Gameinfo.io
GameInfoDomain Summary
What is the traffic rank for Gameinfo.io?
• Gameinfo.io ranks #52,153 globally on HypeStat.
What percent of global Internet users visit Gameinfo.io?
• 0.0041% of global Internet users visit Gameinfo.io
How many people visit Gameinfo.io each day?
• Gameinfo.io receives approximately 202.1K visitors and 646,806 page impressions per day.
Which countries does Gameinfo.io receive most of its visitors from?
• Gameinfo.io is mostly visited by people located in United States,Germany,France.
How much Gameinfo.io can earn?
• Gameinfo.io should earn about $1,251.83/day from advertising revenue.
What is Gameinfo.io estimated value?
• Estimated value of Gameinfo.io is $1,306,491.75.
What IP addresses does Gameinfo.io resolve to?
• Gameinfo.io resolves to the IP addresses 172.64.130.14.
Where are Gameinfo.io servers located in?
• Gameinfo.io has servers located in San Francisco, CA, 94107, United States.
gameinfo.io Profile
Title:GameInfo
What technologies does gameinfo.io use?
These are the technologies used at gameinfo.io. gameinfo.io has a total of 2 technologies installed in 2 different categories.gameinfo.io Traffic Analysis
Gameinfo.io is ranked #52,153 in the world. This website is viewed by an estimated 202.1K visitors daily, generating a total of 646.8K pageviews. This equates to about 6.1M monthly visitors.Daily Visitors202.1K
Monthly Visits6.1M
Pages per Visit3.20
Visit duration09:08
Bounce Rate50.29%
Is this your site?Verify your site's metrics.
- Daily Unique Visitors:
- 202,127
- Monthly Visits:
- 6,124,448
- Pages per Visit:
- 3.20
- Daily Pageviews:
- 646,806
- Avg. visit duration:
- 09:08
- Bounce rate:
- 50.29%
- Global Reach:
- 0.0041%
- HypeRank:
- 52,153
Traffic sources
- Direct:
- 39.74%
- Referral:
- 16.11%
- Search:
- 43.29%
- Social:
- 0.85%
- Paid:
- 0%
Visitors by country
- Country
- Users%
- United States 15.0%
- Germany 13.4%
- France 12.8%
- Taiwan 7.4%
- Hong Kong 5.4%
Where do visitors go on gameinfo.io?
- Reach%Pageviews%PerUser
- pokemon.gameinfo.io
- 83.25%93.56%3.4
- wow.gameinfo.io
- 16.45%6.27%1.1
- OTHER
- 0%0.17%0
Backlinks Report ▼
Gameinfo.io has a total of 190 backlinks from 87 referring domains and most of them comes from United States.- Total Backlinks:
- 190
- Follow Links:
- n/a
- Nofollow Links:
- n/a
- Referring Domains:
- 87
- Referring IPs:
- 63
- Authority Domain Score:
- 20
Backlinks by country
- Country
- Domains
- United States 77
- Singapore 4
- Germany 4
- Netherlands 3
- France 2
Backlinks by TLDs
- TLD Distribution
- Domains
- .in
- 38
- .com
- 22
- .net
- 4
- .edu
- 0
- .gov
- 0
Last update was 1591 days ago
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*HypeStat.com is not promoting or affiliated with gameinfo.io in any way. Only publicly available statistics data are displayed.
▼
SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.- Domain:
- gameinfo.io
- Rank:
(Rank based on keywords, cost and organic traffic) - n/a
- Organic Keywords:
(Number of keywords in top 20 Google SERP) - 0
- Organic Traffic:
(Number of visitors coming from top 20 search results) - 0
- Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords) - $0.00
Revenue report ▼
Google.com would generate approximately $1.3K per day if the source of income were advertisements, which equates to an estimated monthly revenue of $37.6K and annual gross revenue of approximately $456.9K. Based on these figures, the site's net worth is estimated at around $1.3M.How much would gameinfo.io make?
- Daily Revenue:
- $1,251.83
- Monthly Revenue:
- $37,554.90
- Yearly Revenue:
- $456,917.95
Daily earning by country
- CountryPageviewsEarning
- Taiwan 58,213$13.39
- Russian Federation 6,468$2.65
- Malaysia 6,468$1.88
- Turkey 6,468$1.23
- India 0$0.00
Loss of money due to Adblock?
- Daily Revenue Loss:
- $125.88
- Monthly Revenue Loss:
- $3,776.34
- Yearly Revenue Loss:
- $45,945.52
- Daily Pageviews Blocked:
- 78,975
- Monthly Pageviews Blocked:
- 2,369,250
- Yearly Pageviews Blocked:
- 28,825,880
Daily revenue loss by country
- CountryBlockedLost Money
- Taiwan 9,314$2.14
- Russian Federation 388$0.16
- Malaysia 517$0.15
- Turkey 453$0.09
- India 0$0.00
How much is gameinfo.io worth?
