20 search results) - 0
- Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords) - $0.00
Revenue report ▼
Google.com would generate approximately $0.4 per day if the source of income were advertisements, which equates to an estimated monthly revenue of $12.9 and annual gross revenue of approximately $157. Based on these figures, the site's net worth is estimated at around $393.2.How much would cank.fun make?
- Daily Revenue:
- $0.43
- Monthly Revenue:
- $12.90
- Yearly Revenue:
- $156.95
Daily earning by country
- CountryPageviewsEarning
- Russian Federation 107$0.04
Daily revenue loss by country
- CountryBlockedLost Money
- Russian Federation 6$0.00
How much is cank.fun worth?
- Website Value:
- $393.2
Ad Experience Report ▼
Summary of the ad experience rating of a website for a specific platform.Mobile summary
- Root domain:
- cank.fun
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Not reviewed
Desktop summary
- Root domain:
- cank.fun
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Not reviewed
Abusive Experience Report ▼
Summary of the abusive experience rating of a website.- Root domain:
- cank.fun
- Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.) - Off
- Status:
(The status of the site reviewed for the abusive experiences.) - Not reviewed
Where is cank.fun hosted? ▼
Cank.fun may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.- Server IP:
- 185.43.223.114
- ASN:
- AS59939
- ISP:
- WIBO Baltic UAB
- Server Location:
Lithuania, LT
Other sites hosted on 185.43.223.114
How fast does cank.fun load? ▼
The average loading time of cank.fun is 3204 ms. The Desktop speed index is 100 and mobile speed index is 100.- Average Load Time:
- 3204 ms
Page Speed (Google PageSpeed Insights) - Desktop
Field Data
Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
Cumulative Layout Shift (CLS)0
Time To First Byte (TTFB)0
First Contentful Paint (FCP)0
First Input Delay (FID)0
Interaction To Next Paint (INP)0
Largest Contentful Paint (LCP)0
Origin Data
All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
Cumulative Layout Shift (CLS)0
Time To First Byte (TTFB)0
First Contentful Paint (FCP)0
First Input Delay (FID)0
Interaction To Next Paint (INP)0
Largest Contentful Paint (LCP)0
Lab Data
Speed Index 1.0 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more
Speed Index shows how quickly the contents of a page are visibly populated. Learn more
Minimize third-party usage
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn more
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn more
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more
First Meaningful Paint 0.3 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more
First Meaningful Paint measures when the primary content of a page is visible. Learn more
Timing budget
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more
Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn more
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn more
Performance budget
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more
Time to Interactive 0.3 s
Time to interactive is the amount of time it takes for the page to become fully interactive. Learn more
Time to interactive is the amount of time it takes for the page to become fully interactive. Learn more
First Contentful Paint 0.3 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more
First Contentful Paint marks the time at which the first text or image is painted. Learn more
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more
Largest Contentful Paint 0.4 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more
Page Speed (Google PageSpeed Insights) - Mobile
Field Data
Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
Cumulative Layout Shift (CLS)0
Time To First Byte (TTFB)0
First Contentful Paint (FCP)0
First Input Delay (FID)0
Interactive To Next Paint (INP)0
Largest Contentful Paint (LCP)0
Origin Data
All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
Cumulative Layout Shift (CLS)0
Time To First Byte (TTFB)0
First Contentful Paint (FCP)0
First Input Delay (FID)0
Interactive To Next Paint (INP)0
Largest Contentful Paint (LCP)0
Lab Data
First Contentful Paint 1.0 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more
First Contentful Paint marks the time at which the first text or image is painted. Learn more
Speed Index 2.3 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more
Speed Index shows how quickly the contents of a page are visibly populated. Learn more
Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn more
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn more
First Meaningful Paint 1.0 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more
First Meaningful Paint measures when the primary content of a page is visible. Learn more
Minimize third-party usage
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn more
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn more
First Contentful Paint (3G) 1865 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network. Learn more
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network. Learn more
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more
Timing budget
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more
Performance budget
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more
Time to Interactive 1.0 s
Time to interactive is the amount of time it takes for the page to become fully interactive. Learn more
Time to interactive is the amount of time it takes for the page to become fully interactive. Learn more
Largest Contentful Paint 1.1 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more
Does cank.fun use compression? ▼
Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on cank.fun are reduced by %.
cank.fun does not use compression.
Original size: 1.17 KB
Compressed size: n/a
File reduced by: (%)
Compressed size: n/a
File reduced by: (%)
Google Safe Browsing ▼
Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.SSL Checker - SSL Certificate Verify ▼
An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. cank.fun supports HTTPS. cank.fun supports HTTPS
Verifying SSL Support. Please wait...
Common Name: cank.fun
Organization:
Location:
Issuer: R3
Valid from: Jul 16 12:15:32 2021 GMT
Valid until: Oct 14 12:15:30 2021 GMT
Authority:
Keysize:
Organization:
Location:
Issuer: R3
Valid from: Jul 16 12:15:32 2021 GMT
Valid until: Oct 14 12:15:30 2021 GMT
Authority:
Keysize:
Verify HTTP/2 Support ▼
HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency. cank.fun supports HTTP/2
Verifying HTTP/2.0 Support. Please wait...
Http Header ▼
HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.Date: Fri, 27 Aug 2021 19:14:03 GMT
Server: Apache
Location: http://cank.fun/cgi-sys/suspendedpage.cgi
Content-Length: 225
Content-Type: text/html; charset=iso-8859-1
HTTP/1.1 101 Switching Protocols
Upgrade: h2c
Connection: Upgrade
HTTP/2 200
date: Thu, 01 Jan 1970 00:00:00 GMT
server: Apache
content-type: text/html
DNS Lookup ▼
DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.Type | Ip | Target/Txt | TTL |
MX | 3600 | ||
A | 185.43.223.114 | 3600 | |
SOA | 3600 | ||
Mname | ns63.hostlife.net | ||
Rname | sysadmin.hostlife.net | ||
Serial Number | 2021071604 | ||
Refresh | 3600 | ||
Retry | 1800 | ||
Expire | 1209600 | ||
Minimum TTL | 86400 | ||
NS | 3599 | ||
NS | 3599 |