Playgroundgames.jp
PLAYGROUND GAMES | SOMECITYやballaholicの映像コンテンツを配信
Domain Summary
What percent of global Internet users visit Playgroundgames.jp?
• 4.0E-7% of global Internet users visit Playgroundgames.jp
How many people visit Playgroundgames.jp each day?
• Playgroundgames.jp receives approximately 20 visitors and 44 page impressions per day.
Which countries does Playgroundgames.jp receive most of its visitors from?
• Playgroundgames.jp is mostly visited by people located in Japan.
How much Playgroundgames.jp can earn?
• Playgroundgames.jp should earn about $0.02/day from advertising revenue.
What is Playgroundgames.jp estimated value?
• Estimated value of Playgroundgames.jp is $14.56.
What IP addresses does Playgroundgames.jp resolve to?
• Playgroundgames.jp resolves to the IP addresses 34.120.223.236.
Where are Playgroundgames.jp servers located in?
• Playgroundgames.jp has servers located in Kansas City, Missouri, 64184, United States.
playgroundgames.jp Profile
Title:PLAYGROUND GAMES | SOMECITYやballaholicの映像コンテンツを配信
Description:SOMECITYやballaholicの映像コンテンツを配信する映像サブスクリプションサービスです。
What technologies does playgroundgames.jp use?
These are the technologies used at playgroundgames.jp. playgroundgames.jp has a total of 10 technologies installed in 7 different categories.playgroundgames.jp Traffic Analysis
This website is viewed by an estimated 20 visitors daily, generating a total of 44 pageviews. This equates to about 606 monthly visitors.Daily Visitors20
Monthly Visits606
Pages per Visit2.27
Visit duration01:00
Bounce Rate41.42%
Is this your site?Verify your site's metrics.
- Daily Unique Visitors:
- 20
- Monthly Visits:
- 606
- Pages per Visit:
- 2.27
- Daily Pageviews:
- 44
- Avg. visit duration:
- 01:00
- Bounce rate:
- 41.42%
- Global Reach:
- 4.0E-7%
- Monthly Visits (SimilarWeb):
- 591
- HypeRank:
- n/a
- SEMrush Rank:
- 18,718,887
- SimilarWeb Rank:
- 15,553,662
Total Visits Last 3 Months
1K
SEP
606
OCT
606
NOV
Visitors by country
- Country
- Users%
- Japan 100.00%
Backlinks Report ▼
Playgroundgames.jp has a total of 29 backlinks from 20 referring domains and most of them comes from Japan.- Total Backlinks:
- 29
- Follow Links:
- n/a
- Nofollow Links:
- n/a
- Referring Domains:
- 20
- Referring IPs:
- 30
- Authority Domain Score:
- 15
Backlinks by country
- Country
- Domains
- Japan 7
- Canada 2
- Spain 1
Backlinks by TLDs
- TLD Distribution
- Domains
- .com
- 27
- .jp
- 4
- .tv
- 1
- .edu
- 0
- .gov
- 0
Last update was 314 days ago
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*HypeStat.com is not promoting or affiliated with playgroundgames.jp in any way. Only publicly available statistics data are displayed.
▼
SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.- Domain:
- playgroundgames.jp
- Rank:
(Rank based on keywords, cost and organic traffic) - 18,718,887
- Organic Keywords:
(Number of keywords in top 20 Google SERP) - 7
- Organic Traffic:
(Number of visitors coming from top 20 search results) - 0
- Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords) - $0.00
Revenue report ▼
Google.com would generate approximately $0 per day if the source of income were advertisements, which equates to an estimated monthly revenue of $0.6 and annual gross revenue of approximately $7.3. Based on these figures, the site's net worth is estimated at around $14.6.How much would playgroundgames.jp make?
- Daily Revenue:
- $0.02
- Monthly Revenue:
- $0.60
- Yearly Revenue:
- $7.30
Daily earning by country
- CountryPageviewsEarning
- Japan 44$0.02
Daily revenue loss by country
- CountryBlockedLost Money
- Japan 1$0.00
How much is playgroundgames.jp worth?