- Website Value:
- $1.3M
Ad Experience Report ▼
Summary of the ad experience rating of a website for a specific platform.Mobile summary
- Root domain:
- gameinfo.io
- Last Change Time:
(The last time that the site changed status.) - 2018-03-06 16:06:10
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Passing
Desktop summary
- Root domain:
- gameinfo.io
- Last Change Time:
(The last time that the site changed status.) - 2018-03-06 16:06:10
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Passing
Abusive Experience Report ▼
Summary of the abusive experience rating of a website.- Root domain:
- gameinfo.io
- Last Change Time:
(The last time that the site changed status.) - 2018-03-06 16:06:10
- Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.) - Off
- Status:
(The status of the site reviewed for the abusive experiences.) - Passing
Where is gameinfo.io hosted? ▼
Gameinfo.io may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.- Server IP:
- 172.64.130.14
- ASN:
- AS13335
- ISP:
- Cloudflare Inc
- Server Location:
- San Francisco
CA
94107
United States, US
Other sites hosted on 172.64.130.14
How fast does gameinfo.io load? ▼
The average loading time of gameinfo.io is 994 ms. The Desktop speed index is 100 and mobile speed index is 99.- Average Load Time:
- 994 ms
Page Speed (Google PageSpeed Insights) - Desktop
Field Data
Over the last 30 days, the field data shows that this page has a speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
Cumulative Layout Shift (CLS)0
Time To First Byte (TTFB)0
First Contentful Paint (FCP)0
First Input Delay (FID)0
Interaction To Next Paint (INP)0
Largest Contentful Paint (LCP)0
Origin Data
All pages served from this origin have an speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
Cumulative Layout Shift (CLS)0
Time To First Byte (TTFB)0
First Contentful Paint (FCP)0
First Input Delay (FID)0
Interaction To Next Paint (INP)0
Largest Contentful Paint (LCP)0
Lab Data
Performance budget
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more
First Meaningful Paint 0.6 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more
First Meaningful Paint measures when the primary content of a page is visible. Learn more
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task. Learn more
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task. Learn more
Time to Interactive 0.6 s
Time to interactive is the amount of time it takes for the page to become fully interactive. Learn more
Time to interactive is the amount of time it takes for the page to become fully interactive. Learn more
Third-Party Usage
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn more
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn more
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy. Learn more
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy. Learn more
Speed Index 0.6 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more
Speed Index shows how quickly the contents of a page are visibly populated. Learn more
First CPU Idle 0.6 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. Learn more
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. Learn more
First Contentful Paint 0.6 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more
First Contentful Paint marks the time at which the first text or image is painted. Learn more
Page Speed (Google PageSpeed Insights) - Mobile
Field Data
Over the last 30 days, the field data shows that this page has a AVERAGE speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
Cumulative Layout Shift (CLS)0
Time To First Byte (TTFB)0
First Contentful Paint (FCP)1.7s
First Input Delay (FID)22ms
Interactive To Next Paint (INP)0
Largest Contentful Paint (LCP)0
Origin Data
All pages served from this origin have an AVERAGE speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
Cumulative Layout Shift (CLS)0
Time To First Byte (TTFB)0
First Contentful Paint (FCP)1.7s
First Input Delay (FID)22ms
Interactive To Next Paint (INP)0
Largest Contentful Paint (LCP)0
Lab Data
Speed Index 2.1 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more
Speed Index shows how quickly the contents of a page are visibly populated. Learn more
First CPU Idle 1.9 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. Learn more
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. Learn more
First Contentful Paint 1.9 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more
First Contentful Paint marks the time at which the first text or image is painted. Learn more
Performance budget
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more
First Meaningful Paint 1.9 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more
First Meaningful Paint measures when the primary content of a page is visible. Learn more
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task. Learn more
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task. Learn more
Time to Interactive 1.9 s
Time to interactive is the amount of time it takes for the page to become fully interactive. Learn more
Time to interactive is the amount of time it takes for the page to become fully interactive. Learn more
Third-Party Usage
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn more
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn more
First Contentful Paint (3G) 3690 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network. Learn more
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network. Learn more
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy. Learn more
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy. Learn more
Does gameinfo.io use compression? ▼
Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on gameinfo.io are reduced by 61%.
gameinfo.io use br compression.
Original size: 1.6 KB
Compressed size: 632 B
File reduced by: 1009 B (61%)
Compressed size: 632 B
File reduced by: 1009 B (61%)
Google Safe Browsing ▼
Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.SSL Checker - SSL Certificate Verify ▼
An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. gameinfo.io supports HTTPS. gameinfo.io supports HTTPS
Verifying SSL Support. Please wait...