- Website Value:
- $14.6
Ad Experience Report ▼
Summary of the ad experience rating of a website for a specific platform.Mobile summary
- Root domain:
- playgroundgames.jp
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Not reviewed
Desktop summary
- Root domain:
- playgroundgames.jp
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Not reviewed
Abusive Experience Report ▼
Summary of the abusive experience rating of a website.- Root domain:
- playgroundgames.jp
- Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.) - Off
- Status:
(The status of the site reviewed for the abusive experiences.) - Not reviewed
Where is playgroundgames.jp hosted? ▼
Playgroundgames.jp may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.- Server IP:
- 34.120.223.236
- ASN:
- AS396982
- ISP:
- Google LLC
- Server Location:
- Kansas City
Missouri, MO
64184
United States, US
Other sites hosted on 34.120.223.236
How fast does playgroundgames.jp load? ▼
The average loading time of playgroundgames.jp is 412 ms. The Desktop speed index is 85 and mobile speed index is 66.- Average Load Time:
- 412 ms
Page Speed (Google PageSpeed Insights) - Desktop
Field Data
Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
Cumulative Layout Shift (CLS)0
Time To First Byte (TTFB)0
First Contentful Paint (FCP)0
First Input Delay (FID)0
Interaction To Next Paint (INP)0
Largest Contentful Paint (LCP)0
Origin Data
All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
Cumulative Layout Shift (CLS)0
Time To First Byte (TTFB)0
First Contentful Paint (FCP)0
First Input Delay (FID)0
Interaction To Next Paint (INP)0
Largest Contentful Paint (LCP)0
Lab Data
First Meaningful Paint
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Preconnect to required origins
Consider adding `preconnect` or `dns-prefetch` resource hints to establish early connections to important third-party origins. Learn how to preconnect to required origins
Consider adding `preconnect` or `dns-prefetch` resource hints to establish early connections to important third-party origins. Learn how to preconnect to required origins
Largest Contentful Paint 2.3 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Speed Index 1.5 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
First Contentful Paint 1.1 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Max Potential First Input Delay 50 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Time to Interactive 2.3 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Page Speed (Google PageSpeed Insights) - Mobile
Field Data
Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
Cumulative Layout Shift (CLS)0
Time To First Byte (TTFB)0
First Contentful Paint (FCP)0
First Input Delay (FID)0
Interactive To Next Paint (INP)0
Largest Contentful Paint (LCP)0
Origin Data
All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
Cumulative Layout Shift (CLS)0
Time To First Byte (TTFB)0
First Contentful Paint (FCP)0
First Input Delay (FID)0
Interactive To Next Paint (INP)0
Largest Contentful Paint (LCP)0
Lab Data
Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Preconnect to required origins
Consider adding `preconnect` or `dns-prefetch` resource hints to establish early connections to important third-party origins. Learn how to preconnect to required origins
Consider adding `preconnect` or `dns-prefetch` resource hints to establish early connections to important third-party origins. Learn how to preconnect to required origins
First Meaningful Paint
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
First Contentful Paint 5.0 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Max Potential First Input Delay 50 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Speed Index 5.0 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Largest Contentful Paint 5.8 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Time to Interactive 6.0 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Does playgroundgames.jp use compression? ▼
Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on playgroundgames.jp are reduced by %.
playgroundgames.jp does not use compression.
Original size: 82.2 KB
Compressed size: n/a
File reduced by: (%)
Compressed size: n/a
File reduced by: (%)
Google Safe Browsing ▼
Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.SSL Checker - SSL Certificate Verify ▼
An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. playgroundgames.jp supports HTTPS. playgroundgames.jp supports HTTPS
Verifying SSL Support. Please wait...
Common Name: playgroundgames.jp
Organization:
Location:
Issuer: WR3
Valid from: Dec 30 03:37:48 2024 GMT
Valid until: Mar 30 04:31:21 2025 GMT
Authority: CA:FALSE
Keysize: 2048 Bits
Organization:
Location:
Issuer: WR3
Valid from: Dec 30 03:37:48 2024 GMT
Valid until: Mar 30 04:31:21 2025 GMT
Authority: CA:FALSE
Keysize: 2048 Bits
Common Name: WR3
Organization: Google Trust Services
Location: US
Issuer: GTS Root R1
Valid from: Dec 13 09:00:00 2023 GMT
Valid until: Feb 20 14:00:00 2029 GMT
Authority: CA:TRUE
Keysize: 2048 Bits
Organization: Google Trust Services
Location: US
Issuer: GTS Root R1
Valid from: Dec 13 09:00:00 2023 GMT
Valid until: Feb 20 14:00:00 2029 GMT
Authority: CA:TRUE
Keysize: 2048 Bits
Common Name: GTS Root R1
Organization: Google Trust Services LLC
Location: US
Issuer: GlobalSign Root CA
Valid from: Jun 19 00:00:42 2020 GMT
Valid until: Jan 28 00:00:42 2028 GMT
Authority: CA:TRUE
Keysize: 4096 Bits
Organization: Google Trust Services LLC
Location: US
Issuer: GlobalSign Root CA
Valid from: Jun 19 00:00:42 2020 GMT
Valid until: Jan 28 00:00:42 2028 GMT
Authority: CA:TRUE
Keysize: 4096 Bits
Verify HTTP/2 Support ▼
HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency. playgroundgames.jp supports HTTP/2
Verifying HTTP/2.0 Support. Please wait...