Common Name: sni53868.cloudflaressl.com
Organization:
Location:
Issuer: COMODO ECC Domain Validation Secure Server CA 2
Valid from: Sep 18 00:00:00 2019 GMT
Valid until: Mar 26 23:59:59 2020 GMT
Authority:
Keysize:
Organization:
Location:
Issuer: COMODO ECC Domain Validation Secure Server CA 2
Valid from: Sep 18 00:00:00 2019 GMT
Valid until: Mar 26 23:59:59 2020 GMT
Authority:
Keysize:
Verify HTTP/2 Support ▼
HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency. gameinfo.io supports HTTP/2
Verifying HTTP/2.0 Support. Please wait...
Http Header ▼
HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.Date: Mon, 30 Sep 2019 13:13:44 GMT
Transfer-Encoding: chunked
Connection: keep-alive
Cache-Control: max-age=3600
Expires: Mon, 30 Sep 2019 14:13:44 GMT
Location: https://gameinfo.io/
Vary: Accept-Encoding
Server: cloudflare
CF-RAY: 51e674b75f55e730-EWR
HTTP/2 200
date: Mon, 30 Sep 2019 13:13:45 GMT
content-type: text/html
set-cookie: __cfduid=da97001a36f8298950cfd48428a30c60d1569849225; expires=Tue, 29-Sep-20 13:13:45 GMT; path=/; domain=.gameinfo.io; HttpOnly
last-modified: Wed, 03 Oct 2018 12:40:51 GMT
expect-ct: max-age=604800, report-uri="https://report-uri.cloudflare.com/cdn-cgi/beacon/expect-ct"
server: cloudflare
cf-ray: 51e674b8d87891d4-EWR
content-encoding: br
DNS Lookup ▼
DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.Type | Ip | Target/Txt | TTL |
HINFO | 3600 | ||
NS | 3581 | ||
NS | 3581 |
Whois Lookup ▼
Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information. Domain registration for this website began on February 12, 2015 and will expire on December 12, 2024 if not renewed. This website is now assigned through the registrar . The WHOIS data for this website's domain was last updated on December 12, 2024.- Domain Created:
- 2015-02-12
- Domain Age:
- 9 years 10 months
- WhoIs:
whois lookup at whois.nic.io...Domain Name: GAMEINFO.IO Registry Domain ID: D503300000040601477-LRMS Registrar WHOIS Server: whois.namecheap.com Registrar URL: www.namecheap.com Updated Date: 2019-02-12T02:31:45Z Creation Date: 2015-02-12T11:45:22Z Registry Expiry Date: 2020-02-12T11:45:22Z Registrar Registration Expiration Date: Registrar: NameCheap, Inc Registrar IANA ID: 1068 Registrar Abuse Contact Email: Registrar Abuse Contact Phone: +1.6613102107 Reseller: Domain Status: clientTransferProhibited https://icann.org/epp#clientTransferProhibited Registrant Organization: WhoisGuard, Inc. Registrant State/Province: Panama Registrant Country: PA Name Server: ARIA.NS.CLOUDFLARE.COM Name Server: DREW.NS.CLOUDFLARE.COM DNSSEC: unsigned >>> Last update of WHOIS database: 2019-09-30T13:12:59Z <<< For more information on Whois status codes, please visit https://icann.org/epp Access to WHOIS information provided by Internet Computer Bureau Ltd. ("ICB") is provided to assist persons in determining the contents of a domain name registration record in the ICB registry database. The data in this record is provided by ICB for informational purposes only, and ICB does not guarantee its accuracy. This service is intended only for query-based access. You agree that you will use this data only for lawful purposes and that, under no circumstances will you use this data to(i) allow, enable, or otherwise support the transmission by e-mail, telephone, facsimile or other electronic means of mass, unsolicited, commercial advertising or solicitations to entities other than the data recipient's own existing customers; or (ii) enable high volume, automated, electronic processes that send queries or data to the systems of Registry Operator, a Registrar, or ICB or its services providers except as reasonably necessary to register domain names or modify existing registrations. UK privacy laws limit the scope of information permitted for certain public access. Therefore, concerns regarding abusive use of domain registrations in the ICB registry should be directed to either (a) the Registrar of Record as indicated in the WHOIS output, or (b) the ICB anti-abuse department at . All rights reserved. ICB reserves the right to modify these terms at any time. By submitting this query, you agree to abide by these policies The Registrar of Record identified in this output may have an RDDS service that can be queried for additional information on how to contact the Registrant, Admin, or Tech contact of the queried domain name.