Http Header ▼
HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.x-frame-options: SAMEORIGIN
x-xss-protection: 1; mode=block
x-content-type-options: nosniff
x-download-options: noopen
x-permitted-cross-domain-policies: none
referrer-policy: strict-origin-when-cross-origin
x-content-security-policy: frame-ancestors 'self' https://uscreen.io https://*.uscreen.io https://www.uscreen.tv https://app.uscreen.tv/
content-security-policy: frame-ancestors 'self' https://uscreen.io https://*.uscreen.io https://www.uscreen.tv https://app.uscreen.tv/
content-type: text/html; charset=utf-8
access-control-allow-origin: *
access-control-allow-methods: GET, POST, PUT, DELETE, OPTIONS
access-control-max-age: 7200
vary: Origin
etag: W/"2ebf1b4c4674610a772ef0065ed9c246"
cache-control: max-age=0, private, must-revalidate
set-cookie: user_utm_source=; path=/; expires=Thu, 01 Jan 2026 23:17:02 GMT; secure
set-cookie: user_utm_medium=; path=/; expires=Thu, 01 Jan 2026 23:17:02 GMT; secure
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set-cookie: user_utm_content=; path=/; expires=Thu, 01 Jan 2026 23:17:02 GMT; secure
set-cookie: user_utm_campaign=; path=/; expires=Thu, 01 Jan 2026 23:17:02 GMT; secure
set-cookie: user_referrer=https%3A%2F%2Fhypestat.com; path=/; expires=Thu, 01 Jan 2026 23:17:02 GMT; secure
set-cookie: referer=https%3A%2F%2Fhypestat.com; path=/; expires=Sat, 01 Feb 2025 23:17:02 GMT; secure
set-cookie: country_code=US; path=/; expires=Sat, 01 Feb 2025 23:17:02 GMT; secure
set-cookie: ip_address=108.178.0.234; path=/; expires=Sat, 01 Feb 2025 23:17:02 GMT; secure
set-cookie: agent=Mozilla%2F5.0+%28compatible%3B+hypestat%2F1.0%3B+%2Bhttps%3A%2F%2Fhypestat.com%2Fcrawler%29; path=/; expires=Sat, 01 Feb 2025 23:17:02 GMT; secure
set-cookie: started_at=2025-01-01+23%3A17%3A02+UTC; path=/; expires=Sat, 01 Feb 2025 23:17:02 GMT; secure
set-cookie: initialized=true; path=/; expires=Sat, 01 Feb 2025 23:17:02 GMT; secure
set-cookie: pixel_session=6a1399c7-4edc-4176-941c-ad48253f08b9; path=/; secure
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x-request-id: 00cf11a0-1abf-438b-aae4-14ff54658f6e
x-runtime: 0.322126
strict-transport-security: max-age=63072000; includeSubDomains
x-cloud-trace-context: 3d2743f79bdf94d1ac56cf23bf1d6a1b
date: Wed, 01 Jan 2025 23:17:03 GMT
server: Google Frontend
content-length: 84169
via: 1.1 google
alt-svc: h3=":443"; ma=2592000,h3-29=":443"; ma=2592000
DNS Lookup ▼
DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.| Type | Ip | Target/Txt | TTL |
| SOA | 3600 | ||
| Mname | dns01.muumuu-domain.com | ||
| Rname | postmaster.playgroundgames.jp | ||
| Serial Number | 1684899154 | ||
| Refresh | 3600 | ||
| Retry | 1800 | ||
| Expire | 604800 | ||
| Minimum TTL | 3600 | ||
| A | 34.120.223.236 | 3548 | |
| NS | 3600 | ||
| NS | 3600 |
Whois Lookup ▼
Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information. Domain registration for this website began on May 23, 2023 and will expire on May 31, 2025 if not renewed. This website is now assigned through the registrar . The WHOIS data for this website's domain was last updated on May 31, 2024.- Domain Created:
- 2023-05-23
- Domain Expires:
- 2025-05-31
- Domain Updated:
- 2024-05-31
- Domain Age:
- 2 years 5 months 20 days
- Domain Owner:
- Hirohiko Onoda
- WhoIs:
[ JPRS database provides information on network administration. Its use is ] [ restricted to network administration purposes. For further information, ] [ use 'whois -h whois.jprs.jp help'. To suppress Japanese output, add'/e' ] [ at the end of command, e.g. 'whois -h whois.jprs.jp ***/e'. ] Domain Information: [Domain Name] PLAYGROUNDGAMES.JP [Registrant] Hirohiko Onoda [Name Server] dns01.muumuu-domain.com [Name Server] dns02.muumuu-domain.com [Signing Key] [Created on] 2023/05/23 [Expires on] 2025/05/31 [Status] Active [Last Updated] 2024/06/01 01:05:03 (JST) Contact Information: [Name] GMO Pepabo, Inc. [Email][Web Page] http://muumuu-domain.com/?mode=whois-policy [Postal code] 810-0001 [Postal Address] Tenjin Prime 8F, 2-7-21, Tenjin Chuo-ku, Fukuoka-City, Fukuoka 8100001,Japan [Phone] 092-713-7999 [Fax] 092-713-7944